Release the Settings API.
[chromium-blink-merge.git] / ui / gfx / canvas_skia.cc
blobfe6dccaec09bb29fd5dbdaf024abb831f4e7f78a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/canvas.h"
7 #include "base/i18n/rtl.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gfx/font_list.h"
11 #include "ui/gfx/insets.h"
12 #include "ui/gfx/range/range.h"
13 #include "ui/gfx/rect.h"
14 #include "ui/gfx/render_text.h"
15 #include "ui/gfx/shadow_value.h"
16 #include "ui/gfx/text_elider.h"
17 #include "ui/gfx/text_utils.h"
19 namespace gfx {
21 namespace {
23 #if defined(OS_WIN)
24 // If necessary, wraps |text| with RTL/LTR directionality characters based on
25 // |flags| and |text| content.
26 // Returns true if the text will be rendered right-to-left.
27 // TODO(msw): Nix this, now that RenderTextWin supports directionality directly.
28 bool AdjustStringDirection(int flags, base::string16* text) {
29 // TODO(msw): FORCE_LTR_DIRECTIONALITY does not work for RTL text now.
31 // If the string is empty or LTR was forced, simply return false since the
32 // default RenderText directionality is already LTR.
33 if (text->empty() || (flags & Canvas::FORCE_LTR_DIRECTIONALITY))
34 return false;
36 // If RTL is forced, apply it to the string.
37 if (flags & Canvas::FORCE_RTL_DIRECTIONALITY) {
38 base::i18n::WrapStringWithRTLFormatting(text);
39 return true;
42 // If a direction wasn't forced but the UI language is RTL and there were
43 // strong RTL characters, ensure RTL is applied.
44 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) {
45 base::i18n::WrapStringWithRTLFormatting(text);
46 return true;
49 // In the default case, the string should be rendered as LTR. RenderText's
50 // default directionality is LTR, so the text doesn't need to be wrapped.
51 // Note that individual runs within the string may still be rendered RTL
52 // (which will be the case for RTL text under non-RTL locales, since under RTL
53 // locales it will be handled by the if statement above).
54 return false;
56 #endif // defined(OS_WIN)
58 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If
59 // any of them are not the halo color, returns true. This defines the halo of
60 // pixels that will appear around the text. Note that we have to check each
61 // pixel against both the halo color and transparent since
62 // |DrawStringRectWithHalo| will modify the bitmap as it goes, and cleared
63 // pixels shouldn't count as changed.
64 bool PixelShouldGetHalo(const SkBitmap& bitmap,
65 int x, int y,
66 SkColor halo_color) {
67 if (x > 0 &&
68 *bitmap.getAddr32(x - 1, y) != halo_color &&
69 *bitmap.getAddr32(x - 1, y) != 0)
70 return true; // Touched pixel to the left.
71 if (x < bitmap.width() - 1 &&
72 *bitmap.getAddr32(x + 1, y) != halo_color &&
73 *bitmap.getAddr32(x + 1, y) != 0)
74 return true; // Touched pixel to the right.
75 if (y > 0 &&
76 *bitmap.getAddr32(x, y - 1) != halo_color &&
77 *bitmap.getAddr32(x, y - 1) != 0)
78 return true; // Touched pixel above.
79 if (y < bitmap.height() - 1 &&
80 *bitmap.getAddr32(x, y + 1) != halo_color &&
81 *bitmap.getAddr32(x, y + 1) != 0)
82 return true; // Touched pixel below.
83 return false;
86 // Strips accelerator character prefixes in |text| if needed, based on |flags|.
87 // Returns a range in |text| to underline or gfx::Range::InvalidRange() if
88 // underlining is not needed.
89 Range StripAcceleratorChars(int flags, base::string16* text) {
90 if (flags & (Canvas::SHOW_PREFIX | Canvas::HIDE_PREFIX)) {
91 int char_pos = -1;
92 int char_span = 0;
93 *text = RemoveAcceleratorChar(*text, '&', &char_pos, &char_span);
94 if ((flags & Canvas::SHOW_PREFIX) && char_pos != -1)
95 return Range(char_pos, char_pos + char_span);
97 return Range::InvalidRange();
100 // Elides |text| and adjusts |range| appropriately. If eliding causes |range|
101 // to no longer point to the same character in |text|, |range| is made invalid.
