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[chromium-blink-merge.git] / ipc / ipc_sync_channel.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_SYNC_CHANNEL_H_
6 #define IPC_IPC_SYNC_CHANNEL_H_
8 #include <string>
9 #include <deque>
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event_watcher.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_channel_proxy.h"
17 #include "ipc/ipc_sync_message.h"
19 namespace base {
20 class WaitableEvent;
23 namespace IPC {
25 class SyncMessage;
27 // This is similar to ChannelProxy, with the added feature of supporting sending
28 // synchronous messages.
30 // Overview of how the sync channel works
31 // --------------------------------------
32 // When the sending thread sends a synchronous message, we create a bunch
33 // of tracking info (created in SendWithTimeout, stored in the PendingSyncMsg
34 // structure) associated with the message that we identify by the unique
35 // "MessageId" on the SyncMessage. Among the things we save is the
36 // "Deserializer" which is provided by the sync message. This object is in
37 // charge of reading the parameters from the reply message and putting them in
38 // the output variables provided by its caller.
40 // The info gets stashed in a queue since we could have a nested stack of sync
41 // messages (each side could send sync messages in response to sync messages,
42 // so it works like calling a function). The message is sent to the I/O thread
43 // for dispatch and the original thread blocks waiting for the reply.
45 // SyncContext maintains the queue in a threadsafe way and listens for replies
46 // on the I/O thread. When a reply comes in that matches one of the messages
47 // it's looking for (using the unique message ID), it will execute the
48 // deserializer stashed from before, and unblock the original thread.
51 // Significant complexity results from the fact that messages are still coming
52 // in while the original thread is blocked. Normal async messages are queued
53 // and dispatched after the blocking call is complete. Sync messages must
54 // be dispatched in a reentrant manner to avoid deadlock.
57 // Note that care must be taken that the lifetime of the ipc_thread argument
58 // is more than this object. If the message loop goes away while this object
59 // is running and it's used to send a message, then it will use the invalid
60 // message loop pointer to proxy it to the ipc thread.
61 class IPC_EXPORT SyncChannel : public ChannelProxy,
62 public base::WaitableEventWatcher::Delegate {
63 public:
64 enum RestrictDispatchGroup {
65 kRestrictDispatchGroup_None = 0,
68 // Creates and initializes a sync channel. If create_pipe_now is specified,
69 // the channel will be initialized synchronously.
70 SyncChannel(const IPC::ChannelHandle& channel_handle,
71 Channel::Mode mode,
72 Listener* listener,
73 base::SingleThreadTaskRunner* ipc_task_runner,
74 bool create_pipe_now,
75 base::WaitableEvent* shutdown_event);
77 // Creates an uninitialized sync channel. Call ChannelProxy::Init to
78 // initialize the channel. This two-step setup allows message filters to be
79 // added before any messages are sent or received.
80 SyncChannel(Listener* listener,
81 base::SingleThreadTaskRunner* ipc_task_runner,
82 base::WaitableEvent* shutdown_event);
84 virtual ~SyncChannel();
86 virtual bool Send(Message* message) OVERRIDE;
87 virtual bool SendWithTimeout(Message* message, int timeout_ms);
89 // Whether we allow sending messages with no time-out.
90 void set_sync_messages_with_no_timeout_allowed(bool value) {
91 sync_messages_with_no_timeout_allowed_ = value;
94 // Sets the dispatch group for this channel, to only allow re-entrant dispatch
95 // of messages to other channels in the same group.
97 // Normally, any unblocking message coming from any channel can be dispatched
98 // when any (possibly other) channel is blocked on sending a message. This is
99 // needed in some cases to unblock certain loops (e.g. necessary when some
100 // processes share a window hierarchy), but may cause re-entrancy issues in
101 // some cases where such loops are not possible. This flags allows the tagging
102 // of some particular channels to only re-enter in known correct cases.
104 // Incoming messages on channels belonging to a group that is not
105 // kRestrictDispatchGroup_None will only be dispatched while a sync message is
106 // being sent on a channel of the *same* group.
107 // Incoming messages belonging to the kRestrictDispatchGroup_None group (the
108 // default) will be dispatched in any case.
