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[chromium-blink-merge.git] / remoting / ios / bridge / client_instance.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_
6 #define REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_
8 #include <string>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/message_loop/message_loop.h"
14 #include "net/url_request/url_request_context_getter.h"
15 #include "remoting/base/auto_thread.h"
16 #include "remoting/client/chromoting_client.h"
17 #include "remoting/client/client_config.h"
18 #include "remoting/client/client_context.h"
19 #include "remoting/client/client_user_interface.h"
20 #include "remoting/client/frame_consumer_proxy.h"
21 #include "remoting/client/software_video_renderer.h"
23 #include "remoting/ios/bridge/frame_consumer_bridge.h"
25 #include "remoting/jingle_glue/network_settings.h"
26 #include "remoting/jingle_glue/xmpp_signal_strategy.h"
27 #include "remoting/protocol/clipboard_stub.h"
28 #include "remoting/protocol/connection_to_host.h"
29 #include "remoting/protocol/cursor_shape_stub.h"
31 namespace remoting {
33 class ClientProxy;
35 // ClientUserInterface that indirectly makes and receives OBJ_C calls from the
36 // UI application
37 class ClientInstance : public ClientUserInterface,
38 public protocol::ClipboardStub,
39 public protocol::CursorShapeStub,
40 public base::RefCountedThreadSafe<ClientInstance> {
41 public:
42 // Initiates a connection with the specified host. Call from the UI thread. To
43 // connect with an unpaired host, pass in |pairing_id| and |pairing_secret| as
44 // empty strings.
45 ClientInstance(const base::WeakPtr<ClientProxy>& proxy,
46 const std::string& username,
47 const std::string& auth_token,
48 const std::string& host_jid,
49 const std::string& host_id,
50 const std::string& host_pubkey,
51 const std::string& pairing_id,
52 const std::string& pairing_secret);
54 // Begins the connection process. Should not be called again until after
55 // |CleanUp|
56 void Start();
58 // Terminates the current connection (if it hasn't already failed) and cleans
59 // up. Must be called before destruction can occur or a memory leak may occur.
60 void Cleanup();
62 // Notifies the user interface that the user needs to enter a PIN. The
63 // current authentication attempt is put on hold until |callback| is invoked.
64 // May be called on any thread.
65 void FetchSecret(bool pairable,
66 const protocol::SecretFetchedCallback& callback);
68 // Provides the user's PIN and resumes the host authentication attempt. Call
69 // on the UI thread once the user has finished entering this PIN into the UI,
70 // but only after the UI has been asked to provide a PIN (via FetchSecret()).
71 void ProvideSecret(const std::string& pin, bool create_pair);
73 // Moves the host's cursor to the specified coordinates, optionally with some
74 // mouse button depressed. If |button| is BUTTON_UNDEFINED, no click is made.
75 void PerformMouseAction(
76 const webrtc::DesktopVector& position,
77 const webrtc::DesktopVector& wheel_delta,
78 int /* protocol::MouseEvent_MouseButton */ whichButton,
79 bool button_down);
81 // Sends the provided keyboard scan code to the host.
82 void PerformKeyboardAction(int key_code, bool key_down);
84 // ClientUserInterface implementation.
85 virtual void OnConnectionState(protocol::ConnectionToHost::State state,
86 protocol::ErrorCode error) OVERRIDE;
87 virtual void OnConnectionReady(bool ready) OVERRIDE;
88 virtual void OnRouteChanged(const std::string& channel_name,
89 const protocol::TransportRoute& route) OVERRIDE;
90 virtual void SetCapabilities(const std::string& capabilities) OVERRIDE;
91 virtual void SetPairingResponse(const protocol::PairingResponse& response)
92 OVERRIDE;
93 virtual void DeliverHostMessage(const protocol::ExtensionMessage& message)
94 OVERRIDE;
95 virtual protocol::ClipboardStub* GetClipboardStub() OVERRIDE;
96 virtual protocol::CursorShapeStub* GetCursorShapeStub() OVERRIDE;
97 virtual scoped_ptr<protocol::ThirdPartyClientAuthenticator::TokenFetcher>
98 GetTokenFetcher(const std::string& host_public_key) OVERRIDE;
100 // CursorShapeStub implementation.
101 virtual void InjectClipboardEvent(const protocol::ClipboardEvent& event)
102 OVERRIDE;
104 // ClipboardStub implementation.
105 virtual void SetCursorShape(const protocol::CursorShapeInfo& shape) OVERRIDE;
107 private:
108 // This object is ref-counted, so it cleans itself up.
109 virtual ~ClientInstance();
111 void ConnectToHostOnNetworkThread(
112 scoped_refptr<FrameConsumerProxy> consumer_proxy,
113 const base::Closure& done);
114 void DisconnectFromHostOnNetworkThread(const base::Closure& done);
116 // Proxy to exchange messages between the
117 // common Chromoting protocol and UI Application.
118 base::WeakPtr<ClientProxy> proxyToClient_;
120 // ID of the host we are connecting to.
121 std::string host_id_;
123 // This group of variables is to be used on the display thread.
124 scoped_ptr<SoftwareVideoRenderer> video_renderer_;
125 scoped_ptr<FrameConsumerBridge> view_;
127 // This group of variables is to be used on the network thread.
128 ClientConfig client_config_;
129 scoped_ptr<ClientContext> client_context_;
130 scoped_ptr<protocol::ConnectionToHost> connection_;
131 scoped_ptr<ChromotingClient> client_;
132 XmppSignalStrategy::XmppServerConfig xmpp_config_;
133 scoped_ptr<XmppSignalStrategy> signaling_; // Must outlive client_
135 // Pass this the user's PIN once we have it. To be assigned and accessed on
136 // the UI thread, but must be posted to the network thread to call it.
137 protocol::SecretFetchedCallback pin_callback_;
139 // Indicates whether to establish a new pairing with this host. This is
140 // modified in ProvideSecret(), but thereafter to be used only from the
141 // network thread. (This is safe because ProvideSecret() is invoked at most
142 // once per run, and always before any reference to this flag.)
143 bool create_pairing_;
145 // Chromium code's connection to the OBJ_C message loop. Once created the
146 // MessageLoop will live for the life of the program. An attempt was made to
147 // create the primary message loop earlier in the programs life, but a
148 // MessageLoop requires ARC to be disabled.
149 base::MessageLoopForUI* ui_loop_;
151 // References to native threads.
152 scoped_refptr<AutoThreadTaskRunner> ui_task_runner_;
153 scoped_refptr<AutoThreadTaskRunner> network_task_runner_;
155 scoped_refptr<net::URLRequestContextGetter> url_requester_;
157 friend class base::RefCountedThreadSafe<ClientInstance>;
159 DISALLOW_COPY_AND_ASSIGN(ClientInstance);
162 } // namespace remoting
164 #endif // REMOTING_IOS_BRIDGE_CLIENT_INSTANCE_H_