Revert 233414 "x11: Move XInput2 availability information out of..."
[chromium-blink-merge.git] / net / socket / tcp_socket_win.h
blobdf5fbf09aecc9bd29ca802be3797fd2650a26f80
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
6 #define NET_SOCKET_TCP_SOCKET_WIN_H_
8 #include <winsock2.h>
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/win/object_watcher.h"
16 #include "net/base/address_family.h"
17 #include "net/base/completion_callback.h"
18 #include "net/base/net_export.h"
19 #include "net/base/net_log.h"
21 namespace net {
23 class AddressList;
24 class IOBuffer;
25 class IPEndPoint;
27 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
28 public base::win::ObjectWatcher::Delegate {
29 public:
30 TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
31 virtual ~TCPSocketWin();
33 int Open(AddressFamily family);
34 // Takes ownership of |socket|.
35 int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
37 int Bind(const IPEndPoint& address);
39 int Listen(int backlog);
40 int Accept(scoped_ptr<TCPSocketWin>* socket,
41 IPEndPoint* address,
42 const CompletionCallback& callback);
44 int Connect(const IPEndPoint& address, const CompletionCallback& callback);
45 bool IsConnected() const;
46 bool IsConnectedAndIdle() const;
48 // Multiple outstanding requests are not supported.
49 // Full duplex mode (reading and writing at the same time) is supported.
50 int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
51 int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
53 int GetLocalAddress(IPEndPoint* address) const;
54 int GetPeerAddress(IPEndPoint* address) const;
56 // Sets various socket options.
57 // The commonly used options for server listening sockets:
58 // - SetExclusiveAddrUse().
59 int SetDefaultOptionsForServer();
60 // The commonly used options for client sockets and accepted sockets:
61 // - Increase the socket buffer sizes for WinXP;
62 // - SetNoDelay(true);
63 // - SetKeepAlive(true, 45).
64 void SetDefaultOptionsForClient();
65 int SetExclusiveAddrUse();
66 bool SetReceiveBufferSize(int32 size);
67 bool SetSendBufferSize(int32 size);
68 bool SetKeepAlive(bool enable, int delay);
69 bool SetNoDelay(bool no_delay);
71 void Close();
73 bool UsingTCPFastOpen() const;
74 bool IsValid() const { return socket_ != INVALID_SOCKET; }
76 // Marks the start/end of a series of connect attempts for logging purpose.
78 // TCPClientSocket may attempt to connect to multiple addresses until it
79 // succeeds in establishing a connection. The corresponding log will have
80 // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
81 // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
82 // NetLog::TYPE_TCP_CONNECT.
84 // TODO(yzshen): Change logging format and let TCPClientSocket log the
85 // start/end of a series of connect attempts itself.
86 void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
87 void EndLoggingMultipleConnectAttempts(int net_error);
89 const BoundNetLog& net_log() const { return net_log_; }
91 private:
92 class Core;
94 // base::ObjectWatcher::Delegate implementation.
95 virtual void OnObjectSignaled(HANDLE object) OVERRIDE;
97 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
98 IPEndPoint* address);
100 int DoConnect();
101 void DoConnectComplete(int result);
103 void LogConnectBegin(const AddressList& addresses);
104 void LogConnectEnd(int net_error);
106 int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
107 void DidCompleteConnect();
108 void DidCompleteWrite();
109 void DidSignalRead();
111 SOCKET socket_;
113 HANDLE accept_event_;
114 base::win::ObjectWatcher accept_watcher_;
116 scoped_ptr<TCPSocketWin>* accept_socket_;
117 IPEndPoint* accept_address_;
118 CompletionCallback accept_callback_;
120 // The various states that the socket could be in.
121 bool waiting_connect_;
122 bool waiting_read_;
123 bool waiting_write_;
125 // The core of the socket that can live longer than the socket itself. We pass
126 // resources to the Windows async IO functions and we have to make sure that
127 // they are not destroyed while the OS still references them.
128 scoped_refptr<Core> core_;
130 // External callback; called when connect or read is complete.
131 CompletionCallback read_callback_;
133 // External callback; called when write is complete.
134 CompletionCallback write_callback_;
136 scoped_ptr<IPEndPoint> peer_address_;
137 // The OS error that a connect attempt last completed with.
138 int connect_os_error_;
140 bool logging_multiple_connect_attempts_;
142 BoundNetLog net_log_;
144 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
147 } // namespace net
149 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_