1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
41 class CompletionEvent
;
42 class CompositorFrameMetadata
;
43 class DebugRectHistory
;
44 class EvictionTilePriorityQueue
;
45 class FrameRateCounter
;
47 class LayerTreeHostImplTimeSourceAdapter
;
50 class PageScaleAnimation
;
51 class PaintTimeCounter
;
52 class PictureLayerImpl
;
53 class RasterTilePriorityQueue
;
54 class RasterWorkerPool
;
55 class RenderPassDrawQuad
;
56 class RenderingStatsInstrumentation
;
58 class ScrollbarLayerImplBase
;
59 class TextureMailboxDeleter
;
60 class TopControlsManager
;
61 class UIResourceBitmap
;
62 class UIResourceRequest
;
63 struct RendererCapabilitiesImpl
;
65 // LayerTreeHost->Proxy callback interface.
66 class LayerTreeHostImplClient
{
68 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
69 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
70 virtual void CommitVSyncParameters(base::TimeTicks timebase
,
71 base::TimeDelta interval
) = 0;
72 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time
) = 0;
73 virtual void SetMaxSwapsPendingOnImplThread(int max
) = 0;
74 virtual void DidSwapBuffersOnImplThread() = 0;
75 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
76 virtual void BeginFrame(const BeginFrameArgs
& args
) = 0;
77 virtual void OnCanDrawStateChanged(bool can_draw
) = 0;
78 virtual void NotifyReadyToActivate() = 0;
79 // Please call these 3 functions through
80 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
82 virtual void SetNeedsRedrawOnImplThread() = 0;
83 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect
& damage_rect
) = 0;
84 virtual void SetNeedsAnimateOnImplThread() = 0;
85 virtual void DidInitializeVisibleTileOnImplThread() = 0;
86 virtual void SetNeedsCommitOnImplThread() = 0;
87 virtual void SetNeedsManageTilesOnImplThread() = 0;
88 virtual void PostAnimationEventsToMainThreadOnImplThread(
89 scoped_ptr
<AnimationEventsVector
> events
) = 0;
90 // Returns true if resources were deleted by this call.
91 virtual bool ReduceContentsTextureMemoryOnImplThread(
93 int priority_cutoff
) = 0;
94 virtual bool IsInsideDraw() = 0;
95 virtual void RenewTreePriority() = 0;
96 virtual void PostDelayedScrollbarFadeOnImplThread(
97 const base::Closure
& start_fade
,
98 base::TimeDelta delay
) = 0;
99 virtual void DidActivateSyncTree() = 0;
100 virtual void DidManageTiles() = 0;
103 virtual ~LayerTreeHostImplClient() {}
106 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
108 class CC_EXPORT LayerTreeHostImpl
109 : public InputHandler
,
110 public RendererClient
,
111 public TileManagerClient
,
112 public OutputSurfaceClient
,
113 public TopControlsManagerClient
,
114 public ScrollbarAnimationControllerClient
,
115 public base::SupportsWeakPtr
<LayerTreeHostImpl
> {
117 static scoped_ptr
<LayerTreeHostImpl
> Create(
118 const LayerTreeSettings
& settings
,
119 LayerTreeHostImplClient
* client
,
121 RenderingStatsInstrumentation
* rendering_stats_instrumentation
,
122 SharedBitmapManager
* manager
,
124 virtual ~LayerTreeHostImpl();
126 // InputHandler implementation
127 virtual void BindToClient(InputHandlerClient
* client
) OVERRIDE
;
128 virtual InputHandler::ScrollStatus
ScrollBegin(
129 const gfx::Point
& viewport_point
,
130 InputHandler::ScrollInputType type
) OVERRIDE
;
131 virtual InputHandler::ScrollStatus
ScrollAnimated(
132 const gfx::Point
& viewport_point
,
133 const gfx::Vector2dF
& scroll_delta
) OVERRIDE
;
134 virtual bool ScrollBy(const gfx::Point
& viewport_point
,
135 const gfx::Vector2dF
& scroll_delta
) OVERRIDE
;
136 virtual bool ScrollVerticallyByPage(const gfx::Point
