1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
10 #include "base/logging.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h"
14 #include "net/base/completion_callback.h"
15 #include "net/base/load_states.h"
16 #include "net/base/load_timing_info.h"
17 #include "net/base/net_errors.h"
18 #include "net/base/net_export.h"
19 #include "net/base/net_log.h"
20 #include "net/base/request_priority.h"
21 #include "net/http/http_response_info.h"
22 #include "net/socket/client_socket_pool.h"
23 #include "net/socket/stream_socket.h"
27 // A container for a StreamSocket.
29 // The handle's |group_name| uniquely identifies the origin and type of the
30 // connection. It is used by the ClientSocketPool to group similar connected
31 // client socket objects.
33 class NET_EXPORT ClientSocketHandle
{
35 enum SocketReuseType
{
36 UNUSED
= 0, // unused socket that just finished connecting
37 UNUSED_IDLE
, // unused socket that has been idle for awhile
38 REUSED_IDLE
, // previously used socket
43 ~ClientSocketHandle();
45 // Initializes a ClientSocketHandle object, which involves talking to the
46 // ClientSocketPool to obtain a connected socket, possibly reusing one. This
47 // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority|
48 // is used to determine the placement in ClientSocketPool's wait list.
50 // If this method succeeds, then the socket member will be set to an existing
51 // connected socket if an existing connected socket was available to reuse,
52 // otherwise it will be set to a new connected socket. Consumers can then
53 // call is_reused() to see if the socket was reused. If not reusing an
54 // existing socket, ClientSocketPool may need to establish a new
55 // connection using |socket_params|.
57 // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
58 // which case the consumer will be notified of completion via |callback|.
60 // If the pool was not able to reuse an existing socket, the new socket
61 // may report a recoverable error. In this case, the return value will
62 // indicate an error and the socket member will be set. If it is determined
63 // that the error is not recoverable, the Disconnect method should be used
64 // on the socket, so that it does not get reused.
66 // A non-recoverable error may set additional state in the ClientSocketHandle
67 // to allow the caller to determine what went wrong.
69 // Init may be called multiple times.
71 // Profiling information for the request is saved to |net_log| if non-NULL.
73 template <typename PoolType
>
74 int Init(const std::string
& group_name
,
75 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
76 RequestPriority priority
,
77 const CompletionCallback
& callback
,
79 const BoundNetLog
& net_log
);
81 // An initialized handle can be reset, which causes it to return to the
82 // un-initialized state. This releases the underlying socket, which in the
83 // case of a socket that still has an established connection, indicates that
84 // the socket may be kept alive for use by a subsequent ClientSocketHandle.
86 // NOTE: To prevent the socket from being kept alive, be sure to call its
87 // Disconnect method. This will result in the ClientSocketPool deleting the
91 // Used after Init() is called, but before the ClientSocketPool has
92 // initialized the ClientSocketHandle.
93 LoadState
GetLoadState() const;
95 bool IsPoolStalled() const;
97 // Adds a higher layered pool on top of the socket pool that |socket_| belongs
98 // to. At most one higher layered pool can be added to a
99 // ClientSocketHandle at a time. On destruction or reset, automatically
100 // removes the higher pool if RemoveHigherLayeredPool has not been called.
101 void AddHigherLayeredPool(HigherLayeredPool
* higher_pool
);
103 // Removes a higher layered pool from the socket pool that |socket_| belongs
104 // to. |higher_pool| must have been added by the above function.
105 void RemoveHigherLayeredPool(HigherLayeredPool
* higher_pool
);
107 // Returns true when Init() has completed successfully.
108 bool is_initialized() const { return is_initialized_
; }
110 // Returns the time tick when Init() was called.
111 base::TimeTicks
init_time() const { return init_time_
; }
113 // Returns the time between Init() and when is_initialized() becomes true.
114 base::TimeDelta
setup_time() const { return setup_time_
; }
116 // Sets the portion of LoadTimingInfo related to connection establishment, and
117 // the socket id. |is_reused| is needed because the handle may not have full
118 // reuse information. |load_timing_info| must have all default values when
119 // called. Returns false and makes no changes to |load_timing_info| when
120 // |socket_| is NULL.
121 bool GetLoadTimingInfo(bool is_reused
,
122 LoadTimingInfo
* load_timing_info
) const;
124 // Used by ClientSocketPool to initialize the ClientSocketHandle.
