1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/metrics/histogram.h"
16 #include "base/sha1.h"
17 #include "base/threading/thread.h"
18 #include "base/trace_event/trace_event.h"
19 #include "components/tracing/tracing_switches.h"
20 #include "content/browser/browser_child_process_host_impl.h"
21 #include "content/browser/gpu/compositor_util.h"
22 #include "content/browser/gpu/gpu_data_manager_impl.h"
23 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
24 #include "content/browser/gpu/shader_disk_cache.h"
25 #include "content/browser/renderer_host/render_widget_host_impl.h"
26 #include "content/browser/renderer_host/render_widget_resize_helper.h"
27 #include "content/common/child_process_host_impl.h"
28 #include "content/common/gpu/gpu_messages.h"
29 #include "content/common/in_process_child_thread_params.h"
30 #include "content/common/view_messages.h"
31 #include "content/public/browser/browser_thread.h"
32 #include "content/public/browser/content_browser_client.h"
33 #include "content/public/browser/render_process_host.h"
34 #include "content/public/browser/render_widget_host_view.h"
35 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
36 #include "content/public/common/content_client.h"
37 #include "content/public/common/content_switches.h"
38 #include "content/public/common/result_codes.h"
39 #include "content/public/common/sandbox_type.h"
40 #include "content/public/common/sandboxed_process_launcher_delegate.h"
41 #include "gpu/command_buffer/service/gpu_switches.h"
42 #include "ipc/ipc_channel_handle.h"
43 #include "ipc/ipc_switches.h"
44 #include "ipc/message_filter.h"
45 #include "media/base/media_switches.h"
46 #include "ui/base/ui_base_switches.h"
47 #include "ui/events/latency_info.h"
48 #include "ui/gl/gl_switches.h"
50 #if defined(OS_ANDROID)
51 #include "base/android/build_info.h"
55 #include "base/win/windows_version.h"
56 #include "content/common/sandbox_win.h"
57 #include "sandbox/win/src/sandbox_policy.h"
58 #include "ui/gfx/switches.h"
61 #if defined(USE_OZONE)
62 #include "ui/ozone/public/ozone_switches.h"
65 #if defined(USE_X11) && !defined(OS_CHROMEOS)
66 #include "ui/gfx/x/x11_switches.h"
69 #if defined(OS_MACOSX) && !defined(OS_IOS)
70 #include "content/browser/browser_io_surface_manager_mac.h"
71 #include "content/common/child_process_messages.h"
76 bool GpuProcessHost::gpu_enabled_
= true;
77 bool GpuProcessHost::hardware_gpu_enabled_
= true;
78 int GpuProcessHost::gpu_crash_count_
= 0;
79 int GpuProcessHost::gpu_recent_crash_count_
= 0;
80 bool GpuProcessHost::crashed_before_
= false;
81 int GpuProcessHost::swiftshader_crash_count_
= 0;
85 // Command-line switches to propagate to the GPU process.
86 static const char* const kSwitchNames
[] = {
87 switches::kDisableAcceleratedVideoDecode
,
88 switches::kDisableBreakpad
,
89 switches::kDisableGpuSandbox
,
90 switches::kDisableGpuWatchdog
,
91 switches::kDisableGLExtensions
,
92 switches::kDisableLogging
,
93 switches::kDisableSeccompFilterSandbox
,
94 #if defined(ENABLE_WEBRTC)
95 switches::kDisableWebRtcHWEncoding
,
98 switches::kEnableAcceleratedVpxDecode
,
100 switches::kEnableLogging
,
101 switches::kEnableShareGroupAsyncTextureUpload
,
102 #if defined(OS_CHROMEOS)
103 switches::kDisableVaapiAcceleratedVideoEncode
,
105 switches::kGpuStartupDialog
,
106 switches::kGpuSandboxAllowSysVShm
,
107 switches::kGpuSandboxFailuresFatal
,
108 switches::kGpuSandboxStartEarly
,
109 switches::kLoggingLevel
,
110 switches::kEnableLowEndDeviceMode
,
111 switches::kDisableLowEndDeviceMode
,
112 switches::kEnableMemoryBenchmarking
,
113 switches::kNoSandbox
,
114 switches::kProfilerTiming
,
115 switches::kTestGLLib
,
116 switches::kTraceConfigFile
,
117 switches::kTraceStartup
,
118 switches::kTraceToConsole
,
121 #if defined(OS_MACOSX)
122 switches::kDisableRemoteCoreAnimation
,
123 switches::kDisableMacOverlays
,
124 switches::kEnableSandboxLogging
,
125 switches::kShowMacOverlayBorders
,
127 #if defined(USE_AURA)
128 switches::kUIPrioritizeInGpuProcess
,
130 #if defined(USE_OZONE)
131 switches::kOzonePlatform
,
132 switches::kOzoneUseSurfaceless
,
134 #if defined(USE_X11) && !defined(OS_CHROMEOS)
135 switches::kX11Display
,
139 enum GPUProcessLifetimeEvent
{
145 GPU_PROCESS_LIFETIME_EVENT_MAX
= 100
148 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
149 // only be accessed from the IO thread.
