Roll leveldb 3f7758:803d69 (v1.17 -> v1.18)
[chromium-blink-merge.git] / chrome / test / data / dromaeo / tests / v8-richards.html
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1 <html>
2 <head>
3 <script src="../htmlrunner.js"></script>
4 <script>
5 // Copyright 2006-2008 the V8 project authors. All rights reserved.
6 // Redistribution and use in source and binary forms, with or without
7 // modification, are permitted provided that the following conditions are
8 // met:
9 //
10 // * Redistributions of source code must retain the above copyright
11 // notice, this list of conditions and the following disclaimer.
12 // * Redistributions in binary form must reproduce the above
13 // copyright notice, this list of conditions and the following
14 // disclaimer in the documentation and/or other materials provided
15 // with the distribution.
16 // * Neither the name of Google Inc. nor the names of its
17 // contributors may be used to endorse or promote products derived
18 // from this software without specific prior written permission.
20 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 // This is a JavaScript implementation of the Richards
34 // benchmark from:
36 // http://www.cl.cam.ac.uk/~mr10/Bench.html
37 //
38 // The benchmark was originally implemented in BCPL by
39 // Martin Richards.
42 window.onload = function(){ startTest("v8-richards", 'ca0410e0');
44 test("Richards", runRichards);
46 endTest(); };
49 /**
50 * The Richards benchmark simulates the task dispatcher of an
51 * operating system.
52 **/
53 function runRichards() {
54 var scheduler = new Scheduler();
55 scheduler.addIdleTask(ID_IDLE, 0, null, COUNT);
57 var queue = new Packet(null, ID_WORKER, KIND_WORK);
58 queue = new Packet(queue, ID_WORKER, KIND_WORK);
59 scheduler.addWorkerTask(ID_WORKER, 1000, queue);
61 queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE);
62 queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
63 queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
64 scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue);
66 queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE);
67 queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
68 queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
69 scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue);
71 scheduler.addDeviceTask(ID_DEVICE_A, 4000, null);
73 scheduler.addDeviceTask(ID_DEVICE_B, 5000, null);
75 scheduler.schedule();
77 if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
78 scheduler.holdCount != EXPECTED_HOLD_COUNT) {
79 var msg =
80 "Error during execution: queueCount = " + scheduler.queueCount +
81 ", holdCount = " + scheduler.holdCount + ".";
82 throw new Error(msg);
86 var COUNT = 1000;
88 /**
89 * These two constants specify how many times a packet is queued and
90 * how many times a task is put on hold in a correct run of richards.
91 * They don't have any meaning a such but are characteristic of a
92 * correct run so if the actual queue or hold count is different from
93 * the expected there must be a bug in the implementation.
94 **/
95 var EXPECTED_QUEUE_COUNT = 2322;
96 var EXPECTED_HOLD_COUNT = 928;
99 /**
100 * A scheduler can be used to schedule a set of tasks based on their relative
101 * priorities. Scheduling is done by maintaining a list of task control blocks
102 * which holds tasks and the data queue they are processing.
103 * @constructor
105 function Scheduler() {
106 this.queueCount = 0;
107 this.holdCount = 0;
108 this.blocks = new Array(NUMBER_OF_IDS);
109 this.list = null;
110 this.currentTcb = null;
111 this.currentId = null;
114 var ID_IDLE = 0;
115 var ID_WORKER = 1;
116 var ID_HANDLER_A = 2;
117 var ID_HANDLER_B = 3;
118 var ID_DEVICE_A = 4;
119 var ID_DEVICE_B = 5;
120 var NUMBER_OF_IDS = 6;
122 var KIND_DEVICE = 0;
123 var KIND_WORK = 1;
126 * Add an idle task to this scheduler.
127 * @param {int} id the identity of the task
128 * @param {int} priority the task's priority
129 * @param {Packet} queue the queue of work to be processed by the task
130 * @param {int} count the number of times to schedule the task
132 Scheduler.prototype.addIdleTask = function (id, priority, queue, count) {
133 this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count));
137 * Add a work task to this scheduler.
