Added ability to use new GAIA endpoint on CrOS login screen.
[chromium-blink-merge.git] / base / threading / thread_collision_warner.h
blob5172b2e74e67546f89fb5401e5c782bbb0563ad2
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_THREADING_THREAD_COLLISION_WARNER_H_
6 #define BASE_THREADING_THREAD_COLLISION_WARNER_H_
8 #include <memory>
10 #include "base/atomicops.h"
11 #include "base/base_export.h"
12 #include "base/basictypes.h"
13 #include "base/compiler_specific.h"
15 // A helper class alongside macros to be used to verify assumptions about thread
16 // safety of a class.
18 // Example: Queue implementation non thread-safe but still usable if clients
19 // are synchronized somehow.
21 // In this case the macro DFAKE_SCOPED_LOCK has to be
22 // used, it checks that if a thread is inside the push/pop then
23 // noone else is still inside the pop/push
25 // class NonThreadSafeQueue {
26 // public:
27 // ...
28 // void push(int) { DFAKE_SCOPED_LOCK(push_pop_); ... }
29 // int pop() { DFAKE_SCOPED_LOCK(push_pop_); ... }
30 // ...
31 // private:
32 // DFAKE_MUTEX(push_pop_);
33 // };
36 // Example: Queue implementation non thread-safe but still usable if clients
37 // are synchronized somehow, it calls a method to "protect" from
38 // a "protected" method
40 // In this case the macro DFAKE_SCOPED_RECURSIVE_LOCK
41 // has to be used, it checks that if a thread is inside the push/pop
42 // then noone else is still inside the pop/push
44 // class NonThreadSafeQueue {
45 // public:
46 // void push(int) {
47 // DFAKE_SCOPED_LOCK(push_pop_);
48 // ...
49 // }
50 // int pop() {
51 // DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_);
52 // bar();
53 // ...
54 // }
55 // void bar() { DFAKE_SCOPED_RECURSIVE_LOCK(push_pop_); ... }
56 // ...
57 // private:
58 // DFAKE_MUTEX(push_pop_);
59 // };
62 // Example: Queue implementation not usable even if clients are synchronized,
63 // so only one thread in the class life cycle can use the two members
64 // push/pop.
66 // In this case the macro DFAKE_SCOPED_LOCK_THREAD_LOCKED pins the
67 // specified
68 // critical section the first time a thread enters push or pop, from
69 // that time on only that thread is allowed to execute push or pop.
71 // class NonThreadSafeQueue {
72 // public:
73 // ...
74 // void push(int) { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
75 // int pop() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(push_pop_); ... }
76 // ...
77 // private:
78 // DFAKE_MUTEX(push_pop_);
79 // };
82 // Example: Class that has to be contructed/destroyed on same thread, it has
83 // a "shareable" method (with external synchronization) and a not
84 // shareable method (even with external synchronization).
86 // In this case 3 Critical sections have to be defined
88 // class ExoticClass {
89 // public:
90 // ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
91 // ~ExoticClass() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
93 // void Shareable() { DFAKE_SCOPED_LOCK(shareable_section_); ... }
94 // void NotShareable() { DFAKE_SCOPED_LOCK_THREAD_LOCKED(ctor_dtor_); ... }
95 // ...
96 // private:
97 // DFAKE_MUTEX(ctor_dtor_);
98 // DFAKE_MUTEX(shareable_section_);
99 // };
102 #if !defined(NDEBUG)
104 // Defines a class member that acts like a mutex. It is used only as a
105 // verification tool.
106 #define DFAKE_MUTEX(obj) \
107 mutable base::ThreadCollisionWarner obj
108 // Asserts the call is never called simultaneously in two threads. Used at
109 // member function scope.
110 #define DFAKE_SCOPED_LOCK(obj) \
111 base::ThreadCollisionWarner::ScopedCheck s_check_##obj(&obj)
112 // Asserts the call is never called simultaneously in two threads. Used at
113 // member function scope. Same as DFAKE_SCOPED_LOCK but allows recursive locks.
114 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj) \
115 base::ThreadCollisionWarner::ScopedRecursiveCheck sr_check_##obj(&obj)
116 // Asserts the code is always executed in the same thread.