150 GpuProcessHost
* g_gpu_process_hosts
[GpuProcessHost::GPU_PROCESS_KIND_COUNT
];
153 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind
,
154 CauseForGpuLaunch cause
,
155 IPC::Message
* message
) {
156 GpuProcessHost
* host
= GpuProcessHost::Get(kind
, cause
);
164 // NOTE: changes to this class need to be reviewed by the security team.
165 class GpuSandboxedProcessLauncherDelegate
166 : public SandboxedProcessLauncherDelegate
{
168 GpuSandboxedProcessLauncherDelegate(base::CommandLine
* cmd_line
,
169 ChildProcessHost
* host
)
171 : cmd_line_(cmd_line
) {}
172 #elif defined(OS_POSIX)
173 : ipc_fd_(host
->TakeClientFileDescriptor()) {}
176 ~GpuSandboxedProcessLauncherDelegate() override
{}
179 bool ShouldSandbox() override
{
180 bool sandbox
= !cmd_line_
->HasSwitch(switches::kDisableGpuSandbox
);
182 DVLOG(1) << "GPU sandbox is disabled";
187 void PreSandbox(bool* disable_default_policy
,
188 base::FilePath
* exposed_dir
) override
{
189 *disable_default_policy
= true;
192 // For the GPU process we gotten as far as USER_LIMITED. The next level
193 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
194 // backend. Note that the GPU process is connected to the interactive
196 void PreSpawnTarget(sandbox::TargetPolicy
* policy
, bool* success
) override
{
197 if (base::win::GetVersion() > base::win::VERSION_XP
) {
198 if (cmd_line_
->GetSwitchValueASCII(switches::kUseGL
) ==
199 gfx::kGLImplementationDesktopName
) {
201 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
202 sandbox::USER_LIMITED
);
203 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
204 policy
->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
206 policy
->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS
,
207 sandbox::USER_LIMITED
);
209 // UI restrictions break when we access Windows from outside our job.
210 // However, we don't want a proxy window in this process because it can
211 // introduce deadlocks where the renderer blocks on the gpu, which in
212 // turn blocks on the browser UI thread. So, instead we forgo a window
213 // message pump entirely and just add job restrictions to prevent child
215 SetJobLevel(*cmd_line_
,
216 sandbox::JOB_LIMITED_USER
,
217 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS
|
218 JOB_OBJECT_UILIMIT_DESKTOP
|
219 JOB_OBJECT_UILIMIT_EXITWINDOWS
|
220 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS
,
223 policy
->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW
);
226 SetJobLevel(*cmd_line_
, sandbox::JOB_UNPROTECTED
, 0, policy
);
227 policy
->SetTokenLevel(sandbox::USER_UNPROTECTED
,
228 sandbox::USER_LIMITED
);
231 // Allow the server side of GPU sockets, which are pipes that have
232 // the "chrome.gpu" namespace and an arbitrary suffix.
233 sandbox::ResultCode result
= policy
->AddRule(
234 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES
,
235 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY
,
236 L
"\\\\.\\pipe\\chrome.gpu.*");
237 if (result
!= sandbox::SBOX_ALL_OK
) {
242 // Block this DLL even if it is not loaded by the browser process.
243 policy
->AddDllToUnload(L
"cmsetac.dll");
246 // GPU also needs to add sections to the browser for aura
247 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
248 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES
,
249 sandbox::TargetPolicy::HANDLES_DUP_BROKER
,
251 if (result
!= sandbox::SBOX_ALL_OK
) {
257 if (cmd_line_
->HasSwitch(switches::kEnableLogging
)) {
258 base::string16 log_file_path
= logging::GetLogFileFullPath();
259 if (!log_file_path
.empty()) {
260 result
= policy
->AddRule(sandbox::TargetPolicy::SUBSYS_FILES
,
261 sandbox::TargetPolicy::FILES_ALLOW_ANY
,
262 log_file_path
.c_str());
263 if (result
!= sandbox::SBOX_ALL_OK
) {
270 #elif defined(OS_POSIX)
272 base::ScopedFD
TakeIpcFd() override
{ return ipc_fd_
.Pass(); }
275 SandboxType
GetSandboxType() override
{
276 return SANDBOX_TYPE_GPU
;
281 base::CommandLine
* cmd_line_
;
282 #elif defined(OS_POSIX)
283 base::ScopedFD ipc_fd_
;
287 } // anonymous namespace
290 bool GpuProcessHost::ValidateHost(GpuProcessHost
* host
) {
291 // The Gpu process is invalid if it's not using SwiftShader, the card is
292 // blacklisted, and we can kill it and start over.