138 * @param {int} id the identity of the task
139 * @param {int} priority the task's priority
140 * @param {Packet} queue the queue of work to be processed by the task
142 Scheduler.prototype.addWorkerTask = function (id, priority, queue) {
143 this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0));
147 * Add a handler task to this scheduler.
148 * @param {int} id the identity of the task
149 * @param {int} priority the task's priority
150 * @param {Packet} queue the queue of work to be processed by the task
152 Scheduler.prototype.addHandlerTask = function (id, priority, queue) {
153 this.addTask(id, priority, queue, new HandlerTask(this));
157 * Add a handler task to this scheduler.
158 * @param {int} id the identity of the task
159 * @param {int} priority the task's priority
160 * @param {Packet} queue the queue of work to be processed by the task
162 Scheduler.prototype.addDeviceTask = function (id, priority, queue) {
163 this.addTask(id, priority, queue, new DeviceTask(this))
167 * Add the specified task and mark it as running.
168 * @param {int} id the identity of the task
169 * @param {int} priority the task's priority
170 * @param {Packet} queue the queue of work to be processed by the task
171 * @param {Task} task the task to add
173 Scheduler.prototype.addRunningTask = function (id, priority, queue, task) {
174 this.addTask(id, priority, queue, task);
175 this.currentTcb.setRunning();
179 * Add the specified task to this scheduler.
180 * @param {int} id the identity of the task
181 * @param {int} priority the task's priority
182 * @param {Packet} queue the queue of work to be processed by the task
183 * @param {Task} task the task to add
185 Scheduler.prototype.addTask = function (id, priority, queue, task) {
186 this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task);
187 this.list = this.currentTcb;
188 this.blocks[id] = this.currentTcb;
192 * Execute the tasks managed by this scheduler.
194 Scheduler.prototype.schedule = function () {
195 this.currentTcb = this.list;
196 while (this.currentTcb != null) {
197 if (this.currentTcb.isHeldOrSuspended()) {
198 this.currentTcb = this.currentTcb.link;
199 } else {
200 this.currentId = this.currentTcb.id;
201 this.currentTcb = this.currentTcb.run();
207 * Release a task that is currently blocked and return the next block to run.
208 * @param {int} id the id of the task to suspend
210 Scheduler.prototype.release = function (id) {
211 var tcb = this.blocks[id];
212 if (tcb == null) return tcb;
213 tcb.markAsNotHeld();
214 if (tcb.priority > this.currentTcb.priority) {
215 return tcb;
216 } else {
217 return this.currentTcb;
222 * Block the currently executing task and return the next task control block
223 * to run. The blocked task will not be made runnable until it is explicitly
224 * released, even if new work is added to it.
226 Scheduler.prototype.holdCurrent = function () {
227 this.holdCount++;
228 this.currentTcb.markAsHeld();
229 return this.currentTcb.link;
233 * Suspend the currently executing task and return the next task control block
234 * to run. If new work is added to the suspended task it will be made runnable.
236 Scheduler.prototype.suspendCurrent = function () {
237 this.currentTcb.markAsSuspended();
238 return this.currentTcb;
242 * Add the specified packet to the end of the worklist used by the task
243 * associated with the packet and make the task runnable if it is currently
244 * suspended.
245 * @param {Packet} packet the packet to add
247 Scheduler.prototype.queue = function (packet) {
248 var t = this.blocks[packet.id];
249 if (t == null) return t;
250 this.queueCount++;
251 packet.link = null;
252 packet.id = this.currentId;
253 return t.checkPriorityAdd(this.currentTcb, packet);
257 * A task control block manages a task and the queue of work packages associated
258 * with it.
