[Telemetry] Add labels attribute to page as the new way to set label
[chromium-blink-merge.git] / ash / shelf / shelf_view_unittest.cc
blobc06b072e8e10dc4b98831163737b032f7ee91cc3
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
7 #include <algorithm>
8 #include <vector>
10 #include "ash/root_window_controller.h"
11 #include "ash/shelf/app_list_button.h"
12 #include "ash/shelf/overflow_bubble.h"
13 #include "ash/shelf/overflow_bubble_view.h"
14 #include "ash/shelf/shelf.h"
15 #include "ash/shelf/shelf_button.h"
16 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_icon_observer.h"
18 #include "ash/shelf/shelf_item_delegate_manager.h"
19 #include "ash/shelf/shelf_layout_manager.h"
20 #include "ash/shelf/shelf_model.h"
21 #include "ash/shelf/shelf_tooltip_manager.h"
22 #include "ash/shelf/shelf_widget.h"
23 #include "ash/shell.h"
24 #include "ash/shell_window_ids.h"
25 #include "ash/test/ash_test_base.h"
26 #include "ash/test/overflow_bubble_view_test_api.h"
27 #include "ash/test/shelf_test_api.h"
28 #include "ash/test/shelf_view_test_api.h"
29 #include "ash/test/shell_test_api.h"
30 #include "ash/test/test_shelf_delegate.h"
31 #include "ash/test/test_shelf_item_delegate.h"
32 #include "base/basictypes.h"
33 #include "base/command_line.h"
34 #include "base/compiler_specific.h"
35 #include "base/memory/scoped_ptr.h"
36 #include "base/strings/string_number_conversions.h"
37 #include "ui/aura/test/aura_test_base.h"
38 #include "ui/aura/window.h"
39 #include "ui/aura/window_event_dispatcher.h"
40 #include "ui/base/l10n/l10n_util.h"
41 #include "ui/base/ui_base_switches.h"
42 #include "ui/compositor/layer.h"
43 #include "ui/events/event.h"
44 #include "ui/events/event_constants.h"
45 #include "ui/events/test/event_generator.h"
46 #include "ui/views/view_model.h"
47 #include "ui/views/widget/widget.h"
48 #include "ui/views/widget/widget_delegate.h"
49 #include "ui/wm/core/coordinate_conversion.h"
51 namespace ash {
52 namespace test {
54 ////////////////////////////////////////////////////////////////////////////////
55 // ShelfIconObserver tests.
57 class TestShelfIconObserver : public ShelfIconObserver {
58 public:
59 explicit TestShelfIconObserver(Shelf* shelf)
60 : shelf_(shelf),
61 change_notified_(false) {
62 if (shelf_)
63 shelf_->AddIconObserver(this);
66 virtual ~TestShelfIconObserver() {
67 if (shelf_)
68 shelf_->RemoveIconObserver(this);
71 // ShelfIconObserver implementation.
72 virtual void OnShelfIconPositionsChanged() override {
73 change_notified_ = true;
76 int change_notified() const { return change_notified_; }
77 void Reset() { change_notified_ = false; }
79 private:
80 Shelf* shelf_;
81 bool change_notified_;
83 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver);
86 class ShelfViewIconObserverTest : public AshTestBase {
87 public:
88 ShelfViewIconObserverTest() {}
89 virtual ~ShelfViewIconObserverTest() {}
91 virtual void SetUp() override {
92 AshTestBase::SetUp();
93 Shelf* shelf = Shelf::ForPrimaryDisplay();
94 observer_.reset(new TestShelfIconObserver(shelf));
96 shelf_view_test_.reset(
97 new ShelfViewTestAPI(ShelfTestAPI(shelf).shelf_view()));
98 shelf_view_test_->SetAnimationDuration(1);
101 virtual void TearDown() override {
102 observer_.reset();
103 AshTestBase::TearDown();
106 TestShelfIconObserver* observer() { return observer_.get(); }
108 ShelfViewTestAPI* shelf_view_test() {
109 return shelf_view_test_.get();
112 Shelf* ShelfForSecondaryDisplay() {
113 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
116 private:
117 scoped_ptr<TestShelfIconObserver> observer_;
118 scoped_ptr<ShelfViewTestAPI> shelf_view_test_;
120 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest);
123 // TestShelfItemDelegate which tracks whether it gets selected.
124 class ShelfItemSelectionTracker : public TestShelfItemDelegate {
125 public:
126 ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL), selected_(false) {
129 virtual ~ShelfItemSelectionTracker() {
132 // Resets to the initial state.
133 void Reset() { selected_ = false; }
135 // Returns true if the delegate was selected.
136 bool WasSelected() {
137 return selected_;
140 // TestShelfItemDelegate:
141 virtual bool ItemSelected(const ui::Event& event) override {
142 selected_ = true;
143 return false;
146 private:
147 bool selected_;
149 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker);
152 TEST_F(ShelfViewIconObserverTest, AddRemove) {
153 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
154 ASSERT_TRUE(shelf_delegate);
156 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
157 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
158 params.bounds = gfx::Rect(0, 0, 200, 200);
159 params.context = CurrentContext();
161 scoped_ptr<views::Widget> widget(new views::Widget());
162 widget->Init(params);
163 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
164 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
165 EXPECT_TRUE(observer()->change_notified());
166 observer()->Reset();
168 widget->Show();
169 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
170 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
171 EXPECT_TRUE(observer()->change_notified());
172 observer()->Reset();
175 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
176 #if defined(OS_WIN)
177 #define MAYBE_AddRemoveWithMultipleDisplays \
178 DISABLED_AddRemoveWithMultipleDisplays
179 #else
180 #define MAYBE_AddRemoveWithMultipleDisplays \
181 AddRemoveWithMultipleDisplays
182 #endif
183 // Make sure creating/deleting an window on one displays notifies a
184 // shelf on external display as well as one on primary.
185 TEST_F(ShelfViewIconObserverTest, MAYBE_AddRemoveWithMultipleDisplays) {
186 UpdateDisplay("400x400,400x400");
187 TestShelfIconObserver second_observer(ShelfForSecondaryDisplay());
189 TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
190 ASSERT_TRUE(shelf_delegate);
192 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
193 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
194 params.bounds = gfx::Rect(0, 0, 200, 200);
195 params.context = CurrentContext();
197 scoped_ptr<views::Widget> widget(new views::Widget());
198 widget->Init(params);
199 shelf_delegate->AddShelfItem(widget->GetNativeWindow());
200 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
201 EXPECT_TRUE(observer()->change_notified());
202 EXPECT_TRUE(second_observer.change_notified());
203 observer()->Reset();
204 second_observer.Reset();
206 widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
207 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
208 EXPECT_TRUE(observer()->change_notified());
209 EXPECT_TRUE(second_observer.change_notified());
211 observer()->Reset();
212 second_observer.Reset();
215 TEST_F(ShelfViewIconObserverTest, BoundsChanged) {
216 ShelfWidget* widget = Shell::GetPrimaryRootWindowController()->shelf();
217 Shelf* shelf = Shelf::ForPrimaryDisplay();
218 gfx::Size shelf_size = widget->GetWindowBoundsInScreen().size();
219 shelf_size.set_width(shelf_size.width() / 2);
220 ASSERT_GT(shelf_size.width(), 0);
221 shelf->SetShelfViewBounds(gfx::Rect(shelf_size));
222 // No animation happens for ShelfView bounds change.
223 EXPECT_TRUE(observer()->change_notified());
224 observer()->Reset();
227 ////////////////////////////////////////////////////////////////////////////////
228 // ShelfView tests.
230 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
231 // and CheckDragAndDropFromOverflowBubbleToShelf
232 class TestShelfDelegateForShelfView : public ShelfDelegate {
233 public:
234 explicit TestShelfDelegateForShelfView(ShelfModel* model)
235 : model_(model) {}
236 virtual ~TestShelfDelegateForShelfView() {}
238 // ShelfDelegate overrides:
239 virtual void OnShelfCreated(Shelf* shelf) override {}
241 virtual void OnShelfDestroyed(Shelf* shelf) override {}
243 virtual ShelfID GetShelfIDForAppID(const std::string& app_id) override {
244 ShelfID id = 0;
245 EXPECT_TRUE(base::StringToInt(app_id, &id));
246 return id;
249 virtual const std::string& GetAppIDForShelfID(ShelfID id) override {
250 // Use |app_id_| member variable because returning a reference to local
251 // variable is not allowed.