117 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) \
118 base::ThreadCollisionWarner::Check check_##obj(&obj)
120 #else
122 #define DFAKE_MUTEX(obj) typedef void InternalFakeMutexType##obj
123 #define DFAKE_SCOPED_LOCK(obj) ((void)0)
124 #define DFAKE_SCOPED_RECURSIVE_LOCK(obj) ((void)0)
125 #define DFAKE_SCOPED_LOCK_THREAD_LOCKED(obj) ((void)0)
127 #endif
129 namespace base {
131 // The class ThreadCollisionWarner uses an Asserter to notify the collision
132 // AsserterBase is the interfaces and DCheckAsserter is the default asserter
133 // used. During the unit tests is used another class that doesn't "DCHECK"
134 // in case of collision (check thread_collision_warner_unittests.cc)
135 struct BASE_EXPORT AsserterBase {
136 virtual ~AsserterBase() {}
137 virtual void warn() = 0;
140 struct BASE_EXPORT DCheckAsserter : public AsserterBase {
141 virtual ~DCheckAsserter() {}
142 virtual void warn() OVERRIDE;
145 class BASE_EXPORT ThreadCollisionWarner {
146 public:
147 // The parameter asserter is there only for test purpose
148 explicit ThreadCollisionWarner(AsserterBase* asserter = new DCheckAsserter())
149 : valid_thread_id_(0),
150 counter_(0),
151 asserter_(asserter) {}
153 ~ThreadCollisionWarner() {
154 delete asserter_;
157 // This class is meant to be used through the macro
158 // DFAKE_SCOPED_LOCK_THREAD_LOCKED
159 // it doesn't leave the critical section, as opposed to ScopedCheck,
160 // because the critical section being pinned is allowed to be used only
161 // from one thread
162 class BASE_EXPORT Check {
163 public:
164 explicit Check(ThreadCollisionWarner* warner)
165 : warner_(warner) {
166 warner_->EnterSelf();
169 ~Check() {}
171 private:
172 ThreadCollisionWarner* warner_;
174 DISALLOW_COPY_AND_ASSIGN(Check);
177 // This class is meant to be used through the macro
178 // DFAKE_SCOPED_LOCK
179 class BASE_EXPORT ScopedCheck {
180 public:
181 explicit ScopedCheck(ThreadCollisionWarner* warner)
182 : warner_(warner) {
183 warner_->Enter();
186 ~ScopedCheck() {
187 warner_->Leave();
190 private:
191 ThreadCollisionWarner* warner_;
193 DISALLOW_COPY_AND_ASSIGN(ScopedCheck);
196 // This class is meant to be used through the macro
197 // DFAKE_SCOPED_RECURSIVE_LOCK
198 class BASE_EXPORT ScopedRecursiveCheck {
199 public:
200 explicit ScopedRecursiveCheck(ThreadCollisionWarner* warner)
201 : warner_(warner) {
202 warner_->EnterSelf();
205 ~ScopedRecursiveCheck() {
206 warner_->Leave();
209 private:
210 ThreadCollisionWarner* warner_;
212 DISALLOW_COPY_AND_ASSIGN(ScopedRecursiveCheck);
215 private:
216 // This method stores the current thread identifier and does a DCHECK
217 // if a another thread has already done it, it is safe if same thread
218 // calls this multiple time (recursion allowed).
219 void EnterSelf();
221 // Same as EnterSelf but recursion is not allowed.
222 void Enter();
224 // Removes the thread_id stored in order to allow other threads to
225 // call EnterSelf or Enter.
226 void Leave();
228 // This stores the thread id that is inside the critical section, if the
229 // value is 0 then no thread is inside.
230 volatile subtle::Atomic32 valid_thread_id_;
232 // Counter to trace how many time a critical section was "pinned"
233 // (when allowed) in order to unpin it when counter_ reaches 0.
234 volatile subtle::Atomic32 counter_;
236 // Here only for class unit tests purpose, during the test I need to not
237 // DCHECK but notify the collision with something else.
238 AsserterBase* asserter_;
240 DISALLOW_COPY_AND_ASSIGN(ThreadCollisionWarner);
243 } // namespace base
245 #endif // BASE_THREADING_THREAD_COLLISION_WARNER_H_