& viewport_point
,
137 ScrollDirection direction
) OVERRIDE
;
138 virtual void SetRootLayerScrollOffsetDelegate(
139 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate
) OVERRIDE
;
140 virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE
;
141 virtual void ScrollEnd() OVERRIDE
;
142 virtual InputHandler::ScrollStatus
FlingScrollBegin() OVERRIDE
;
143 virtual void MouseMoveAt(const gfx::Point
& viewport_point
) OVERRIDE
;
144 virtual void PinchGestureBegin() OVERRIDE
;
145 virtual void PinchGestureUpdate(float magnify_delta
,
146 const gfx::Point
& anchor
) OVERRIDE
;
147 virtual void PinchGestureEnd() OVERRIDE
;
148 virtual void StartPageScaleAnimation(const gfx::Vector2d
& target_offset
,
151 base::TimeDelta duration
) OVERRIDE
;
152 virtual void SetNeedsAnimate() OVERRIDE
;
153 virtual bool IsCurrentlyScrollingLayerAt(
154 const gfx::Point
& viewport_point
,
155 InputHandler::ScrollInputType type
) OVERRIDE
;
156 virtual bool HaveTouchEventHandlersAt(
157 const gfx::Point
& viewport_port
) OVERRIDE
;
158 virtual scoped_ptr
<SwapPromiseMonitor
> CreateLatencyInfoSwapPromiseMonitor(
159 ui::LatencyInfo
* latency
) OVERRIDE
;
161 // TopControlsManagerClient implementation.
162 virtual void DidChangeTopControlsPosition() OVERRIDE
;
163 virtual bool HaveRootScrollLayer() const OVERRIDE
;
165 struct CC_EXPORT FrameData
: public RenderPassSink
{
167 virtual ~FrameData();
168 void AsValueInto(base::debug::TracedValue
* value
) const;
170 std::vector
<gfx::Rect
> occluding_screen_space_rects
;
171 std::vector
<gfx::Rect
> non_occluding_screen_space_rects
;
172 RenderPassList render_passes
;
173 RenderPassIdHashMap render_passes_by_id
;
174 const LayerImplList
* render_surface_layer_list
;
175 LayerImplList will_draw_layers
;
176 bool contains_incomplete_tile
;
179 // RenderPassSink implementation.
180 virtual void AppendRenderPass(scoped_ptr
<RenderPass
> render_pass
) OVERRIDE
;
183 virtual void BeginMainFrameAborted(bool did_handle
);
184 virtual void BeginCommit();
185 virtual void CommitComplete();
186 virtual void Animate(base::TimeTicks monotonic_time
);
187 virtual void UpdateAnimationState(bool start_ready_animations
);
188 void ActivateAnimations();
189 void MainThreadHasStoppedFlinging();
190 void UpdateBackgroundAnimateTicking(bool should_background_tick
);
191 void DidAnimateScrollOffset();
192 void SetViewportDamage(const gfx::Rect
& damage_rect
);
194 virtual void ManageTiles();
196 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
197 // should try to avoid displaying the frame. If PrepareToDraw is called,
198 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
199 // called between the two.
200 virtual DrawResult
PrepareToDraw(FrameData
* frame
);
201 virtual void DrawLayers(FrameData
* frame
, base::TimeTicks frame_begin_time
);
202 // Must be called if and only if PrepareToDraw was called.
203 void DidDrawAllLayers(const FrameData
& frame
);
205 const LayerTreeSettings
& settings() const { return settings_
; }
207 // Evict all textures by enforcing a memory policy with an allocation of 0.
208 void EvictTexturesForTesting();
210 // When blocking, this prevents client_->NotifyReadyToActivate() from being
211 // called. When disabled, it calls client_->NotifyReadyToActivate()
212 // immediately if any notifications had been blocked while blocking.
213 virtual void BlockNotifyReadyToActivateForTesting(bool block
);
215 // This allows us to inject DidInitializeVisibleTile events for testing.
216 void DidInitializeVisibleTileForTesting();
218 // Resets all of the trees to an empty state.