252 app_id_ = base::IntToString(id);
253 return app_id_;
256 virtual void PinAppWithID(const std::string& app_id) override {
259 virtual bool IsAppPinned(const std::string& app_id) override {
260 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
261 // that test, an item is already pinned state.
262 return true;
265 virtual bool CanPin() const override {
266 return true;
269 virtual void UnpinAppWithID(const std::string& app_id) override {
270 ShelfID id = 0;
271 EXPECT_TRUE(base::StringToInt(app_id, &id));
272 ASSERT_GT(id, 0);
273 int index = model_->ItemIndexByID(id);
274 ASSERT_GE(index, 0);
276 model_->RemoveItemAt(index);
279 private:
280 ShelfModel* model_;
282 // Temp member variable for returning a value. See the comment in the
283 // GetAppIDForShelfID().
284 std::string app_id_;
286 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView);
289 class ShelfViewTest : public AshTestBase {
290 public:
291 ShelfViewTest()
292 : model_(NULL),
293 shelf_view_(NULL),
294 browser_index_(1),
295 item_manager_(NULL) {}
296 virtual ~ShelfViewTest() {}
298 virtual void SetUp() override {
299 CommandLine::ForCurrentProcess()->AppendSwitch(
300 switches::kEnableTouchFeedback);
301 AshTestBase::SetUp();
302 test::ShellTestApi test_api(Shell::GetInstance());
303 model_ = test_api.shelf_model();
304 Shelf* shelf = Shelf::ForPrimaryDisplay();
305 shelf_view_ = ShelfTestAPI(shelf).shelf_view();
307 // The bounds should be big enough for 4 buttons + overflow chevron.
308 shelf_view_->SetBounds(0, 0, 500, kShelfSize);
310 test_api_.reset(new ShelfViewTestAPI(shelf_view_));
311 test_api_->SetAnimationDuration(1); // Speeds up animation for test.
313 item_manager_ = Shell::GetInstance()->shelf_item_delegate_manager();
314 DCHECK(item_manager_);
316 // Add browser shortcut shelf item at index 0 for test.
317 AddBrowserShortcut();
320 virtual void TearDown() override {
321 test_api_.reset();
322 AshTestBase::TearDown();
325 protected:
326 void CreateAndSetShelfItemDelegateForID(ShelfID id) {
327 scoped_ptr<ShelfItemDelegate> delegate(new TestShelfItemDelegate(NULL));
328 item_manager_->SetShelfItemDelegate(id, delegate.Pass());
331 ShelfID AddBrowserShortcut() {
332 ShelfItem browser_shortcut;
333 browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
335 ShelfID id = model_->next_id();
336 model_->AddAt(browser_index_, browser_shortcut);
337 CreateAndSetShelfItemDelegateForID(id);
338 test_api_->RunMessageLoopUntilAnimationsDone();
339 return id;
342 ShelfID AddAppShortcut() {
343 ShelfItem item;
344 item.type = TYPE_APP_SHORTCUT;
345 item.status = STATUS_CLOSED;
347 ShelfID id = model_->next_id();
348 model_->Add(item);
349 CreateAndSetShelfItemDelegateForID(id);
350 test_api_->RunMessageLoopUntilAnimationsDone();
351 return id;
354 ShelfID AddPanel() {
355 ShelfID id = AddPanelNoWait();
356 test_api_->RunMessageLoopUntilAnimationsDone();
357 return id;
360 ShelfID AddPlatformAppNoWait() {
361 ShelfItem item;
362 item.type = TYPE_PLATFORM_APP;
363 item.status = STATUS_RUNNING;
365 ShelfID id = model_->next_id();
366 model_->Add(item);
367 CreateAndSetShelfItemDelegateForID(id);
368 return id;
371 ShelfID AddPanelNoWait() {
372 ShelfItem item;
373 item.type = TYPE_APP_PANEL;
374 item.status = STATUS_RUNNING;
376 ShelfID id = model_->next_id();
377 model_->Add(item);
378 CreateAndSetShelfItemDelegateForID(id);
379 return id;
382 ShelfID AddPlatformApp() {
383 ShelfID id = AddPlatformAppNoWait();
384 test_api_->RunMessageLoopUntilAnimationsDone();
385 return id;
388 void RemoveByID(ShelfID id) {
389 model_->RemoveItemAt(model_->ItemIndexByID(id));
390 test_api_->RunMessageLoopUntilAnimationsDone();
393 ShelfButton* GetButtonByID(ShelfID id) {
394 int index = model_->ItemIndexByID(id);
395 return test_api_->GetButton(index);
398 ShelfItem GetItemByID(ShelfID id) {
399 ShelfItems::const_iterator items = model_->ItemByID(id);
400 return *items;
403 void CheckModelIDs(
404 const std::vector<std::pair<ShelfID, views::View*> >& id_map) {
405 size_t map_index = 0;
406 for (size_t model_index = 0;
407 model_index < model_->items().size();
408 ++model_index) {
409 ShelfItem item = model_->items()[model_index];
410 ShelfID id = item.id;
411 EXPECT_EQ(id_map[map_index].first, id);
412 EXPECT_EQ(id_map[map_index].second, GetButtonByID(id));
413 ++map_index;
415 ASSERT_EQ(map_index, id_map.size());
418 void VerifyShelfItemBoundsAreValid() {
419 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
420 if (test_api_->GetButton(i)) {
421 gfx::Rect shelf_view_bounds = shelf_view_->GetLocalBounds();
422 gfx::Rect item_bounds = test_api_->GetBoundsByIndex(i);
423 EXPECT_GE(item_bounds.x(), 0);
424 EXPECT_GE(item_bounds.y(), 0);
425 EXPECT_LE(item_bounds.right(), shelf_view_bounds.width());
426 EXPECT_LE(item_bounds.bottom(), shelf_view_bounds.height());
431 ShelfButton* SimulateButtonPressed(ShelfButtonHost::Pointer pointer,
432 int button_index) {
433 ShelfButtonHost* button_host = shelf_view_;
434 ShelfButton* button = test_api_->GetButton(button_index);
435 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED,
436 gfx::Point(),
437 button->GetBoundsInScreen().origin(), 0, 0);
438 button_host->PointerPressedOnButton(button, pointer, click_event);
439 return button;
442 // Simulates a single mouse click.
443 void SimulateClick(int button_index) {
444 ShelfButtonHost* button_host = shelf_view_;
445 ShelfButton* button =
446 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
447 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
448 gfx::Point(),
449 button->GetBoundsInScreen().origin(),
452 test_api_->ButtonPressed(button, release_event);
453 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
456 // Simulates the second click of a double click.
457 void SimulateDoubleClick(int button_index) {
458 ShelfButtonHost* button_host = shelf_view_;
459 ShelfButton* button =
460 SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
461 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
462 gfx::Point(),
463 button->GetBoundsInScreen().origin(),
464 ui::EF_IS_DOUBLE_CLICK,
466 test_api_->ButtonPressed(button, release_event);
467 button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
470 views::View* SimulateDrag(ShelfButtonHost::Pointer pointer,
471 int button_index,
472 int destination_index) {
473 ShelfButtonHost* button_host = shelf_view_;
474 views::View* button = SimulateButtonPressed(pointer, button_index);
476 // Drag.
477 views::View* destination = test_api_->GetButton(destination_index);
478 ui::MouseEvent drag_event(ui::ET_MOUSE_DRAGGED,
479 gfx::Point(destination->x() - button->x(),
480 destination->y() - button->y()),
481 destination->GetBoundsInScreen().origin(), 0, 0);
482 button_host->PointerDraggedOnButton(button, pointer, drag_event);
483 return button;
486 void SetupForDragTest(
487 std::vector<std::pair<ShelfID, views::View*> >* id_map) {
488 // Initialize |id_map| with the automatically-created shelf buttons.
489 for (size_t i = 0; i < model_->items().size(); ++i) {
490 ShelfButton* button = test_api_->GetButton(i);
491 id_map->push_back(std::make_pair(model_->items()[i].id, button));
493 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
495 // Add 5 app shelf buttons for testing.
496 for (int i = 0; i < 5; ++i) {
497 ShelfID id = AddAppShortcut();
498 // App Icon is located at index 0, and browser shortcut is located at
499 // index 1. So we should start to add app shortcut at index 2.
