1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_
6 #define REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_
10 #include "base/callback.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h"
13 #include "remoting/protocol/third_party_authenticator_base.h"
21 // Implements the client side of the third party authentication mechanism.
22 // The client authenticator expects a |token_url| and |scope| in the first
23 // message from the host, then calls the |TokenFetcher| asynchronously to
24 // request a |token| and |shared_secret| from that url. If the server requires
25 // interactive authentication, the |TokenFetcher| implementation will show the
26 // appropriate UI. Once the |TokenFetcher| returns, the client sends the |token|
27 // to the host, and uses the |shared_secret| to create an underlying
28 // |V2Authenticator|, which is used to establish the encrypted connection.
29 class ThirdPartyClientAuthenticator
: public ThirdPartyAuthenticatorBase
{
33 // Callback passed to |FetchThirdPartyToken|, and called once the client
34 // authentication finishes. |token| is an opaque string that should be sent
35 // directly to the host. |shared_secret| should be used by the client to
36 // create a V2Authenticator. In case of failure, the callback is called with
37 // an empty |token| and |shared_secret|.
38 typedef base::Callback
<void(
39 const std::string
& token
,
40 const std::string
& shared_secret
)> TokenFetchedCallback
;
42 virtual ~TokenFetcher() {}
44 // Fetches a third party token from |token_url|. |host_public_key| is sent
45 // to the server so it can later authenticate the host. |scope| is a string
46 // with a space-separated list of attributes for this connection (e.g.
47 // "hostjid:abc@example.com/123 clientjid:def@example.org/456".
48 // |token_fetched_callback| is called when the client authentication ends,
49 // in the same thread |FetchThirdPartyToken| was originally called.
50 // The request is canceled if the TokenFetcher is destroyed.
51 virtual void FetchThirdPartyToken(
52 const GURL
& token_url
,
53 const std::string
& scope
,
54 const TokenFetchedCallback
& token_fetched_callback
) = 0;
57 // Creates a third-party client authenticator for the host with the given
58 // |host_public_key|. |token_fetcher| is used to get the authentication token.
59 explicit ThirdPartyClientAuthenticator(
60 scoped_ptr
<TokenFetcher
> token_fetcher
);
61 ~ThirdPartyClientAuthenticator() override
;
64 // ThirdPartyAuthenticator implementation.
65 void ProcessTokenMessage(const buzz::XmlElement
* message
,
66 const base::Closure
& resume_callback
) override
;
67 void AddTokenElements(buzz::XmlElement
* message
) override
;
70 void OnThirdPartyTokenFetched(const base::Closure
& resume_callback
,
71 const std::string
& third_party_token
,
72 const std::string
& shared_secret
);
75 scoped_ptr
<TokenFetcher
> token_fetcher_
;
77 DISALLOW_COPY_AND_ASSIGN(ThirdPartyClientAuthenticator
);
81 } // namespace protocol
82 } // namespace remoting
84 #endif // REMOTING_PROTOCOL_THIRD_PARTY_CLIENT_AUTHENTICATOR_H_