219 void ResetTreesForTesting();
220 void ResetRecycleTreeForTesting();
222 DrawMode
GetDrawMode() const;
224 // Viewport size in draw space: this size is in physical pixels and is used
225 // for draw properties, tilings, quads and render passes.
226 gfx::Size
DrawViewportSize() const;
228 // Viewport rect in view space used for tiling prioritization.
229 const gfx::Rect
ViewportRectForTilePriority() const;
231 // RendererClient implementation.
232 virtual void SetFullRootLayerDamage() OVERRIDE
;
234 // TileManagerClient implementation.
235 virtual const std::vector
<PictureLayerImpl
*>& GetPictureLayers()
237 virtual void NotifyReadyToActivate() OVERRIDE
;
238 virtual void NotifyTileStateChanged(const Tile
* tile
) OVERRIDE
;
239 virtual void BuildRasterQueue(RasterTilePriorityQueue
* queue
,
240 TreePriority tree_priority
) OVERRIDE
;
241 virtual void BuildEvictionQueue(EvictionTilePriorityQueue
* queue
,
242 TreePriority tree_priority
) OVERRIDE
;
244 // ScrollbarAnimationControllerClient implementation.
245 virtual void PostDelayedScrollbarFade(const base::Closure
& start_fade
,
246 base::TimeDelta delay
) OVERRIDE
;
247 virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE
;
249 // OutputSurfaceClient implementation.
250 virtual void DeferredInitialize() OVERRIDE
;
251 virtual void ReleaseGL() OVERRIDE
;
252 virtual void CommitVSyncParameters(base::TimeTicks timebase
,
253 base::TimeDelta interval
) OVERRIDE
;
254 virtual void SetNeedsRedrawRect(const gfx::Rect
& rect
) OVERRIDE
;
255 virtual void BeginFrame(const BeginFrameArgs
& args
) OVERRIDE
;
257 virtual void SetExternalDrawConstraints(
258 const gfx::Transform
& transform
,
259 const gfx::Rect
& viewport
,
260 const gfx::Rect
& clip
,
261 const gfx::Rect
& viewport_rect_for_tile_priority
,
262 const gfx::Transform
& transform_for_tile_priority
,
263 bool resourceless_software_draw
) OVERRIDE
;
264 virtual void DidLoseOutputSurface() OVERRIDE
;
265 virtual void DidSwapBuffers() OVERRIDE
;
266 virtual void DidSwapBuffersComplete() OVERRIDE
;
267 virtual void ReclaimResources(const CompositorFrameAck
* ack
) OVERRIDE
;
268 virtual void SetMemoryPolicy(const ManagedMemoryPolicy
& policy
) OVERRIDE
;
269 virtual void SetTreeActivationCallback(const base::Closure
& callback
)
272 // Called from LayerTreeImpl.
273 void OnCanDrawStateChangedForTree();
276 int id() const { return id_
; }
277 bool CanDraw() const;
278 OutputSurface
* output_surface() const { return output_surface_
.get(); }
280 std::string
LayerTreeAsJson() const;
282 void FinishAllRendering();
283 int SourceAnimationFrameNumber() const;
285 virtual bool InitializeRenderer(scoped_ptr
<OutputSurface
> output_surface
);
286 TileManager
* tile_manager() { return tile_manager_
.get(); }
287 void SetUseGpuRasterization(bool use_gpu
);
288 bool use_gpu_rasterization() const { return use_gpu_rasterization_
; }
289 bool create_low_res_tiling() const {
290 return settings_
.create_low_res_tiling
&& !use_gpu_rasterization_
;
292 ResourcePool
* resource_pool() { return resource_pool_
.get(); }
293 Renderer
* renderer() { return renderer_
.get(); }
294 const RendererCapabilitiesImpl
& GetRendererCapabilities() const;
296 virtual bool SwapBuffers(const FrameData
& frame
);
297 void SetNeedsBeginFrame(bool enable
);
298 virtual void WillBeginImplFrame(const BeginFrameArgs
& args
);
299 void DidModifyTilePriorities();
301 LayerTreeImpl
* active_tree() { return active_tree_
.get(); }
302 const LayerTreeImpl
* active_tree() const { return active_tree_
.get(); }
303 LayerTreeImpl
* pending_tree() { return pending_tree_
.get(); }
304 const LayerTreeImpl
* pending_tree() const { return pending_tree_
.get(); }
305 LayerTreeImpl
* recycle_tree() { return recycle_tree_
.get(); }
306 const LayerTreeImpl
* recycle_tree() const { return recycle_tree_
.get(); }
307 // Returns the tree LTH synchronizes with.
