1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/gpu/client/context_provider_command_buffer.h"
10 #include "base/callback_helpers.h"
11 #include "base/strings/string_split.h"
12 #include "base/strings/stringprintf.h"
13 #include "cc/output/managed_memory_policy.h"
14 #include "gpu/command_buffer/client/gles2_implementation.h"
15 #include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
16 #include "webkit/common/gpu/managed_memory_policy_convert.h"
20 class ContextProviderCommandBuffer::LostContextCallbackProxy
21 : public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback
{
23 explicit LostContextCallbackProxy(ContextProviderCommandBuffer
* provider
)
24 : provider_(provider
) {
25 provider_
->context3d_
->setContextLostCallback(this);
28 virtual ~LostContextCallbackProxy() {
29 provider_
->context3d_
->setContextLostCallback(NULL
);
32 virtual void onContextLost() {
33 provider_
->OnLostContext();
37 ContextProviderCommandBuffer
* provider_
;
40 class ContextProviderCommandBuffer::SwapBuffersCompleteCallbackProxy
41 : public WebKit::WebGraphicsContext3D::
42 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM
{
44 explicit SwapBuffersCompleteCallbackProxy(
45 ContextProviderCommandBuffer
* provider
)
46 : provider_(provider
) {
47 provider_
->context3d_
->setSwapBuffersCompleteCallbackCHROMIUM(this);
50 virtual ~SwapBuffersCompleteCallbackProxy() {
51 provider_
->context3d_
->setSwapBuffersCompleteCallbackCHROMIUM(NULL
);
54 virtual void onSwapBuffersComplete() {
55 provider_
->OnSwapBuffersComplete();
59 ContextProviderCommandBuffer
* provider_
;
62 class ContextProviderCommandBuffer::MemoryAllocationCallbackProxy
63 : public WebKit::WebGraphicsContext3D::
64 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM
{
66 explicit MemoryAllocationCallbackProxy(ContextProviderCommandBuffer
* provider
)
67 : provider_(provider
) {
68 provider_
->context3d_
->setMemoryAllocationChangedCallbackCHROMIUM(this);
71 virtual ~MemoryAllocationCallbackProxy() {
72 provider_
->context3d_
->setMemoryAllocationChangedCallbackCHROMIUM(NULL
);
75 virtual void onMemoryAllocationChanged(
76 WebKit::WebGraphicsMemoryAllocation allocation
) {
77 provider_
->OnMemoryAllocationChanged(allocation
);
81 ContextProviderCommandBuffer
* provider_
;
84 scoped_refptr
<ContextProviderCommandBuffer
>
85 ContextProviderCommandBuffer::Create(
86 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context3d
,
87 const std::string
& debug_name
) {
91 return new ContextProviderCommandBuffer(context3d
.Pass(), debug_name
);
94 ContextProviderCommandBuffer::ContextProviderCommandBuffer(
95 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context3d
,
96 const std::string
& debug_name
)
97 : context3d_(context3d
.Pass()),
98 debug_name_(debug_name
),
99 leak_on_destroy_(false),
101 DCHECK(main_thread_checker_
.CalledOnValidThread());
103 context_thread_checker_
.DetachFromThread();
106 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() {
107 DCHECK(main_thread_checker_
.CalledOnValidThread() ||
108 context_thread_checker_
.CalledOnValidThread());
110 base::AutoLock
lock(main_thread_lock_
);
111 if (leak_on_destroy_
) {
112 WebGraphicsContext3DCommandBufferImpl
* context3d ALLOW_UNUSED
=
113 context3d_
.release();
114 webkit::gpu::GrContextForWebGraphicsContext3D
* gr_context ALLOW_UNUSED
=
115 gr_context_
.release();
119 bool ContextProviderCommandBuffer::BindToCurrentThread() {
122 // This is called on the thread the context will be used.