102 void ElideTextAndAdjustRange(const FontList& font_list,
103 int width,
104 base::string16* text,
105 Range* range) {
106 const base::char16 start_char =
107 (range->IsValid() ? text->at(range->start()) : 0);
108 *text = gfx::ElideText(*text, font_list, width, gfx::ELIDE_AT_END);
109 if (!range->IsValid())
110 return;
111 if (range->start() >= text->length() ||
112 text->at(range->start()) != start_char) {
113 *range = Range::InvalidRange();
117 // Updates |render_text| from the specified parameters.
118 void UpdateRenderText(const Rect& rect,
119 const base::string16& text,
120 const FontList& font_list,
121 int flags,
122 SkColor color,
123 RenderText* render_text) {
124 render_text->SetFontList(font_list);
125 render_text->SetText(text);
126 render_text->SetCursorEnabled(false);
128 Rect display_rect = rect;
129 display_rect.set_height(font_list.GetHeight());
130 render_text->SetDisplayRect(display_rect);
132 // Set the text alignment explicitly based on the directionality of the UI,
133 // if not specified.
134 if (!(flags & (Canvas::TEXT_ALIGN_CENTER |
135 Canvas::TEXT_ALIGN_RIGHT |
136 Canvas::TEXT_ALIGN_LEFT))) {
137 flags |= Canvas::DefaultCanvasTextAlignment();
140 if (flags & Canvas::TEXT_ALIGN_RIGHT)
141 render_text->SetHorizontalAlignment(ALIGN_RIGHT);
142 else if (flags & Canvas::TEXT_ALIGN_CENTER)
143 render_text->SetHorizontalAlignment(ALIGN_CENTER);
144 else
145 render_text->SetHorizontalAlignment(ALIGN_LEFT);
147 if (flags & Canvas::NO_SUBPIXEL_RENDERING)
148 render_text->set_background_is_transparent(true);
150 render_text->SetColor(color);
151 const int font_style = font_list.GetFontStyle();
152 render_text->SetStyle(BOLD, (font_style & Font::BOLD) != 0);
153 render_text->SetStyle(ITALIC, (font_style & Font::ITALIC) != 0);
154 render_text->SetStyle(UNDERLINE, (font_style & Font::UNDERLINE) != 0);
157 } // namespace
159 // static
160 void Canvas::SizeStringFloat(const base::string16& text,
161 const FontList& font_list,
162 float* width, float* height,
163 int line_height,
164 int flags) {
165 DCHECK_GE(*width, 0);
166 DCHECK_GE(*height, 0);
168 base::string16 adjusted_text = text;
169 #if defined(OS_WIN)
170 AdjustStringDirection(flags, &adjusted_text);
171 #endif
173 if ((flags & MULTI_LINE) && *width != 0) {
174 gfx::WordWrapBehavior wrap_behavior = gfx::TRUNCATE_LONG_WORDS;
175 if (flags & CHARACTER_BREAK)
176 wrap_behavior = gfx::WRAP_LONG_WORDS;
177 else if (!(flags & NO_ELLIPSIS))
178 wrap_behavior = gfx::ELIDE_LONG_WORDS;
180 Rect rect(*width, INT_MAX);
181 std::vector<base::string16> strings;
182 gfx::ElideRectangleText(adjusted_text, font_list,
183 rect.width(), rect.height(),
184 wrap_behavior, &strings);
185 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
186 UpdateRenderText(rect, base::string16(), font_list, flags, 0,
187 render_text.get());
189 float h = 0;
190 float w = 0;
191 for (size_t i = 0; i < strings.size(); ++i) {
192 StripAcceleratorChars(flags, &strings[i]);
193 render_text->SetText(strings[i]);
194 const SizeF& string_size = render_text->GetStringSizeF();
195 w = std::max(w, string_size.width());
196 h += (i > 0 && line_height > 0) ? line_height : string_size.height();
198 *width = w;
199 *height = h;
200 } else {
201 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()|
202 // will inexplicably fail with result E_INVALIDARG. Guard against this.