308 LayerTreeImpl
* sync_tree() {
309 return pending_tree_
? pending_tree_
.get() : active_tree_
.get();
311 virtual void CreatePendingTree();
312 virtual void UpdateVisibleTiles();
313 virtual void ActivateSyncTree();
315 // Shortcuts to layers on the active tree.
316 LayerImpl
* RootLayer() const;
317 LayerImpl
* InnerViewportScrollLayer() const;
318 LayerImpl
* OuterViewportScrollLayer() const;
319 LayerImpl
* CurrentlyScrollingLayer() const;
321 int scroll_layer_id_when_mouse_over_scrollbar() const {
322 return scroll_layer_id_when_mouse_over_scrollbar_
;
324 bool scroll_affects_scroll_handler() const {
325 return scroll_affects_scroll_handler_
;
327 void QueueSwapPromiseForMainThreadScrollUpdate(
328 scoped_ptr
<SwapPromise
> swap_promise
);
330 bool IsCurrentlyScrolling() const;
332 virtual void SetVisible(bool visible
);
333 bool visible() const { return visible_
; }
335 void SetNeedsCommit() { client_
->SetNeedsCommitOnImplThread(); }
336 void SetNeedsRedraw();
338 ManagedMemoryPolicy
ActualManagedMemoryPolicy() const;
340 size_t memory_allocation_limit_bytes() const;
341 int memory_allocation_priority_cutoff() const;
343 void SetViewportSize(const gfx::Size
& device_viewport_size
);
344 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
346 void SetTopControlsLayoutHeight(float top_controls_layout_height
);
347 float top_controls_layout_height() const {
348 return top_controls_layout_height_
;
351 void SetOverhangUIResource(UIResourceId overhang_ui_resource_id
,
352 const gfx::Size
& overhang_ui_resource_size
);
354 void SetDeviceScaleFactor(float device_scale_factor
);
355 float device_scale_factor() const { return device_scale_factor_
; }
357 const gfx::Transform
& DrawTransform() const;
359 scoped_ptr
<ScrollAndScaleSet
> ProcessScrollDeltas();
361 bool needs_animate_layers() const {
362 return !animation_registrar_
->active_animation_controllers().empty();
365 void set_max_memory_needed_bytes(size_t bytes
) {
366 max_memory_needed_bytes_
= bytes
;
369 FrameRateCounter
* fps_counter() {
370 return fps_counter_
.get();
372 PaintTimeCounter
* paint_time_counter() {
373 return paint_time_counter_
.get();
375 MemoryHistory
* memory_history() {
376 return memory_history_
.get();
378 DebugRectHistory
* debug_rect_history() {
379 return debug_rect_history_
.get();
381 ResourceProvider
* resource_provider() {
382 return resource_provider_
.get();
384 TopControlsManager
* top_controls_manager() {
385 return top_controls_manager_
.get();
387 const GlobalStateThatImpactsTilePriority
& global_tile_state() {
388 return global_tile_state_
;
391 Proxy
* proxy() const { return proxy_
; }
393 AnimationRegistrar
* animation_registrar() const {
394 return animation_registrar_
.get();
397 void SetDebugState(const LayerTreeDebugState
& new_debug_state
);
398 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
400 class CC_EXPORT CullRenderPassesWithNoQuads
{
402 bool ShouldRemoveRenderPass(const RenderPassDrawQuad
& quad
,
403 const FrameData
& frame
) const;
405 // Iterates in draw order, so that when a surface is removed, and its
406 // target becomes empty, then its target can be removed also.
