1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This module provides a way to monitor a file or directory for changes.
7 #ifndef BASE_FILES_FILE_PATH_WATCHER_H_
8 #define BASE_FILES_FILE_PATH_WATCHER_H_
10 #include "base/base_export.h"
11 #include "base/basictypes.h"
12 #include "base/callback.h"
13 #include "base/files/file_path.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/single_thread_task_runner.h"
19 // This class lets you register interest in changes on a FilePath.
20 // The callback will get called whenever the file or directory referenced by the
21 // FilePath is changed, including created or deleted. Due to limitations in the
22 // underlying OS APIs, FilePathWatcher has slightly different semantics on OS X
23 // than on Windows or Linux. FilePathWatcher on Linux and Windows will detect
24 // modifications to files in a watched directory. FilePathWatcher on Mac will
25 // detect the creation and deletion of files in a watched directory, but will
26 // not detect modifications to those files. See file_path_watcher_kqueue.cc for
28 class BASE_EXPORT FilePathWatcher
{
30 // Callback type for Watch(). |path| points to the file that was updated,
31 // and |error| is true if the platform specific code detected an error. In
32 // that case, the callback won't be invoked again.
33 typedef base::Callback
<void(const FilePath
& path
, bool error
)> Callback
;
35 // Used internally to encapsulate different members on different platforms.
36 class PlatformDelegate
: public base::RefCountedThreadSafe
<PlatformDelegate
> {
40 // Start watching for the given |path| and notify |delegate| about changes.
41 virtual bool Watch(const FilePath
& path
,
43 const Callback
& callback
) WARN_UNUSED_RESULT
= 0;
45 // Stop watching. This is called from FilePathWatcher's dtor in order to
46 // allow to shut down properly while the object is still alive.
47 // It can be called from any thread.
48 virtual void Cancel() = 0;
51 friend class base::RefCountedThreadSafe
<PlatformDelegate
>;
52 friend class FilePathWatcher
;
54 virtual ~PlatformDelegate();
56 // Stop watching. This is only called on the thread of the appropriate
57 // message loop. Since it can also be called more than once, it should
58 // check |is_cancelled()| to avoid duplicate work.
59 virtual void CancelOnMessageLoopThread() = 0;
61 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner() const {
66 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner
) {
67 task_runner_
= task_runner
.Pass();
70 // Must be called before the PlatformDelegate is deleted.
71 void set_cancelled() {
75 bool is_cancelled() const {
80 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner_
;
85 virtual ~FilePathWatcher();
87 // A callback that always cleans up the PlatformDelegate, either when executed
88 // or when deleted without having been executed at all, as can happen during
90 static void CancelWatch(const scoped_refptr
<PlatformDelegate
>& delegate
);
92 // Returns true if the platform and OS version support recursive watches.
93 static bool RecursiveWatchAvailable();
95 // Invokes |callback| whenever updates to |path| are detected. This should be
96 // called at most once, and from a MessageLoop of TYPE_IO. Set |recursive| to
97 // true, to watch |path| and its children. The callback will be invoked on
98 // the same loop. Returns true on success.
100 // Recursive watch is not supported on all platforms and file systems.
101 // Watch() will return false in the case of failure.
102 bool Watch(const FilePath
& path
, bool recursive
, const Callback
& callback
);
105 scoped_refptr
<PlatformDelegate
> impl_
;
107 DISALLOW_COPY_AND_ASSIGN(FilePathWatcher
);
112 #endif // BASE_FILES_FILE_PATH_WATCHER_H_