1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h"
14 #include "cc/base/cc_export.h"
15 #include "cc/base/rolling_time_delta_history.h"
16 #include "cc/output/context_provider.h"
17 #include "cc/output/overlay_candidate_validator.h"
18 #include "cc/output/software_output_device.h"
20 namespace base
{ class SingleThreadTaskRunner
; }
22 namespace ui
{ struct LatencyInfo
; }
32 class CompositorFrame
;
33 class CompositorFrameAck
;
34 struct ManagedMemoryPolicy
;
35 class OutputSurfaceClient
;
37 // Represents the output surface for a compositor. The compositor owns
38 // and manages its destruction. Its lifetime is:
39 // 1. Created on the main thread by the LayerTreeHost through its client.
40 // 2. Passed to the compositor thread and bound to a client via BindToClient.
41 // From here on, it will only be used on the compositor thread.
42 // 3. If the 3D context is lost, then the compositor will delete the output
43 // surface (on the compositor thread) and go back to step 1.
44 class CC_EXPORT OutputSurface
{
47 DEFAULT_MAX_FRAMES_PENDING
= 2
50 explicit OutputSurface(
51 const scoped_refptr
<ContextProvider
>& context_provider
);
53 explicit OutputSurface(scoped_ptr
<SoftwareOutputDevice
> software_device
);
55 OutputSurface(const scoped_refptr
<ContextProvider
>& context_provider
,
56 scoped_ptr
<SoftwareOutputDevice
> software_device
);
58 virtual ~OutputSurface();
62 : delegated_rendering(false),
63 max_frames_pending(0),
64 deferred_gl_initialization(false),
65 draw_and_swap_full_viewport_every_frame(false),
66 adjust_deadline_for_parent(true),
67 uses_default_gl_framebuffer(true) {}
68 bool delegated_rendering
;
69 int max_frames_pending
;
70 bool deferred_gl_initialization
;
71 bool draw_and_swap_full_viewport_every_frame
;
72 // This doesn't handle the <webview> case, but once BeginFrame is
73 // supported natively, we shouldn't need adjust_deadline_for_parent.
74 bool adjust_deadline_for_parent
;
75 // Whether this output surface renders to the default OpenGL zero
76 // framebuffer or to an offscreen framebuffer.
77 bool uses_default_gl_framebuffer
;
80 const Capabilities
& capabilities() const {
84 virtual bool HasExternalStencilTest() const;
86 // Obtain the 3d context or the software device associated with this output
87 // surface. Either of these may return a null pointer, but not both.
88 // In the event of a lost context, the entire output surface should be
90 ContextProvider
* context_provider() const { return context_provider_
.get(); }
91 SoftwareOutputDevice
* software_device() const {
92 return software_device_
.get();
95 // Called by the compositor on the compositor thread. This is a place where
96 // thread-specific data for the output surface can be initialized, since from
97 // this point on the output surface will only be used on the compositor
99 virtual bool BindToClient(OutputSurfaceClient
* client
);
101 // This is called by the compositor on the compositor thread inside ReleaseGL
102 // in order to release the ContextProvider. Only used with
103 // deferred_gl_initialization capability.
104 void ReleaseContextProvider();
106 virtual void EnsureBackbuffer();
107 virtual void DiscardBackbuffer();
109 virtual void Reshape(const gfx::Size
& size
, float scale_factor
);
110 virtual gfx::Size
SurfaceSize() const;
112 virtual void BindFramebuffer();
114 // The implementation may destroy or steal the contents of the CompositorFrame
115 // passed in (though it will not take ownership of the CompositorFrame
117 virtual void SwapBuffers(CompositorFrame
* frame
);
118 virtual void OnSwapBuffersComplete();
120 // Notifies frame-rate smoothness preference. If true, all non-critical
121 // processing should be stopped, or lowered in priority.
122 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness
) {}
124 // Requests a BeginFrame notification from the output surface. The
125 // notification will be delivered by calling
126 // OutputSurfaceClient::BeginFrame until the callback is disabled.
127 virtual void SetNeedsBeginFrame(bool enable
) {}
129 bool HasClient() { return !!client_
; }
131 // Returns an estimate of the current GPU latency. When only a software
132 // device is present, returns 0.
133 base::TimeDelta
GpuLatencyEstimate();
135 // Get the class capable of informing cc of hardware overlay capability.
136 OverlayCandidateValidator
* overlay_candidate_validator() const {
137 return overlay_candidate_validator_
.get();
141 OutputSurfaceClient
* client_
;
143 // Synchronously initialize context3d and enter hardware mode.
144 // This can only supported in threaded compositing mode.
145 bool InitializeAndSetContext3d(
146 scoped_refptr
<ContextProvider
> context_provider
);
149 void PostSwapBuffersComplete();
151 struct OutputSurface::Capabilities capabilities_
;
152 scoped_refptr
<ContextProvider
> context_provider_
;
153 scoped_ptr
<SoftwareOutputDevice
> software_device_
;
154 scoped_ptr
<OverlayCandidateValidator
> overlay_candidate_validator_
;
155 gfx::Size surface_size_
;
156 float device_scale_factor_
;
158 void CommitVSyncParameters(base::TimeTicks timebase
,
159 base::TimeDelta interval
);
161 void SetNeedsRedrawRect(const gfx::Rect
& damage_rect
);
162 void ReclaimResources(const CompositorFrameAck
* ack
);
163 void DidLoseOutputSurface();
164 void SetExternalStencilTest(bool enabled
);
165 void SetExternalDrawConstraints(
166 const gfx::Transform
& transform
,
167 const gfx::Rect
& viewport
,
168 const gfx::Rect
& clip
,
169 const gfx::Rect
& viewport_rect_for_tile_priority
,
170 const gfx::Transform
& transform_for_tile_priority
,
171 bool resourceless_software_draw
);
174 void SetUpContext3d();
175 void ResetContext3d();
176 void SetMemoryPolicy(const ManagedMemoryPolicy
& policy
);
177 void UpdateAndMeasureGpuLatency();
179 bool external_stencil_test_enabled_
;
181 base::WeakPtrFactory
<OutputSurface
> weak_ptr_factory_
;
183 std::deque
<unsigned> available_gpu_latency_query_ids_
;
184 std::deque
<unsigned> pending_gpu_latency_query_ids_
;
185 RollingTimeDeltaHistory gpu_latency_history_
;
187 DISALLOW_COPY_AND_ASSIGN(OutputSurface
);
192 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_