407 size_t RenderPassListBegin(const RenderPassList
& list
) const { return 0; }
408 size_t RenderPassListEnd(const RenderPassList
& list
) const {
411 size_t RenderPassListNext(size_t it
) const { return it
+ 1; }
414 template <typename RenderPassCuller
>
415 static void RemoveRenderPasses(RenderPassCuller culler
, FrameData
* frame
);
417 gfx::Vector2dF
accumulated_root_overscroll() const {
418 return accumulated_root_overscroll_
;
421 bool pinch_gesture_active() const { return pinch_gesture_active_
; }
423 void SetTreePriority(TreePriority priority
);
425 void UpdateCurrentBeginFrameArgs(const BeginFrameArgs
& args
);
426 void ResetCurrentBeginFrameArgsForNextFrame();
427 virtual BeginFrameArgs
CurrentBeginFrameArgs() const;
429 // Expected time between two begin impl frame calls.
430 base::TimeDelta
begin_impl_frame_interval() const {
431 return begin_impl_frame_interval_
;
434 void AsValueInto(base::debug::TracedValue
* value
) const {
435 return AsValueWithFrameInto(NULL
, value
);
437 void AsValueWithFrameInto(FrameData
* frame
,
438 base::debug::TracedValue
* value
) const;
439 scoped_refptr
<base::debug::ConvertableToTraceFormat
> AsValue() const;
440 scoped_refptr
<base::debug::ConvertableToTraceFormat
> AsValueWithFrame(
441 FrameData
* frame
) const;
442 scoped_refptr
<base::debug::ConvertableToTraceFormat
> ActivationStateAsValue()
444 void ActivationStateAsValueInto(base::debug::TracedValue
* value
) const;
446 bool page_scale_animation_active() const { return !!page_scale_animation_
; }
448 virtual void CreateUIResource(UIResourceId uid
,
449 const UIResourceBitmap
& bitmap
);
450 // Deletes a UI resource. May safely be called more than once.
451 virtual void DeleteUIResource(UIResourceId uid
);
452 void EvictAllUIResources();
453 bool EvictedUIResourcesExist() const;
455 virtual ResourceProvider::ResourceId
ResourceIdForUIResource(
456 UIResourceId uid
) const;
458 virtual bool IsUIResourceOpaque(UIResourceId uid
) const;
460 struct UIResourceData
{
461 ResourceProvider::ResourceId resource_id
;
466 void ScheduleMicroBenchmark(scoped_ptr
<MicroBenchmarkImpl
> benchmark
);
468 CompositorFrameMetadata
MakeCompositorFrameMetadata() const;
469 // Viewport rectangle and clip in nonflipped window space. These rects
470 // should only be used by Renderer subclasses to populate glViewport/glClip
471 // and their software-mode equivalents.
472 gfx::Rect
DeviceViewport() const;
473 gfx::Rect
DeviceClip() const;
475 // When a SwapPromiseMonitor is created on the impl thread, it calls
476 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
477 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
478 // to unregister itself.
479 void InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
480 void RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
482 void RegisterPictureLayerImpl(PictureLayerImpl
* layer
);
483 void UnregisterPictureLayerImpl(PictureLayerImpl
* layer
);
485 void GetPictureLayerImplPairs(
486 std::vector
<PictureLayerImpl::Pair
>* layers
) const;
490 const LayerTreeSettings
& settings
,
491 LayerTreeHostImplClient
* client
,
493 RenderingStatsInstrumentation
* rendering_stats_instrumentation
,
494 SharedBitmapManager
* manager
,
497 void UpdateInnerViewportContainerSize();
499 // Virtual for testing.
500 virtual void AnimateLayers(base::TimeTicks monotonic_time
);
502 // Virtual for testing.