293 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
294 switches::kSingleProcess
) ||
295 base::CommandLine::ForCurrentProcess()->HasSwitch(
296 switches::kInProcessGPU
) ||
298 (host
->swiftshader_rendering_
||
299 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
303 host
->ForceShutdown();
308 GpuProcessHost
* GpuProcessHost::Get(GpuProcessKind kind
,
309 CauseForGpuLaunch cause
) {
310 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
312 // Don't grant further access to GPU if it is not allowed.
313 GpuDataManagerImpl
* gpu_data_manager
= GpuDataManagerImpl::GetInstance();
314 DCHECK(gpu_data_manager
);
315 if (!gpu_data_manager
->GpuAccessAllowed(NULL
))
318 if (g_gpu_process_hosts
[kind
] && ValidateHost(g_gpu_process_hosts
[kind
]))
319 return g_gpu_process_hosts
[kind
];
321 if (cause
== CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH
)
324 static int last_host_id
= 0;
326 host_id
= ++last_host_id
;
328 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
330 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM
);
332 GpuProcessHost
* host
= new GpuProcessHost(host_id
, kind
);
336 // TODO(sievers): Revisit this behavior. It's not really a crash, but we also
337 // want the fallback-to-sw behavior if we cannot initialize the GPU.
338 host
->RecordProcessCrash();
345 void GpuProcessHost::GetProcessHandles(
346 const GpuDataManager::GetGpuProcessHandlesCallback
& callback
) {
347 if (!BrowserThread::CurrentlyOn(BrowserThread::IO
)) {
348 BrowserThread::PostTask(
351 base::Bind(&GpuProcessHost::GetProcessHandles
, callback
));
354 std::list
<base::ProcessHandle
> handles
;
355 for (size_t i
= 0; i
< arraysize(g_gpu_process_hosts
); ++i
) {
356 // TODO(rvargas) crbug/417532: don't store ProcessHandles!.
357 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
358 if (host
&& ValidateHost(host
))
359 handles
.push_back(host
->process_
->GetProcess().Handle());
361 BrowserThread::PostTask(
364 base::Bind(callback
, handles
));
368 void GpuProcessHost::SendOnIO(GpuProcessKind kind
,
369 CauseForGpuLaunch cause
,
370 IPC::Message
* message
) {
371 if (!BrowserThread::PostTask(
372 BrowserThread::IO
, FROM_HERE
,
374 &SendGpuProcessMessage
, kind
, cause
, message
))) {
379 GpuMainThreadFactoryFunction g_gpu_main_thread_factory
= NULL
;
381 void GpuProcessHost::RegisterGpuMainThreadFactory(
382 GpuMainThreadFactoryFunction create
) {
383 g_gpu_main_thread_factory
= create
;
387 GpuProcessHost
* GpuProcessHost::FromID(int host_id
) {
388 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
390 for (int i
= 0; i
< GPU_PROCESS_KIND_COUNT
; ++i
) {
391 GpuProcessHost
* host
= g_gpu_process_hosts
[i
];
392 if (host
&& host
->host_id_
== host_id
&& ValidateHost(host
))
399 GpuProcessHost::GpuProcessHost(int host_id
, GpuProcessKind kind
)
403 swiftshader_rendering_(false),
405 process_launched_(false),
407 uma_memory_stats_received_(false) {
408 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
409 switches::kSingleProcess
) ||
410 base::CommandLine::ForCurrentProcess()->HasSwitch(
411 switches::kInProcessGPU
)) {
415 // If the 'single GPU process' policy ever changes, we still want to maintain
416 // it for 'gpu thread' mode and only create one instance of host and thread.
417 DCHECK(!in_process_
|| g_gpu_process_hosts
[kind
] == NULL
);
419 g_gpu_process_hosts
[kind
] = this;
421 // Post a task to create the corresponding GpuProcessHostUIShim. The
422 // GpuProcessHostUIShim will be destroyed if either the browser exits,
423 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
424 // GpuProcessHost is destroyed, which happens when the corresponding GPU
425 // process terminates or fails to launch.
426 BrowserThread::PostTask(
429 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create
), host_id
));
431 process_
.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU
, this));
434 GpuProcessHost::~GpuProcessHost() {
435 DCHECK(CalledOnValidThread());
437 SendOutstandingReplies();
439 // In case we never started, clean up.
