1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_
11 #include "base/basictypes.h"
12 #include "base/cancelable_callback.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/memory/weak_ptr.h"
16 #include "content/common/content_export.h"
17 #include "content/common/gpu/gpu_memory_allocation.h"
18 #include "content/public/common/gpu_memory_stats.h"
19 #include "gpu/command_buffer/service/memory_tracking.h"
23 class GpuChannelManager
;
24 class GpuMemoryManagerClient
;
25 class GpuMemoryManagerClientState
;
26 class GpuMemoryTrackingGroup
;
28 class CONTENT_EXPORT GpuMemoryManager
:
29 public base::SupportsWeakPtr
<GpuMemoryManager
> {
31 #if defined(OS_ANDROID) || (defined(OS_LINUX) && !defined(OS_CHROMEOS))
32 enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit
= 1 };
34 enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit
= 8 };
36 enum ScheduleManageTime
{
37 // Add a call to Manage to the thread's message loop immediately.
39 // Add a Manage call to the thread's message loop for execution 1/60th of
40 // of a second from now.
44 GpuMemoryManager(GpuChannelManager
* channel_manager
,
45 uint64 max_surfaces_with_frontbuffer_soft_limit
);
48 // Schedule a Manage() call. If immediate is true, we PostTask without delay.
49 // Otherwise PostDelayedTask using a CancelableClosure and allow multiple
50 // delayed calls to "queue" up. This way, we do not spam clients in certain
51 // lower priority situations. An immediate schedule manage will cancel any
52 // queued delayed manage.
53 void ScheduleManage(ScheduleManageTime schedule_manage_time
);
55 // Retrieve GPU Resource consumption statistics for the task manager
56 void GetVideoMemoryUsageStats(
57 content::GPUVideoMemoryUsageStats
* video_memory_usage_stats
) const;
59 GpuMemoryManagerClientState
* CreateClientState(
60 GpuMemoryManagerClient
* client
, bool has_surface
, bool visible
);
62 GpuMemoryTrackingGroup
* CreateTrackingGroup(
63 base::ProcessId pid
, gpu::gles2::MemoryTracker
* memory_tracker
);
66 friend class GpuMemoryManagerTest
;
67 friend class GpuMemoryTrackingGroup
;
68 friend class GpuMemoryManagerClientState
;
70 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
71 TestManageBasicFunctionality
);
72 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
73 TestManageChangingVisibility
);
74 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
75 TestManageManyVisibleStubs
);
76 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
77 TestManageManyNotVisibleStubs
);
78 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
79 TestManageChangingLastUsedTime
);
80 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
81 TestManageChangingImportanceShareGroup
);
82 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
83 TestForegroundStubsGetBonusAllocation
);
84 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
85 TestUpdateAvailableGpuMemory
);
86 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
87 GpuMemoryAllocationCompareTests
);
88 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
89 StubMemoryStatsForLastManageTests
);
90 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
91 TestManagedUsageTracking
);
92 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
94 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
95 AllowNonvisibleMemory
);
96 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
97 BackgroundDiscardPersistent
);
98 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
100 FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest
,
103 typedef std::map
<gpu::gles2::MemoryTracker
*, GpuMemoryTrackingGroup
*>
106 typedef std::list
<GpuMemoryManagerClientState
*> ClientStateList
;
109 void SetClientsHibernatedState() const;
110 void AssignSurfacesAllocations();
111 void AssignNonSurfacesAllocations();
113 // Math helper function to compute the maximum value of cap such that
114 // sum_i min(bytes[i], cap) <= bytes_sum_limit
115 static uint64
ComputeCap(std::vector
<uint64
> bytes
, uint64 bytes_sum_limit
);
117 // Compute the allocation for clients when visible and not visible.
118 void ComputeVisibleSurfacesAllocations();
119 void ComputeNonvisibleSurfacesAllocations();
120 void DistributeRemainingMemoryToVisibleSurfaces();
122 // Compute the budget for a client. Allow at most bytes_above_required_cap
123 // bytes above client_state's required level. Allow at most
124 // bytes_above_minimum_cap bytes above client_state's minimum level. Allow
125 // at most bytes_overall_cap bytes total.