503 virtual base::TimeDelta
LowFrequencyAnimationInterval() const;
505 const AnimationRegistrar::AnimationControllerMap
&
506 active_animation_controllers() const {
507 return animation_registrar_
->active_animation_controllers();
510 bool manage_tiles_needed() const { return tile_priorities_dirty_
; }
512 LayerTreeHostImplClient
* client_
;
516 void CreateAndSetRenderer();
517 void CreateAndSetTileManager();
518 void DestroyTileManager();
519 void ReleaseTreeResources();
520 void EnforceZeroBudget(bool zero_budget
);
522 bool UsePendingTreeForSync() const;
523 bool UseZeroCopyTextureUpload() const;
524 bool UseOneCopyTextureUpload() const;
526 void ScrollViewportBy(gfx::Vector2dF scroll_delta
);
527 void AnimatePageScale(base::TimeTicks monotonic_time
);
528 void AnimateScrollbars(base::TimeTicks monotonic_time
);
529 void AnimateTopControls(base::TimeTicks monotonic_time
);
531 gfx::Vector2dF
ScrollLayerWithViewportSpaceDelta(
532 LayerImpl
* layer_impl
,
533 float scale_from_viewport_to_screen_space
,
534 const gfx::PointF
& viewport_point
,
535 const gfx::Vector2dF
& viewport_delta
);
537 void TrackDamageForAllSurfaces(
538 LayerImpl
* root_draw_layer
,
539 const LayerImplList
& render_surface_layer_list
);
541 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy
& policy
);
543 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
544 // must be called if this helper function is called. Returns DRAW_SUCCESS if
545 // the frame should be drawn.
546 DrawResult
CalculateRenderPasses(FrameData
* frame
);
548 void ClearCurrentlyScrollingLayer();
550 bool HandleMouseOverScrollbar(LayerImpl
* layer_impl
,
551 const gfx::PointF
& device_viewport_point
);
553 void AnimateScrollbarsRecursive(LayerImpl
* layer
,
554 base::TimeTicks time
);
556 LayerImpl
* FindScrollLayerForDeviceViewportPoint(
557 const gfx::PointF
& device_viewport_point
,
558 InputHandler::ScrollInputType type
,
559 LayerImpl
* layer_hit_by_point
,
560 bool* scroll_on_main_thread
,
561 bool* optional_has_ancestor_scroll_handler
) const;
562 float DeviceSpaceDistanceToLayer(const gfx::PointF
& device_viewport_point
,
563 LayerImpl
* layer_impl
);
564 void StartScrollbarFadeRecursive(LayerImpl
* layer
);
565 void SetManagedMemoryPolicy(const ManagedMemoryPolicy
& policy
,
567 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy
& policy
);
569 void DidInitializeVisibleTile();
571 void MarkUIResourceNotEvicted(UIResourceId uid
);
573 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
574 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
576 typedef base::hash_map
<UIResourceId
, UIResourceData
>
578 UIResourceMap ui_resource_map_
;
580 // Resources that were evicted by EvictAllUIResources. Resources are removed
581 // from this when they are touched by a create or destroy from the UI resource
583 std::set
<UIResourceId
> evicted_ui_resources_
;
585 scoped_ptr
<OutputSurface
> output_surface_
;
587 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
588 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
589 scoped_ptr
<ResourceProvider
> resource_provider_
;
590 scoped_ptr
<TileManager
> tile_manager_
;
591 bool use_gpu_rasterization_
;
592 scoped_ptr
<RasterWorkerPool
> raster_worker_pool_
;
593 scoped_ptr
<ResourcePool
> resource_pool_
;
594 scoped_ptr
<ResourcePool
> staging_resource_pool_
;
595 scoped_ptr
<Renderer
> renderer_
;
597 GlobalStateThatImpactsTilePriority global_tile_state_
;
599 // Tree currently being drawn.
600 scoped_ptr
<LayerTreeImpl
> active_tree_
;
602 // In impl-side painting mode, tree with possibly incomplete rasterized
603 // content. May be promoted to active by ActivatePendingTree().
604 scoped_ptr
<LayerTreeImpl
> pending_tree_
;
606 // In impl-side painting mode, inert tree with layers that can be recycled
607 // by the next sync from the main thread.