259 * @param {TaskControlBlock} link the preceding block in the linked block list
260 * @param {int} id the id of this block
261 * @param {int} priority the priority of this block
262 * @param {Packet} queue the queue of packages to be processed by the task
263 * @param {Task} task the task
264 * @constructor
266 function TaskControlBlock(link, id, priority, queue, task) {
267 this.link = link;
268 this.id = id;
269 this.priority = priority;
270 this.queue = queue;
271 this.task = task;
272 if (queue == null) {
273 this.state = STATE_SUSPENDED;
274 } else {
275 this.state = STATE_SUSPENDED_RUNNABLE;
280 * The task is running and is currently scheduled.
282 var STATE_RUNNING = 0;
285 * The task has packets left to process.
287 var STATE_RUNNABLE = 1;
290 * The task is not currently running. The task is not blocked as such and may
291 * be started by the scheduler.
293 var STATE_SUSPENDED = 2;
296 * The task is blocked and cannot be run until it is explicitly released.
298 var STATE_HELD = 4;
300 var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE;
301 var STATE_NOT_HELD = ~STATE_HELD;
303 TaskControlBlock.prototype.setRunning = function () {
304 this.state = STATE_RUNNING;
307 TaskControlBlock.prototype.markAsNotHeld = function () {
308 this.state = this.state & STATE_NOT_HELD;
311 TaskControlBlock.prototype.markAsHeld = function () {
312 this.state = this.state | STATE_HELD;
315 TaskControlBlock.prototype.isHeldOrSuspended = function () {
316 return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED);
319 TaskControlBlock.prototype.markAsSuspended = function () {
320 this.state = this.state | STATE_SUSPENDED;
323 TaskControlBlock.prototype.markAsRunnable = function () {
324 this.state = this.state | STATE_RUNNABLE;
328 * Runs this task, if it is ready to be run, and returns the next task to run.
330 TaskControlBlock.prototype.run = function () {
331 var packet;
332 if (this.state == STATE_SUSPENDED_RUNNABLE) {
333 packet = this.queue;
334 this.queue = packet.link;
335 if (this.queue == null) {
336 this.state = STATE_RUNNING;
337 } else {
338 this.state = STATE_RUNNABLE;
340 } else {
341 packet = null;
343 return this.task.run(packet);
347 * Adds a packet to the worklist of this block's task, marks this as runnable if
348 * necessary, and returns the next runnable object to run (the one
349 * with the highest priority).
351 TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) {
352 if (this.queue == null) {
353 this.queue = packet;
354 this.markAsRunnable();
355 if (this.priority > task.priority) return this;
356 } else {
357 this.queue = packet.addTo(this.queue);
359 return task;
362 TaskControlBlock.prototype.toString = function () {
363 return "tcb { " + this.task + "@" + this.state + " }";
367 * An idle task doesn't do any work itself but cycles control between the two
368 * device tasks.
369 * @param {Scheduler} scheduler the scheduler that manages this task
370 * @param {int} v1 a seed value that controls how the device tasks are scheduled
371 * @param {int} count the number of times this task should be scheduled
372 * @constructor
374 function IdleTask(scheduler, v1, count) {
375 this.scheduler = scheduler;
376 this.v1 = v1;
377 this.count = count;
380 IdleTask.prototype.run = function (packet) {
381 this.count--;
382 if (this.count == 0) return this.scheduler.holdCurrent();
383 if ((this.v1 & 1) == 0) {
384 this.v1 = this.v1 >> 1;
385 return this.scheduler.release(ID_DEVICE_A);
386 } else {
387 this.v1 = (this.v1 >> 1) ^ 0xD008;
388 return this.scheduler.release(ID_DEVICE_B);
392 IdleTask.prototype.toString = function () {
393 return "IdleTask"
397 * A task that suspends itself after each time it has been run to simulate
398 * waiting for data from an external device.
