1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/frame_host/frame_tree_node.h"
9 #include "base/command_line.h"
10 #include "base/profiler/scoped_tracker.h"
11 #include "base/stl_util.h"
12 #include "content/browser/frame_host/frame_tree.h"
13 #include "content/browser/frame_host/navigation_request.h"
14 #include "content/browser/frame_host/navigator.h"
15 #include "content/browser/frame_host/render_frame_host_impl.h"
16 #include "content/browser/renderer_host/render_view_host_impl.h"
17 #include "content/public/browser/browser_thread.h"
18 #include "content/public/common/content_switches.h"
24 // This is a global map between frame_tree_node_ids and pointers to
26 typedef base::hash_map
<int, FrameTreeNode
*> FrameTreeNodeIDMap
;
28 base::LazyInstance
<FrameTreeNodeIDMap
> g_frame_tree_node_id_map
=
29 LAZY_INSTANCE_INITIALIZER
;
31 // These values indicate the loading progress status. The minimum progress
32 // value matches what Blink's ProgressTracker has traditionally used for a
33 // minimum progress value.
34 const double kLoadingProgressNotStarted
= 0.0;
35 const double kLoadingProgressMinimum
= 0.1;
36 const double kLoadingProgressDone
= 1.0;
40 int FrameTreeNode::next_frame_tree_node_id_
= 1;
43 FrameTreeNode
* FrameTreeNode::GloballyFindByID(int frame_tree_node_id
) {
44 DCHECK_CURRENTLY_ON(BrowserThread::UI
);
45 FrameTreeNodeIDMap
* nodes
= g_frame_tree_node_id_map
.Pointer();
46 FrameTreeNodeIDMap::iterator it
= nodes
->find(frame_tree_node_id
);
47 return it
== nodes
->end() ? nullptr : it
->second
;
50 FrameTreeNode::FrameTreeNode(FrameTree
* frame_tree
,
52 RenderFrameHostDelegate
* render_frame_delegate
,
53 RenderViewHostDelegate
* render_view_delegate
,
54 RenderWidgetHostDelegate
* render_widget_delegate
,
55 RenderFrameHostManager::Delegate
* manager_delegate
,
56 const std::string
& name
,
57 SandboxFlags sandbox_flags
)
58 : frame_tree_(frame_tree
),
59 navigator_(navigator
),
61 render_frame_delegate
,
63 render_widget_delegate
,
65 frame_tree_node_id_(next_frame_tree_node_id_
++),
67 replication_state_(name
, sandbox_flags
),
68 // Effective sandbox flags also need to be set, since initial sandbox
69 // flags should apply to the initial empty document in the frame.
70 effective_sandbox_flags_(sandbox_flags
),
71 loading_progress_(kLoadingProgressNotStarted
) {
72 std::pair
<FrameTreeNodeIDMap::iterator
, bool> result
=
73 g_frame_tree_node_id_map
.Get().insert(
74 std::make_pair(frame_tree_node_id_
, this));
78 FrameTreeNode::~FrameTreeNode() {
79 frame_tree_
->FrameRemoved(this);
81 g_frame_tree_node_id_map
.Get().erase(frame_tree_node_id_
);
84 bool FrameTreeNode::IsMainFrame() const {
85 return frame_tree_
->root() == this;
88 void FrameTreeNode::AddChild(scoped_ptr
<FrameTreeNode
> child
,
90 int frame_routing_id
) {
91 // Child frame must always be created in the same process as the parent.
92 CHECK_EQ(process_id
, render_manager_
.current_host()->GetProcess()->GetID());
94 // Initialize the RenderFrameHost for the new node. We always create child
95 // frames in the same SiteInstance as the current frame, and they can swap to
96 // a different one if they navigate away.
97 child
->render_manager()->Init(
98 render_manager_
.current_host()->GetSiteInstance()->GetBrowserContext(),
99 render_manager_
.current_host()->GetSiteInstance(),
100 render_manager_
.current_host()->GetRoutingID(),
102 child
->set_parent(this);
104 // Other renderer processes in this BrowsingInstance may need to find out
105 // about the new frame. Create a proxy for the child frame in all
106 // SiteInstances that have a proxy for the frame's parent, since all frames
107 // in a frame tree should have the same set of proxies.
108 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
109 switches::kSitePerProcess
))
110 render_manager_
.CreateProxiesForChildFrame(child
.get());
112 children_
.push_back(child
.release());
115 void FrameTreeNode::RemoveChild(FrameTreeNode
* child
) {
116 std::vector
<FrameTreeNode
*>::iterator iter
;
117 for (iter
= children_
.begin(); iter
!= children_
.end(); ++iter
) {
118 if ((*iter
) == child
)
122 if (iter
!= children_
.end()) {
123 // Subtle: we need to make sure the node is gone from the tree before
124 // observers are notified of its deletion.
125 scoped_ptr
<FrameTreeNode
> node_to_delete(*iter
);
126 children_
.weak_erase(iter
);
127 node_to_delete
.reset();
131 void FrameTreeNode::ResetForNewProcess() {
132 current_url_
= GURL();
134 // The children may not have been cleared if a cross-process navigation
135 // commits before the old process cleans everything up. Make sure the child
136 // nodes get deleted before swapping to a new process.
137 ScopedVector
<FrameTreeNode
> old_children
= children_
.Pass();
138 old_children
.clear(); // May notify observers.