608 scoped_ptr
<LayerTreeImpl
> recycle_tree_
;
610 InputHandlerClient
* input_handler_client_
;
611 bool did_lock_scrolling_layer_
;
612 bool should_bubble_scrolls_
;
613 bool wheel_scrolling_
;
614 bool scroll_affects_scroll_handler_
;
615 int scroll_layer_id_when_mouse_over_scrollbar_
;
616 ScopedPtrVector
<SwapPromise
> swap_promises_for_main_thread_scroll_update_
;
618 bool tile_priorities_dirty_
;
620 // The optional delegate for the root layer scroll offset.
621 LayerScrollOffsetDelegate
* root_layer_scroll_offset_delegate_
;
622 LayerTreeSettings settings_
;
623 LayerTreeDebugState debug_state_
;
625 ManagedMemoryPolicy cached_managed_memory_policy_
;
627 gfx::Vector2dF accumulated_root_overscroll_
;
629 bool pinch_gesture_active_
;
630 bool pinch_gesture_end_should_clear_scrolling_layer_
;
631 gfx::Point previous_pinch_anchor_
;
633 scoped_ptr
<TopControlsManager
> top_controls_manager_
;
635 scoped_ptr
<PageScaleAnimation
> page_scale_animation_
;
637 // This is used for ticking animations slowly when hidden.
638 scoped_ptr
<LayerTreeHostImplTimeSourceAdapter
> time_source_client_adapter_
;
640 scoped_ptr
<FrameRateCounter
> fps_counter_
;
641 scoped_ptr
<PaintTimeCounter
> paint_time_counter_
;
642 scoped_ptr
<MemoryHistory
> memory_history_
;
643 scoped_ptr
<DebugRectHistory
> debug_rect_history_
;
645 scoped_ptr
<TextureMailboxDeleter
> texture_mailbox_deleter_
;
647 // The maximum memory that would be used by the prioritized resource
648 // manager, if there were no limit on memory usage.
649 size_t max_memory_needed_bytes_
;
653 // Viewport size passed in from the main thread, in physical pixels. This
654 // value is the default size for all concepts of physical viewport (draw
655 // viewport, scrolling viewport and device viewport), but it can be
657 gfx::Size device_viewport_size_
;
659 // Conversion factor from CSS pixels to physical pixels when
660 // pageScaleFactor=1.
661 float device_scale_factor_
;
663 // UI resource to use for drawing overhang gutters.
664 UIResourceId overhang_ui_resource_id_
;
665 gfx::Size overhang_ui_resource_size_
;
667 // Height of the top controls as known by Blink.
668 float top_controls_layout_height_
;
670 // Optional top-level constraints that can be set by the OutputSurface.
671 // - external_transform_ applies a transform above the root layer
672 // - external_viewport_ is used DrawProperties, tile management and
673 // glViewport/window projection matrix.
674 // - external_clip_ specifies a top-level clip rect
675 // - viewport_rect_for_tile_priority_ is the rect in view space used for
677 gfx::Transform external_transform_
;
678 gfx::Rect external_viewport_
;
679 gfx::Rect external_clip_
;
680 gfx::Rect viewport_rect_for_tile_priority_
;
681 bool resourceless_software_draw_
;
683 gfx::Rect viewport_damage_rect_
;
685 BeginFrameArgs current_begin_frame_args_
;
687 // Expected time between two begin impl frame calls.
688 base::TimeDelta begin_impl_frame_interval_
;
690 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
692 RenderingStatsInstrumentation
* rendering_stats_instrumentation_
;
693 MicroBenchmarkControllerImpl micro_benchmark_controller_
;
695 bool need_to_update_visible_tiles_before_draw_
;
697 // Optional callback to notify of new tree activations.
698 base::Closure tree_activation_callback_
;
700 SharedBitmapManager
* shared_bitmap_manager_
;
703 std::set
<SwapPromiseMonitor
*> swap_promise_monitor_
;
705 size_t transfer_buffer_memory_limit_
;
707 std::vector
<PictureLayerImpl
*> picture_layers_
;
708 std::vector
<PictureLayerImpl::Pair
> picture_layer_pairs_
;
710 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl
);
715 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_