1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_SOCKS_CLIENT_SOCKET_H_
6 #define NET_SOCKET_SOCKS_CLIENT_SOCKET_H_
10 #include "base/basictypes.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "net/base/address_list.h"
15 #include "net/base/completion_callback.h"
16 #include "net/base/net_errors.h"
17 #include "net/base/net_log.h"
18 #include "net/dns/host_resolver.h"
19 #include "net/dns/single_request_host_resolver.h"
20 #include "net/socket/stream_socket.h"
24 class ClientSocketHandle
;
27 // The SOCKS client socket implementation
28 class NET_EXPORT_PRIVATE SOCKSClientSocket
: public StreamSocket
{
30 // Takes ownership of the |transport_socket|, which should already be
31 // connected by the time Connect() is called.
33 // |req_info| contains the hostname and port to which the socket above will
34 // communicate to via the socks layer. For testing the referrer is optional.
35 SOCKSClientSocket(ClientSocketHandle
* transport_socket
,
36 const HostResolver::RequestInfo
& req_info
,
37 HostResolver
* host_resolver
);
39 // Deprecated constructor (http://crbug.com/37810) that takes a StreamSocket.
40 SOCKSClientSocket(StreamSocket
* transport_socket
,
41 const HostResolver::RequestInfo
& req_info
,
42 HostResolver
* host_resolver
);
44 // On destruction Disconnect() is called.
45 virtual ~SOCKSClientSocket();
47 // StreamSocket implementation.
49 // Does the SOCKS handshake and completes the protocol.
50 virtual int Connect(const CompletionCallback
& callback
) OVERRIDE
;
51 virtual void Disconnect() OVERRIDE
;
52 virtual bool IsConnected() const OVERRIDE
;
53 virtual bool IsConnectedAndIdle() const OVERRIDE
;
54 virtual const BoundNetLog
& NetLog() const OVERRIDE
;
55 virtual void SetSubresourceSpeculation() OVERRIDE
;
56 virtual void SetOmniboxSpeculation() OVERRIDE
;
57 virtual bool WasEverUsed() const OVERRIDE
;
58 virtual bool UsingTCPFastOpen() const OVERRIDE
;
59 virtual bool WasNpnNegotiated() const OVERRIDE
;
60 virtual NextProto
GetNegotiatedProtocol() const OVERRIDE
;
61 virtual bool GetSSLInfo(SSLInfo
* ssl_info
) OVERRIDE
;
63 // Socket implementation.
64 virtual int Read(IOBuffer
* buf
,
66 const CompletionCallback
& callback
) OVERRIDE
;
67 virtual int Write(IOBuffer
* buf
,
69 const CompletionCallback
& callback
) OVERRIDE
;
71 virtual bool SetReceiveBufferSize(int32 size
) OVERRIDE
;
72 virtual bool SetSendBufferSize(int32 size
) OVERRIDE
;
74 virtual int GetPeerAddress(IPEndPoint
* address
) const OVERRIDE
;
75 virtual int GetLocalAddress(IPEndPoint
* address
) const OVERRIDE
;
78 FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest
, CompleteHandshake
);
79 FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest
, SOCKS4AFailedDNS
);
80 FRIEND_TEST_ALL_PREFIXES(SOCKSClientSocketTest
, SOCKS4AIfDomainInIPv6
);
84 STATE_RESOLVE_HOST_COMPLETE
,
85 STATE_HANDSHAKE_WRITE
,
86 STATE_HANDSHAKE_WRITE_COMPLETE
,
88 STATE_HANDSHAKE_READ_COMPLETE
,
92 void DoCallback(int result
);
93 void OnIOComplete(int result
);
95 int DoLoop(int last_io_result
);
97 int DoResolveHostComplete(int result
);
98 int DoHandshakeRead();
99 int DoHandshakeReadComplete(int result
);
100 int DoHandshakeWrite();
101 int DoHandshakeWriteComplete(int result
);
103 const std::string
BuildHandshakeWriteBuffer() const;
105 // Stores the underlying socket.
106 scoped_ptr
<ClientSocketHandle
> transport_
;
110 // Stores the callback to the layer above, called on completing Connect().
111 CompletionCallback user_callback_
;
113 // This IOBuffer is used by the class to read and write
114 // SOCKS handshake data. The length contains the expected size to
116 scoped_refptr
<IOBuffer
> handshake_buf_
;
118 // While writing, this buffer stores the complete write handshake data.
119 // While reading, it stores the handshake information received so far.
122 // This becomes true when the SOCKS handshake has completed and the
123 // overlying connection is free to communicate.
124 bool completed_handshake_
;
126 // These contain the bytes sent / received by the SOCKS handshake.
128 size_t bytes_received_
;
130 // Used to resolve the hostname to which the SOCKS proxy will connect.
131 SingleRequestHostResolver host_resolver_
;
132 AddressList addresses_
;
133 HostResolver::RequestInfo host_request_info_
;
135 BoundNetLog net_log_
;
137 DISALLOW_COPY_AND_ASSIGN(SOCKSClientSocket
);
142 #endif // NET_SOCKET_SOCKS_CLIENT_SOCKET_H_