440 while (!queued_messages_
.empty()) {
441 delete queued_messages_
.front();
442 queued_messages_
.pop();
445 #if defined(OS_MACOSX) && !defined(OS_IOS)
446 if (!io_surface_manager_token_
.IsZero()) {
447 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
448 io_surface_manager_token_
.SetZero();
452 // This is only called on the IO thread so no race against the constructor
453 // for another GpuProcessHost.
454 if (g_gpu_process_hosts
[kind_
] == this)
455 g_gpu_process_hosts
[kind_
] = NULL
;
457 // If there are any remaining offscreen contexts at the point the
458 // GPU process exits, assume something went wrong, and block their
459 // URLs from accessing client 3D APIs without prompting.
460 BlockLiveOffscreenContexts();
462 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
463 GpuSurfaceTracker::Get()->GetSurfaceCount());
464 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
465 uma_memory_stats_received_
);
467 if (uma_memory_stats_received_
) {
468 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
469 uma_memory_stats_
.client_count
);
470 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
471 uma_memory_stats_
.context_group_count
);
472 UMA_HISTOGRAM_CUSTOM_COUNTS(
473 "GPU.AtExitMBytesAllocated",
474 uma_memory_stats_
.bytes_allocated_current
/ 1024 / 1024, 1, 2000, 50);
475 UMA_HISTOGRAM_CUSTOM_COUNTS(
476 "GPU.AtExitMBytesAllocatedMax",
477 uma_memory_stats_
.bytes_allocated_max
/ 1024 / 1024, 1, 2000, 50);
478 UMA_HISTOGRAM_CUSTOM_COUNTS(
479 "GPU.AtExitMBytesLimit",
480 uma_memory_stats_
.bytes_limit
/ 1024 / 1024, 1, 2000, 50);
486 base::TerminationStatus status
= process_
->GetTerminationStatus(
487 false /* known_dead */, &exit_code
);
488 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
490 base::TERMINATION_STATUS_MAX_ENUM
);
492 if (status
== base::TERMINATION_STATUS_NORMAL_TERMINATION
||
493 status
== base::TERMINATION_STATUS_ABNORMAL_TERMINATION
) {
494 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
496 RESULT_CODE_LAST_CODE
);
500 case base::TERMINATION_STATUS_NORMAL_TERMINATION
:
501 message
= "The GPU process exited normally. Everything is okay.";
503 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION
:
504 message
= base::StringPrintf(
505 "The GPU process exited with code %d.",
508 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED
:
509 message
= "You killed the GPU process! Why?";
511 #if defined(OS_CHROMEOS)
512 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM
:
513 message
= "The GUP process was killed due to out of memory.";
516 case base::TERMINATION_STATUS_PROCESS_CRASHED
:
517 message
= "The GPU process crashed!";
519 case base::TERMINATION_STATUS_LAUNCH_FAILED
:
520 message
= "The GPU process failed to start!";
527 BrowserThread::PostTask(BrowserThread::UI
,
529 base::Bind(&GpuProcessHostUIShim::Destroy
,
534 bool GpuProcessHost::Init() {
535 init_start_time_
= base::TimeTicks::Now();
537 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD
);
539 std::string channel_id
= process_
->GetHost()->CreateChannel();
540 if (channel_id
.empty())
544 DCHECK_CURRENTLY_ON(BrowserThread::IO
);
545 DCHECK(g_gpu_main_thread_factory
);
546 in_process_gpu_thread_
.reset(
547 g_gpu_main_thread_factory(InProcessChildThreadParams(
548 channel_id
, base::MessageLoop::current()->task_runner())));
549 base::Thread::Options options
;
551 // WGL needs to create its own window and pump messages on it.
552 options
.message_loop_type
= base::MessageLoop::TYPE_UI
;
554 in_process_gpu_thread_
->StartWithOptions(options
);
556 OnProcessLaunched(); // Fake a callback that the process is ready.
557 } else if (!LaunchGpuProcess(channel_id
)) {
561 if (!Send(new GpuMsg_Initialize()))
564 #if defined(OS_MACOSX) && !defined(OS_IOS)
565 io_surface_manager_token_
=
566 BrowserIOSurfaceManager::GetInstance()->GenerateGpuProcessToken();
567 // Note: A valid IOSurface manager token needs to be sent to the Gpu process
568 // before any GpuMemoryBuffer allocation requests can be sent.
