Remove PlatformFile from profile_browsertest
[chromium-blink-merge.git] / content / browser / accessibility / browser_accessibility.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
8 #include <map>
9 #include <utility>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/strings/string16.h"
14 #include "build/build_config.h"
15 #include "content/common/content_export.h"
16 #include "third_party/WebKit/public/web/WebAXEnums.h"
17 #include "ui/accessibility/ax_node_data.h"
19 #if defined(OS_MACOSX) && __OBJC__
20 @class BrowserAccessibilityCocoa;
21 #endif
23 namespace content {
24 class BrowserAccessibilityManager;
25 #if defined(OS_WIN)
26 class BrowserAccessibilityWin;
27 #elif defined(TOOLKIT_GTK)
28 class BrowserAccessibilityGtk;
29 #endif
31 ////////////////////////////////////////////////////////////////////////////////
33 // BrowserAccessibility
35 // Class implementing the cross platform interface for the Browser-Renderer
36 // communication of accessibility information, providing accessibility
37 // to be used by screen readers and other assistive technology (AT).
39 // An implementation for each platform handles platform specific accessibility
40 // APIs.
42 ////////////////////////////////////////////////////////////////////////////////
43 class CONTENT_EXPORT BrowserAccessibility {
44 public:
45 // Creates a platform specific BrowserAccessibility. Ownership passes to the
46 // caller.
47 static BrowserAccessibility* Create();
49 virtual ~BrowserAccessibility();
51 // Detach all descendants of this subtree and push all of the node pointers,
52 // including this node, onto the end of |nodes|.
53 virtual void DetachTree(std::vector<BrowserAccessibility*>* nodes);
55 // Perform platform-specific initialization. This can be called multiple times
56 // during the lifetime of this instance after the members of this base object
57 // have been reset with new values from the renderer process.
58 // Child dependent initialization can be done here.
59 virtual void PostInitialize() {}
61 // Returns true if this is a native platform-specific object, vs a
62 // cross-platform generic object.
63 virtual bool IsNative() const;
65 // Initialize the tree structure of this object.
66 void InitializeTreeStructure(
67 BrowserAccessibilityManager* manager,
68 BrowserAccessibility* parent,
69 int32 renderer_id,
70 int32 index_in_parent);
72 // Initialize this object's data.
73 void InitializeData(const ui::AXNodeData& src);
75 virtual void SwapChildren(std::vector<BrowserAccessibility*>& children);
77 // Update the parent and index in parent if this node has been moved.
78 void UpdateParent(BrowserAccessibility* parent, int index_in_parent);
80 // Update this node's location, leaving everything else the same.
81 virtual void SetLocation(const gfx::Rect& new_location);
83 // Return true if this object is equal to or a descendant of |ancestor|.
84 bool IsDescendantOf(BrowserAccessibility* ancestor);
86 // Returns the parent of this object, or NULL if it's the root.
87 BrowserAccessibility* parent() const { return parent_; }
89 // Returns the number of children of this object.
90 uint32 child_count() const { return children_.size(); }
92 // Returns true if this is a leaf node on this platform, meaning any
93 // children should not be exposed to this platform's native accessibility
94 // layer. Each platform subclass should implement this itself.
95 // The definition of a leaf may vary depending on the platform,
96 // but a leaf node should never have children that are focusable or
97 // that might send notifications.
98 virtual bool PlatformIsLeaf() const;
100 // Returns the number of children of this object, or 0 if PlatformIsLeaf()
101 // returns true.
102 uint32 PlatformChildCount() const;
104 // Return a pointer to the child at the given index, or NULL for an
105 // invalid index. Returns NULL if PlatformIsLeaf() returns true.
106 BrowserAccessibility* PlatformGetChild(uint32 child_index) const;
108 // Return the previous sibling of this object, or NULL if it's the first
109 // child of its parent.
110 BrowserAccessibility* GetPreviousSibling();
112 // Return the next sibling of this object, or NULL if it's the last child
113 // of its parent.
114 BrowserAccessibility* GetNextSibling();
116 // Returns the bounds of this object in coordinates relative to the
117 // top-left corner of the overall web area.