500 id_map->insert(id_map->begin() + (i + browser_index_ + 1),
501 std::make_pair(id, GetButtonByID(id)));
503 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
506 views::View* GetTooltipAnchorView() {
507 return shelf_view_->tooltip_manager()->anchor_;
510 void AddButtonsUntilOverflow() {
511 int items_added = 0;
512 while (!test_api_->IsOverflowButtonVisible()) {
513 AddAppShortcut();
514 ++items_added;
515 ASSERT_LT(items_added, 10000);
519 void ShowTooltip() {
520 shelf_view_->tooltip_manager()->ShowInternal();
523 void TestDraggingAnItemFromOverflowToShelf(bool cancel) {
524 test_api_->ShowOverflowBubble();
525 ASSERT_TRUE(test_api_->overflow_bubble() &&
526 test_api_->overflow_bubble()->IsShowing());
528 ash::test::ShelfViewTestAPI test_api_for_overflow(
529 test_api_->overflow_bubble()->shelf_view());
531 int total_item_count = model_->item_count();
533 int last_visible_item_id_in_shelf =
534 GetItemId(test_api_->GetLastVisibleIndex());
535 int second_last_visible_item_id_in_shelf =
536 GetItemId(test_api_->GetLastVisibleIndex() - 1);
537 int first_visible_item_id_in_overflow =
538 GetItemId(test_api_for_overflow.GetFirstVisibleIndex());
539 int second_last_visible_item_id_in_overflow =
540 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1);
542 int drag_item_index =
543 test_api_for_overflow.GetLastVisibleIndex();
544 ShelfID drag_item_id = GetItemId(drag_item_index);
545 ShelfButton* drag_button = test_api_for_overflow.GetButton(drag_item_index);
546 gfx::Point center_point_of_drag_item =
547 drag_button->GetBoundsInScreen().CenterPoint();
549 ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
550 center_point_of_drag_item);
551 // Rip an item off to OverflowBubble.
552 generator.PressLeftButton();
553 gfx::Point rip_off_point(center_point_of_drag_item.x(), 0);
554 generator.MoveMouseTo(rip_off_point);
555 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
556 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
557 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
559 // Move a dragged item into Shelf at |drop_index|.
560 int drop_index = 1;
561 gfx::Point drop_point =
562 test_api_->GetButton(drop_index)->GetBoundsInScreen().CenterPoint();
563 int item_width = test_api_for_overflow.GetButtonSize();
564 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
565 // should be used.
566 gfx::Point modified_drop_point(drop_point.x() - item_width / 4,
567 drop_point.y());
568 generator.MoveMouseTo(modified_drop_point);
569 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
570 test_api_->RunMessageLoopUntilAnimationsDone();
571 ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
572 ASSERT_TRUE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
574 if (cancel)
575 drag_button->OnMouseCaptureLost();
576 else
577 generator.ReleaseLeftButton();
579 test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
580 test_api_->RunMessageLoopUntilAnimationsDone();
581 ASSERT_FALSE(test_api_for_overflow.IsRippedOffFromShelf());
582 ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
584 // Compare pre-stored items' id with newly positioned items' after dragging
585 // is canceled or finished.
586 if (cancel) {
587 EXPECT_EQ(last_visible_item_id_in_shelf,
588 GetItemId(test_api_->GetLastVisibleIndex()));
589 EXPECT_EQ(second_last_visible_item_id_in_shelf,
590 GetItemId(test_api_->GetLastVisibleIndex() - 1));
591 EXPECT_EQ(first_visible_item_id_in_overflow,
592 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
593 EXPECT_EQ(second_last_visible_item_id_in_overflow,
594 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1));
595 } else {
596 EXPECT_EQ(drag_item_id, GetItemId(drop_index));
597 EXPECT_EQ(total_item_count, model_->item_count());
598 EXPECT_EQ(last_visible_item_id_in_shelf,
599 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
600 EXPECT_EQ(second_last_visible_item_id_in_shelf,
601 GetItemId(test_api_->GetLastVisibleIndex()));
602 EXPECT_EQ(first_visible_item_id_in_overflow,
603 GetItemId(test_api_for_overflow.GetFirstVisibleIndex() + 1));
604 EXPECT_EQ(second_last_visible_item_id_in_overflow,
605 GetItemId(test_api_for_overflow.GetLastVisibleIndex()));
609 // Returns the item's ShelfID at |index|.
610 ShelfID GetItemId(int index) {
611 DCHECK_GE(index, 0);
612 return model_->items()[index].id;
615 void ReplaceShelfDelegateForRipOffTest() {
616 // Replace ShelfDelegate.
617 test::ShellTestApi test_api(Shell::GetInstance());
618 test_api.SetShelfDelegate(NULL);
619 ShelfDelegate* delegate = new TestShelfDelegateForShelfView(model_);
620 test_api.SetShelfDelegate(delegate);
621 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate);
622 test_api_->SetShelfDelegate(delegate);
625 ShelfModel* model_;
626 ShelfView* shelf_view_;
627 int browser_index_;
628 ShelfItemDelegateManager* item_manager_;
630 scoped_ptr<ShelfViewTestAPI> test_api_;
632 private:
633 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest);
636 class ScopedTextDirectionChange {
637 public:
638 explicit ScopedTextDirectionChange(bool is_rtl) : is_rtl_(is_rtl) {
639 original_locale_ = l10n_util::GetApplicationLocale(std::string());
640 if (is_rtl_)
641 base::i18n::SetICUDefaultLocale("he");
642 CheckTextDirectionIsCorrect();
645 ~ScopedTextDirectionChange() {
646 if (is_rtl_)
647 base::i18n::SetICUDefaultLocale(original_locale_);
650 private:
651 void CheckTextDirectionIsCorrect() {
652 ASSERT_EQ(is_rtl_, base::i18n::IsRTL());
655 bool is_rtl_;
656 std::string original_locale_;
659 class ShelfViewTextDirectionTest
660 : public ShelfViewTest,
661 public testing::WithParamInterface<bool> {
662 public:
663 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
664 virtual ~ShelfViewTextDirectionTest() {}
666 virtual void SetUp() override {
667 ShelfViewTest::SetUp();
670 virtual void TearDown() override {
671 ShelfViewTest::TearDown();
674 private:
675 ScopedTextDirectionChange text_direction_change_;
677 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest);
680 // Checks that the ideal item icon bounds match the view's bounds in the screen
681 // in both LTR and RTL.
682 TEST_P(ShelfViewTextDirectionTest, IdealBoundsOfItemIcon) {
683 ShelfID id = AddPlatformApp();
684 ShelfButton* button = GetButtonByID(id);
685 gfx::Rect item_bounds = button->GetBoundsInScreen();
686 gfx::Point icon_offset = button->GetIconBounds().origin();
687 item_bounds.Offset(icon_offset.OffsetFromOrigin());
688 gfx::Rect ideal_bounds = shelf_view_->GetIdealBoundsOfItemIcon(id);
689 gfx::Point screen_origin;
690 views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
691 ideal_bounds.Offset(screen_origin.x(), screen_origin.y());
692 EXPECT_EQ(item_bounds.x(), ideal_bounds.x());
693 EXPECT_EQ(item_bounds.y(), ideal_bounds.y());
696 // Check that items in the overflow area are returning the overflow button as
697 // ideal bounds.
698 TEST_F(ShelfViewTest, OverflowButtonBounds) {
699 ShelfID first_id = AddPlatformApp();
700 ShelfID overflow_id = AddPlatformApp();
701 int items_added = 0;
702 while (!test_api_->IsOverflowButtonVisible()) {
703 // Added button is visible after animation while in this loop.
704 EXPECT_TRUE(GetButtonByID(overflow_id)->visible());
705 overflow_id = AddPlatformApp();
706 ++items_added;
707 ASSERT_LT(items_added, 10000);
709 ShelfID last_id = AddPlatformApp();
711 gfx::Rect first_bounds = shelf_view_->GetIdealBoundsOfItemIcon(first_id);
712 gfx::Rect overflow_bounds =
713 shelf_view_->GetIdealBoundsOfItemIcon(overflow_id);
714 gfx::Rect last_bounds = shelf_view_->GetIdealBoundsOfItemIcon(last_id);
716 // Check that all items have the same size and that the overflow items are
717 // identical whereas the first one does not match either of them.