569 Send(new ChildProcessMsg_SetIOSurfaceManagerToken(io_surface_manager_token_
));
575 void GpuProcessHost::RouteOnUIThread(const IPC::Message
& message
) {
576 BrowserThread::PostTask(
579 base::Bind(&RouteToGpuProcessHostUIShimTask
, host_id_
, message
));
582 bool GpuProcessHost::Send(IPC::Message
* msg
) {
583 DCHECK(CalledOnValidThread());
584 if (process_
->GetHost()->IsChannelOpening()) {
585 queued_messages_
.push(msg
);
589 bool result
= process_
->Send(msg
);
591 // Channel is hosed, but we may not get destroyed for a while. Send
592 // outstanding channel creation failures now so that the caller can restart
593 // with a new process/channel without waiting.
594 SendOutstandingReplies();
599 void GpuProcessHost::AddFilter(IPC::MessageFilter
* filter
) {
600 DCHECK(CalledOnValidThread());
601 process_
->GetHost()->AddFilter(filter
);
604 bool GpuProcessHost::OnMessageReceived(const IPC::Message
& message
) {
605 DCHECK(CalledOnValidThread());
606 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost
, message
)
607 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized
, OnInitialized
)
608 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished
, OnChannelEstablished
)
609 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated
, OnCommandBufferCreated
)
610 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer
, OnDestroyCommandBuffer
)
611 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated
,
612 OnGpuMemoryBufferCreated
)
613 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext
,
614 OnDidCreateOffscreenContext
)
615 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext
, OnDidLoseContext
)
616 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext
,
617 OnDidDestroyOffscreenContext
)
618 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats
,
619 OnGpuMemoryUmaStatsReceived
)
620 #if defined(OS_MACOSX)
621 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped
,
622 OnAcceleratedSurfaceBuffersSwapped(message
))
624 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel
,
626 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader
,
629 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message
))
630 IPC_END_MESSAGE_MAP()
635 void GpuProcessHost::OnChannelConnected(int32 peer_pid
) {
636 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
638 while (!queued_messages_
.empty()) {
639 Send(queued_messages_
.front());
640 queued_messages_
.pop();
644 void GpuProcessHost::EstablishGpuChannel(
646 uint64_t client_tracing_id
,
648 bool allow_future_sync_points
,
649 bool allow_real_time_streams
,
650 const EstablishChannelCallback
& callback
) {
651 DCHECK(CalledOnValidThread());
652 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
654 // If GPU features are already blacklisted, no need to establish the channel.
655 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
656 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
657 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
661 if (Send(new GpuMsg_EstablishChannel(client_id
, client_tracing_id
,
662 share_context
, allow_future_sync_points
,
663 allow_real_time_streams
))) {
664 channel_requests_
.push(callback
);
666 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
667 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
670 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
671 switches::kDisableGpuShaderDiskCache
)) {
672 CreateChannelCache(client_id
);
676 void GpuProcessHost::CreateViewCommandBuffer(
677 const gfx::GLSurfaceHandle
& compositing_surface
,
680 const GPUCreateCommandBufferConfig
& init_params
,
682 const CreateCommandBufferCallback
& callback
) {
683 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
685 DCHECK(CalledOnValidThread());
687 if (!compositing_surface
.is_null() &&
688 Send(new GpuMsg_CreateViewCommandBuffer(
689 compositing_surface
, surface_id
, client_id
, init_params
, route_id
))) {
690 create_command_buffer_requests_
.push(callback
);
691 surface_refs_
.insert(std::make_pair(surface_id
,
692 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id
)));
694 // Could distinguish here between compositing_surface being NULL
695 // and Send failing, if desired.
696 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
700 void GpuProcessHost::CreateGpuMemoryBuffer(
701 gfx::GpuMemoryBufferId id
,
702 const gfx::Size
& size
,
703 gfx::BufferFormat format
,
704 gfx::BufferUsage usage
,
707 const CreateGpuMemoryBufferCallback
& callback
) {
708 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
710 DCHECK(CalledOnValidThread());
712 GpuMsg_CreateGpuMemoryBuffer_Params params
;
715 params
.format
= format
;
716 params
.usage
= usage
;
717 params
.client_id
= client_id
;
718 params
.surface_handle
=
719 GpuSurfaceTracker::GetInstance()->GetSurfaceHandle(surface_id
).handle
;
720 if (Send(new GpuMsg_CreateGpuMemoryBuffer(params
))) {
721 create_gpu_memory_buffer_requests_
.push(callback
);
722 create_gpu_memory_buffer_surface_refs_
.push(surface_id
);
724 surface_refs_
.insert(std::make_pair(
725 surface_id
, GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(
729 callback
.Run(gfx::GpuMemoryBufferHandle());
733 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id
,
736 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
738 DCHECK(CalledOnValidThread());
740 Send(new GpuMsg_DestroyGpuMemoryBuffer(id
, client_id
, sync_point
));
743 void GpuProcessHost::OnInitialized(bool result
, const gpu::GPUInfo
& gpu_info
) {
744 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result
);
745 initialized_
= result
;
748 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
749 else if (!in_process_
)
750 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info
);
753 void GpuProcessHost::OnChannelEstablished(
754 const IPC::ChannelHandle
& channel_handle
) {
755 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
757 if (channel_requests_
.empty()) {
758 // This happens when GPU process is compromised.
