Roll src/third_party/WebKit eac3800:0237a66 (svn 202606:202607)
[chromium-blink-merge.git] / content / common / gpu / gpu_command_buffer_stub.h
blob9e1e15c1d162fc78277d66d3e64b2dc04d17768c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
8 #include <deque>
9 #include <string>
10 #include <vector>
12 #include "base/memory/weak_ptr.h"
13 #include "base/observer_list.h"
14 #include "base/time/time.h"
15 #include "content/common/content_export.h"
16 #include "content/common/gpu/gpu_memory_manager.h"
17 #include "content/common/gpu/gpu_memory_manager_client.h"
18 #include "gpu/command_buffer/common/constants.h"
19 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
20 #include "gpu/command_buffer/service/command_buffer_service.h"
21 #include "gpu/command_buffer/service/context_group.h"
22 #include "gpu/command_buffer/service/gpu_scheduler.h"
23 #include "ipc/ipc_listener.h"
24 #include "ipc/ipc_sender.h"
25 #include "media/base/video_decoder_config.h"
26 #include "ui/events/latency_info.h"
27 #include "ui/gfx/geometry/size.h"
28 #include "ui/gfx/gpu_memory_buffer.h"
29 #include "ui/gfx/native_widget_types.h"
30 #include "ui/gfx/swap_result.h"
31 #include "ui/gl/gl_surface.h"
32 #include "ui/gl/gpu_preference.h"
33 #include "url/gurl.h"
35 namespace gpu {
36 struct Mailbox;
37 class ValueStateMap;
38 namespace gles2 {
39 class MailboxManager;
40 class SubscriptionRefSet;
44 namespace content {
46 class GpuChannel;
47 class GpuVideoDecodeAccelerator;
48 class GpuVideoEncodeAccelerator;
49 class GpuWatchdog;
50 struct WaitForCommandState;
52 class GpuCommandBufferStub
53 : public GpuMemoryManagerClient,
54 public IPC::Listener,
55 public IPC::Sender,
56 public base::SupportsWeakPtr<GpuCommandBufferStub> {
57 public:
58 class DestructionObserver {
59 public:
60 // Called in Destroy(), before the context/surface are released.
61 virtual void OnWillDestroyStub() = 0;
63 protected:
64 virtual ~DestructionObserver() {}
67 typedef base::Callback<void(const std::vector<ui::LatencyInfo>&)>
68 LatencyInfoCallback;
70 GpuCommandBufferStub(
71 GpuChannel* channel,
72 base::SingleThreadTaskRunner* task_runner,
73 GpuCommandBufferStub* share_group,
74 const gfx::GLSurfaceHandle& handle,
75 gpu::gles2::MailboxManager* mailbox_manager,
76 gpu::gles2::SubscriptionRefSet* subscription_ref_set,
77 gpu::ValueStateMap* pending_valuebuffer_state,
78 const gfx::Size& size,
79 const gpu::gles2::DisallowedFeatures& disallowed_features,
80 const std::vector<int32>& attribs,
81 gfx::GpuPreference gpu_preference,
82 bool use_virtualized_gl_context,
83 int32 stream_id,
84 int32 route_id,
85 int32 surface_id,
86 GpuWatchdog* watchdog,
87 bool software,
88 const GURL& active_url);
90 ~GpuCommandBufferStub() override;
92 // IPC::Listener implementation:
93 bool OnMessageReceived(const IPC::Message& message) override;
95 // IPC::Sender implementation:
96 bool Send(IPC::Message* msg) override;
98 // GpuMemoryManagerClient implementation:
99 gfx::Size GetSurfaceSize() const override;
100 gpu::gles2::MemoryTracker* GetMemoryTracker() const override;
101 void SetMemoryAllocation(const gpu::MemoryAllocation& allocation) override;
102 void SuggestHaveFrontBuffer(bool suggest_have_frontbuffer) override;
103 bool GetTotalGpuMemory(uint64* bytes) override;
105 // Whether this command buffer can currently handle IPC messages.
