Fix Telemetry media seek action flakiness.
[chromium-blink-merge.git] / net / socket / tcp_client_socket_libevent.h
blobe5a0d8deab4cb2b28ded2e6d25fd8b77cfcdb95f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_
6 #define NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h"
11 #include "base/threading/non_thread_safe.h"
12 #include "net/base/address_list.h"
13 #include "net/base/completion_callback.h"
14 #include "net/base/net_log.h"
15 #include "net/socket/stream_socket.h"
17 namespace net {
19 class BoundNetLog;
21 // A client socket that uses TCP as the transport layer.
22 class NET_EXPORT_PRIVATE TCPClientSocketLibevent : public StreamSocket,
23 public base::NonThreadSafe {
24 public:
25 // The IP address(es) and port number to connect to. The TCP socket will try
26 // each IP address in the list until it succeeds in establishing a
27 // connection.
28 TCPClientSocketLibevent(const AddressList& addresses,
29 net::NetLog* net_log,
30 const net::NetLog::Source& source);
32 virtual ~TCPClientSocketLibevent();
34 // AdoptSocket causes the given, connected socket to be adopted as a TCP
35 // socket. This object must not be connected. This object takes ownership of
36 // the given socket and then acts as if Connect() had been called. This
37 // function is used by TCPServerSocket() to adopt accepted connections
38 // and for testing.
39 int AdoptSocket(int socket);
41 // Binds the socket to a local IP address and port.
42 int Bind(const IPEndPoint& address);
44 // StreamSocket implementation.
45 virtual int Connect(const CompletionCallback& callback) OVERRIDE;
46 virtual void Disconnect() OVERRIDE;
47 virtual bool IsConnected() const OVERRIDE;
48 virtual bool IsConnectedAndIdle() const OVERRIDE;
49 virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
50 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
51 virtual const BoundNetLog& NetLog() const OVERRIDE;
52 virtual void SetSubresourceSpeculation() OVERRIDE;
53 virtual void SetOmniboxSpeculation() OVERRIDE;
54 virtual bool WasEverUsed() const OVERRIDE;
55 virtual bool UsingTCPFastOpen() const OVERRIDE;
56 virtual bool WasNpnNegotiated() const OVERRIDE;
57 virtual NextProto GetNegotiatedProtocol() const OVERRIDE;
58 virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;
60 // Socket implementation.
61 // Multiple outstanding requests are not supported.
62 // Full duplex mode (reading and writing at the same time) is supported
63 virtual int Read(IOBuffer* buf,
64 int buf_len,
65 const CompletionCallback& callback) OVERRIDE;
66 virtual int Write(IOBuffer* buf,
67 int buf_len,
68 const CompletionCallback& callback) OVERRIDE;
69 virtual bool SetReceiveBufferSize(int32 size) OVERRIDE;
70 virtual bool SetSendBufferSize(int32 size) OVERRIDE;
72 virtual bool SetKeepAlive(bool enable, int delay);
73 virtual bool SetNoDelay(bool no_delay);
75 private:
76 // State machine for connecting the socket.
77 enum ConnectState {
78 CONNECT_STATE_CONNECT,
79 CONNECT_STATE_CONNECT_COMPLETE,
80 CONNECT_STATE_NONE,
83 // States that a fast open socket attempt can result in.
84 enum FastOpenStatus {
85 FAST_OPEN_STATUS_UNKNOWN,
87 // The initial fast open connect attempted returned synchronously,
88 // indicating that we had and sent a cookie along with the initial data.
89 FAST_OPEN_FAST_CONNECT_RETURN,
91 // The initial fast open connect attempted returned asynchronously,
92 // indicating that we did not have a cookie for the server.
93 FAST_OPEN_SLOW_CONNECT_RETURN,
95 // Some other error occurred on connection, so we couldn't tell if
96 // fast open would have worked.
97 FAST_OPEN_ERROR,
99 // An attempt to do a fast open succeeded immediately
100 // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server
101 // had acked the data we sent.
102 FAST_OPEN_SYN_DATA_ACK,
104 // An attempt to do a fast open succeeded immediately
105 // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server
106 // had nacked the data we sent.
107 FAST_OPEN_SYN_DATA_NACK,
109 // An attempt to do a fast open succeeded immediately
110 // (FAST_OPEN_FAST_CONNECT_RETURN) and our probe to determine if the
111 // socket was using fast open failed.