759 RouteOnUIThread(GpuHostMsg_OnLogMessage(
760 logging::LOG_WARNING
,
762 "Received a ChannelEstablished message but no requests in queue."));
765 EstablishChannelCallback callback
= channel_requests_
.front();
766 channel_requests_
.pop();
768 // Currently if any of the GPU features are blacklisted, we don't establish a
770 if (!channel_handle
.name
.empty() &&
771 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL
)) {
772 Send(new GpuMsg_CloseChannel(channel_handle
));
773 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
774 RouteOnUIThread(GpuHostMsg_OnLogMessage(
775 logging::LOG_WARNING
,
777 "Hardware acceleration is unavailable."));
781 callback
.Run(channel_handle
,
782 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
785 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result
) {
786 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
788 if (create_command_buffer_requests_
.empty())
791 CreateCommandBufferCallback callback
=
792 create_command_buffer_requests_
.front();
793 create_command_buffer_requests_
.pop();
794 callback
.Run(result
);
797 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id
) {
798 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
799 SurfaceRefMap::iterator it
= surface_refs_
.find(surface_id
);
800 if (it
!= surface_refs_
.end()) {
801 surface_refs_
.erase(it
);
805 void GpuProcessHost::OnGpuMemoryBufferCreated(
806 const gfx::GpuMemoryBufferHandle
& handle
) {
807 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
809 if (create_gpu_memory_buffer_requests_
.empty())
812 CreateGpuMemoryBufferCallback callback
=
813 create_gpu_memory_buffer_requests_
.front();
814 create_gpu_memory_buffer_requests_
.pop();
815 callback
.Run(handle
);
817 int32 surface_id
= create_gpu_memory_buffer_surface_refs_
.front();
818 create_gpu_memory_buffer_surface_refs_
.pop();
819 SurfaceRefMap::iterator it
= surface_refs_
.find(surface_id
);
820 if (it
!= surface_refs_
.end()) {
821 surface_refs_
.erase(it
);
825 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL
& url
) {
826 urls_with_live_offscreen_contexts_
.insert(url
);
829 void GpuProcessHost::OnDidLoseContext(bool offscreen
,
830 gpu::error::ContextLostReason reason
,
832 // TODO(kbr): would be nice to see the "offscreen" flag too.
833 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
836 url
.possibly_invalid_spec());
838 if (!offscreen
|| url
.is_empty()) {
839 // Assume that the loss of the compositor's or accelerated canvas'
840 // context is a serious event and blame the loss on all live
841 // offscreen contexts. This more robustly handles situations where
842 // the GPU process may not actually detect the context loss in the
843 // offscreen context.
844 BlockLiveOffscreenContexts();
848 GpuDataManagerImpl::DomainGuilt guilt
;
850 case gpu::error::kGuilty
:
851 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_KNOWN
;
853 case gpu::error::kUnknown
:
854 guilt
= GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
;
856 case gpu::error::kInnocent
:
863 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url
, guilt
);
866 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL
& url
) {
867 urls_with_live_offscreen_contexts_
.erase(url
);
870 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
871 const GPUMemoryUmaStats
& stats
) {
872 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
873 uma_memory_stats_received_
= true;
874 uma_memory_stats_
= stats
;
877 #if defined(OS_MACOSX)
878 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
879 const IPC::Message
& message
) {
880 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_
, message
);
884 void GpuProcessHost::OnProcessLaunched() {
885 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
886 base::TimeTicks::Now() - init_start_time_
);
889 void GpuProcessHost::OnProcessLaunchFailed() {
890 RecordProcessCrash();
893 void GpuProcessHost::OnProcessCrashed(int exit_code
) {
894 SendOutstandingReplies();
895 RecordProcessCrash();
896 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
897 process_
->GetTerminationStatus(true /* known_dead */, NULL
));
900 GpuProcessHost::GpuProcessKind
GpuProcessHost::kind() {
904 void GpuProcessHost::ForceShutdown() {
905 // This is only called on the IO thread so no race against the constructor
906 // for another GpuProcessHost.
