1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 #include "cc/test/test_context_provider.h"
8 #include "cc/test/test_web_graphics_context_3d.h"
9 #include "content/browser/compositor/buffer_queue.h"
10 #include "content/browser/compositor/gpu_surfaceless_browser_compositor_output_surface.h"
11 #include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
12 #include "content/common/gpu/client/gl_helper.h"
13 #include "gpu/GLES2/gl2extchromium.h"
14 #include "testing/gmock/include/gmock/gmock.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "third_party/khronos/GLES2/gl2ext.h"
19 using ::testing::Expectation
;
21 using ::testing::Return
;
25 class StubGpuMemoryBufferImpl
: public gfx::GpuMemoryBuffer
{
27 StubGpuMemoryBufferImpl() {}
29 // Overridden from gfx::GpuMemoryBuffer:
30 bool Map(void** data
) override
{ return false; }
31 void Unmap() override
{}
32 bool IsMapped() const override
{ return false; }
33 Format
GetFormat() const override
{ return gfx::GpuMemoryBuffer::RGBX_8888
; }
34 void GetStride(int* stride
) const override
{}
35 gfx::GpuMemoryBufferHandle
GetHandle() const override
{
36 return gfx::GpuMemoryBufferHandle();
38 ClientBuffer
AsClientBuffer() override
{
39 return reinterpret_cast<ClientBuffer
>(this);
43 class StubBrowserGpuMemoryBufferManager
: public BrowserGpuMemoryBufferManager
{
45 StubBrowserGpuMemoryBufferManager()
46 : BrowserGpuMemoryBufferManager(nullptr, 1) {}
48 scoped_ptr
<gfx::GpuMemoryBuffer
> AllocateGpuMemoryBufferForScanout(
49 const gfx::Size
& size
,
50 gfx::GpuMemoryBuffer::Format format
,
51 int32 surface_id
) override
{
52 return make_scoped_ptr
<gfx::GpuMemoryBuffer
>(new StubGpuMemoryBufferImpl
);
56 class MockBufferQueue
: public BufferQueue
{
58 MockBufferQueue(scoped_refptr
<cc::ContextProvider
> context_provider
,
59 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
,
60 unsigned int internalformat
)
61 : BufferQueue(context_provider
,
64 gpu_memory_buffer_manager
,
66 MOCK_METHOD4(CopyBufferDamage
,
67 void(int, int, const gfx::Rect
&, const gfx::Rect
&));
70 class BufferQueueTest
: public ::testing::Test
{
72 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
74 void SetUp() override
{
75 scoped_refptr
<cc::TestContextProvider
> context_provider
=
76 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
77 context_provider
->BindToCurrentThread();
78 gpu_memory_buffer_manager_
.reset(new StubBrowserGpuMemoryBufferManager
);
79 output_surface_
.reset(new MockBufferQueue(
80 context_provider
, gpu_memory_buffer_manager_
.get(), GL_RGBA
));
81 output_surface_
->Initialize();
84 unsigned current_surface() { return output_surface_
->current_surface_
.image
; }
85 const std::vector
<BufferQueue::AllocatedSurface
>& available_surfaces() {
86 return output_surface_
->available_surfaces_
;
88 const std::deque
<BufferQueue::AllocatedSurface
>& in_flight_surfaces() {
89 return output_surface_
->in_flight_surfaces_
;
92 const BufferQueue::AllocatedSurface
& displayed_frame() {
93 return output_surface_
->displayed_surface_
;
95 const BufferQueue::AllocatedSurface
& last_frame() {
96 return output_surface_
->in_flight_surfaces_
.back();
98 const BufferQueue::AllocatedSurface
& next_frame() {
99 return output_surface_
->available_surfaces_
.back();
101 const gfx::Size
size() { return output_surface_
->size_
; }
104 int n
= available_surfaces().size() + in_flight_surfaces().size() +
105 (displayed_frame().texture
? 1 : 0);
106 if (current_surface())
111 // Check that each buffer is unique if present.