123 DCHECK(context_thread_checker_
.CalledOnValidThread());
125 if (lost_context_callback_proxy_
)
128 if (!context3d_
->makeContextCurrent())
131 InitializeCapabilities();
133 std::string unique_context_name
=
134 base::StringPrintf("%s-%p", debug_name_
.c_str(), context3d_
.get());
135 context3d_
->pushGroupMarkerEXT(unique_context_name
.c_str());
137 lost_context_callback_proxy_
.reset(new LostContextCallbackProxy(this));
138 swap_buffers_complete_callback_proxy_
.reset(
139 new SwapBuffersCompleteCallbackProxy(this));
140 memory_allocation_callback_proxy_
.reset(
141 new MemoryAllocationCallbackProxy(this));
145 WebGraphicsContext3DCommandBufferImpl
*
146 ContextProviderCommandBuffer::Context3d() {
148 DCHECK(lost_context_callback_proxy_
); // Is bound to thread.
149 DCHECK(context_thread_checker_
.CalledOnValidThread());
151 return context3d_
.get();
154 class GrContext
* ContextProviderCommandBuffer::GrContext() {
156 DCHECK(lost_context_callback_proxy_
); // Is bound to thread.
157 DCHECK(context_thread_checker_
.CalledOnValidThread());
160 return gr_context_
->get();
163 new webkit::gpu::GrContextForWebGraphicsContext3D(context3d_
.get()));
164 return gr_context_
->get();
167 cc::ContextProvider::Capabilities
168 ContextProviderCommandBuffer::ContextCapabilities() {
170 DCHECK(lost_context_callback_proxy_
); // Is bound to thread.
171 DCHECK(context_thread_checker_
.CalledOnValidThread());
173 return capabilities_
;
176 void ContextProviderCommandBuffer::VerifyContexts() {
178 DCHECK(lost_context_callback_proxy_
); // Is bound to thread.
179 DCHECK(context_thread_checker_
.CalledOnValidThread());
181 if (context3d_
->isContextLost())
185 void ContextProviderCommandBuffer::OnLostContext() {
186 DCHECK(context_thread_checker_
.CalledOnValidThread());
188 base::AutoLock
lock(main_thread_lock_
);
193 if (!lost_context_callback_
.is_null())
194 base::ResetAndReturn(&lost_context_callback_
).Run();
197 void ContextProviderCommandBuffer::OnSwapBuffersComplete() {
198 DCHECK(context_thread_checker_
.CalledOnValidThread());
199 if (!swap_buffers_complete_callback_
.is_null())
200 swap_buffers_complete_callback_
.Run();
203 void ContextProviderCommandBuffer::OnMemoryAllocationChanged(
204 const WebKit::WebGraphicsMemoryAllocation
& allocation
) {
205 DCHECK(context_thread_checker_
.CalledOnValidThread());
208 bool nonzero_allocation
= !!allocation
.gpuResourceSizeInBytes
;
209 gr_context_
->SetMemoryLimit(nonzero_allocation
);
212 if (memory_policy_changed_callback_
.is_null())
215 bool discard_backbuffer_when_not_visible
;
216 cc::ManagedMemoryPolicy policy
=
217 webkit::gpu::ManagedMemoryPolicyConvert::Convert(
219 &discard_backbuffer_when_not_visible
);
221 memory_policy_changed_callback_
.Run(
222 policy
, discard_backbuffer_when_not_visible
);
225 void ContextProviderCommandBuffer::InitializeCapabilities() {
226 // The command buffer provides the following capabilities always.
227 // TODO(jamesr): This information is duplicated with
228 // gpu::gles2::FeatureInfo::AddFeatures().
230 caps
.bind_uniform_location
= true;
231 caps
.discard_backbuffer
= true;
232 caps
.set_visibility
= true;
234 // TODO(jamesr): These are also added in
235 // gpu::gles2::GLES2Implementation::GetStringHelper() on the client side.