907 if (g_gpu_process_hosts
[kind_
] == this)
908 g_gpu_process_hosts
[kind_
] = NULL
;
910 #if defined(OS_MACOSX) && !defined(OS_IOS)
911 if (!io_surface_manager_token_
.IsZero()) {
912 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
913 io_surface_manager_token_
.SetZero();
917 process_
->ForceShutdown();
920 void GpuProcessHost::StopGpuProcess() {
921 Send(new GpuMsg_Finalize());
924 void GpuProcessHost::BeginFrameSubscription(
926 base::WeakPtr
<RenderWidgetHostViewFrameSubscriber
> subscriber
) {
927 frame_subscribers_
[surface_id
] = subscriber
;
930 void GpuProcessHost::EndFrameSubscription(int surface_id
) {
931 frame_subscribers_
.erase(surface_id
);
934 bool GpuProcessHost::LaunchGpuProcess(const std::string
& channel_id
) {
935 if (!(gpu_enabled_
&&
936 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
937 !hardware_gpu_enabled_
) {
938 SendOutstandingReplies();
942 const base::CommandLine
& browser_command_line
=
943 *base::CommandLine::ForCurrentProcess();
945 base::CommandLine::StringType gpu_launcher
=
946 browser_command_line
.GetSwitchValueNative(switches::kGpuLauncher
);
948 #if defined(OS_ANDROID)
949 // crbug.com/447735. readlink("self/proc/exe") sometimes fails on Android
950 // at startup with EACCES. As a workaround ignore this here, since the
951 // executable name is actually not used or useful anyways.
952 base::CommandLine
* cmd_line
=
953 new base::CommandLine(base::CommandLine::NO_PROGRAM
);
955 #if defined(OS_LINUX)
956 int child_flags
= gpu_launcher
.empty() ? ChildProcessHost::CHILD_ALLOW_SELF
:
957 ChildProcessHost::CHILD_NORMAL
;
959 int child_flags
= ChildProcessHost::CHILD_NORMAL
;
962 base::FilePath exe_path
= ChildProcessHost::GetChildPath(child_flags
);
963 if (exe_path
.empty())
966 base::CommandLine
* cmd_line
= new base::CommandLine(exe_path
);
968 cmd_line
->AppendSwitchASCII(switches::kProcessType
, switches::kGpuProcess
);
969 cmd_line
->AppendSwitchASCII(switches::kProcessChannelID
, channel_id
);
971 if (kind_
== GPU_PROCESS_KIND_UNSANDBOXED
)
972 cmd_line
->AppendSwitch(switches::kDisableGpuSandbox
);
974 // If you want a browser command-line switch passed to the GPU process
975 // you need to add it to |kSwitchNames| at the beginning of this file.
976 cmd_line
->CopySwitchesFrom(browser_command_line
, kSwitchNames
,
977 arraysize(kSwitchNames
));
978 cmd_line
->CopySwitchesFrom(
979 browser_command_line
, switches::kGpuSwitches
, switches::kNumGpuSwitches
);
980 cmd_line
->CopySwitchesFrom(
981 browser_command_line
, switches::kGLSwitchesCopiedFromGpuProcessHost
,
982 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches
);
984 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
985 cmd_line
, process_
->GetData().id
);
987 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line
);
989 if (cmd_line
->HasSwitch(switches::kUseGL
)) {
990 swiftshader_rendering_
=
991 (cmd_line
->GetSwitchValueASCII(switches::kUseGL
) == "swiftshader");
994 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
995 swiftshader_rendering_
);
997 // If specified, prepend a launcher program to the command line.
998 if (!gpu_launcher
.empty())
999 cmd_line
->PrependWrapper(gpu_launcher
);
1002 new GpuSandboxedProcessLauncherDelegate(cmd_line
,
1003 process_
->GetHost()),
1006 process_launched_
= true;
1008 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1009 LAUNCHED
, GPU_PROCESS_LIFETIME_EVENT_MAX
);
1013 void GpuProcessHost::SendOutstandingReplies() {
1015 // First send empty channel handles for all EstablishChannel requests.
1016 while (!channel_requests_
.empty()) {
1017 EstablishChannelCallback callback
= channel_requests_
.front();
1018 channel_requests_
.pop();
1019 callback
.Run(IPC::ChannelHandle(), gpu::GPUInfo());
1022 while (!create_command_buffer_requests_
.empty()) {
1023 CreateCommandBufferCallback callback
=
1024 create_command_buffer_requests_
.front();
1025 create_command_buffer_requests_
.pop();
1026 callback
.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST
);
1029 while (!create_gpu_memory_buffer_requests_
.empty()) {
1030 CreateGpuMemoryBufferCallback callback
=
1031 create_gpu_memory_buffer_requests_
.front();
1032 create_gpu_memory_buffer_requests_
.pop();
1033 callback
.Run(gfx::GpuMemoryBufferHandle());
1037 void GpuProcessHost::BlockLiveOffscreenContexts() {
1038 for (std::multiset
<GURL
>::iterator iter
=
1039 urls_with_live_offscreen_contexts_
.begin();
1040 iter
!= urls_with_live_offscreen_contexts_
.end(); ++iter
) {
1041 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
1042 *iter
, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN
);
1046 void GpuProcessHost::RecordProcessCrash() {
1047 // Maximum number of times the GPU process is allowed to crash in a session.
