1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/dip_util.h"
7 #include "base/command_line.h"
8 #include "cc/layers/layer.h"
9 #include "ui/compositor/compositor.h"
10 #include "ui/compositor/compositor_switches.h"
11 #include "ui/compositor/layer.h"
12 #include "ui/gfx/display.h"
13 #include "ui/gfx/geometry/dip_util.h"
14 #include "ui/gfx/geometry/point.h"
15 #include "ui/gfx/geometry/point_conversions.h"
16 #include "ui/gfx/geometry/rect.h"
17 #include "ui/gfx/geometry/rect_conversions.h"
18 #include "ui/gfx/geometry/size.h"
19 #include "ui/gfx/geometry/size_conversions.h"
22 #include "ui/compositor/layer_animator.h"
27 float GetDeviceScaleFactor(const Layer
* layer
) {
28 return layer
->device_scale_factor();
31 gfx::Point
ConvertPointToDIP(const Layer
* layer
,
32 const gfx::Point
& point_in_pixel
) {
33 return gfx::ConvertPointToDIP(GetDeviceScaleFactor(layer
), point_in_pixel
);
36 gfx::PointF
ConvertPointToDIP(const Layer
* layer
,
37 const gfx::PointF
& point_in_pixel
) {
38 return gfx::ConvertPointToDIP(GetDeviceScaleFactor(layer
), point_in_pixel
);
41 gfx::Size
ConvertSizeToDIP(const Layer
* layer
,
42 const gfx::Size
& size_in_pixel
) {
43 return gfx::ConvertSizeToDIP(GetDeviceScaleFactor(layer
), size_in_pixel
);
46 gfx::Rect
ConvertRectToDIP(const Layer
* layer
,
47 const gfx::Rect
& rect_in_pixel
) {
48 return gfx::ConvertRectToDIP(GetDeviceScaleFactor(layer
), rect_in_pixel
);
51 gfx::Point
ConvertPointToPixel(const Layer
* layer
,
52 const gfx::Point
& point_in_dip
) {
53 return gfx::ConvertPointToPixel(GetDeviceScaleFactor(layer
), point_in_dip
);
56 gfx::Size
ConvertSizeToPixel(const Layer
* layer
,
57 const gfx::Size
& size_in_dip
) {
58 return gfx::ConvertSizeToPixel(GetDeviceScaleFactor(layer
), size_in_dip
);
61 gfx::Rect
ConvertRectToPixel(const Layer
* layer
,
62 const gfx::Rect
& rect_in_dip
) {
63 return gfx::ConvertRectToPixel(GetDeviceScaleFactor(layer
), rect_in_dip
);
69 void CheckSnapped(float snapped_position
) {
70 const float kEplison
= 0.0001f
;
71 float diff
= std::abs(snapped_position
- gfx::ToRoundedInt(snapped_position
));
72 DCHECK_LT(diff
, kEplison
);
78 void SnapLayerToPhysicalPixelBoundary(ui::Layer
* snapped_layer
,
79 ui::Layer
* layer_to_snap
) {
80 DCHECK_NE(snapped_layer
, layer_to_snap
);
81 DCHECK(snapped_layer
);
82 DCHECK(snapped_layer
->Contains(layer_to_snap
));
84 gfx::Point view_offset_dips
= layer_to_snap
->GetTargetBounds().origin();
85 ui::Layer::ConvertPointToLayer(
86 layer_to_snap
->parent(), snapped_layer
, &view_offset_dips
);
87 gfx::PointF view_offset
= view_offset_dips
;
89 float scale_factor
= GetDeviceScaleFactor(layer_to_snap
);
90 view_offset
.Scale(scale_factor
);
91 gfx::PointF
view_offset_snapped(gfx::ToRoundedInt(view_offset
.x()),
92 gfx::ToRoundedInt(view_offset
.y()));
94 gfx::Vector2dF fudge
= view_offset_snapped
- view_offset
;
95 fudge
.Scale(1.0 / scale_factor
);
96 layer_to_snap
->SetSubpixelPositionOffset(fudge
);
98 gfx::Point layer_offset
;
100 Layer::ConvertPointToLayer(
101 layer_to_snap
->parent(), snapped_layer
, &layer_offset
);
102 if (layer_to_snap
->GetAnimator()->is_animating()) {
103 origin
= layer_to_snap
->GetTargetBounds().origin() +
104 layer_to_snap
->subpixel_position_offset();
106 cc::Layer
* cc_layer
= layer_to_snap
->cc_layer();
107 origin
= cc_layer
->position();
109 CheckSnapped((layer_offset
.x() + origin
.x()) * scale_factor
);
110 CheckSnapped((layer_offset
.y() + origin
.y()) * scale_factor
);