118 gfx::Rect GetLocalBoundsRect() const;
120 // Returns the bounds of this object in screen coordinates.
121 gfx::Rect GetGlobalBoundsRect() const;
123 // Returns the bounds of the given range in coordinates relative to the
124 // top-left corner of the overall web area. Only valid when the
125 // role is WebAXRoleStaticText.
126 gfx::Rect GetLocalBoundsForRange(int start, int len) const;
128 // Same as GetLocalBoundsForRange, in screen coordinates. Only valid when
129 // the role is WebAXRoleStaticText.
130 gfx::Rect GetGlobalBoundsForRange(int start, int len) const;
132 // Returns the deepest descendant that contains the specified point
133 // (in global screen coordinates).
134 BrowserAccessibility* BrowserAccessibilityForPoint(const gfx::Point& point);
136 // Marks this object for deletion, releases our reference to it, and
137 // recursively calls Destroy() on its children. May not delete
138 // immediately due to reference counting.
140 // Reference counting is used on some platforms because the
141 // operating system may hold onto a reference to a BrowserAccessibility
142 // object even after we're through with it. When a BrowserAccessibility
143 // has had Destroy() called but its reference count is not yet zero,
144 // queries on this object return failure
145 virtual void Destroy();
147 // Subclasses should override this to support platform reference counting.
148 virtual void NativeAddReference() { }
150 // Subclasses should override this to support platform reference counting.
151 virtual void NativeReleaseReference();
154 // Accessors
157 const std::vector<BrowserAccessibility*>& children() const {
158 return children_;
160 const std::vector<std::pair<std::string, std::string> >&
161 html_attributes() const {
162 return html_attributes_;
164 int32 index_in_parent() const { return index_in_parent_; }
165 gfx::Rect location() const { return location_; }
166 BrowserAccessibilityManager* manager() const { return manager_; }
167 const std::string& name() const { return name_; }
168 const std::string& value() const { return value_; }
169 int32 renderer_id() const { return renderer_id_; }
170 int32 role() const { return role_; }
171 int32 state() const { return state_; }
172 bool instance_active() const { return instance_active_; }
174 void set_name(const std::string& name) { name_ = name; }
175 void set_value(const std::string& value) { value_ = value; }
177 #if defined(OS_MACOSX) && __OBJC__
178 BrowserAccessibilityCocoa* ToBrowserAccessibilityCocoa();
179 #elif defined(OS_WIN)
180 BrowserAccessibilityWin* ToBrowserAccessibilityWin();
181 #elif defined(TOOLKIT_GTK)
182 BrowserAccessibilityGtk* ToBrowserAccessibilityGtk();
183 #endif
185 // Accessing accessibility attributes:
187 // There are dozens of possible attributes for an accessibility node,
188 // but only a few tend to apply to any one object, so we store them
189 // in sparse arrays of <attribute id, attribute value> pairs, organized
190 // by type (bool, int, float, string, int list).
192 // There are three accessors for each type of attribute: one that returns
193 // true if the attribute is present and false if not, one that takes a
194 // pointer argument and returns true if the attribute is present (if you
195 // need to distinguish between the default value and a missing attribute),
196 // and another that returns the default value for that type if the
197 // attribute is not present. In addition, strings can be returned as
198 // either std::string or base::string16, for convenience.