718 EXPECT_EQ(first_bounds.size().ToString(), last_bounds.size().ToString());
719 EXPECT_NE(first_bounds.ToString(), last_bounds.ToString());
720 EXPECT_EQ(overflow_bounds.ToString(), last_bounds.ToString());
723 // Checks that shelf view contents are considered in the correct drag group.
724 TEST_F(ShelfViewTest, EnforceDragType) {
725 EXPECT_TRUE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_PLATFORM_APP));
726 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_SHORTCUT));
727 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP,
728 TYPE_BROWSER_SHORTCUT));
729 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_WINDOWED_APP));
730 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_LIST));
731 EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_PANEL));
733 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_SHORTCUT));
734 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
735 TYPE_BROWSER_SHORTCUT));
736 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
737 TYPE_WINDOWED_APP));
738 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_LIST));
739 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_PANEL));
741 EXPECT_TRUE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
742 TYPE_BROWSER_SHORTCUT));
743 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
744 TYPE_WINDOWED_APP));
745 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_LIST));
746 EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_PANEL));
748 EXPECT_TRUE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_WINDOWED_APP));
749 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_LIST));
750 EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_PANEL));
752 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_LIST));
753 EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_PANEL));
755 EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_PANEL, TYPE_APP_PANEL));
758 // Adds platform app button until overflow and verifies that the last added
759 // platform app button is hidden.
760 TEST_F(ShelfViewTest, AddBrowserUntilOverflow) {
761 // All buttons should be visible.
762 ASSERT_EQ(test_api_->GetButtonCount(),
763 test_api_->GetLastVisibleIndex() + 1);
765 // Add platform app button until overflow.
766 int items_added = 0;
767 ShelfID last_added = AddPlatformApp();
768 while (!test_api_->IsOverflowButtonVisible()) {
769 // Added button is visible after animation while in this loop.
770 EXPECT_TRUE(GetButtonByID(last_added)->visible());
772 last_added = AddPlatformApp();
773 ++items_added;
774 ASSERT_LT(items_added, 10000);
777 // The last added button should be invisible.
778 EXPECT_FALSE(GetButtonByID(last_added)->visible());
781 // Adds one platform app button then adds app shortcut until overflow. Verifies
782 // that the browser button gets hidden on overflow and last added app shortcut
783 // is still visible.
784 TEST_F(ShelfViewTest, AddAppShortcutWithBrowserButtonUntilOverflow) {
785 // All buttons should be visible.
786 ASSERT_EQ(test_api_->GetButtonCount(),
787 test_api_->GetLastVisibleIndex() + 1);
789 ShelfID browser_button_id = AddPlatformApp();
791 // Add app shortcut until overflow.
792 int items_added = 0;
793 ShelfID last_added = AddAppShortcut();
794 while (!test_api_->IsOverflowButtonVisible()) {
795 // Added button is visible after animation while in this loop.
796 EXPECT_TRUE(GetButtonByID(last_added)->visible());
798 last_added = AddAppShortcut();
799 ++items_added;
800 ASSERT_LT(items_added, 10000);
803 // And the platform app button is invisible.
804 EXPECT_FALSE(GetButtonByID(browser_button_id)->visible());
807 TEST_F(ShelfViewTest, AddPanelHidesPlatformAppButton) {
808 // All buttons should be visible.
809 ASSERT_EQ(test_api_->GetButtonCount(),
810 test_api_->GetLastVisibleIndex() + 1);
812 // Add platform app button until overflow, remember last visible platform app
813 // button.
814 int items_added = 0;
815 ShelfID first_added = AddPlatformApp();
816 EXPECT_TRUE(GetButtonByID(first_added)->visible());
817 while (true) {
818 ShelfID added = AddPlatformApp();
819 if (test_api_->IsOverflowButtonVisible()) {
820 EXPECT_FALSE(GetButtonByID(added)->visible());
821 RemoveByID(added);
822 break;
824 ++items_added;
825 ASSERT_LT(items_added, 10000);
828 ShelfID panel = AddPanel();
829 EXPECT_TRUE(test_api_->IsOverflowButtonVisible());
831 RemoveByID(panel);
832 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
835 // When there are more panels then platform app buttons we should hide panels
836 // rather than platform apps.
837 TEST_F(ShelfViewTest, PlatformAppHidesExcessPanels) {
838 // All buttons should be visible.
839 ASSERT_EQ(test_api_->GetButtonCount(),
840 test_api_->GetLastVisibleIndex() + 1);
842 // Add platform app button.
843 ShelfID platform_app = AddPlatformApp();
844 ShelfID first_panel = AddPanel();
846 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
847 EXPECT_TRUE(GetButtonByID(first_panel)->visible());
849 // Add panels until there is an overflow.
850 ShelfID last_panel = first_panel;
851 int items_added = 0;
852 while (!test_api_->IsOverflowButtonVisible()) {
853 last_panel = AddPanel();
854 ++items_added;
855 ASSERT_LT(items_added, 10000);
858 // The first panel should now be hidden by the new platform apps needing
859 // space.
860 EXPECT_FALSE(GetButtonByID(first_panel)->visible());
861 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
862 EXPECT_TRUE(GetButtonByID(platform_app)->visible());
864 // Adding platform apps should eventually begin to hide platform apps. We will
865 // add platform apps until either the last panel or platform app is hidden.
866 items_added = 0;
867 while (GetButtonByID(platform_app)->visible() &&
868 GetButtonByID(last_panel)->visible()) {
869 platform_app = AddPlatformApp();
870 ++items_added;
871 ASSERT_LT(items_added, 10000);
873 EXPECT_TRUE(GetButtonByID(last_panel)->visible());
874 EXPECT_FALSE(GetButtonByID(platform_app)->visible());
877 // Adds button until overflow then removes first added one. Verifies that
878 // the last added one changes from invisible to visible and overflow
879 // chevron is gone.
880 TEST_F(ShelfViewTest, RemoveButtonRevealsOverflowed) {
881 // All buttons should be visible.
882 ASSERT_EQ(test_api_->GetButtonCount(),
883 test_api_->GetLastVisibleIndex() + 1);
885 // Add platform app buttons until overflow.
886 int items_added = 0;
887 ShelfID first_added = AddPlatformApp();
888 ShelfID last_added = first_added;
889 while (!test_api_->IsOverflowButtonVisible()) {
890 last_added = AddPlatformApp();
891 ++items_added;
892 ASSERT_LT(items_added, 10000);
895 // Expect add more than 1 button. First added is visible and last is not.
896 EXPECT_NE(first_added, last_added);
897 EXPECT_TRUE(GetButtonByID(first_added)->visible());
898 EXPECT_FALSE(GetButtonByID(last_added)->visible());
900 // Remove first added.
901 RemoveByID(first_added);
903 // Last added button becomes visible and overflow chevron is gone.
904 EXPECT_TRUE(GetButtonByID(last_added)->visible());
905 EXPECT_EQ(1.0f, GetButtonByID(last_added)->layer()->opacity());
906 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
909 // Verifies that remove last overflowed button should hide overflow chevron.
910 TEST_F(ShelfViewTest, RemoveLastOverflowed) {
911 // All buttons should be visible.
912 ASSERT_EQ(test_api_->GetButtonCount(),
913 test_api_->GetLastVisibleIndex() + 1);
915 // Add platform app button until overflow.
916 int items_added = 0;
917 ShelfID last_added = AddPlatformApp();
918 while (!test_api_->IsOverflowButtonVisible()) {
919 last_added = AddPlatformApp();
920 ++items_added;
921 ASSERT_LT(items_added, 10000);
924 RemoveByID(last_added);
925 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
928 // Adds platform app button without waiting for animation to finish and verifies
929 // that all added buttons are visible.
930 TEST_F(ShelfViewTest, AddButtonQuickly) {
931 // All buttons should be visible.
932 ASSERT_EQ(test_api_->GetButtonCount(),
933 test_api_->GetLastVisibleIndex() + 1);
935 // Add a few platform buttons quickly without wait for animation.
936 int added_count = 0;
937 while (!test_api_->IsOverflowButtonVisible()) {
938 AddPlatformAppNoWait();
939 ++added_count;
940 ASSERT_LT(added_count, 10000);
943 // ShelfView should be big enough to hold at least 3 new buttons.
944 ASSERT_GE(added_count, 3);
946 // Wait for the last animation to finish.
947 test_api_->RunMessageLoopUntilAnimationsDone();
949 // Verifies non-overflow buttons are visible.
