gpu: Tweak Android WebGL test expectations
[chromium-blink-merge.git] / ui / gfx / vector2d_conversions.h
blob051092e78feb198c410d8daabdf78d0d71f53381
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_VECTOR2D_CONVERSIONS_H_
6 #define UI_GFX_VECTOR2D_CONVERSIONS_H_
8 #include "ui/gfx/vector2d.h"
9 #include "ui/gfx/vector2d_f.h"
11 namespace gfx {
13 // Returns a Vector2d with each component from the input Vector2dF floored.
14 UI_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
16 // Returns a Vector2d with each component from the input Vector2dF ceiled.
17 UI_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
19 // Returns a Vector2d with each component from the input Vector2dF rounded.
20 UI_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
22 } // namespace gfx
24 #endif // UI_GFX_VECTOR2D_CONVERSIONS_H_