1048 // Once this limit is reached, any request to launch the GPU process will
1050 const int kGpuMaxCrashCount
= 3;
1052 // Last time the GPU process crashed.
1053 static base::Time last_gpu_crash_time
;
1055 bool disable_crash_limit
= base::CommandLine::ForCurrentProcess()->HasSwitch(
1056 switches::kDisableGpuProcessCrashLimit
);
1058 // Ending only acts as a failure if the GPU process was actually started and
1059 // was intended for actual rendering (and not just checking caps or other
1061 if (process_launched_
&& kind_
== GPU_PROCESS_KIND_SANDBOXED
) {
1062 if (swiftshader_rendering_
) {
1063 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
1064 DIED_FIRST_TIME
+ swiftshader_crash_count_
,
1065 GPU_PROCESS_LIFETIME_EVENT_MAX
);
1067 if (++swiftshader_crash_count_
>= kGpuMaxCrashCount
&&
1068 !disable_crash_limit
) {
1069 // SwiftShader is too unstable to use. Disable it for current session.
1070 gpu_enabled_
= false;
1074 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1075 std::min(DIED_FIRST_TIME
+ gpu_crash_count_
,
1076 GPU_PROCESS_LIFETIME_EVENT_MAX
- 1),
1077 GPU_PROCESS_LIFETIME_EVENT_MAX
);
1079 // Allow about 1 GPU crash per hour to be removed from the crash count,
1080 // so very occasional crashes won't eventually add up and prevent the
1081 // GPU process from launching.
1082 ++gpu_recent_crash_count_
;
1083 base::Time current_time
= base::Time::Now();
1084 if (crashed_before_
) {
1085 int hours_different
= (current_time
- last_gpu_crash_time
).InHours();
1086 gpu_recent_crash_count_
=
1087 std::max(0, gpu_recent_crash_count_
- hours_different
);
1090 crashed_before_
= true;
1091 last_gpu_crash_time
= current_time
;
1093 if ((gpu_recent_crash_count_
>= kGpuMaxCrashCount
&&
1094 !disable_crash_limit
) ||
1096 #if !defined(OS_CHROMEOS)
1097 // The GPU process is too unstable to use. Disable it for current
1099 hardware_gpu_enabled_
= false;
1100 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1107 std::string
GpuProcessHost::GetShaderPrefixKey() {
1108 if (shader_prefix_key_
.empty()) {
1109 gpu::GPUInfo info
= GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1111 std::string in_str
= GetContentClient()->GetProduct() + "-" +
1112 #if defined(OS_ANDROID)
1113 base::android::BuildInfo::GetInstance()->android_build_fp() + "-" +
1115 info
.gl_vendor
+ "-" + info
.gl_renderer
+ "-" +
1116 info
.driver_version
+ "-" + info
.driver_vendor
;
1118 base::Base64Encode(base::SHA1HashString(in_str
), &shader_prefix_key_
);
1121 return shader_prefix_key_
;
1124 void GpuProcessHost::LoadedShader(const std::string
& key
,
1125 const std::string
& data
) {
1126 std::string prefix
= GetShaderPrefixKey();
1127 if (!key
.compare(0, prefix
.length(), prefix
))
1128 Send(new GpuMsg_LoadedShader(data
));
1131 void GpuProcessHost::CreateChannelCache(int32 client_id
) {
1132 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1134 scoped_refptr
<ShaderDiskCache
> cache
=
1135 ShaderCacheFactory::GetInstance()->Get(client_id
);
1139 cache
->set_host_id(host_id_
);
1141 client_id_to_shader_cache_
[client_id
] = cache
;
1144 void GpuProcessHost::OnDestroyChannel(int32 client_id
) {
1145 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1146 client_id_to_shader_cache_
.erase(client_id
);
1149 void GpuProcessHost::OnCacheShader(int32 client_id
,
1150 const std::string
& key
,
1151 const std::string
& shader
) {
1152 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1153 ClientIdToShaderCacheMap::iterator iter
=
1154 client_id_to_shader_cache_
.find(client_id
);
1155 // If the cache doesn't exist then this is an off the record profile.
1156 if (iter
== client_id_to_shader_cache_
.end())
1158 iter
->second
->Cache(GetShaderPrefixKey() + ":" + key
, shader
);
1161 } // namespace content