113 std::set
<unsigned> buffers
;
114 EXPECT_TRUE(InsertUnique(&buffers
, current_surface()));
115 EXPECT_TRUE(InsertUnique(&buffers
, displayed_frame().image
));
116 for (size_t i
= 0; i
< available_surfaces().size(); i
++)
117 EXPECT_TRUE(InsertUnique(&buffers
, available_surfaces()[i
].image
));
118 for (std::deque
<BufferQueue::AllocatedSurface
>::const_iterator it
=
119 in_flight_surfaces().begin();
120 it
!= in_flight_surfaces().end();
122 EXPECT_TRUE(InsertUnique(&buffers
, it
->image
));
126 output_surface_
->SwapBuffers(gfx::Rect(output_surface_
->size_
));
129 void SendDamagedFrame(const gfx::Rect
& damage
) {
130 // We don't care about the GL-level implementation here, just how it uses
132 output_surface_
->BindFramebuffer();
133 output_surface_
->SwapBuffers(damage
);
134 if (doublebuffering_
|| !first_frame_
)
135 output_surface_
->PageFlipComplete();
136 first_frame_
= false;
139 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_
->size_
)); }
142 bool InsertUnique(std::set
<unsigned>* set
, unsigned value
) {
145 if (set
->find(value
) != set
->end())
151 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager_
;
152 scoped_ptr
<MockBufferQueue
> output_surface_
;
153 bool doublebuffering_
;
158 const gfx::Size screen_size
= gfx::Size(30, 30);
159 const gfx::Rect screen_rect
= gfx::Rect(screen_size
);
160 const gfx::Rect small_damage
= gfx::Rect(gfx::Size(10, 10));
161 const gfx::Rect large_damage
= gfx::Rect(gfx::Size(20, 20));
162 const gfx::Rect overlapping_damage
= gfx::Rect(gfx::Size(5, 20));
164 class MockedContext
: public cc::TestWebGraphicsContext3D
{
166 MOCK_METHOD2(bindFramebuffer
, void(GLenum
, GLuint
));
167 MOCK_METHOD2(bindTexture
, void(GLenum
, GLuint
));
168 MOCK_METHOD2(bindTexImage2DCHROMIUM
, void(GLenum
, GLint
));
169 MOCK_METHOD4(createImageCHROMIUM
,
170 GLuint(ClientBuffer
, GLsizei
, GLsizei
, GLenum
));
171 MOCK_METHOD1(destroyImageCHROMIUM
, void(GLuint
));
172 MOCK_METHOD5(framebufferTexture2D
,
173 void(GLenum
, GLenum
, GLenum
, GLuint
, GLint
));
176 scoped_ptr
<BufferQueue
> CreateOutputSurfaceWithMock(
177 MockedContext
** context
,
178 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
) {
179 *context
= new MockedContext();
180 scoped_refptr
<cc::TestContextProvider
> context_provider
=
181 cc::TestContextProvider::Create(
182 scoped_ptr
<cc::TestWebGraphicsContext3D
>(*context
));
183 context_provider
->BindToCurrentThread();
184 scoped_ptr
<BufferQueue
> buffer_queue(new BufferQueue(
185 context_provider
, GL_RGBA
, nullptr, gpu_memory_buffer_manager
, 1));
186 buffer_queue
->Initialize();
187 return buffer_queue
.Pass();
190 TEST(BufferQueueStandaloneTest
, FboInitialization
) {
191 MockedContext
* context
;
192 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager(
193 new StubBrowserGpuMemoryBufferManager
);
194 scoped_ptr
<BufferQueue
> output_surface
=
195 CreateOutputSurfaceWithMock(&context
, gpu_memory_buffer_manager
.get());
197 EXPECT_CALL(*context
, bindFramebuffer(GL_FRAMEBUFFER
, Ne(0U)));
198 ON_CALL(*context
, framebufferTexture2D(_
, _
, _
, _
, _
))
199 .WillByDefault(Return());
201 output_surface
->Reshape(gfx::Size(10, 20), 1.0f
);
204 TEST(BufferQueueStandaloneTest
, FboBinding
) {
205 MockedContext
* context
;
206 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager(
207 new StubBrowserGpuMemoryBufferManager
);
208 scoped_ptr
<BufferQueue
> output_surface
=
209 CreateOutputSurfaceWithMock(&context
, gpu_memory_buffer_manager
.get());
210 EXPECT_CALL(*context
, bindTexture(GL_TEXTURE_2D
, Ne(0U)));
211 EXPECT_CALL(*context
, destroyImageCHROMIUM(1));
213 EXPECT_CALL(*context
