Roll src/third_party/skia 591a2ca:b3fe1b8
[chromium-blink-merge.git] / ui / gfx / sequential_id_generator.h
blobbde2f585bea0f8725d1cfa040d364309d4275d54
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_SEQUENTIAL_ID_GENERATOR_H_
6 #define UI_GFX_SEQUENTIAL_ID_GENERATOR_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "ui/gfx/gfx_export.h"
14 namespace ui {
16 // This is used to generate a series of sequential ID numbers in a way that a
17 // new ID is always the lowest possible ID in the sequence.
18 class GFX_EXPORT SequentialIDGenerator {
19 public:
20 // Creates a new generator with the specified lower bound for the IDs.
21 explicit SequentialIDGenerator(uint32 min_id);
22 ~SequentialIDGenerator();
24 // Generates a unique ID to represent |number|. The generated ID is the
25 // smallest available ID greater than or equal to the |min_id| specified
26 // during creation of the generator.
27 uint32 GetGeneratedID(uint32 number);
29 // Checks to see if the generator currently has a unique ID generated for
30 // |number|.
31 bool HasGeneratedIDFor(uint32 number) const;
33 // Removes the generated ID |id| from the internal mapping. Since the ID is
34 // no longer mapped to any number, subsequent calls to |GetGeneratedID()| can
35 // use this ID.
36 void ReleaseGeneratedID(uint32 id);
38 // Removes the ID previously generated for |number| by calling
39 // |GetGeneratedID()|.
40 void ReleaseNumber(uint32 number);
42 void ResetForTest();
44 private:
45 typedef base::hash_map<uint32, uint32> IDMap;
47 uint32 GetNextAvailableID();
49 void UpdateNextAvailableIDAfterRelease(uint32 id);
51 IDMap number_to_id_;
52 IDMap id_to_number_;
54 const uint32 min_id_;
55 uint32 min_available_id_;
57 DISALLOW_COPY_AND_ASSIGN(SequentialIDGenerator);
60 } // namespace ui
62 #endif // UI_GFX_SEQUENTIAL_ID_GENERATOR_H_