106 bool IsScheduled();
108 // Whether there are commands in the buffer that haven't been processed.
109 bool HasUnprocessedCommands();
111 gpu::gles2::GLES2Decoder* decoder() const { return decoder_.get(); }
112 gpu::GpuScheduler* scheduler() const { return scheduler_.get(); }
113 GpuChannel* channel() const { return channel_; }
115 // Unique command buffer ID for this command buffer stub.
116 uint64_t command_buffer_id() const { return command_buffer_id_; }
118 // Identifies the target surface.
119 int32 surface_id() const { return surface_id_; }
121 // Identifies the various GpuCommandBufferStubs in the GPU process belonging
122 // to the same renderer process.
123 int32 route_id() const { return route_id_; }
125 // Identifies the stream for this command buffer.
126 int32 stream_id() const { return stream_id_; }
128 gfx::GpuPreference gpu_preference() { return gpu_preference_; }
130 int32 GetRequestedAttribute(int attr) const;
132 // Sends a message to the console.
133 void SendConsoleMessage(int32 id, const std::string& message);
135 void SendCachedShader(const std::string& key, const std::string& shader);
137 gfx::GLSurface* surface() const { return surface_.get(); }
139 void AddDestructionObserver(DestructionObserver* observer);
140 void RemoveDestructionObserver(DestructionObserver* observer);
142 // Associates a sync point to this stub. When the stub is destroyed, it will
143 // retire all sync points that haven't been previously retired.
144 void AddSyncPoint(uint32 sync_point, bool retire);
146 void SetPreemptByFlag(scoped_refptr<gpu::PreemptionFlag> flag);
148 void SetLatencyInfoCallback(const LatencyInfoCallback& callback);
150 void MarkContextLost();
152 const gpu::gles2::FeatureInfo* GetFeatureInfo() const;
154 void SendSwapBuffersCompleted(
155 const std::vector<ui::LatencyInfo>& latency_info,
156 gfx::SwapResult result);
157 void SendUpdateVSyncParameters(base::TimeTicks timebase,
158 base::TimeDelta interval);
160 private:
161 GpuMemoryManager* GetMemoryManager() const;
163 void Destroy();
165 bool MakeCurrent();
167 // Cleans up and sends reply if OnInitialize failed.
168 void OnInitializeFailed(IPC::Message* reply_message);
170 // Message handlers:
171 void OnInitialize(base::SharedMemoryHandle shared_state_shm,
172 IPC::Message* reply_message);
173 void OnSetGetBuffer(int32 shm_id, IPC::Message* reply_message);
174 void OnProduceFrontBuffer(const gpu::Mailbox& mailbox);
175 void OnGetState(IPC::Message* reply_message);
176 void OnWaitForTokenInRange(int32 start,
177 int32 end,
178 IPC::Message* reply_message);
179 void OnWaitForGetOffsetInRange(int32 start,
180 int32 end,
181 IPC::Message* reply_message);
182 void OnAsyncFlush(int32 put_offset, uint32 flush_count,
183 const std::vector<ui::LatencyInfo>& latency_info);
184 void OnRegisterTransferBuffer(int32 id,
185 base::SharedMemoryHandle transfer_buffer,
186 uint32 size);
187 void OnDestroyTransferBuffer(int32 id);
188 void OnGetTransferBuffer(int32 id, IPC::Message* reply_message);
190 void OnCreateVideoDecoder(media::VideoCodecProfile profile,
191 int32 route_id,
192 IPC::Message* reply_message);
193 void OnCreateVideoEncoder(media::VideoPixelFormat input_format,
194 const gfx::Size& input_visible_size,
195 media::VideoCodecProfile output_profile,
196 uint32 initial_bitrate,
197 int32 route_id,
198 IPC::Message* reply_message);
200 void OnSetSurfaceVisible(bool visible);
202 void OnEnsureBackbuffer();
204 void OnRetireSyncPoint(uint32 sync_point);
205 bool OnWaitSyncPoint(uint32 sync_point);
206 void OnWaitSyncPointCompleted(uint32 sync_point);
207 void OnSignalSyncPoint(uint32 sync_point, uint32 id);
208 void OnSignalSyncPointAck(uint32 id);
209 void OnSignalQuery(uint32 query, uint32 id);
211 void OnSetClientHasMemoryAllocationChangedCallback(bool has_callback);
213 void OnCreateImage(int32 id,
214 gfx::GpuMemoryBufferHandle handle,
215 gfx::Size size,
216 gfx::BufferFormat format,
217 uint32 internalformat);
218 void OnDestroyImage(int32 id);
219 void OnCreateStreamTexture(uint32 texture_id,
220 int32 stream_id,
221 bool* succeeded);
223 void OnCommandProcessed();
224 void OnParseError();
225 void OnSchedulingChanged(bool scheduled);
227 void ReportState();
229 // Wrapper for GpuScheduler::PutChanged that sets the crash report URL.