126 // SetSocket() may also be used if this handle is used as simply for
127 // socket storage (e.g., http://crbug.com/37810).
128 void SetSocket(scoped_ptr
<StreamSocket
> s
);
129 void set_is_reused(bool is_reused
) { is_reused_
= is_reused
; }
130 void set_idle_time(base::TimeDelta idle_time
) { idle_time_
= idle_time
; }
131 void set_pool_id(int id
) { pool_id_
= id
; }
132 void set_is_ssl_error(bool is_ssl_error
) { is_ssl_error_
= is_ssl_error
; }
133 void set_ssl_error_response_info(const HttpResponseInfo
& ssl_error_state
) {
134 ssl_error_response_info_
= ssl_error_state
;
136 void set_pending_http_proxy_connection(ClientSocketHandle
* connection
) {
137 pending_http_proxy_connection_
.reset(connection
);
140 // Only valid if there is no |socket_|.
141 bool is_ssl_error() const {
142 DCHECK(socket_
.get() == NULL
);
143 return is_ssl_error_
;
145 // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
146 // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
147 // the |cert_request_info| field is set.
148 const HttpResponseInfo
& ssl_error_response_info() const {
149 return ssl_error_response_info_
;
151 ClientSocketHandle
* release_pending_http_proxy_connection() {
152 return pending_http_proxy_connection_
.release();
155 StreamSocket
* socket() { return socket_
.get(); }
157 // SetSocket() must be called with a new socket before this handle
158 // is destroyed if is_initialized() is true.
159 scoped_ptr
<StreamSocket
> PassSocket();
161 // These may only be used if is_initialized() is true.
162 const std::string
& group_name() const { return group_name_
; }
163 int id() const { return pool_id_
; }
164 bool is_reused() const { return is_reused_
; }
165 base::TimeDelta
idle_time() const { return idle_time_
; }
166 SocketReuseType
reuse_type() const {
169 } else if (idle_time() == base::TimeDelta()) {
175 const LoadTimingInfo::ConnectTiming
& connect_timing() const {
176 return connect_timing_
;
178 void set_connect_timing(const LoadTimingInfo::ConnectTiming
& connect_timing
) {
179 connect_timing_
= connect_timing
;
183 // Called on asynchronous completion of an Init() request.
184 void OnIOComplete(int result
);
186 // Called on completion (both asynchronous & synchronous) of an Init()
188 void HandleInitCompletion(int result
);
190 // Resets the state of the ClientSocketHandle. |cancel| indicates whether or
191 // not to try to cancel the request with the ClientSocketPool. Does not
192 // reset the supplemental error state.
193 void ResetInternal(bool cancel
);
195 // Resets the supplemental error state.
196 void ResetErrorState();
198 bool is_initialized_
;
199 ClientSocketPool
* pool_
;
200 HigherLayeredPool
* higher_pool_
;
201 scoped_ptr
<StreamSocket
> socket_
;
202 std::string group_name_
;
204 CompletionCallback callback_
;
205 CompletionCallback user_callback_
;
206 base::TimeDelta idle_time_
;
207 int pool_id_
; // See ClientSocketPool::ReleaseSocket() for an explanation.
209 HttpResponseInfo ssl_error_response_info_
;
210 scoped_ptr
<ClientSocketHandle
> pending_http_proxy_connection_
;
211 base::TimeTicks init_time_
;
212 base::TimeDelta setup_time_
;
214 NetLog::Source requesting_source_
;
216 // Timing information is set when a connection is successfully established.
217 LoadTimingInfo::ConnectTiming connect_timing_
;
219 DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle
);
222 // Template function implementation:
223 template <typename PoolType
>
224 int ClientSocketHandle::Init(
225 const std::string
& group_name
,
226 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
227 RequestPriority priority
,
228 const CompletionCallback
& callback
,
230 const BoundNetLog
& net_log
) {
231 requesting_source_
= net_log
.source();
233 CHECK(!group_name
.empty());
237 group_name_
= group_name
;
238 init_time_
= base::TimeTicks::Now();
239 int rv
= pool_
->RequestSocket(
240 group_name
, &socket_params
, priority
, this, callback_
, net_log
);
241 if (rv
== ERR_IO_PENDING
) {
242 user_callback_
= callback
;
244 HandleInitCompletion(rv
);
251 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_