203 const size_t kMaxRenderTextLength = 5000;
204 if (adjusted_text.length() >= kMaxRenderTextLength) {
205 *width = font_list.GetExpectedTextWidth(adjusted_text.length());
206 *height = font_list.GetHeight();
207 } else {
208 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
209 Rect rect(*width, *height);
210 StripAcceleratorChars(flags, &adjusted_text);
211 UpdateRenderText(rect, adjusted_text, font_list, flags, 0,
212 render_text.get());
213 const SizeF& string_size = render_text->GetStringSizeF();
214 *width = string_size.width();
215 *height = string_size.height();
220 void Canvas::DrawStringRectWithShadows(const base::string16& text,
221 const FontList& font_list,
222 SkColor color,
223 const Rect& text_bounds,
224 int line_height,
225 int flags,
226 const ShadowValues& shadows) {
227 if (!IntersectsClipRect(text_bounds))
228 return;
230 Rect clip_rect(text_bounds);
231 clip_rect.Inset(ShadowValue::GetMargin(shadows));
233 canvas_->save();
234 ClipRect(clip_rect);
236 Rect rect(text_bounds);
237 base::string16 adjusted_text = text;
239 #if defined(OS_WIN)
240 AdjustStringDirection(flags, &adjusted_text);
241 #endif
243 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
244 render_text->SetTextShadows(shadows);
246 if (flags & MULTI_LINE) {
247 gfx::WordWrapBehavior wrap_behavior = gfx::IGNORE_LONG_WORDS;
248 if (flags & CHARACTER_BREAK)
249 wrap_behavior = gfx::WRAP_LONG_WORDS;
250 else if (!(flags & NO_ELLIPSIS))
251 wrap_behavior = gfx::ELIDE_LONG_WORDS;
253 std::vector<base::string16> strings;
254 gfx::ElideRectangleText(adjusted_text,
255 font_list,
256 text_bounds.width(), text_bounds.height(),
257 wrap_behavior,
258 &strings);
260 for (size_t i = 0; i < strings.size(); i++) {
261 Range range = StripAcceleratorChars(flags, &strings[i]);
262 UpdateRenderText(rect, strings[i], font_list, flags, color,
263 render_text.get());
264 int line_padding = 0;
265 if (line_height > 0)
266 line_padding = line_height - render_text->GetStringSize().height();
267 else
268 line_height = render_text->GetStringSize().height();
270 // TODO(msw|asvitkine): Center Windows multi-line text: crbug.com/107357
271 #if !defined(OS_WIN)
272 if (i == 0) {
273 // TODO(msw|asvitkine): Support multi-line text with varied heights.
274 const int text_height = strings.size() * line_height - line_padding;
275 rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
277 #endif
279 rect.set_height(line_height - line_padding);
281 if (range.IsValid())
282 render_text->ApplyStyle(UNDERLINE, true, range);
283 render_text->SetDisplayRect(rect);
284 render_text->Draw(this);
285 rect += Vector2d(0, line_height);
287 } else {
288 Range range = StripAcceleratorChars(flags, &adjusted_text);
289 bool elide_text = ((flags & NO_ELLIPSIS) == 0);
291 #if defined(OS_LINUX)
292 // On Linux, eliding really means fading the end of the string. But only
293 // for LTR text. RTL text is still elided (on the left) with "...".
294 if (elide_text) {
295 render_text->SetText(adjusted_text);
296 if (render_text->GetTextDirection() == base::i18n::LEFT_TO_RIGHT) {
297 render_text->set_fade_tail(true);
298 elide_text = false;
301 #endif
303 if (elide_text) {
304 ElideTextAndAdjustRange(font_list,
305 text_bounds.width(),
306 &adjusted_text,
307 &range);
310 UpdateRenderText(rect, adjusted_text, font_list, flags, color,
311 render_text.get());
313 const int text_height = render_text->GetStringSize().height();
314 // Center the text vertically.
