1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/logging.h"
6 #include "ui/gl/scoped_cgl.h"
10 ScopedCGLSetCurrentContext::ScopedCGLSetCurrentContext(CGLContextObj context
) {
11 CGLContextObj previous_context
= CGLGetCurrentContext();
12 // It is possible for the previous context to have a zero reference count,
13 // because making a context current does not increment the reference count.
14 // In that case, do not restore the previous context.
15 if (previous_context
&& CGLGetContextRetainCount(previous_context
)) {
16 previous_context_
.reset(previous_context
, base::scoped_policy::RETAIN
);
18 CGLError error
= CGLSetCurrentContext(context
);
19 DCHECK_EQ(error
, kCGLNoError
) << "CGLSetCurrentContext should never fail";
22 ScopedCGLSetCurrentContext::~ScopedCGLSetCurrentContext() {
23 CGLError error
= CGLSetCurrentContext(previous_context_
);
24 DCHECK_EQ(error
, kCGLNoError
) << "CGLSetCurrentContext should never fail";