950 for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
951 ShelfButton* button = test_api_->GetButton(i);
952 if (button) {
953 EXPECT_TRUE(button->visible()) << "button index=" << i;
954 EXPECT_EQ(1.0f, button->layer()->opacity()) << "button index=" << i;
959 // Check that model changes are handled correctly while a shelf icon is being
960 // dragged.
961 TEST_F(ShelfViewTest, ModelChangesWhileDragging) {
962 ShelfButtonHost* button_host = shelf_view_;
964 std::vector<std::pair<ShelfID, views::View*> > id_map;
965 SetupForDragTest(&id_map);
967 // Dragging browser shortcut at index 1.
968 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
969 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
970 std::rotate(id_map.begin() + 1,
971 id_map.begin() + 2,
972 id_map.begin() + 4);
973 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
974 button_host->PointerReleasedOnButton(
975 dragged_button, ShelfButtonHost::MOUSE, false);
976 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
978 // Dragging changes model order.
979 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
980 std::rotate(id_map.begin() + 1,
981 id_map.begin() + 2,
982 id_map.begin() + 4);
983 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
985 // Cancelling the drag operation restores previous order.
986 button_host->PointerReleasedOnButton(
987 dragged_button, ShelfButtonHost::MOUSE, true);
988 std::rotate(id_map.begin() + 1,
989 id_map.begin() + 3,
990 id_map.begin() + 4);
991 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
993 // Deleting an item keeps the remaining intact.
994 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
995 model_->RemoveItemAt(1);
996 id_map.erase(id_map.begin() + 1);
997 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
998 button_host->PointerReleasedOnButton(
999 dragged_button, ShelfButtonHost::MOUSE, false);
1001 // Adding a shelf item cancels the drag and respects the order.
1002 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1003 ShelfID new_id = AddAppShortcut();
1004 id_map.insert(id_map.begin() + 6,
1005 std::make_pair(new_id, GetButtonByID(new_id)));
1006 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1007 button_host->PointerReleasedOnButton(
1008 dragged_button, ShelfButtonHost::MOUSE, false);
1010 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
1011 // the order.
1012 dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1013 new_id = AddPanel();
1014 id_map.insert(id_map.begin() + 7,
1015 std::make_pair(new_id, GetButtonByID(new_id)));
1016 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1017 button_host->PointerReleasedOnButton(
1018 dragged_button, ShelfButtonHost::MOUSE, false);
1021 // Check that 2nd drag from the other pointer would be ignored.
1022 TEST_F(ShelfViewTest, SimultaneousDrag) {
1023 ShelfButtonHost* button_host = shelf_view_;
1025 std::vector<std::pair<ShelfID, views::View*> > id_map;
1026 SetupForDragTest(&id_map);
1028 // Start a mouse drag.
1029 views::View* dragged_button_mouse =
1030 SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1031 std::rotate(id_map.begin() + 1,
1032 id_map.begin() + 2,
1033 id_map.begin() + 4);
1034 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1035 // Attempt a touch drag before the mouse drag finishes.
1036 views::View* dragged_button_touch =
1037 SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1039 // Nothing changes since 2nd drag is ignored.
1040 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1042 // Finish the mouse drag.
1043 button_host->PointerReleasedOnButton(
1044 dragged_button_mouse, ShelfButtonHost::MOUSE, false);
1045 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1047 // Now start a touch drag.
1048 dragged_button_touch = SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1049 std::rotate(id_map.begin() + 3,
1050 id_map.begin() + 4,
1051 id_map.begin() + 5);
1052 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1054 // And attempt a mouse drag before the touch drag finishes.
1055 dragged_button_mouse = SimulateDrag(ShelfButtonHost::MOUSE, 1, 2);
1057 // Nothing changes since 2nd drag is ignored.
1058 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1060 button_host->PointerReleasedOnButton(
1061 dragged_button_touch, ShelfButtonHost::TOUCH, false);
1062 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1065 // Check that clicking first on one item and then dragging another works as
1066 // expected.
1067 TEST_F(ShelfViewTest, ClickOneDragAnother) {
1068 ShelfButtonHost* button_host = shelf_view_;
1070 std::vector<std::pair<ShelfID, views::View*> > id_map;
1071 SetupForDragTest(&id_map);
1073 // A click on item 1 is simulated.
1074 SimulateClick(1);
1076 // Dragging browser index at 0 should change the model order correctly.
1077 EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
1078 views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1079 std::rotate(id_map.begin() + 1,
1080 id_map.begin() + 2,
1081 id_map.begin() + 4);
1082 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1083 button_host->PointerReleasedOnButton(
1084 dragged_button, ShelfButtonHost::MOUSE, false);
1085 EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
1088 // Tests that double-clicking an item does not activate it twice.
1089 TEST_F(ShelfViewTest, ClickingTwiceActivatesOnce) {
1090 // Watch for selection of the browser shortcut.
1091 ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1092 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1093 item_manager_->SetShelfItemDelegate(
1094 browser_shelf_id,
1095 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1097 // A single click selects the item.
1098 SimulateClick(browser_index_);
1099 EXPECT_TRUE(selection_tracker->WasSelected());
1101 // A double-click does not select the item.
1102 selection_tracker->Reset();
1103 SimulateDoubleClick(browser_index_);
1104 EXPECT_FALSE(selection_tracker->WasSelected());
1107 // Check that clicking an item and jittering the mouse a bit still selects the
1108 // item.
1109 TEST_F(ShelfViewTest, ClickAndMoveSlightly) {
1110 std::vector<std::pair<ShelfID, views::View*> > id_map;
1111 SetupForDragTest(&id_map);
1113 ShelfID shelf_id = (id_map.begin() + 1)->first;
1114 views::View* button = (id_map.begin() + 1)->second;
1116 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1117 // the shelf item gets selected.
1118 ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1119 item_manager_->SetShelfItemDelegate(
1120 shelf_id,
1121 scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1123 gfx::Vector2d press_offset(5, 30);
1124 gfx::Point press_location = gfx::Point() + press_offset;
1125 gfx::Point press_location_in_screen =
1126 button->GetBoundsInScreen().origin() + press_offset;
1128 ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED,
1129 press_location,
1130 press_location_in_screen,
1131 ui::EF_LEFT_MOUSE_BUTTON, 0);
1132 button->OnMousePressed(click_event);
1134 ui::MouseEvent drag_event1(ui::ET_MOUSE_DRAGGED,
1135 press_location + gfx::Vector2d(0, 1),
1136 press_location_in_screen + gfx::Vector2d(0, 1),
1137 ui::EF_LEFT_MOUSE_BUTTON, 0);
1138 button->OnMouseDragged(drag_event1);
1140 ui::MouseEvent drag_event2(ui::ET_MOUSE_DRAGGED,
1141 press_location + gfx::Vector2d(-1, 0),
1142 press_location_in_screen + gfx::Vector2d(-1, 0),
1143 ui::EF_LEFT_MOUSE_BUTTON, 0);
1144 button->OnMouseDragged(drag_event2);
1146 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
1147 press_location + gfx::Vector2d(-1, 0),
1148 press_location_in_screen + gfx::Vector2d(-1, 0),
1149 ui::EF_LEFT_MOUSE_BUTTON, 0);
1150 button->OnMouseReleased(release_event);
1152 EXPECT_TRUE(selection_tracker->WasSelected());
1155 // Confirm that item status changes are reflected in the buttons.
1156 TEST_F(ShelfViewTest, ShelfItemStatus) {
1157 // All buttons should be visible.
1158 ASSERT_EQ(test_api_->GetButtonCount(),
1159 test_api_->GetLastVisibleIndex() + 1);
1161 // Add platform app button.
1162 ShelfID last_added = AddPlatformApp();
1163 ShelfItem item = GetItemByID(last_added);
1164 int index = model_->ItemIndexByID(last_added);
1165 ShelfButton* button = GetButtonByID(last_added);
1166 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1167 item.status = STATUS_ACTIVE;
1168 model_->Set(index, item);
1169 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1170 item.status = STATUS_ATTENTION;
1171 model_->Set(index, item);
1172 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1175 // Confirm that item status changes are reflected in the buttons
1176 // for platform apps.
1177 TEST_F(ShelfViewTest, ShelfItemStatusPlatformApp) {
1178 // All buttons should be visible.
1179 ASSERT_EQ(test_api_->GetButtonCount(),
1180 test_api_->GetLastVisibleIndex() + 1);
1182 // Add platform app button.