109 void SetRestrictDispatchChannelGroup(int group);
111 protected:
112 class ReceivedSyncMsgQueue;
113 friend class ReceivedSyncMsgQueue;
115 // SyncContext holds the per object data for SyncChannel, so that SyncChannel
116 // can be deleted while it's being used in a different thread. See
117 // ChannelProxy::Context for more information.
118 class SyncContext : public Context,
119 public base::WaitableEventWatcher::Delegate {
120 public:
121 SyncContext(Listener* listener,
122 base::SingleThreadTaskRunner* ipc_task_runner,
123 base::WaitableEvent* shutdown_event);
125 // Adds information about an outgoing sync message to the context so that
126 // we know how to deserialize the reply.
127 void Push(SyncMessage* sync_msg);
129 // Cleanly remove the top deserializer (and throw it away). Returns the
130 // result of the Send call for that message.
131 bool Pop();
133 // Returns an event that's set when the send is complete, timed out or the
134 // process shut down.
135 base::WaitableEvent* GetSendDoneEvent();
137 // Returns an event that's set when an incoming message that's not the reply
138 // needs to get dispatched (by calling SyncContext::DispatchMessages).
139 base::WaitableEvent* GetDispatchEvent();
141 void DispatchMessages();
143 // Checks if the given message is blocking the listener thread because of a
144 // synchronous send. If it is, the thread is unblocked and true is
145 // returned. Otherwise the function returns false.
146 bool TryToUnblockListener(const Message* msg);
148 // Called on the IPC thread when a sync send that runs a nested message loop
149 // times out.
150 void OnSendTimeout(int message_id);
152 base::WaitableEvent* shutdown_event() { return shutdown_event_; }
154 ReceivedSyncMsgQueue* received_sync_msgs() {
155 return received_sync_msgs_;
158 void set_restrict_dispatch_group(int group) {
159 restrict_dispatch_group_ = group;
162 int restrict_dispatch_group() const {
163 return restrict_dispatch_group_;
166 private:
167 virtual ~SyncContext();
168 // ChannelProxy methods that we override.
170 // Called on the listener thread.
171 virtual void Clear() OVERRIDE;
173 // Called on the IPC thread.
174 virtual bool OnMessageReceived(const Message& msg) OVERRIDE;
175 virtual void OnChannelError() OVERRIDE;
176 virtual void OnChannelOpened() OVERRIDE;
177 virtual void OnChannelClosed() OVERRIDE;
179 // Cancels all pending Send calls.
180 void CancelPendingSends();
182 // WaitableEventWatcher::Delegate implementation.
183 virtual void OnWaitableEventSignaled(base::WaitableEvent* arg) OVERRIDE;
185 typedef std::deque<PendingSyncMsg> PendingSyncMessageQueue;
186 PendingSyncMessageQueue deserializers_;
187 base::Lock deserializers_lock_;
189 scoped_refptr<ReceivedSyncMsgQueue> received_sync_msgs_;
191 base::WaitableEvent* shutdown_event_;
192 base::WaitableEventWatcher shutdown_watcher_;
193 int restrict_dispatch_group_;
196 private:
197 // WaitableEventWatcher::Delegate implementation.
198 virtual void OnWaitableEventSignaled(base::WaitableEvent* arg) OVERRIDE;
200 SyncContext* sync_context() {
201 return reinterpret_cast<SyncContext*>(context());
204 // Both these functions wait for a reply, timeout or process shutdown. The
205 // latter one also runs a nested message loop in the meantime.
206 static void WaitForReply(
207 SyncContext* context, base::WaitableEvent* pump_messages_event);
209 // Runs a nested message loop until a reply arrives, times out, or the process
210 // shuts down.
211 static void WaitForReplyWithNestedMessageLoop(SyncContext* context);
213 // Starts the dispatch watcher.
214 void StartWatching();
216 bool sync_messages_with_no_timeout_allowed_;
218 // Used to signal events between the IPC and listener threads.
219 base::WaitableEventWatcher dispatch_watcher_;
221 DISALLOW_COPY_AND_ASSIGN(SyncChannel);
224 } // namespace IPC
226 #endif // IPC_IPC_SYNC_CHANNEL_H_