237 caps
.shallow_flush
= true;
239 // The swapbuffers complete callback is always supported by multi-process
240 // command buffer implementations.
241 caps
.swapbuffers_complete_callback
= true;
243 std::string extensions
= reinterpret_cast<const char*>(
244 context3d_
->GetImplementation()->GetString(0x1F03 /* GL_EXTENSIONS */));
245 std::vector
<std::string
> extension_list
;
246 base::SplitString(extensions
, ' ', &extension_list
);
247 std::set
<std::string
> extension_set(extension_list
.begin(),
248 extension_list
.end());
251 // caps.map_image depends on GL_CHROMIUM_map_image, which is set client-side
252 // based on the presence of GpuControl.
253 caps
.map_image
= extension_set
.count("GL_CHROMIUM_map_image") > 0;
255 // caps.fast_npot_mo8_textures depends on
256 // workarounds_.enable_chromium_fast_npot_mo8_textures which controls
257 // GL_CHROMIUM_fast_NPOT_MO8_textures
258 caps
.fast_npot_mo8_textures
=
259 extension_set
.count("GL_CHROMIUM_fast_NPOT_MO8_textures") > 0;
261 caps
.egl_image_external
=
262 extension_set
.count("GL_OES_EGL_image_external") > 0;
264 caps
.texture_format_bgra8888
=
265 extension_set
.count("GL_EXT_texture_format_BGRA8888") > 0;
266 caps
.texture_rectangle
= extension_set
.count("GL_ARB_texture_rectangle") > 0;
268 caps
.post_sub_buffer
= extension_set
.count("GL_CHROMIUM_post_sub_buffer") > 0;
270 // TODO(jamesr): This is unconditionally true on mac, no need to test for it
272 caps
.iosurface
= extension_set
.count("GL_CHROMIUM_iosurface") > 0;
274 caps
.texture_usage
= extension_set
.count("GL_ANGLE_texture_usage") > 0;
275 caps
.texture_storage
= extension_set
.count("GL_EXT_texture_storage") > 0;
277 caps
.discard_framebuffer
=
278 extension_set
.count("GL_EXT_discard_framebuffer") > 0;
279 size_t mapped_memory_limit
= context3d_
->GetMappedMemoryLimit();
280 caps
.max_transfer_buffer_usage_bytes
=
281 mapped_memory_limit
== WebGraphicsContext3DCommandBufferImpl::kNoLimit
282 ? std::numeric_limits
<size_t>::max() : mapped_memory_limit
;
284 capabilities_
= caps
;
288 bool ContextProviderCommandBuffer::DestroyedOnMainThread() {
289 DCHECK(main_thread_checker_
.CalledOnValidThread());
291 base::AutoLock
lock(main_thread_lock_
);
295 void ContextProviderCommandBuffer::SetLostContextCallback(
296 const LostContextCallback
& lost_context_callback
) {
297 DCHECK(context_thread_checker_
.CalledOnValidThread());
298 DCHECK(lost_context_callback_
.is_null() ||
299 lost_context_callback
.is_null());
300 lost_context_callback_
= lost_context_callback
;
303 void ContextProviderCommandBuffer::SetSwapBuffersCompleteCallback(
304 const SwapBuffersCompleteCallback
& swap_buffers_complete_callback
) {
305 DCHECK(context_thread_checker_
.CalledOnValidThread());
306 DCHECK(swap_buffers_complete_callback_
.is_null() ||
307 swap_buffers_complete_callback
.is_null());
308 swap_buffers_complete_callback_
= swap_buffers_complete_callback
;
311 void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback(
312 const MemoryPolicyChangedCallback
& memory_policy_changed_callback
) {
313 DCHECK(context_thread_checker_
.CalledOnValidThread());
314 DCHECK(memory_policy_changed_callback_
.is_null() ||
315 memory_policy_changed_callback
.is_null());
316 memory_policy_changed_callback_
= memory_policy_changed_callback
;
319 } // namespace content