1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_YUV_CONVERT_H_
6 #define MEDIA_BASE_YUV_CONVERT_H_
8 #include "base/basictypes.h"
9 #include "media/base/media_export.h"
11 // Visual Studio 2010 does not support MMX intrinsics on x64.
12 // Some win64 yuv_convert code paths use SSE+MMX yasm, so without rewriting
13 // them, we use yasm EmptyRegisterState_MMX in place of _mm_empty() or
14 // hide the versions implemented with heavy use of MMX intrinsics.
15 // TODO(wolenetz): Use MMX intrinsics when compiling win64 with Visual
16 // Studio 2012? http://crbug.com/173450
17 #if defined(ARCH_CPU_X86_FAMILY) && \
18 !(defined(ARCH_CPU_X86_64) && defined(COMPILER_MSVC))
19 #define MEDIA_MMX_INTRINSICS_AVAILABLE
24 // Type of YUV surface.
25 // The value of these enums matter as they are used to shift vertical indices.
27 YV16
= 0, // YV16 is half width and full height chroma channels.
28 YV12
= 1, // YV12 is half width and half height chroma channels.
31 // Mirror means flip the image horizontally, as in looking in a mirror.
32 // Rotate happens after mirroring.
34 ROTATE_0
, // Rotation off.
35 ROTATE_90
, // Rotate clockwise.
36 ROTATE_180
, // Rotate upside down.
37 ROTATE_270
, // Rotate counter clockwise.
38 MIRROR_ROTATE_0
, // Mirror horizontally.
39 MIRROR_ROTATE_90
, // Mirror then Rotate clockwise.
40 MIRROR_ROTATE_180
, // Mirror vertically.
41 MIRROR_ROTATE_270
, // Transpose.
44 // Filter affects how scaling looks.
46 FILTER_NONE
= 0, // No filter (point sampled).
47 FILTER_BILINEAR_H
= 1, // Bilinear horizontal filter.
48 FILTER_BILINEAR_V
= 2, // Bilinear vertical filter.
49 FILTER_BILINEAR
= 3, // Bilinear filter.
52 MEDIA_EXPORT
void InitializeCPUSpecificYUVConversions();
54 // Convert a frame of YUV to 32 bit ARGB.
55 // Pass in YV16/YV12 depending on source format
56 MEDIA_EXPORT
void ConvertYUVToRGB32(const uint8
* yplane
,
67 // Convert a frame of YUVA to 32 bit ARGB.
69 MEDIA_EXPORT
void ConvertYUVAToARGB(const uint8
* yplane
,
82 // Scale a frame of YUV to 32 bit ARGB.
83 // Supports rotation and mirroring.
84 MEDIA_EXPORT
void ScaleYUVToRGB32(const uint8
* yplane
,
99 // Biliner Scale a frame of YV12 to 32 bits ARGB on a specified rectangle.
100 // |yplane|, etc and |rgbframe| should point to the top-left pixels of the
101 // source and destination buffers.
102 MEDIA_EXPORT
void ScaleYUVToRGB32WithRect(const uint8
* yplane
,
113 int dest_rect_bottom
,
118 MEDIA_EXPORT
void ConvertRGB32ToYUV(const uint8
* rgbframe
,
128 MEDIA_EXPORT
void ConvertRGB24ToYUV(const uint8
* rgbframe
,
138 MEDIA_EXPORT
void ConvertYUY2ToYUV(const uint8
* src
,
145 MEDIA_EXPORT
void ConvertNV21ToYUV(const uint8
* src
,
152 // Empty SIMD register state after calling optimized scaler functions.
153 MEDIA_EXPORT
void EmptyRegisterState();
157 #endif // MEDIA_BASE_YUV_CONVERT_H_