Instrumenting internals of AccountIdFetcher::Start to locate the source of jankiness.
[chromium-blink-merge.git] / remoting / protocol / connection_to_client.h
blobcfbe35aad7ef61ceed2b0187db01e6879eb89e19
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
8 #include <deque>
9 #include <string>
10 #include <vector>
12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/protocol/audio_writer.h"
16 #include "remoting/protocol/session.h"
18 namespace remoting {
19 namespace protocol {
21 class ClientStub;
22 class ClipboardStub;
23 class HostControlDispatcher;
24 class HostEventDispatcher;
25 class HostStub;
26 class HostVideoDispatcher;
27 class InputStub;
28 class VideoStub;
30 // This class represents a remote viewer connection to the chromoting
31 // host. It sets up all protocol channels and connects them to the
32 // stubs.
33 class ConnectionToClient : public base::NonThreadSafe,
34 public Session::EventHandler {
35 public:
36 class EventHandler {
37 public:
38 // Called when the network connection is authenticating
39 virtual void OnConnectionAuthenticating(ConnectionToClient* connection) = 0;
41 // Called when the network connection is authenticated.
42 virtual void OnConnectionAuthenticated(ConnectionToClient* connection) = 0;
44 // Called when the network connection is authenticated and all
45 // channels are connected.
46 virtual void OnConnectionChannelsConnected(
47 ConnectionToClient* connection) = 0;
49 // Called when the network connection is closed or failed.
50 virtual void OnConnectionClosed(ConnectionToClient* connection,
51 ErrorCode error) = 0;
53 // Called when sequence number is updated.
54 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
55 int64 sequence_number) = 0;
57 // Called on notification of a route change event, which happens when a
58 // channel is connected.
59 virtual void OnRouteChange(ConnectionToClient* connection,
60 const std::string& channel_name,
61 const TransportRoute& route) = 0;
63 protected:
64 virtual ~EventHandler() {}
67 // Constructs a ConnectionToClient object for the |session|. Takes
68 // ownership of |session|.
69 explicit ConnectionToClient(Session* session);
70 ~ConnectionToClient() override;
72 // Set |event_handler| for connection events. Must be called once when this
73 // object is created.
74 void SetEventHandler(EventHandler* event_handler);
76 // Returns the connection in use.
77 virtual Session* session();
79 // Disconnect the client connection.
80 virtual void Disconnect();
82 // Update the sequence number when received from the client. EventHandler
83 // will be called.
84 virtual void UpdateSequenceNumber(int64 sequence_number);
86 // Get the stubs used by the host to transmit messages to the client.
87 // The stubs must not be accessed before OnConnectionAuthenticated(), or
88 // after OnConnectionClosed().
89 // Note that the audio stub will be NULL if audio is not enabled.
90 virtual VideoStub* video_stub();
91 virtual AudioStub* audio_stub();
92 virtual ClientStub* client_stub();
94 // Set/get the stubs which will handle messages we receive from the client.
95 // All stubs MUST be set before the session's channels become connected.
96 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub);
97 virtual ClipboardStub* clipboard_stub();
98 virtual void set_host_stub(HostStub* host_stub);
99 virtual HostStub* host_stub();
100 virtual void set_input_stub(InputStub* input_stub);
101 virtual InputStub* input_stub();
103 // Session::EventHandler interface.
104 void OnSessionStateChange(Session::State state) override;
105 void OnSessionRouteChange(const std::string& channel_name,
106 const TransportRoute& route) override;
108 private:
109 // Callback for channel initialization.
110 void OnChannelInitialized(bool successful);
112 void NotifyIfChannelsReady();
114 void Close(ErrorCode error);
116 // Stops writing in the channels.
117 void CloseChannels();
119 // Event handler for handling events sent from this object.
120 EventHandler* handler_;
122 // Stubs that are called for incoming messages.
123 ClipboardStub* clipboard_stub_;
124 HostStub* host_stub_;
125 InputStub* input_stub_;
127 // The libjingle channel used to send and receive data from the remote client.
128 scoped_ptr<Session> session_;
130 scoped_ptr<HostControlDispatcher> control_dispatcher_;
131 scoped_ptr<HostEventDispatcher> event_dispatcher_;
132 scoped_ptr<HostVideoDispatcher> video_dispatcher_;
133 scoped_ptr<AudioWriter> audio_writer_;
135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
138 } // namespace protocol
139 } // namespace remoting
141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_