[Telemetry] Add labels attribute to page as the new way to set label
[chromium-blink-merge.git] / ash / shelf / app_list_button.cc
blob922853966739974cdc4e5c3484883dbe52143c5f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/app_list_button.h"
7 #include "ash/ash_constants.h"
8 #include "ash/shelf/shelf_button.h"
9 #include "ash/shelf/shelf_button_host.h"
10 #include "ash/shelf/shelf_item_types.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "base/command_line.h"
15 #include "grit/ash_resources.h"
16 #include "grit/ash_strings.h"
17 #include "ui/accessibility/ax_view_state.h"
18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/resource/resource_bundle.h"
20 #include "ui/base/ui_base_switches_util.h"
21 #include "ui/compositor/layer.h"
22 #include "ui/compositor/layer_animation_element.h"
23 #include "ui/compositor/layer_animation_sequence.h"
24 #include "ui/compositor/scoped_layer_animation_settings.h"
25 #include "ui/gfx/canvas.h"
26 #include "ui/gfx/image/image_skia_operations.h"
27 #include "ui/views/controls/button/image_button.h"
28 #include "ui/views/painter.h"
30 namespace ash {
31 // static
32 const int AppListButton::kImageBoundsSize = 7;
35 AppListButton::AppListButton(views::ButtonListener* listener,
36 ShelfButtonHost* host,
37 ShelfWidget* shelf_widget)
38 : views::ImageButton(listener),
39 draw_background_as_active_(false),
40 host_(host),
41 shelf_widget_(shelf_widget) {
42 SetAccessibleName(l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE));
43 SetSize(gfx::Size(kShelfSize, kShelfSize));
44 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
45 kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
48 AppListButton::~AppListButton() {
51 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
52 ImageButton::OnMousePressed(event);
53 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
54 return true;
57 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
58 ImageButton::OnMouseReleased(event);
59 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
62 void AppListButton::OnMouseCaptureLost() {
63 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
64 ImageButton::OnMouseCaptureLost();
67 bool AppListButton::OnMouseDragged(const ui::MouseEvent& event) {
68 ImageButton::OnMouseDragged(event);
69 host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
70 return true;
73 void AppListButton::OnMouseMoved(const ui::MouseEvent& event) {
74 ImageButton::OnMouseMoved(event);
75 host_->MouseMovedOverButton(this);
78 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
79 ImageButton::OnMouseEntered(event);
80 host_->MouseEnteredButton(this);
83 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
84 ImageButton::OnMouseExited(event);
85 host_->MouseExitedButton(this);
88 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
89 switch (event->type()) {
90 case ui::ET_GESTURE_SCROLL_BEGIN:
91 if (switches::IsTouchFeedbackEnabled())
92 SetDrawBackgroundAsActive(false);
93 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
94 event->SetHandled();
95 return;
96 case ui::ET_GESTURE_SCROLL_UPDATE:
97 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
98 event->SetHandled();
99 return;
100 case ui::ET_GESTURE_SCROLL_END:
101 case ui::ET_SCROLL_FLING_START:
102 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
103 event->SetHandled();
104 return;
105 case ui::ET_GESTURE_TAP_DOWN:
106 if (switches::IsTouchFeedbackEnabled())
107 SetDrawBackgroundAsActive(true);
108 ImageButton::OnGestureEvent(event);
109 break;
110 case ui::ET_GESTURE_TAP_CANCEL:
111 case ui::ET_GESTURE_TAP:
112 if (switches::IsTouchFeedbackEnabled())
113 SetDrawBackgroundAsActive(false);
114 ImageButton::OnGestureEvent(event);
115 break;
116 default:
117 ImageButton::OnGestureEvent(event);
118 return;
122 void AppListButton::OnPaint(gfx::Canvas* canvas) {
123 // Call the base class first to paint any background/borders.
124 View::OnPaint(canvas);
126 int background_image_id = 0;
127 if (Shell::GetInstance()->GetAppListTargetVisibility() ||
128 draw_background_as_active_) {
129 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
130 } else {
131 if (shelf_widget_->GetDimsShelf())
132 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
133 else
134 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
136 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
137 const gfx::ImageSkia* background_image =
138 rb.GetImageNamed(background_image_id).ToImageSkia();
139 const gfx::ImageSkia* forground_image =
140 rb.GetImageNamed(IDR_ASH_SHELF_ICON_APPLIST).ToImageSkia();
142 gfx::Rect contents_bounds = GetContentsBounds();
143 gfx::Rect background_bounds, forground_bounds;
145 ShelfAlignment alignment = shelf_widget_->GetAlignment();
146 background_bounds.set_size(background_image->size());
147 if (alignment == SHELF_ALIGNMENT_LEFT) {
148 background_bounds.set_x(contents_bounds.width() -
149 ShelfLayoutManager::kShelfItemInset - background_image->width());
150 background_bounds.set_y(contents_bounds.y() +
151 (contents_bounds.height() - background_image->height()) / 2);
152 } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
153 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
154 background_bounds.set_y(contents_bounds.y() +
155 (contents_bounds.height() - background_image->height()) / 2);
156 } else {
157 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
158 background_bounds.set_x(contents_bounds.x() +
159 (contents_bounds.width() - background_image->width()) / 2);
162 forground_bounds.set_size(forground_image->size());
163 forground_bounds.set_x(background_bounds.x() +
164 std::max(0,
165 (background_bounds.width() - forground_bounds.width()) / 2));
166 forground_bounds.set_y(background_bounds.y() +
167 std::max(0,
168 (background_bounds.height() - forground_bounds.height()) / 2));
170 canvas->DrawImageInt(*background_image,
171 background_bounds.x(),
172 background_bounds.y());
173 canvas->DrawImageInt(*forground_image,
174 forground_bounds.x(),
175 forground_bounds.y());
177 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
180 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
181 state->role = ui::AX_ROLE_BUTTON;
182 state->name = host_->GetAccessibleName(this);
185 void AppListButton::SetDrawBackgroundAsActive(
186 bool draw_background_as_active) {
187 if (draw_background_as_active_ == draw_background_as_active)
188 return;
189 draw_background_as_active_ = draw_background_as_active;
190 SchedulePaint();
193 } // namespace ash