112 FAST_OPEN_SYN_DATA_FAILED,
114 // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN)
115 // and we later confirmed that the server had acked initial data. This
116 // should never happen (we didn't send data, so it shouldn't have
117 // been acked).
118 FAST_OPEN_NO_SYN_DATA_ACK,
120 // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN)
121 // and we later discovered that the server had nacked initial data. This
122 // is the expected case results for FAST_OPEN_SLOW_CONNECT_RETURN.
123 FAST_OPEN_NO_SYN_DATA_NACK,
125 // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN)
126 // and our later probe for ack/nack state failed.
127 FAST_OPEN_NO_SYN_DATA_FAILED,
129 FAST_OPEN_MAX_VALUE
132 class ReadWatcher : public base::MessageLoopForIO::Watcher {
133 public:
134 explicit ReadWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {}
136 // MessageLoopForIO::Watcher methods
138 virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE;
140 virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE {}
142 private:
143 TCPClientSocketLibevent* const socket_;
145 DISALLOW_COPY_AND_ASSIGN(ReadWatcher);
148 class WriteWatcher : public base::MessageLoopForIO::Watcher {
149 public:
150 explicit WriteWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {}
152 // MessageLoopForIO::Watcher implementation.
153 virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE {}
154 virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE;
156 private:
157 TCPClientSocketLibevent* const socket_;
159 DISALLOW_COPY_AND_ASSIGN(WriteWatcher);
162 // State machine used by Connect().
163 int DoConnectLoop(int result);
164 int DoConnect();
165 int DoConnectComplete(int result);
167 // Helper used by Disconnect(), which disconnects minus the logging and
168 // resetting of current_address_index_.
169 void DoDisconnect();
171 void DoReadCallback(int rv);
172 void DoWriteCallback(int rv);
173 void DidCompleteRead();
174 void DidCompleteWrite();
175 void DidCompleteConnect();
177 // Returns true if a Connect() is in progress.
178 bool waiting_connect() const {
179 return next_connect_state_ != CONNECT_STATE_NONE;
182 // Helper to add a TCP_CONNECT (end) event to the NetLog.
183 void LogConnectCompletion(int net_error);
185 // Internal function to write to a socket.
186 int InternalWrite(IOBuffer* buf, int buf_len);
188 // Called when the socket is known to be in a connected state.
189 void RecordFastOpenStatus();
191 int socket_;
193 // Local IP address and port we are bound to. Set to NULL if Bind()
194 // was't called (in that cases OS chooses address/port).
195 scoped_ptr<IPEndPoint> bind_address_;
197 // Stores bound socket between Bind() and Connect() calls.
198 int bound_socket_;
200 // The list of addresses we should try in order to establish a connection.
201 AddressList addresses_;
203 // Where we are in above list. Set to -1 if uninitialized.
204 int current_address_index_;
206 // The socket's libevent wrappers
207 base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_;
208 base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_;
210 // The corresponding watchers for reads and writes.
211 ReadWatcher read_watcher_;
212 WriteWatcher write_watcher_;
214 // The buffer used by OnSocketReady to retry Read requests
215 scoped_refptr<IOBuffer> read_buf_;
216 int read_buf_len_;
218 // The buffer used by OnSocketReady to retry Write requests
219 scoped_refptr<IOBuffer> write_buf_;
220 int write_buf_len_;
222 // External callback; called when read is complete.
223 CompletionCallback read_callback_;
225 // External callback; called when write is complete.
226 CompletionCallback write_callback_;
228 // The next state for the Connect() state machine.
229 ConnectState next_connect_state_;
231 // The OS error that CONNECT_STATE_CONNECT last completed with.
232 int connect_os_error_;
234 BoundNetLog net_log_;
236 // This socket was previously disconnected and has not been re-connected.
237 bool previously_disconnected_;
239 // Record of connectivity and transmissions, for use in speculative connection
240 // histograms.
241 UseHistory use_history_;
243 // Enables experimental TCP FastOpen option.
244 const bool use_tcp_fastopen_;
246 // True when TCP FastOpen is in use and we have done the connect.
247 bool tcp_fastopen_connected_;
249 enum FastOpenStatus fast_open_status_;
251 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketLibevent);
254 } // namespace net
256 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_