Improve performance of registering font preferences
[chromium-blink-merge.git] / media / base / channel_mixer.h
blob0fdcc18ff49567afbde2a36d9c1d56d4bc11ebdb
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_CHANNEL_MIXER_H_
6 #define MEDIA_BASE_CHANNEL_MIXER_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "media/base/channel_layout.h"
12 #include "media/base/media_export.h"
14 namespace media {
16 class AudioBus;
18 // ChannelMixer is for converting audio between channel layouts. The conversion
19 // matrix is built upon construction and used during each Transform() call. The
20 // algorithm works by generating a conversion matrix mapping each output channel
21 // to list of input channels. The transform renders all of the output channels,
22 // with each output channel rendered according to a weighted sum of the relevant
23 // input channels as defined in the matrix.
24 class MEDIA_EXPORT ChannelMixer {
25 public:
26 ChannelMixer(ChannelLayout input, ChannelLayout output);
27 ~ChannelMixer();
29 // Transforms all channels from |input| into |output| channels.
30 void Transform(const AudioBus* input, AudioBus* output);
32 private:
33 // Constructor helper methods for managing unaccounted input channels.
34 void AccountFor(Channels ch);
35 bool IsUnaccounted(Channels ch);
37 // Helper methods for checking if |ch| exists in either |input_layout_| or
38 // |output_layout_| respectively.
39 bool HasInputChannel(Channels ch);
40 bool HasOutputChannel(Channels ch);
42 // Constructor helper methods for updating |matrix_| with the proper value for
43 // mixing |input_ch| into |output_ch|. MixWithoutAccounting() does not remove
44 // the channel from |unaccounted_inputs_|.
45 void Mix(Channels input_ch, Channels output_ch, float scale);
46 void MixWithoutAccounting(Channels input_ch, Channels output_ch, float scale);
48 // Input and output channel layout provided during construction.
49 ChannelLayout input_layout_;
50 ChannelLayout output_layout_;
52 // Helper variable for tracking which inputs are currently unaccounted, should
53 // be empty after construction completes.
54 std::vector<Channels> unaccounted_inputs_;
56 // 2D matrix of output channels to input channels.
57 std::vector< std::vector<float> > matrix_;
59 // Optimization case for when we can simply remap the input channels to output
60 // channels and don't need to do a multiply-accumulate loop over |matrix_|.
61 bool remapping_;
63 DISALLOW_COPY_AND_ASSIGN(ChannelMixer);
66 } // namespace media
68 #endif // MEDIA_BASE_CHANNEL_MIXER_H_