Add more components tests to GN build.
[chromium-blink-merge.git] / ui / gfx / text_constants.h
blob93450ea56070d6957379e15733ac24ab14c2d131
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GFX_TEXT_CONSTANTS_H_
6 #define UI_GFX_TEXT_CONSTANTS_H_
8 namespace gfx {
10 // TODO(msw): Distinguish between logical character stops and glyph stops?
11 // TODO(msw): Merge with base::i18n::BreakIterator::BreakType.
12 enum BreakType {
13 CHARACTER_BREAK = 0, // Stop cursor movement on neighboring characters.
14 WORD_BREAK, // Stop cursor movement on nearest word boundaries.
15 LINE_BREAK, // Stop cursor movement on line ends as shown on screen.
18 // Specifies the word wrapping behavior when a word would exceed the available
19 // display width. All words that are too wide will be put on a new line, and
20 // then:
21 enum WordWrapBehavior {
22 IGNORE_LONG_WORDS, // Overflowing word text is left on that line.
23 TRUNCATE_LONG_WORDS, // Overflowing word text is truncated.
24 ELIDE_LONG_WORDS, // Overflowing word text is elided at the ellipsis.
25 WRAP_LONG_WORDS, // Overflowing word text is wrapped over multiple lines.
28 // Horizontal text alignment modes.
29 enum HorizontalAlignment {
30 ALIGN_LEFT = 0, // Align the text's left edge with that of its display area.
31 ALIGN_CENTER, // Align the text's center with that of its display area.
32 ALIGN_RIGHT, // Align the text's right edge with that of its display area.
33 ALIGN_TO_HEAD, // Align the text to its first strong character's direction.
36 // The directionality modes used to determine the base text direction.
37 enum DirectionalityMode {
38 DIRECTIONALITY_FROM_TEXT = 0, // Use the first strong character's direction.
39 DIRECTIONALITY_FROM_UI, // Use the UI locale's text reading direction.
40 DIRECTIONALITY_FORCE_LTR, // Use LTR regardless of content or UI locale.
41 DIRECTIONALITY_FORCE_RTL, // Use RTL regardless of content or UI locale.
44 // Text styles and adornments.
45 // TODO(msw): Merge with gfx::Font::FontStyle.
46 enum TextStyle {
47 BOLD = 0,
48 ITALIC,
49 STRIKE,
50 DIAGONAL_STRIKE,
51 UNDERLINE,
52 NUM_TEXT_STYLES,
55 // Text baseline offset types.
56 // Figure of font metrics:
57 // +--------+--------+------------------------+-------------+
58 // | | | internal leading | SUPERSCRIPT |
59 // | | +------------+-----------| |
60 // | | ascent | | SUPERIOR |-------------+
61 // | height | | cap height |-----------|
62 // | | | | INFERIOR |-------------+
63 // | |--------+------------+-----------| |
64 // | | descent | SUBSCRIPT |
65 // +--------+---------------------------------+-------------+
66 enum BaselineStyle {
67 NORMAL_BASELINE = 0,
68 SUPERSCRIPT, // e.g. a mathematical exponent would be superscript.
69 SUPERIOR, // e.g. 8th, the "th" would be superior script.
70 INFERIOR, // e.g. 1/2, the "2" would be inferior ("1" is superior).
71 SUBSCRIPT, // e.g. H2O, the "2" would be subscript.
74 // Elision behaviors of text that exceeds constrained dimensions.
75 enum ElideBehavior {
76 NO_ELIDE = 0, // Do not modify the text, it may overflow its available bounds.
77 TRUNCATE, // Do not elide or fade, just truncate at the end of the string.
78 ELIDE_HEAD, // Add an ellipsis at the start of the string.
79 ELIDE_MIDDLE, // Add an ellipsis in the middle of the string.
80 ELIDE_TAIL, // Add an ellipsis at the end of the string.
81 ELIDE_EMAIL, // Add ellipses to username and domain substrings.
82 FADE_TAIL, // Fade the string's end opposite of its horizontal alignment.
85 } // namespace gfx
87 #endif // UI_GFX_TEXT_CONSTANTS_H_