, createImageCHROMIUM(_
, 0, 0, GL_RGBA
))
214 .WillOnce(Return(1));
216 EXPECT_CALL(*context
, bindFramebuffer(GL_FRAMEBUFFER
, Ne(0U)));
217 Expectation tex
= EXPECT_CALL(*context
, bindTexture(GL_TEXTURE_2D
, Ne(0U)));
218 Expectation bind_tex
=
219 EXPECT_CALL(*context
, bindTexImage2DCHROMIUM(GL_TEXTURE_2D
, 1))
223 framebufferTexture2D(
224 GL_FRAMEBUFFER
, GL_COLOR_ATTACHMENT0
, GL_TEXTURE_2D
, Ne(0U), _
))
225 .After(fb
, bind_tex
);
227 output_surface
->BindFramebuffer();
230 TEST(BufferQueueStandaloneTest
, CheckBoundFramebuffer
) {
231 scoped_ptr
<BrowserGpuMemoryBufferManager
> gpu_memory_buffer_manager
;
232 scoped_ptr
<BufferQueue
> output_surface
;
233 scoped_refptr
<cc::TestContextProvider
> context_provider
=
234 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
235 context_provider
->BindToCurrentThread();
236 gpu_memory_buffer_manager
.reset(new StubBrowserGpuMemoryBufferManager
);
238 scoped_ptr
<GLHelper
> gl_helper
;
239 gl_helper
.reset(new GLHelper(context_provider
->ContextGL(),
240 context_provider
->ContextSupport()));
242 output_surface
.reset(new BufferQueue(context_provider
, GL_RGBA
,
244 gpu_memory_buffer_manager
.get(), 1));
245 output_surface
->Initialize();
246 output_surface
->Reshape(screen_size
, 1.0f
);
247 // Trigger a sub-buffer copy to exercise all paths.
248 output_surface
->BindFramebuffer();
249 output_surface
->SwapBuffers(screen_rect
);
250 output_surface
->PageFlipComplete();
251 output_surface
->BindFramebuffer();
252 output_surface
->SwapBuffers(small_damage
);
255 context_provider
->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING
,
257 EXPECT_EQ(static_cast<int>(output_surface
->fbo()), current_fbo
);
260 TEST_F(BufferQueueTest
, PartialSwapReuse
) {
261 output_surface_
->Reshape(screen_size
, 1.0f
);
262 ASSERT_TRUE(doublebuffering_
);
263 EXPECT_CALL(*output_surface_
,
264 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
265 EXPECT_CALL(*output_surface_
,
266 CopyBufferDamage(_
, _
, small_damage
, small_damage
)).Times(1);
267 EXPECT_CALL(*output_surface_
,
268 CopyBufferDamage(_
, _
, large_damage
, small_damage
)).Times(1);
270 SendDamagedFrame(small_damage
);
271 SendDamagedFrame(small_damage
);
272 SendDamagedFrame(large_damage
);
273 // Verify that the damage has propagated.
274 EXPECT_EQ(next_frame().damage
, large_damage
);
277 TEST_F(BufferQueueTest
, PartialSwapFullFrame
) {
278 output_surface_
->Reshape(screen_size
, 1.0f
);
279 ASSERT_TRUE(doublebuffering_
);
280 EXPECT_CALL(*output_surface_
,
281 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
283 SendDamagedFrame(small_damage
);
286 EXPECT_EQ(next_frame().damage
, screen_rect
);
289 TEST_F(BufferQueueTest
, PartialSwapOverlapping
) {
290 output_surface_
->Reshape(screen_size
, 1.0f
);
291 ASSERT_TRUE(doublebuffering_
);
292 EXPECT_CALL(*output_surface_
,
293 CopyBufferDamage(_
, _
, small_damage
, screen_rect
)).Times(1);
294 EXPECT_CALL(*output_surface_
,
295 CopyBufferDamage(_
, _
, overlapping_damage
, small_damage
))
299 SendDamagedFrame(small_damage
);
300 SendDamagedFrame(overlapping_damage
);
301 EXPECT_EQ(next_frame().damage
, overlapping_damage
);
304 TEST_F(BufferQueueTest
, MultipleBindCalls
) {
305 // Check that multiple bind calls do not create or change surfaces.
306 output_surface_
->BindFramebuffer();
307 EXPECT_EQ(1, CountBuffers());
308 unsigned int fb
= current_surface();
309 output_surface_
->BindFramebuffer();
310 EXPECT_EQ(1, CountBuffers());
311 EXPECT_EQ(fb
, current_surface());
314 TEST_F(BufferQueueTest
, CheckDoubleBuffering
) {
315 // Check buffer flow through double buffering path.