1183 ShelfID last_added = AddPlatformApp();
1184 ShelfItem item = GetItemByID(last_added);
1185 int index = model_->ItemIndexByID(last_added);
1186 ShelfButton* button = GetButtonByID(last_added);
1187 ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1188 item.status = STATUS_ACTIVE;
1189 model_->Set(index, item);
1190 ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1191 item.status = STATUS_ATTENTION;
1192 model_->Set(index, item);
1193 ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1196 // Confirm that shelf item bounds are correctly updated on shelf changes.
1197 TEST_F(ShelfViewTest, ShelfItemBoundsCheck) {
1198 VerifyShelfItemBoundsAreValid();
1199 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1200 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1201 test_api_->RunMessageLoopUntilAnimationsDone();
1202 VerifyShelfItemBoundsAreValid();
1203 shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1204 SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1205 test_api_->RunMessageLoopUntilAnimationsDone();
1206 VerifyShelfItemBoundsAreValid();
1209 TEST_F(ShelfViewTest, ShelfTooltipTest) {
1210 ASSERT_EQ(test_api_->GetLastVisibleIndex() + 1,
1211 test_api_->GetButtonCount());
1213 // Prepare some items to the shelf.
1214 ShelfID app_button_id = AddAppShortcut();
1215 ShelfID platform_button_id = AddPlatformApp();
1217 ShelfButton* app_button = GetButtonByID(app_button_id);
1218 ShelfButton* platform_button = GetButtonByID(platform_button_id);
1220 ShelfButtonHost* button_host = shelf_view_;
1221 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1223 button_host->MouseEnteredButton(app_button);
1224 // There's a delay to show the tooltip, so it's not visible yet.
1225 EXPECT_FALSE(tooltip_manager->IsVisible());
1226 EXPECT_EQ(app_button, GetTooltipAnchorView());
1228 ShowTooltip();
1229 EXPECT_TRUE(tooltip_manager->IsVisible());
1231 // Once it's visible, it keeps visibility and is pointing to the same
1232 // item.
1233 button_host->MouseExitedButton(app_button);
1234 EXPECT_TRUE(tooltip_manager->IsVisible());
1235 EXPECT_EQ(app_button, GetTooltipAnchorView());
1237 // When entered to another item, it switches to the new item. There is no
1238 // delay for the visibility.
1239 button_host->MouseEnteredButton(platform_button);
1240 EXPECT_TRUE(tooltip_manager->IsVisible());
1241 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1243 button_host->MouseExitedButton(platform_button);
1244 tooltip_manager->Close();
1246 // Next time: enter app_button -> move immediately to tab_button.
1247 button_host->MouseEnteredButton(app_button);
1248 button_host->MouseExitedButton(app_button);
1249 button_host->MouseEnteredButton(platform_button);
1250 EXPECT_FALSE(tooltip_manager->IsVisible());
1251 EXPECT_EQ(platform_button, GetTooltipAnchorView());
1254 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1255 // button, see crbug.com/288838.
1256 TEST_F(ShelfViewTest, RemovingItemClosesTooltip) {
1257 ShelfButtonHost* button_host = shelf_view_;
1258 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1260 // Add an item to the shelf.
1261 ShelfID app_button_id = AddAppShortcut();
1262 ShelfButton* app_button = GetButtonByID(app_button_id);
1264 // Spawn a tooltip on that item.
1265 button_host->MouseEnteredButton(app_button);
1266 ShowTooltip();
1267 EXPECT_TRUE(tooltip_manager->IsVisible());
1269 // Remove the app shortcut while the tooltip is open. The tooltip should be
1270 // closed.
1271 RemoveByID(app_button_id);
1272 EXPECT_FALSE(tooltip_manager->IsVisible());
1274 // Change the shelf layout. This should not crash.
1275 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1276 Shell::GetPrimaryRootWindow());
1279 // Changing the shelf alignment closes any open tooltip.
1280 TEST_F(ShelfViewTest, ShelfAlignmentClosesTooltip) {
1281 ShelfButtonHost* button_host = shelf_view_;
1282 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1284 // Add an item to the shelf.
1285 ShelfID app_button_id = AddAppShortcut();
1286 ShelfButton* app_button = GetButtonByID(app_button_id);
1288 // Spawn a tooltip on the item.
1289 button_host->MouseEnteredButton(app_button);
1290 ShowTooltip();
1291 EXPECT_TRUE(tooltip_manager->IsVisible());
1293 // Changing shelf alignment hides the tooltip.
1294 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1295 Shell::GetPrimaryRootWindow());
1296 EXPECT_FALSE(tooltip_manager->IsVisible());
1299 TEST_F(ShelfViewTest, ShouldHideTooltipTest) {
1300 ShelfID app_button_id = AddAppShortcut();
1301 ShelfID platform_button_id = AddPlatformApp();
1303 // The tooltip shouldn't hide if the mouse is on normal buttons.
1304 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1305 ShelfButton* button = test_api_->GetButton(i);
1306 if (!button)
1307 continue;
1309 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1310 button->GetMirroredBounds().CenterPoint()))
1311 << "ShelfView tries to hide on button " << i;
1314 // The tooltip should not hide on the app-list button.
1315 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1316 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1317 app_list_button->GetMirroredBounds().CenterPoint()));
1319 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1320 gfx::Rect app_button_rect = GetButtonByID(app_button_id)->GetMirroredBounds();
1321 gfx::Rect platform_button_rect =
1322 GetButtonByID(platform_button_id)->GetMirroredBounds();
1323 ASSERT_FALSE(app_button_rect.Intersects(platform_button_rect));
1324 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1325 gfx::UnionRects(app_button_rect, platform_button_rect).CenterPoint()));
1327 // The tooltip should hide if it's outside of all buttons.
1328 gfx::Rect all_area;
1329 for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1330 ShelfButton* button = test_api_->GetButton(i);
1331 if (!button)
1332 continue;
1334 all_area.Union(button->GetMirroredBounds());
1336 all_area.Union(shelf_view_->GetAppListButtonView()->GetMirroredBounds());
1337 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(all_area.origin()));
1338 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1339 gfx::Point(all_area.right() - 1, all_area.bottom() - 1)));
1340 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1341 gfx::Point(all_area.right(), all_area.y())));
1342 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1343 gfx::Point(all_area.x() - 1, all_area.y())));
1344 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1345 gfx::Point(all_area.x(), all_area.y() - 1)));
1346 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1347 gfx::Point(all_area.x(), all_area.bottom())));
1350 TEST_F(ShelfViewTest, ShouldHideTooltipWithAppListWindowTest) {
1351 Shell::GetInstance()->ShowAppList(NULL);
1352 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1354 // The tooltip shouldn't hide if the mouse is on normal buttons.
1355 for (int i = 1; i < test_api_->GetButtonCount(); i++) {
1356 ShelfButton* button = test_api_->GetButton(i);
1357 if (!button)
1358 continue;
1360 EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1361 button->GetMirroredBounds().CenterPoint()))
1362 << "ShelfView tries to hide on button " << i;
1365 // The tooltip should hide on the app-list button.
1366 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1367 EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1368 app_list_button->GetMirroredBounds().CenterPoint()));
1371 // Test that by moving the mouse cursor off the button onto the bubble it closes
1372 // the bubble.
1373 TEST_F(ShelfViewTest, ShouldHideTooltipWhenHoveringOnTooltip) {
1374 ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1375 tooltip_manager->CreateZeroDelayTimerForTest();
1376 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1378 // Move the mouse off any item and check that no tooltip is shown.
1379 generator.MoveMouseTo(gfx::Point(0, 0));
1380 EXPECT_FALSE(tooltip_manager->IsVisible());
1382 // Move the mouse over the button and check that it is visible.
1383 views::View* app_list_button = shelf_view_->GetAppListButtonView();
1384 gfx::Rect bounds = app_list_button->GetBoundsInScreen();
1385 generator.MoveMouseTo(bounds.CenterPoint());
1386 // Wait for the timer to go off.
1387 RunAllPendingInMessageLoop();
1388 EXPECT_TRUE(tooltip_manager->IsVisible());
1390 // Move the mouse cursor slightly to the right of the item. The tooltip should
1391 // stay open.
1392 generator.MoveMouseBy(bounds.width() / 2 + 5, 0);
1393 // Make sure there is no delayed close.
1394 RunAllPendingInMessageLoop();
1395 EXPECT_TRUE(tooltip_manager->IsVisible());
1397 // Move back - it should still stay open.
