1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_SEQUENCE_CHECKER_H_
6 #define BASE_SEQUENCE_CHECKER_H_
8 #include "base/memory/ref_counted.h"
10 // See comments for the similar block in thread_checker.h.
11 #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
12 #define ENABLE_SEQUENCE_CHECKER 1
14 #define ENABLE_SEQUENCE_CHECKER 0
17 #if ENABLE_SEQUENCE_CHECKER
18 #include "base/sequence_checker_impl.h"
23 class SequencedTaskRunner
;
25 // Do nothing implementation, for use in release mode.
27 // Note: You should almost always use the SequenceChecker class to get
28 // the right version for your build configuration.
29 class SequenceCheckerDoNothing
{
31 bool CalledOnValidSequencedThread() const {
35 void DetachFromSequence() {}
38 // SequenceChecker is a helper class used to help verify that some
39 // methods of a class are called in sequence -- that is, called from
40 // the same SequencedTaskRunner. It is a generalization of
41 // ThreadChecker; see comments in sequence_checker_impl.h for details.
47 // DCHECK(sequence_checker_.CalledOnValidSequencedThread());
52 // SequenceChecker sequence_checker_;
55 // In Release mode, CalledOnValidSequence will always return true.
56 #if ENABLE_SEQUENCE_CHECKER
57 class SequenceChecker
: public SequenceCheckerImpl
{
60 class SequenceChecker
: public SequenceCheckerDoNothing
{
62 #endif // ENABLE_SEQUENCE_CHECKER
64 #undef ENABLE_SEQUENCE_CHECKER
68 #endif // BASE_SEQUENCE_CHECKER_H_