gpu: Tweak Android WebGL test expectations
[chromium-blink-merge.git] / ui / gfx / rect.h
blobd983770dca847f2b0c0df2df19875ca6446a74c1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Defines a simple integer rectangle class. The containment semantics
6 // are array-like; that is, the coordinate (x, y) is considered to be
7 // contained by the rectangle, but the coordinate (x + width, y) is not.
8 // The class will happily let you create malformed rectangles (that is,
9 // rectangles with negative width and/or height), but there will be assertions
10 // in the operations (such as Contains()) to complain in this case.
12 #ifndef UI_GFX_RECT_H_
13 #define UI_GFX_RECT_H_
15 #include <cmath>
16 #include <string>
18 #include "ui/gfx/point.h"
19 #include "ui/gfx/rect_base.h"
20 #include "ui/gfx/rect_f.h"
21 #include "ui/gfx/size.h"
22 #include "ui/gfx/vector2d.h"
24 #if defined(OS_WIN)
25 typedef struct tagRECT RECT;
26 #elif defined(TOOLKIT_GTK)
27 typedef struct _GdkRectangle GdkRectangle;
28 #elif defined(OS_IOS)
29 #include <CoreGraphics/CoreGraphics.h>
30 #elif defined(OS_MACOSX)
31 #include <ApplicationServices/ApplicationServices.h>
32 #endif
34 namespace gfx {
36 class Insets;
38 class UI_EXPORT Rect
39 : public RectBase<Rect, Point, Size, Insets, Vector2d, int> {
40 public:
41 Rect() : RectBase<Rect, Point, Size, Insets, Vector2d, int>(Point()) {}
43 Rect(int width, int height)
44 : RectBase<Rect, Point, Size, Insets, Vector2d, int>
45 (Size(width, height)) {}
47 Rect(int x, int y, int width, int height)
48 : RectBase<Rect, Point, Size, Insets, Vector2d, int>
49 (Point(x, y), Size(width, height)) {}
51 #if defined(OS_WIN)
52 explicit Rect(const RECT& r);
53 #elif defined(OS_MACOSX)
54 explicit Rect(const CGRect& r);
55 #elif defined(TOOLKIT_GTK)
56 explicit Rect(const GdkRectangle& r);
57 #endif
59 explicit Rect(const gfx::Size& size)
60 : RectBase<Rect, Point, Size, Insets, Vector2d, int>(size) {}
62 Rect(const gfx::Point& origin, const gfx::Size& size)
63 : RectBase<Rect, Point, Size, Insets, Vector2d, int>(origin, size) {}
65 ~Rect() {}
67 #if defined(OS_WIN)
68 // Construct an equivalent Win32 RECT object.
69 RECT ToRECT() const;
70 #elif defined(TOOLKIT_GTK)
71 GdkRectangle ToGdkRectangle() const;
72 #elif defined(OS_MACOSX)
73 // Construct an equivalent CoreGraphics object.
74 CGRect ToCGRect() const;
75 #endif
77 operator RectF() const {
78 return RectF(origin().x(), origin().y(), size().width(), size().height());
81 std::string ToString() const;
84 inline bool operator==(const Rect& lhs, const Rect& rhs) {
85 return lhs.origin() == rhs.origin() && lhs.size() == rhs.size();
88 inline bool operator!=(const Rect& lhs, const Rect& rhs) {
89 return !(lhs == rhs);
92 UI_EXPORT Rect operator+(const Rect& lhs, const Vector2d& rhs);
93 UI_EXPORT Rect operator-(const Rect& lhs, const Vector2d& rhs);
95 inline Rect operator+(const Vector2d& lhs, const Rect& rhs) {
96 return rhs + lhs;
99 UI_EXPORT Rect IntersectRects(const Rect& a, const Rect& b);
100 UI_EXPORT Rect UnionRects(const Rect& a, const Rect& b);
101 UI_EXPORT Rect SubtractRects(const Rect& a, const Rect& b);
103 // Constructs a rectangle with |p1| and |p2| as opposite corners.
105 // This could also be thought of as "the smallest rect that contains both
106 // points", except that we consider points on the right/bottom edges of the
107 // rect to be outside the rect. So technically one or both points will not be
108 // contained within the rect, because they will appear on one of these edges.
109 UI_EXPORT Rect BoundingRect(const Point& p1, const Point& p2);
111 inline Rect ScaleToEnclosingRect(const Rect& rect,
112 float x_scale,
113 float y_scale) {
114 int x = std::floor(rect.x() * x_scale);
115 int y = std::floor(rect.y() * y_scale);
116 int r = rect.width() == 0 ? x : std::ceil(rect.right() * x_scale);
117 int b = rect.height() == 0 ? y : std::ceil(rect.bottom() * y_scale);
118 return Rect(x, y, r - x, b - y);
121 inline Rect ScaleToEnclosingRect(const Rect& rect, float scale) {
122 return ScaleToEnclosingRect(rect, scale, scale);
125 inline Rect ScaleToEnclosedRect(const Rect& rect,
126 float x_scale,
127 float y_scale) {
128 int x = std::ceil(rect.x() * x_scale);
129 int y = std::ceil(rect.y() * y_scale);
130 int r = rect.width() == 0 ? x : std::floor(rect.right() * x_scale);
131 int b = rect.height() == 0 ? y : std::floor(rect.bottom() * y_scale);
132 return Rect(x, y, r - x, b - y);
135 inline Rect ScaleToEnclosedRect(const Rect& rect, float scale) {
136 return ScaleToEnclosedRect(rect, scale, scale);
139 #if !defined(COMPILER_MSVC)
140 extern template class RectBase<Rect, Point, Size, Insets, Vector2d, int>;
141 #endif
143 } // namespace gfx
145 #endif // UI_GFX_RECT_H_