315 rect += Vector2d(0, (text_bounds.height() - text_height) / 2);
316 rect.set_height(text_height);
317 render_text->SetDisplayRect(rect);
318 if (range.IsValid())
319 render_text->ApplyStyle(UNDERLINE, true, range);
320 render_text->Draw(this);
323 canvas_->restore();
326 void Canvas::DrawStringRectWithHalo(const base::string16& text,
327 const FontList& font_list,
328 SkColor text_color,
329 SkColor halo_color_in,
330 const Rect& display_rect,
331 int flags) {
332 // Some callers will have semitransparent halo colors, which we don't handle
333 // (since the resulting image can have 1-bit transparency only).
334 SkColor halo_color = SkColorSetA(halo_color_in, 0xFF);
336 // Create a temporary buffer filled with the halo color. It must leave room
337 // for the 1-pixel border around the text.
338 Size size(display_rect.width() + 2, display_rect.height() + 2);
339 Canvas text_canvas(size, image_scale(), false);
340 SkPaint bkgnd_paint;
341 bkgnd_paint.setColor(halo_color);
342 text_canvas.DrawRect(Rect(size), bkgnd_paint);
344 // Draw the text into the temporary buffer. This will have correct
345 // ClearType since the background color is the same as the halo color.
346 text_canvas.DrawStringRectWithFlags(
347 text, font_list, text_color,
348 Rect(1, 1, display_rect.width(), display_rect.height()), flags);
350 uint32_t halo_premul = SkPreMultiplyColor(halo_color);
351 SkBitmap& text_bitmap = const_cast<SkBitmap&>(
352 skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
354 for (int cur_y = 0; cur_y < text_bitmap.height(); cur_y++) {
355 uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
356 for (int cur_x = 0; cur_x < text_bitmap.width(); cur_x++) {
357 if (text_row[cur_x] == halo_premul) {
358 // This pixel was not touched by the text routines. See if it borders
359 // a touched pixel in any of the 4 directions (not diagonally).
360 if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
361 text_row[cur_x] = 0; // Make transparent.
362 } else {
363 text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
368 // Draw the halo bitmap with blur.
369 ImageSkia text_image = ImageSkia(ImageSkiaRep(text_bitmap,
370 text_canvas.image_scale()));
371 DrawImageInt(text_image, display_rect.x() - 1, display_rect.y() - 1);
374 void Canvas::DrawFadeTruncatingStringRect(
375 const base::string16& text,
376 TruncateFadeMode truncate_mode,
377 const FontList& font_list,
378 SkColor color,
379 const Rect& display_rect) {
380 DrawFadeTruncatingStringRectWithFlags(
381 text, truncate_mode, font_list, color, display_rect, NO_ELLIPSIS);
384 void Canvas::DrawFadeTruncatingStringRectWithFlags(
385 const base::string16& text,
386 TruncateFadeMode truncate_mode,
387 const FontList& font_list,
388 SkColor color,
389 const Rect& display_rect,
390 int flags) {
391 // If the whole string fits in the destination then just draw it directly.
392 if (GetStringWidth(text, font_list) <= display_rect.width()) {
393 DrawStringRectWithFlags(text, font_list, color, display_rect, flags);
394 return;
397 scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
398 const bool is_rtl = base::i18n::GetFirstStrongCharacterDirection(text) ==
399 base::i18n::RIGHT_TO_LEFT;
401 switch (truncate_mode) {
402 case TruncateFadeTail:
403 render_text->set_fade_tail(true);
404 if (is_rtl)
405 flags |= TEXT_ALIGN_RIGHT;
406 break;
407 case TruncateFadeHead:
408 render_text->set_fade_head(true);
409 if (!is_rtl)
410 flags |= TEXT_ALIGN_RIGHT;
411 break;
414 // Default to left alignment unless right alignment was chosen above.
415 if (!(flags & TEXT_ALIGN_RIGHT))
416 flags |= TEXT_ALIGN_LEFT;
418 Rect rect = display_rect;
419 UpdateRenderText(rect, text, font_list, flags, color, render_text.get());
421 const int line_height = render_text->GetStringSize().height();
422 // Center the text vertically.
423 rect += Vector2d(0, (display_rect.height() - line_height) / 2);
424 rect.set_height(line_height);
425 render_text->SetDisplayRect(rect);
427 canvas_->save();
428 ClipRect(display_rect);
429 render_text->Draw(this);
430 canvas_->restore();
433 } // namespace gfx