316 EXPECT_EQ(0, CountBuffers());
317 output_surface_
->BindFramebuffer();
318 EXPECT_EQ(1, CountBuffers());
319 EXPECT_NE(0U, current_surface());
320 EXPECT_FALSE(displayed_frame().texture
);
322 EXPECT_EQ(1U, in_flight_surfaces().size());
323 output_surface_
->PageFlipComplete();
324 EXPECT_EQ(0U, in_flight_surfaces().size());
325 EXPECT_TRUE(displayed_frame().texture
);
326 output_surface_
->BindFramebuffer();
327 EXPECT_EQ(2, CountBuffers());
329 EXPECT_NE(0U, current_surface());
330 EXPECT_EQ(0U, in_flight_surfaces().size());
331 EXPECT_TRUE(displayed_frame().texture
);
334 EXPECT_EQ(1U, in_flight_surfaces().size());
335 EXPECT_TRUE(displayed_frame().texture
);
336 output_surface_
->PageFlipComplete();
338 EXPECT_EQ(0U, in_flight_surfaces().size());
339 EXPECT_EQ(1U, available_surfaces().size());
340 EXPECT_TRUE(displayed_frame().texture
);
341 output_surface_
->BindFramebuffer();
342 EXPECT_EQ(2, CountBuffers());
344 EXPECT_TRUE(available_surfaces().empty());
347 TEST_F(BufferQueueTest
, CheckTripleBuffering
) {
348 // Check buffer flow through triple buffering path.
350 // This bit is the same sequence tested in the doublebuffering case.
351 output_surface_
->BindFramebuffer();
352 EXPECT_FALSE(displayed_frame().texture
);
354 output_surface_
->PageFlipComplete();
355 output_surface_
->BindFramebuffer();
358 EXPECT_EQ(2, CountBuffers());
360 EXPECT_EQ(1U, in_flight_surfaces().size());
361 EXPECT_TRUE(displayed_frame().texture
);
362 output_surface_
->BindFramebuffer();
363 EXPECT_EQ(3, CountBuffers());
365 EXPECT_NE(0U, current_surface());
366 EXPECT_EQ(1U, in_flight_surfaces().size());
367 EXPECT_TRUE(displayed_frame().texture
);
368 output_surface_
->PageFlipComplete();
369 EXPECT_EQ(3, CountBuffers());
371 EXPECT_NE(0U, current_surface());
372 EXPECT_EQ(0U, in_flight_surfaces().size());
373 EXPECT_TRUE(displayed_frame().texture
);
374 EXPECT_EQ(1U, available_surfaces().size());
377 TEST_F(BufferQueueTest
, CheckCorrectBufferOrdering
) {
378 const size_t kSwapCount
= 3;
379 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
380 output_surface_
->BindFramebuffer();
384 EXPECT_EQ(kSwapCount
, in_flight_surfaces().size());
385 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
386 unsigned int next_texture_id
= in_flight_surfaces().front().texture
;
387 output_surface_
->PageFlipComplete();
388 EXPECT_EQ(displayed_frame().texture
, next_texture_id
);
392 TEST_F(BufferQueueTest
, ReshapeWithInFlightSurfaces
) {
393 const size_t kSwapCount
= 3;
394 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
395 output_surface_
->BindFramebuffer();
399 output_surface_
->Reshape(gfx::Size(10, 20), 1.0f
);
400 EXPECT_EQ(3u, in_flight_surfaces().size());
402 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
403 output_surface_
->PageFlipComplete();
404 EXPECT_EQ(0u, displayed_frame().texture
);
407 // The dummy surfacess left should be discarded.
408 EXPECT_EQ(0u, available_surfaces().size());
411 TEST_F(BufferQueueTest
, SwapAfterReshape
) {
412 const size_t kSwapCount
= 3;
413 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
414 output_surface_
->BindFramebuffer();
418 output_surface_
->Reshape(gfx::Size(10, 20), 1.0f
);
420 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
421 output_surface_
->BindFramebuffer();
425 EXPECT_EQ(2 * kSwapCount
, in_flight_surfaces().size());
427 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
428 output_surface_
->PageFlipComplete();
429 EXPECT_EQ(0u, displayed_frame().texture
);
434 for (size_t i
= 0; i
< kSwapCount
; ++i
) {
435 unsigned int next_texture_id
= in_flight_surfaces().front().texture
;
436 output_surface_
->PageFlipComplete();
437 EXPECT_EQ(displayed_frame().texture
, next_texture_id
);
438 EXPECT_NE(0u, displayed_frame().texture
);
443 } // namespace content