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[chromium-blink-merge.git] / content / browser / gpu / gpu_surface_tracker.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
6 #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_
8 #include <map>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/singleton.h"
13 #include "base/synchronization/lock.h"
14 #include "content/common/gpu/gpu_surface_lookup.h"
15 #include "ui/gfx/native_widget_types.h"
16 #include "ui/gfx/size.h"
18 namespace content {
20 // This class is responsible for managing rendering surfaces exposed to the
21 // GPU process. Every surface gets registered to this class, and gets an ID.
22 // All calls to and from the GPU process, with the exception of
23 // CreateViewCommandBuffer, refer to the rendering surface by its ID.
24 // This class is thread safe.
26 // Note: The ID can exist before the actual native handle for the surface is
27 // created, for example to allow giving a reference to it to a renderer, so that
28 // it is unamibiguously identified.
29 class GpuSurfaceTracker : public GpuSurfaceLookup {
30 public:
31 // Base class for reference counting surfaces. We store a
32 // reference to an instance of this class in the surface_map_
33 // and GpuProcessHost (if the GPU process is drawing to
34 // the surface with a Command Buffer). The reference count ensures that
35 // we don't destroy the object until it's released from both places.
37 // This is especially important on Android and GTK where the surface must
38 // not be destroyed when the WebContents is closed if the GPU is still
39 // drawing to it. Those platforms extend this class with the functionality
40 // they need to implement on tear down (see SurfaceRefPluginWindow for GTK and
41 // SurfaceRefAndroid for Android).
42 class SurfaceRef : public base::RefCountedThreadSafe<SurfaceRef> {
43 protected:
44 SurfaceRef() { }
45 virtual ~SurfaceRef() { }
47 private:
48 friend class base::RefCountedThreadSafe<SurfaceRef>;
49 DISALLOW_COPY_AND_ASSIGN(SurfaceRef);
52 // GpuSurfaceLookup implementation:
53 // Returns the native widget associated with a given surface_id.
54 virtual gfx::AcceleratedWidget AcquireNativeWidget(int surface_id) OVERRIDE;
56 // Gets the global instance of the surface tracker.
57 static GpuSurfaceTracker* Get() { return GetInstance(); }
59 // Adds a surface for a given RenderWidgetHost. |renderer_id| is the renderer
60 // process ID, |render_widget_id| is the RenderWidgetHost route id within that
61 // renderer. Returns the surface ID.
62 int AddSurfaceForRenderer(int renderer_id, int render_widget_id);
64 // Looks up a surface for a given RenderWidgetHost. Returns the surface
65 // ID, or 0 if not found.
66 // Note: This is an O(N) lookup.
67 int LookupSurfaceForRenderer(int renderer_id, int render_widget_id);
69 // Adds a surface for a native widget. Returns the surface ID.
70 int AddSurfaceForNativeWidget(gfx::AcceleratedWidget widget);
72 // Removes a given existing surface.
73 void RemoveSurface(int surface_id);
75 // Gets the renderer process ID and RenderWidgetHost route id for a given
76 // surface, returning true if the surface is found (and corresponds to a
77 // RenderWidgetHost), or false if not.
78 bool GetRenderWidgetIDForSurface(int surface_id,
79 int* renderer_id,
80 int* render_widget_id);
82 // Sets the native handle for the given surface.
83 // Note: This is an O(log N) lookup.
84 void SetSurfaceHandle(int surface_id, const gfx::GLSurfaceHandle& handle);
86 // Sets the native widget associated with the surface_id.
87 void SetNativeWidget(
88 int surface_id,
89 gfx::AcceleratedWidget widget,
90 SurfaceRef* surface_ref);
92 // Gets the native handle for the given surface.
93 // Note: This is an O(log N) lookup.
94 gfx::GLSurfaceHandle GetSurfaceHandle(int surface_id);
96 // Returns the number of surfaces currently registered with the tracker.
97 std::size_t GetSurfaceCount();
99 // Gets the global instance of the surface tracker. Identical to Get(), but
100 // named that way for the implementation of Singleton.
101 static GpuSurfaceTracker* GetInstance();
103 scoped_refptr<SurfaceRef> GetSurfaceRefForSurface(int surface_id) {
104 return surface_map_[surface_id].surface_ref;
107 private:
108 struct SurfaceInfo {
109 SurfaceInfo();
110 SurfaceInfo(int renderer_id,
111 int render_widget_id,
112 const gfx::AcceleratedWidget& native_widget,
113 const gfx::GLSurfaceHandle& handle,
114 const scoped_refptr<SurfaceRef>& surface_ref);
115 ~SurfaceInfo();
116 int renderer_id;
117 int render_widget_id;
118 gfx::AcceleratedWidget native_widget;
119 gfx::GLSurfaceHandle handle;
120 scoped_refptr<SurfaceRef> surface_ref;
122 typedef std::map<int, SurfaceInfo> SurfaceMap;
124 friend struct DefaultSingletonTraits<GpuSurfaceTracker>;
126 GpuSurfaceTracker();
127 virtual ~GpuSurfaceTracker();
129 base::Lock lock_;
130 SurfaceMap surface_map_;
131 int next_surface_id_;
133 DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker);
136 } // namespace content
138 #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_