230 void PutChanged();
232 // Poll the command buffer to execute work.
233 void PollWork();
234 void PerformWork();
236 // Schedule processing of delayed work. This updates the time at which
237 // delayed work should be processed. |process_delayed_work_time_| is
238 // updated to current time + delay. Call this after processing some amount
239 // of delayed work.
240 void ScheduleDelayedWork(base::TimeDelta delay);
242 bool CheckContextLost();
243 void CheckCompleteWaits();
244 void PullTextureUpdates(uint32 sync_point);
246 // The lifetime of objects of this class is managed by a GpuChannel. The
247 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they
248 // are destroyed. So a raw pointer is safe.
249 GpuChannel* channel_;
251 // Task runner for main thread.
252 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
254 // The group of contexts that share namespaces with this context.
255 scoped_refptr<gpu::gles2::ContextGroup> context_group_;
257 bool initialized_;
258 gfx::GLSurfaceHandle handle_;
259 gfx::Size initial_size_;
260 gpu::gles2::DisallowedFeatures disallowed_features_;
261 std::vector<int32> requested_attribs_;
262 gfx::GpuPreference gpu_preference_;
263 bool use_virtualized_gl_context_;
264 const uint64_t command_buffer_id_;
265 const int32 stream_id_;
266 const int32 route_id_;
267 const int32 surface_id_;
268 bool software_;
269 uint32 last_flush_count_;
271 scoped_ptr<gpu::CommandBufferService> command_buffer_;
272 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
273 scoped_ptr<gpu::GpuScheduler> scheduler_;
274 scoped_refptr<gfx::GLSurface> surface_;
276 scoped_ptr<GpuMemoryManagerClientState> memory_manager_client_state_;
277 // The last memory allocation received from the GpuMemoryManager (used to
278 // elide redundant work).
279 bool last_memory_allocation_valid_;
280 gpu::MemoryAllocation last_memory_allocation_;
282 GpuWatchdog* watchdog_;
284 base::ObserverList<DestructionObserver> destruction_observers_;
286 // A queue of sync points associated with this stub.
287 std::deque<uint32> sync_points_;
288 bool waiting_for_sync_point_;
290 base::TimeTicks process_delayed_work_time_;
291 uint32_t previous_processed_num_;
292 base::TimeTicks last_idle_time_;
294 scoped_refptr<gpu::PreemptionFlag> preemption_flag_;
296 LatencyInfoCallback latency_info_callback_;
298 GURL active_url_;
299 size_t active_url_hash_;
301 size_t total_gpu_memory_;
302 scoped_ptr<WaitForCommandState> wait_for_token_;
303 scoped_ptr<WaitForCommandState> wait_for_get_offset_;
305 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub);
308 } // namespace content
310 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_