1398 generator.MoveMouseBy(-(bounds.width() / 2 + 5), 0);
1399 // Make sure there is no delayed close.
1400 RunAllPendingInMessageLoop();
1401 EXPECT_TRUE(tooltip_manager->IsVisible());
1403 // Now move the mouse cursor slightly above the item - so that it is over the
1404 // tooltip bubble. Now it should disappear.
1405 generator.MoveMouseBy(0, -(bounds.height() / 2 + 5));
1406 // Wait until the delayed close kicked in.
1407 RunAllPendingInMessageLoop();
1408 EXPECT_FALSE(tooltip_manager->IsVisible());
1411 // Resizing shelf view while an add animation without fade-in is running,
1412 // which happens when overflow happens. App list button should end up in its
1413 // new ideal bounds.
1414 TEST_F(ShelfViewTest, ResizeDuringOverflowAddAnimation) {
1415 // All buttons should be visible.
1416 ASSERT_EQ(test_api_->GetButtonCount(),
1417 test_api_->GetLastVisibleIndex() + 1);
1419 // Add buttons until overflow. Let the non-overflow add animations finish but
1420 // leave the last running.
1421 int items_added = 0;
1422 AddPlatformAppNoWait();
1423 while (!test_api_->IsOverflowButtonVisible()) {
1424 test_api_->RunMessageLoopUntilAnimationsDone();
1425 AddPlatformAppNoWait();
1426 ++items_added;
1427 ASSERT_LT(items_added, 10000);
1430 // Resize shelf view with that animation running and stay overflown.
1431 gfx::Rect bounds = shelf_view_->bounds();
1432 bounds.set_width(bounds.width() - kShelfSize);
1433 shelf_view_->SetBoundsRect(bounds);
1434 ASSERT_TRUE(test_api_->IsOverflowButtonVisible());
1436 // Finish the animation.
1437 test_api_->RunMessageLoopUntilAnimationsDone();
1439 // App list button should ends up in its new ideal bounds.
1440 const int app_list_button_index = test_api_->GetButtonCount() - 1;
1441 const gfx::Rect& app_list_ideal_bounds =
1442 test_api_->GetIdealBoundsByIndex(app_list_button_index);
1443 const gfx::Rect& app_list_bounds =
1444 test_api_->GetBoundsByIndex(app_list_button_index);
1445 EXPECT_EQ(app_list_ideal_bounds, app_list_bounds);
1448 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1449 TEST_F(ShelfViewTest, OverflowBubbleSize) {
1450 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1451 ReplaceShelfDelegateForRipOffTest();
1453 AddButtonsUntilOverflow();
1455 // Show overflow bubble.
1456 test_api_->ShowOverflowBubble();
1457 ASSERT_TRUE(test_api_->overflow_bubble() &&
1458 test_api_->overflow_bubble()->IsShowing());
1460 ShelfViewTestAPI test_for_overflow_view(
1461 test_api_->overflow_bubble()->shelf_view());
1463 int ripped_index = test_for_overflow_view.GetLastVisibleIndex();
1464 gfx::Size bubble_size = test_for_overflow_view.GetPreferredSize();
1465 int item_width = test_for_overflow_view.GetButtonSize() +
1466 test_for_overflow_view.GetButtonSpacing();
1468 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1469 gfx::Point());
1470 ShelfButton* button = test_for_overflow_view.GetButton(ripped_index);
1471 // Rip off the last visible item.
1472 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1473 gfx::Point rip_off_point(start_point.x(), 0);
1474 generator.MoveMouseTo(start_point.x(), start_point.y());
1475 base::MessageLoop::current()->RunUntilIdle();
1476 generator.PressLeftButton();
1477 base::MessageLoop::current()->RunUntilIdle();
1478 generator.MoveMouseTo(rip_off_point.x(), rip_off_point.y());
1479 base::MessageLoop::current()->RunUntilIdle();
1480 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1482 // Check the overflow bubble size when an item is ripped off.
1483 EXPECT_EQ(bubble_size.width() - item_width,
1484 test_for_overflow_view.GetPreferredSize().width());
1485 ASSERT_TRUE(test_api_->overflow_bubble() &&
1486 test_api_->overflow_bubble()->IsShowing());
1488 // Re-insert an item into the overflow bubble.
1489 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1490 button = test_for_overflow_view.GetButton(first_index);
1492 // Check the bubble size after an item is re-inserted.
1493 generator.MoveMouseTo(button->GetBoundsInScreen().CenterPoint());
1494 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1495 EXPECT_EQ(bubble_size.width(),
1496 test_for_overflow_view.GetPreferredSize().width());
1498 generator.ReleaseLeftButton();
1499 test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1500 EXPECT_EQ(bubble_size.width(),
1501 test_for_overflow_view.GetPreferredSize().width());
1504 // Check the drag insertion bounds of scrolled overflow bubble.
1505 TEST_F(ShelfViewTest, CheckDragInsertBoundsOfScrolledOverflowBubble) {
1506 UpdateDisplay("400x300");
1508 EXPECT_EQ(2, model_->item_count());
1510 AddButtonsUntilOverflow();
1512 // Show overflow bubble.
1513 test_api_->ShowOverflowBubble();
1514 ASSERT_TRUE(test_api_->overflow_bubble() &&
1515 test_api_->overflow_bubble()->IsShowing());
1517 int item_width = test_api_->GetButtonSize() +
1518 test_api_->GetButtonSpacing();
1519 OverflowBubbleView* bubble_view = test_api_->overflow_bubble()->bubble_view();
1520 test::OverflowBubbleViewTestAPI bubble_view_api(bubble_view);
1522 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1523 // items.
1524 while (bubble_view_api.GetContentsSize().width() <
1525 (bubble_view->GetContentsBounds().width() + 3 * item_width))
1526 AddAppShortcut();
1528 ASSERT_TRUE(test_api_->overflow_bubble() &&
1529 test_api_->overflow_bubble()->IsShowing());
1531 ShelfViewTestAPI test_for_overflow_view(
1532 test_api_->overflow_bubble()->shelf_view());
1533 int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1534 int last_index = test_for_overflow_view.GetLastVisibleIndex();
1536 ShelfButton* first_button = test_for_overflow_view.GetButton(first_index);
1537 ShelfButton* last_button = test_for_overflow_view.GetButton(last_index);
1538 gfx::Point first_point = first_button->GetBoundsInScreen().CenterPoint();
1539 gfx::Point last_point = last_button->GetBoundsInScreen().CenterPoint();
1540 gfx::Rect drag_reinsert_bounds =
1541 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1542 EXPECT_TRUE(drag_reinsert_bounds.Contains(first_point));
1543 EXPECT_FALSE(drag_reinsert_bounds.Contains(last_point));
1545 // Scrolls sufficiently to show last item.
1546 bubble_view_api.ScrollByXOffset(3 * item_width);
1547 drag_reinsert_bounds =
1548 test_for_overflow_view.GetBoundsForDragInsertInScreen();
1549 first_point = first_button->GetBoundsInScreen().CenterPoint();
1550 last_point = last_button->GetBoundsInScreen().CenterPoint();
1551 EXPECT_FALSE(drag_reinsert_bounds.Contains(first_point));
1552 EXPECT_TRUE(drag_reinsert_bounds.Contains(last_point));
1555 // Check the drag insertion bounds of shelf view in multi monitor environment.
1556 TEST_F(ShelfViewTest, CheckDragInsertBoundsWithMultiMonitor) {
1557 // win8-aura doesn't support multiple display.
1558 if (!SupportsMultipleDisplays())
1559 return;
1561 UpdateDisplay("800x600,800x600");
1562 Shelf* secondary_shelf = Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1563 ShelfView* shelf_view_for_secondary =
1564 ShelfTestAPI(secondary_shelf).shelf_view();
1566 // The bounds should be big enough for 4 buttons + overflow chevron.
1567 shelf_view_for_secondary->SetBounds(0, 0, 500, kShelfSize);
1569 ShelfViewTestAPI test_api_for_secondary(shelf_view_for_secondary);
1570 // Speeds up animation for test.
1571 test_api_for_secondary.SetAnimationDuration(1);
1573 AddButtonsUntilOverflow();
1575 // Test #1: Test drag insertion bounds of primary shelf.
1576 // Show overflow bubble.