200 bool HasBoolAttribute(ui::AXBoolAttribute attr) const;
201 bool GetBoolAttribute(ui::AXBoolAttribute attr) const;
202 bool GetBoolAttribute(ui::AXBoolAttribute attr, bool* value) const;
204 bool HasFloatAttribute(ui::AXFloatAttribute attr) const;
205 float GetFloatAttribute(ui::AXFloatAttribute attr) const;
206 bool GetFloatAttribute(ui::AXFloatAttribute attr, float* value) const;
208 bool HasIntAttribute(ui::AXIntAttribute attribute) const;
209 int GetIntAttribute(ui::AXIntAttribute attribute) const;
210 bool GetIntAttribute(ui::AXIntAttribute attribute, int* value) const;
212 bool HasStringAttribute(
213 ui::AXStringAttribute attribute) const;
214 const std::string& GetStringAttribute(ui::AXStringAttribute attribute) const;
215 bool GetStringAttribute(ui::AXStringAttribute attribute,
216 std::string* value) const;
218 bool GetString16Attribute(ui::AXStringAttribute attribute,
219 base::string16* value) const;
220 base::string16 GetString16Attribute(
221 ui::AXStringAttribute attribute) const;
223 bool HasIntListAttribute(ui::AXIntListAttribute attribute) const;
224 const std::vector<int32>& GetIntListAttribute(
225 ui::AXIntListAttribute attribute) const;
226 bool GetIntListAttribute(ui::AXIntListAttribute attribute,
227 std::vector<int32>* value) const;
229 void SetStringAttribute(ui::AXStringAttribute attribute,
230 const std::string& value);
232 // Retrieve the value of a html attribute from the attribute map and
233 // returns true if found.
234 bool GetHtmlAttribute(const char* attr, base::string16* value) const;
235 bool GetHtmlAttribute(const char* attr, std::string* value) const;
237 // Utility method to handle special cases for ARIA booleans, tristates and
238 // booleans which have a "mixed" state.
240 // Warning: the term "Tristate" is used loosely by the spec and here,
241 // as some attributes support a 4th state.
243 // The following attributes are appropriate to use with this method:
244 // aria-selected (selectable)
245 // aria-grabbed (grabbable)
246 // aria-expanded (expandable)
247 // aria-pressed (toggleable/pressable) -- supports 4th "mixed" state
248 // aria-checked (checkable) -- supports 4th "mixed state"
249 bool GetAriaTristate(const char* attr_name,
250 bool* is_defined,
251 bool* is_mixed) const;
253 // Returns true if the bit corresponding to the given state enum is 1.
254 bool HasState(ui::AXState state_enum) const;
256 // Returns true if this node is an editable text field of any kind.
257 bool IsEditableText() const;
259 // Append the text from this node and its children.
260 std::string GetTextRecursive() const;
262 protected:
263 // Perform platform specific initialization. This can be called multiple times
264 // during the lifetime of this instance after the members of this base object
265 // have been reset with new values from the renderer process.
266 // Perform child independent initialization in this method.
267 virtual void PreInitialize() {}
269 BrowserAccessibility();
271 // The manager of this tree of accessibility objects; needed for
272 // global operations like focus tracking.
273 BrowserAccessibilityManager* manager_;
275 // The parent of this object, may be NULL if we're the root object.
276 BrowserAccessibility* parent_;
278 private:
279 // Return the sum of the lengths of all static text descendants,
280 // including this object if it's static text.
281 int GetStaticTextLenRecursive() const;
283 // The index of this within its parent object.
284 int32 index_in_parent_;
286 // The ID of this object in the renderer process.
287 int32 renderer_id_;
289 // The children of this object.
290 std::vector<BrowserAccessibility*> children_;
292 // Accessibility metadata from the renderer
293 std::string name_;
294 std::string value_;
295 std::vector<std::pair<
296 ui::AXBoolAttribute, bool> > bool_attributes_;
297 std::vector<std::pair<
298 ui::AXFloatAttribute, float> > float_attributes_;
299 std::vector<std::pair<
300 ui::AXIntAttribute, int> > int_attributes_;
301 std::vector<std::pair<
302 ui::AXStringAttribute, std::string> > string_attributes_;
303 std::vector<std::pair<
304 ui::AXIntListAttribute, std::vector<int32> > >
305 intlist_attributes_;
306 std::vector<std::pair<std::string, std::string> > html_attributes_;
307 int32 role_;
308 int32 state_;
309 gfx::Rect location_;
311 // BrowserAccessibility objects are reference-counted on some platforms.
312 // When we're done with this object and it's removed from our accessibility
313 // tree, a client may still be holding onto a pointer to this object, so
314 // we mark it as inactive so that calls to any of this object's methods
315 // immediately return failure.
316 bool instance_active_;
318 private:
319 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibility);
322 } // namespace content
324 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_