399 * @param {Scheduler} scheduler the scheduler that manages this task
400 * @constructor
402 function DeviceTask(scheduler) {
403 this.scheduler = scheduler;
404 this.v1 = null;
407 DeviceTask.prototype.run = function (packet) {
408 if (packet == null) {
409 if (this.v1 == null) return this.scheduler.suspendCurrent();
410 var v = this.v1;
411 this.v1 = null;
412 return this.scheduler.queue(v);
413 } else {
414 this.v1 = packet;
415 return this.scheduler.holdCurrent();
419 DeviceTask.prototype.toString = function () {
420 return "DeviceTask";
424 * A task that manipulates work packets.
425 * @param {Scheduler} scheduler the scheduler that manages this task
426 * @param {int} v1 a seed used to specify how work packets are manipulated
427 * @param {int} v2 another seed used to specify how work packets are manipulated
428 * @constructor
430 function WorkerTask(scheduler, v1, v2) {
431 this.scheduler = scheduler;
432 this.v1 = v1;
433 this.v2 = v2;
436 WorkerTask.prototype.run = function (packet) {
437 if (packet == null) {
438 return this.scheduler.suspendCurrent();
439 } else {
440 if (this.v1 == ID_HANDLER_A) {
441 this.v1 = ID_HANDLER_B;
442 } else {
443 this.v1 = ID_HANDLER_A;
445 packet.id = this.v1;
446 packet.a1 = 0;
447 for (var i = 0; i < DATA_SIZE; i++) {
448 this.v2++;
449 if (this.v2 > 26) this.v2 = 1;
450 packet.a2[i] = this.v2;
452 return this.scheduler.queue(packet);
456 WorkerTask.prototype.toString = function () {
457 return "WorkerTask";
461 * A task that manipulates work packets and then suspends itself.
462 * @param {Scheduler} scheduler the scheduler that manages this task
463 * @constructor
465 function HandlerTask(scheduler) {
466 this.scheduler = scheduler;
467 this.v1 = null;
468 this.v2 = null;
471 HandlerTask.prototype.run = function (packet) {
472 if (packet != null) {
473 if (packet.kind == KIND_WORK) {
474 this.v1 = packet.addTo(this.v1);
475 } else {
476 this.v2 = packet.addTo(this.v2);
479 if (this.v1 != null) {
480 var count = this.v1.a1;
481 var v;
482 if (count < DATA_SIZE) {
483 if (this.v2 != null) {
484 v = this.v2;
485 this.v2 = this.v2.link;
486 v.a1 = this.v1.a2[count];
487 this.v1.a1 = count + 1;
488 return this.scheduler.queue(v);
490 } else {
491 v = this.v1;
492 this.v1 = this.v1.link;
493 return this.scheduler.queue(v);
496 return this.scheduler.suspendCurrent();
499 HandlerTask.prototype.toString = function () {
500 return "HandlerTask";
503 /* --- *
504 * P a c k e t
505 * --- */
507 var DATA_SIZE = 4;
510 * A simple package of data that is manipulated by the tasks. The exact layout
511 * of the payload data carried by a packet is not importaint, and neither is the
512 * nature of the work performed on packets by the tasks.
514 * Besides carrying data, packets form linked lists and are hence used both as
515 * data and worklists.
516 * @param {Packet} link the tail of the linked list of packets
517 * @param {int} id an ID for this packet
518 * @param {int} kind the type of this packet
519 * @constructor
521 function Packet(link, id, kind) {
522 this.link = link;
523 this.id = id;
524 this.kind = kind;
525 this.a1 = 0;
526 this.a2 = new Array(DATA_SIZE);
530 * Add this packet to the end of a worklist, and return the worklist.
531 * @param {Packet} queue the worklist to add this packet to
533 Packet.prototype.addTo = function (queue) {
534 this.link = null;
535 if (queue == null) return this;
536 var peek, next = queue;
537 while ((peek = next.link) != null)
538 next = peek;
539 next.link = this;
540 return queue;
543 Packet.prototype.toString = function () {
544 return "Packet";
546 </script>
547 </head>
548 <body></body>
549 </html>