1577 test_api_->ShowOverflowBubble();
1578 ASSERT_TRUE(test_api_->overflow_bubble() &&
1579 test_api_->overflow_bubble()->IsShowing());
1581 ShelfViewTestAPI test_api_for_overflow_view(
1582 test_api_->overflow_bubble()->shelf_view());
1584 ShelfButton* button = test_api_for_overflow_view.GetButton(
1585 test_api_for_overflow_view.GetLastVisibleIndex());
1587 // Checks that a point in shelf is contained in drag insert bounds.
1588 gfx::Point point_in_shelf_view = button->GetBoundsInScreen().CenterPoint();
1589 gfx::Rect drag_reinsert_bounds =
1590 test_api_for_overflow_view.GetBoundsForDragInsertInScreen();
1591 EXPECT_TRUE(drag_reinsert_bounds.Contains(point_in_shelf_view));
1592 // Checks that a point out of shelf is not contained in drag insert bounds.
1593 EXPECT_FALSE(drag_reinsert_bounds.Contains(
1594 gfx::Point(point_in_shelf_view.x(), 0)));
1596 // Test #2: Test drag insertion bounds of secondary shelf.
1597 // Show overflow bubble.
1598 test_api_for_secondary.ShowOverflowBubble();
1599 ASSERT_TRUE(test_api_for_secondary.overflow_bubble() &&
1600 test_api_for_secondary.overflow_bubble()->IsShowing());
1602 ShelfViewTestAPI test_api_for_overflow_view_of_secondary(
1603 test_api_for_secondary.overflow_bubble()->shelf_view());
1605 ShelfButton* button_in_secondary =
1606 test_api_for_overflow_view_of_secondary.GetButton(
1607 test_api_for_overflow_view_of_secondary.GetLastVisibleIndex());
1609 // Checks that a point in shelf is contained in drag insert bounds.
1610 gfx::Point point_in_secondary_shelf_view =
1611 button_in_secondary->GetBoundsInScreen().CenterPoint();
1612 gfx::Rect drag_reinsert_bounds_in_secondary =
1613 test_api_for_overflow_view_of_secondary.GetBoundsForDragInsertInScreen();
1614 EXPECT_TRUE(drag_reinsert_bounds_in_secondary.Contains(
1615 point_in_secondary_shelf_view));
1616 // Checks that a point out of shelf is not contained in drag insert bounds.
1617 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(
1618 gfx::Point(point_in_secondary_shelf_view.x(), 0)));
1619 // Checks that a point of overflow bubble in primary shelf should not be
1620 // contained by insert bounds of secondary shelf.
1621 EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(point_in_shelf_view));
1624 // Checks the rip an item off from left aligned shelf in secondary monitor.
1625 TEST_F(ShelfViewTest, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor) {
1626 // win8-aura doesn't support multiple display.
1627 if (!SupportsMultipleDisplays())
1628 return;
1630 UpdateDisplay("800x600,800x600");
1631 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1633 aura::Window* second_root = Shell::GetAllRootWindows()[1];
1635 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT, second_root);
1636 ASSERT_EQ(SHELF_ALIGNMENT_LEFT,
1637 Shell::GetInstance()->GetShelfAlignment(second_root));
1639 // Initially, app list and browser shortcut are added.
1640 EXPECT_EQ(2, model_->item_count());
1641 int browser_index = model_->GetItemIndexForType(TYPE_BROWSER_SHORTCUT);
1642 EXPECT_GT(browser_index, 0);
1644 Shelf* secondary_shelf = Shelf::ForWindow(second_root);
1645 ShelfView* shelf_view_for_secondary =
1646 ShelfTestAPI(secondary_shelf).shelf_view();
1648 ShelfViewTestAPI test_api_for_secondary_shelf_view(shelf_view_for_secondary);
1649 ShelfButton* button =
1650 test_api_for_secondary_shelf_view.GetButton(browser_index);
1652 // Fetch the start point of dragging.
1653 gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1654 ::wm::ConvertPointFromScreen(second_root, &start_point);
1656 ui::test::EventGenerator generator(second_root, start_point);
1658 // Rip off the browser item.
1659 generator.PressLeftButton();
1660 generator.MoveMouseTo(start_point.x() + 400, start_point.y());
1661 test_api_for_secondary_shelf_view.RunMessageLoopUntilAnimationsDone();
1662 EXPECT_TRUE(test_api_for_secondary_shelf_view.IsRippedOffFromShelf());
1665 // Checks various drag and drop operations from OverflowBubble to Shelf.
1666 TEST_F(ShelfViewTest, CheckDragAndDropFromOverflowBubbleToShelf) {
1667 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1668 ReplaceShelfDelegateForRipOffTest();
1670 AddButtonsUntilOverflow();
1672 TestDraggingAnItemFromOverflowToShelf(false);
1673 TestDraggingAnItemFromOverflowToShelf(true);
1676 // Tests that the AppListButton renders as active in response to touches.
1677 TEST_F(ShelfViewTest, DISABLED_AppListButtonTouchFeedback) {
1678 AppListButton* app_list_button =
1679 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1680 EXPECT_FALSE(app_list_button->draw_background_as_active());
1682 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1683 generator.set_current_location(app_list_button->
1684 GetBoundsInScreen().CenterPoint());
1685 generator.PressTouch();
1686 RunAllPendingInMessageLoop();
1687 EXPECT_TRUE(app_list_button->draw_background_as_active());
1689 generator.ReleaseTouch();
1690 RunAllPendingInMessageLoop();
1691 EXPECT_FALSE(app_list_button->draw_background_as_active());
1692 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1695 // Tests that a touch that slides out of the bounds of the AppListButton leads
1696 // to the end of rendering an active state.
1697 TEST_F(ShelfViewTest, DISABLED_AppListButtonTouchFeedbackCancellation) {
1698 AppListButton* app_list_button =
1699 static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1700 EXPECT_FALSE(app_list_button->draw_background_as_active());
1702 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1703 generator.set_current_location(app_list_button->
1704 GetBoundsInScreen().CenterPoint());
1705 generator.PressTouch();
1706 RunAllPendingInMessageLoop();
1707 EXPECT_TRUE(app_list_button->draw_background_as_active());
1709 gfx::Point moved_point(app_list_button->GetBoundsInScreen().right() + 1,
1710 app_list_button->
1711 GetBoundsInScreen().CenterPoint().y());
1712 generator.MoveTouch(moved_point);
1713 RunAllPendingInMessageLoop();
1714 EXPECT_FALSE(app_list_button->draw_background_as_active());
1716 generator.set_current_location(moved_point);
1717 generator.ReleaseTouch();
1718 RunAllPendingInMessageLoop();
1719 EXPECT_FALSE(app_list_button->draw_background_as_active());
1720 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1723 class ShelfViewVisibleBoundsTest : public ShelfViewTest,
1724 public testing::WithParamInterface<bool> {
1725 public:
1726 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1728 void CheckAllItemsAreInBounds() {
1729 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1730 gfx::Rect shelf_bounds = shelf_view_->GetBoundsInScreen();
1731 EXPECT_TRUE(shelf_bounds.Contains(visible_bounds));
1732 for (int i = 0; i < test_api_->GetButtonCount(); ++i)
1733 if (ShelfButton* button = test_api_->GetButton(i))
1734 EXPECT_TRUE(visible_bounds.Contains(button->GetBoundsInScreen()));
1735 CheckAppListButtonIsInBounds();
1738 void CheckAppListButtonIsInBounds() {
1739 gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1740 gfx::Rect app_list_button_bounds = shelf_view_->GetAppListButtonView()->
1741 GetBoundsInScreen();
1742 EXPECT_TRUE(visible_bounds.Contains(app_list_button_bounds));
1745 private:
1746 ScopedTextDirectionChange text_direction_change_;
1748 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest);
1751 TEST_P(ShelfViewVisibleBoundsTest, ItemsAreInBounds) {
1752 // Adding elements leaving some empty space.
1753 for (int i = 0; i < 3; i++) {
1754 AddAppShortcut();
1756 test_api_->RunMessageLoopUntilAnimationsDone();
1757 EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
1758 CheckAllItemsAreInBounds();
1759 // Same for overflow case.
1760 while (!test_api_->IsOverflowButtonVisible()) {
1761 AddAppShortcut();
1763 test_api_->RunMessageLoopUntilAnimationsDone();
1764 CheckAllItemsAreInBounds();
1767 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool());
1768 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest,
1769 testing::Bool());
1771 } // namespace test
1772 } // namespace ash