1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/ninja_build_writer.h"
10 #include "base/command_line.h"
11 #include "base/file_util.h"
12 #include "base/path_service.h"
13 #include "base/process/process_handle.h"
14 #include "base/strings/utf_string_conversions.h"
15 #include "build/build_config.h"
16 #include "tools/gn/build_settings.h"
17 #include "tools/gn/escape.h"
18 #include "tools/gn/filesystem_utils.h"
19 #include "tools/gn/input_file_manager.h"
20 #include "tools/gn/scheduler.h"
21 #include "tools/gn/target.h"
22 #include "tools/gn/trace.h"
30 std::string
GetSelfInvocationCommand(const BuildSettings
* build_settings
) {
31 base::FilePath executable
;
32 PathService::Get(base::FILE_EXE
, &executable
);
34 CommandLine
cmdline(executable
.NormalizePathSeparatorsTo('/'));
35 cmdline
.AppendArg("gen");
36 cmdline
.AppendArg(build_settings
->build_dir().value());
37 cmdline
.AppendSwitchPath("--root", build_settings
->root_path());
38 cmdline
.AppendSwitch("-q"); // Don't write output.
40 EscapeOptions escape_shell
;
41 escape_shell
.mode
= ESCAPE_SHELL
;
43 // The command line code quoting varies by platform. We have one string,
44 // possibly with spaces, that we want to quote. The Windows command line
45 // quotes again, so we don't want quoting. The Posix one doesn't.
46 escape_shell
.inhibit_quoting
= true;
49 const CommandLine
& our_cmdline
= *CommandLine::ForCurrentProcess();
50 const CommandLine::SwitchMap
& switches
= our_cmdline
.GetSwitches();
51 for (CommandLine::SwitchMap::const_iterator i
= switches
.begin();
52 i
!= switches
.end(); ++i
) {
53 if (i
->first
!= "q" && i
->first
!= "root") {
54 std::string escaped_value
=
55 EscapeString(FilePathToUTF8(i
->second
), escape_shell
, NULL
);
56 cmdline
.AppendSwitchASCII(i
->first
, escaped_value
);
61 return base::WideToUTF8(cmdline
.GetCommandLineString());
63 return cmdline
.GetCommandLineString();
69 NinjaBuildWriter::NinjaBuildWriter(
70 const BuildSettings
* build_settings
,
71 const std::vector
<const Settings
*>& all_settings
,
72 const std::vector
<const Target
*>& default_toolchain_targets
,
74 std::ostream
& dep_out
)
75 : build_settings_(build_settings
),
76 all_settings_(all_settings
),
77 default_toolchain_targets_(default_toolchain_targets
),
80 path_output_(build_settings
->build_dir(), ESCAPE_NINJA
, false),
81 helper_(build_settings
) {
84 NinjaBuildWriter::~NinjaBuildWriter() {
87 void NinjaBuildWriter::Run() {
90 WritePhonyAndAllRules();
94 bool NinjaBuildWriter::RunAndWriteFile(
95 const BuildSettings
* build_settings
,
96 const std::vector
<const Settings
*>& all_settings
,
97 const std::vector
<const Target
*>& default_toolchain_targets
) {
98 ScopedTrace
trace(TraceItem::TRACE_FILE_WRITE
, "build.ninja");
100 base::FilePath
ninja_file(build_settings
->GetFullPath(
101 SourceFile(build_settings
->build_dir().value() + "build.ninja")));
102 base::CreateDirectory(ninja_file
.DirName());
105 file
.open(FilePathToUTF8(ninja_file
).c_str(),
106 std::ios_base::out
| std::ios_base::binary
);
110 std::ofstream depfile
;
111 depfile
.open((FilePathToUTF8(ninja_file
) + ".d").c_str(),
112 std::ios_base::out
| std::ios_base::binary
);
116 NinjaBuildWriter
gen(build_settings
, all_settings
,
117 default_toolchain_targets
, file
, depfile
);
122 void NinjaBuildWriter::WriteNinjaRules() {
124 out_
<< " command = " << GetSelfInvocationCommand(build_settings_
) << "\n";
125 out_
<< " description = Regenerating ninja files\n\n";
127 // This rule will regenerate the ninja files when any input file has changed.
128 out_
<< "build build.ninja: gn\n"
129 << " generator = 1\n"
130 << " depfile = build.ninja.d\n";
132 // Provide a way to force regenerating ninja files if the user is suspicious
133 // something is out-of-date. This will be "ninja refresh".
134 out_
<< "\nbuild refresh: gn\n";
136 // Provide a way to see what flags are associated with this build:
137 // This will be "ninja show".
138 const CommandLine
& our_cmdline
= *CommandLine::ForCurrentProcess();
139 std::string args
= our_cmdline
.GetSwitchValueASCII("args");
140 out_
<< "rule echo\n";
141 out_
<< " command = echo $text\n";
142 out_
<< " description = ECHO $desc\n";
143 out_
<< "build show: echo\n";
144 out_
<< " desc = build arguments:\n";
146 << (args
.empty() ? std::string("No build args, using defaults.") : args
)
149 // Input build files. These go in the ".d" file. If we write them as
150 // dependencies in the .ninja file itself, ninja will expect the files to
151 // exist and will error if they don't. When files are listed in a depfile,
152 // missing files are ignored.
153 dep_out_
<< "build.ninja:";
154 std::vector
<base::FilePath
> input_files
;
155 g_scheduler
->input_file_manager()->GetAllPhysicalInputFileNames(&input_files
);
156 for (size_t i
= 0; i
< input_files
.size(); i
++)
157 dep_out_
<< " " << FilePathToUTF8(input_files
[i
]);
159 // Other files read by the build.
160 std::vector
<base::FilePath
> other_files
= g_scheduler
->GetGenDependencies();
161 for (size_t i
= 0; i
< other_files
.size(); i
++)
162 dep_out_
<< " " << FilePathToUTF8(other_files
[i
]);
167 void NinjaBuildWriter::WriteSubninjas() {
168 for (size_t i
= 0; i
< all_settings_
.size(); i
++) {
170 path_output_
.WriteFile(out_
,
171 helper_
.GetNinjaFileForToolchain(all_settings_
[i
]));
177 void NinjaBuildWriter::WritePhonyAndAllRules() {
178 std::string all_rules
;
180 // Write phony rules for all uniquely-named targets in the default toolchain.
181 // Don't do other toolchains or we'll get naming conflicts, and if the name
182 // isn't unique, also skip it.
183 std::map
<std::string
, int> small_name_count
;
184 for (size_t i
= 0; i
< default_toolchain_targets_
.size(); i
++)
185 small_name_count
[default_toolchain_targets_
[i
]->label().name()]++;
187 for (size_t i
= 0; i
< default_toolchain_targets_
.size(); i
++) {
188 const Target
* target
= default_toolchain_targets_
[i
];
190 OutputFile target_file
= helper_
.GetTargetOutputFile(target
);
191 if (target_file
.value() != target
->label().name() &&
192 small_name_count
[default_toolchain_targets_
[i
]->label().name()] == 1) {
193 out_
<< "build " << target
->label().name() << ": phony ";
194 path_output_
.WriteFile(out_
, target_file
);
198 if (!all_rules
.empty())
199 all_rules
.append(" $\n ");
200 all_rules
.append(target_file
.value());
203 if (!all_rules
.empty()) {
204 out_
<< "\nbuild all: phony " << all_rules
<< std::endl
;
205 out_
<< "default all" << std::endl
;