141 void FrameTreeNode::SetCurrentOrigin(const url::Origin
& origin
) {
142 if (!origin
.IsSameAs(replication_state_
.origin
))
143 render_manager_
.OnDidUpdateOrigin(origin
);
144 replication_state_
.origin
= origin
;
147 void FrameTreeNode::SetFrameName(const std::string
& name
) {
148 if (name
!= replication_state_
.name
)
149 render_manager_
.OnDidUpdateName(name
);
150 replication_state_
.name
= name
;
153 bool FrameTreeNode::IsDescendantOf(FrameTreeNode
* other
) const {
154 if (!other
|| !other
->child_count())
157 for (FrameTreeNode
* node
= parent(); node
; node
= node
->parent()) {
165 FrameTreeNode
* FrameTreeNode::PreviousSibling() const {
169 for (size_t i
= 0; i
< parent_
->child_count(); ++i
) {
170 if (parent_
->child_at(i
) == this)
171 return (i
== 0) ? nullptr : parent_
->child_at(i
- 1);
174 NOTREACHED() << "FrameTreeNode not found in its parent's children.";
178 bool FrameTreeNode::IsLoading() const {
179 RenderFrameHostImpl
* current_frame_host
=
180 render_manager_
.current_frame_host();
181 RenderFrameHostImpl
* pending_frame_host
=
182 render_manager_
.pending_frame_host();
184 DCHECK(current_frame_host
);
186 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
187 switches::kEnableBrowserSideNavigation
)) {
188 if (navigation_request_
)
191 if (pending_frame_host
&& pending_frame_host
->is_loading())
194 return current_frame_host
->is_loading();
197 bool FrameTreeNode::CommitPendingSandboxFlags() {
198 bool did_change_flags
=
199 effective_sandbox_flags_
!= replication_state_
.sandbox_flags
;
200 effective_sandbox_flags_
= replication_state_
.sandbox_flags
;
201 return did_change_flags
;
204 void FrameTreeNode::SetNavigationRequest(
205 scoped_ptr
<NavigationRequest
> navigation_request
) {
206 CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
207 switches::kEnableBrowserSideNavigation
));
208 ResetNavigationRequest(false);
210 // Force the throbber to start to keep it in sync with what is happening in
211 // the UI. Blink doesn't send throb notifications for JavaScript URLs, so it
212 // is not done here either.
213 if (!navigation_request
->common_params().url
.SchemeIs(
214 url::kJavaScriptScheme
)) {
215 // TODO(fdegans): Check if this is a same-document navigation and set the
217 DidStartLoading(true);
220 navigation_request_
= navigation_request
.Pass();
223 void FrameTreeNode::ResetNavigationRequest(bool is_commit
) {
224 CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
225 switches::kEnableBrowserSideNavigation
));
226 if (!navigation_request_
)
228 navigation_request_
.reset();
230 // During commit, the clean up of a speculative RenderFrameHost is done in
231 // RenderFrameHostManager::DidNavigateFrame. The load is also still being
236 // If the reset corresponds to a cancelation, the RenderFrameHostManager
237 // should clean up any speculative RenderFrameHost it created for the
240 render_manager_
.CleanUpNavigation();
243 bool FrameTreeNode::has_started_loading() const {
244 return loading_progress_
!= kLoadingProgressNotStarted
;
247 void FrameTreeNode::reset_loading_progress() {
248 loading_progress_
= kLoadingProgressNotStarted
;
251 void FrameTreeNode::DidStartLoading(bool to_different_document
) {
252 // Any main frame load to a new document should reset the load progress since
253 // it will replace the current page and any frames. The WebContents will
254 // be notified when DidChangeLoadProgress is called.
255 if (to_different_document
&& IsMainFrame())
256 frame_tree_
->ResetLoadProgress();
258 // Notify the WebContents.
259 if (!frame_tree_
->IsLoading())
260 navigator()->GetDelegate()->DidStartLoading(this, to_different_document
);
262 // Set initial load progress and update overall progress. This will notify
263 // the WebContents of the load progress change.
264 DidChangeLoadProgress(kLoadingProgressMinimum
);
266 // Notify the RenderFrameHostManager of the event.
267 render_manager()->OnDidStartLoading();
270 void FrameTreeNode::DidStopLoading() {
271 // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
272 tracked_objects::ScopedTracker
tracking_profile1(
273 FROM_HERE_WITH_EXPLICIT_FUNCTION(
274 "465796 FrameTreeNode::DidStopLoading::Start"));
276 // Set final load progress and update overall progress. This will notify
277 // the WebContents of the load progress change.
278 DidChangeLoadProgress(kLoadingProgressDone
);
280 // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
281 tracked_objects::ScopedTracker
tracking_profile2(
282 FROM_HERE_WITH_EXPLICIT_FUNCTION(
283 "465796 FrameTreeNode::DidStopLoading::WCIDidStopLoading"));
285 // Notify the WebContents.
286 if (!frame_tree_
->IsLoading())
287 navigator()->GetDelegate()->DidStopLoading();
289 // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
290 tracked_objects::ScopedTracker
tracking_profile3(
291 FROM_HERE_WITH_EXPLICIT_FUNCTION(
292 "465796 FrameTreeNode::DidStopLoading::RFHMDidStopLoading"));
294 // Notify the RenderFrameHostManager of the event.
295 render_manager()->OnDidStopLoading();
297 // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed.
298 tracked_objects::ScopedTracker
tracking_profile4(
299 FROM_HERE_WITH_EXPLICIT_FUNCTION(
300 "465796 FrameTreeNode::DidStopLoading::End"));
303 void FrameTreeNode::DidChangeLoadProgress(double load_progress
) {
304 loading_progress_
= load_progress
;
305 frame_tree_
->UpdateLoadProgress();
308 } // namespace content