Roll src/third_party/WebKit f298044:aa8346d (svn 202628:202629)
[chromium-blink-merge.git] / ipc / ipc_channel_win.h
blob35a158e3c6da85c13d4cbe6957d8a0a71e832bb7
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
8 #include "ipc/ipc_channel.h"
10 #include <stdint.h>
12 #include <queue>
13 #include <string>
15 #include "base/memory/scoped_ptr.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/win/scoped_handle.h"
19 #include "ipc/ipc_channel_reader.h"
21 namespace base {
22 class ThreadChecker;
25 namespace IPC {
27 class ChannelWin : public Channel,
28 public internal::ChannelReader,
29 public base::MessageLoopForIO::IOHandler {
30 public:
31 // Mirror methods of Channel, see ipc_channel.h for description.
32 // |broker| must outlive the newly created object.
33 ChannelWin(const IPC::ChannelHandle& channel_handle,
34 Mode mode,
35 Listener* listener);
36 ~ChannelWin() override;
38 // Channel implementation
39 bool Connect() override;
40 void Close() override;
41 bool Send(Message* message) override;
42 AttachmentBroker* GetAttachmentBroker() override;
43 base::ProcessId GetPeerPID() const override;
44 base::ProcessId GetSelfPID() const override;
46 static bool IsNamedServerInitialized(const std::string& channel_id);
49 private:
50 // ChannelReader implementation.
51 ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) override;
52 bool ShouldDispatchInputMessage(Message* msg) override;
53 bool GetNonBrokeredAttachments(Message* msg) override;
54 bool DidEmptyInputBuffers() override;
55 void HandleInternalMessage(const Message& msg) override;
56 base::ProcessId GetSenderPID() override;
57 bool IsAttachmentBrokerEndpoint() override;
59 static const base::string16 PipeName(const std::string& channel_id,
60 int32_t* secret);
61 bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
63 bool ProcessConnection();
64 bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context,
65 DWORD bytes_written);
67 // Returns |false| on channel error.
68 // If |message| has brokerable attachments, those attachments are passed to
69 // the AttachmentBroker (which in turn invokes Send()), so this method must
70 // be re-entrant.
71 // Adds |message| to |output_queue_| and calls ProcessOutgoingMessages().
72 bool ProcessMessageForDelivery(Message* message);
74 // Moves all messages from |prelim_queue_| to |output_queue_| by calling
75 // ProcessMessageForDelivery().
76 void FlushPrelimQueue();
78 // MessageLoop::IOHandler implementation.
79 void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
80 DWORD bytes_transfered,
81 DWORD error) override;
83 private:
84 struct State {
85 explicit State(ChannelWin* channel);
86 ~State();
87 base::MessageLoopForIO::IOContext context;
88 bool is_pending;
91 State input_state_;
92 State output_state_;
94 base::win::ScopedHandle pipe_;
96 base::ProcessId peer_pid_;
98 // Messages not yet ready to be sent are queued here. Messages removed from
99 // this queue are placed in the output_queue_. The double queue is
100 // unfortunate, but is necessary because messages with brokerable attachments
101 // can generate multiple messages to be sent (possibly from other channels).
102 // Some of these generated messages cannot be sent until |peer_pid_| has been
103 // configured.
104 // As soon as |peer_pid| has been configured, there is no longer any need for
105 // |prelim_queue_|. All messages are flushed, and no new messages are added.
106 std::queue<Message*> prelim_queue_;
108 // Messages to be sent are queued here.
109 std::queue<OutputElement*> output_queue_;
111 // In server-mode, we have to wait for the client to connect before we
112 // can begin reading. We make use of the input_state_ when performing
113 // the connect operation in overlapped mode.
114 bool waiting_connect_;
116 // This flag is set when processing incoming messages. It is used to
117 // avoid recursing through ProcessIncomingMessages, which could cause
118 // problems. TODO(darin): make this unnecessary
119 bool processing_incoming_;
121 // Determines if we should validate a client's secret on connection.
122 bool validate_client_;
124 // Tracks the lifetime of this object, for debugging purposes.
125 uint32_t debug_flags_;
127 // This is a unique per-channel value used to authenticate the client end of
128 // a connection. If the value is non-zero, the client passes it in the hello
129 // and the host validates. (We don't send the zero value fto preserve IPC
130 // compatability with existing clients that don't validate the channel.)
131 int32_t client_secret_;
133 scoped_ptr<base::ThreadChecker> thread_check_;
135 base::WeakPtrFactory<ChannelWin> weak_factory_;
136 DISALLOW_COPY_AND_ASSIGN(ChannelWin);
139 } // namespace IPC
141 #endif // IPC_IPC_CHANNEL_WIN_H_