126 uint64
ComputeClientAllocationWhenVisible(
127 GpuMemoryManagerClientState
* client_state
,
128 uint64 bytes_above_required_cap
,
129 uint64 bytes_above_minimum_cap
,
130 uint64 bytes_overall_cap
);
131 uint64
ComputeClientAllocationWhenNonvisible(
132 GpuMemoryManagerClientState
* client_state
);
134 // Update the amount of GPU memory we think we have in the system, based
135 // on what the stubs' contexts report.
136 void UpdateAvailableGpuMemory();
137 void UpdateUnmanagedMemoryLimits();
139 // The amount of video memory which is available for allocation.
140 uint64
GetAvailableGpuMemory() const;
142 // Minimum value of available GPU memory, no matter how little the GPU
143 // reports. This is the default value.
144 uint64
GetDefaultAvailableGpuMemory() const;
146 // Maximum cap on total GPU memory, no matter how much the GPU reports.
147 uint64
GetMaximumTotalGpuMemory() const;
149 // The maximum and minimum amount of memory that a client may be assigned.
150 uint64
GetMaximumClientAllocation() const;
151 uint64
GetMinimumClientAllocation() const {
152 return bytes_minimum_per_client_
;
154 // The default amount of memory that a client is assigned, if it has not
155 // reported any memory usage stats yet.
156 uint64
GetDefaultClientAllocation() const {
157 return bytes_default_per_client_
;
160 static uint64
CalcAvailableFromGpuTotal(uint64 total_gpu_memory
);
162 // Send memory usage stats to the browser process.
163 void SendUmaStatsToBrowser();
165 // Get the current number of bytes allocated.
166 uint64
GetCurrentUsage() const {
167 return bytes_allocated_managed_current_
+
168 bytes_allocated_unmanaged_current_
;
171 // GpuMemoryTrackingGroup interface
172 void TrackMemoryAllocatedChange(
173 GpuMemoryTrackingGroup
* tracking_group
,
176 gpu::gles2::MemoryTracker::Pool tracking_pool
);
177 void OnDestroyTrackingGroup(GpuMemoryTrackingGroup
* tracking_group
);
178 bool EnsureGPUMemoryAvailable(uint64 size_needed
);
180 // GpuMemoryManagerClientState interface
181 void SetClientStateVisible(
182 GpuMemoryManagerClientState
* client_state
, bool visible
);
183 void SetClientStateManagedMemoryStats(
184 GpuMemoryManagerClientState
* client_state
,
185 const GpuManagedMemoryStats
& stats
);
186 void OnDestroyClientState(GpuMemoryManagerClientState
* client
);
188 // Add or remove a client from its clients list (visible, nonvisible, or
189 // nonsurface). When adding the client, add it to the front of the list.
190 void AddClientToList(GpuMemoryManagerClientState
* client_state
);
191 void RemoveClientFromList(GpuMemoryManagerClientState
* client_state
);
192 ClientStateList
* GetClientList(GpuMemoryManagerClientState
* client_state
);
194 // Interfaces for testing
195 void TestingDisableScheduleManage() { disable_schedule_manage_
= true; }
196 void TestingSetAvailableGpuMemory(uint64 bytes
) {
197 bytes_available_gpu_memory_
= bytes
;
198 bytes_available_gpu_memory_overridden_
= true;
201 void TestingSetMinimumClientAllocation(uint64 bytes
) {
202 bytes_minimum_per_client_
= bytes
;
205 void TestingSetDefaultClientAllocation(uint64 bytes
) {
206 bytes_default_per_client_
= bytes
;
209 void TestingSetUnmanagedLimitStep(uint64 bytes
) {
210 bytes_unmanaged_limit_step_
= bytes
;
213 GpuChannelManager
* channel_manager_
;
215 // A list of all visible and nonvisible clients, in most-recently-used
216 // order (most recently used is first).
217 ClientStateList clients_visible_mru_
;
218 ClientStateList clients_nonvisible_mru_
;
220 // A list of all clients that don't have a surface.
221 ClientStateList clients_nonsurface_
;
223 // All context groups' tracking structures
224 TrackingGroupMap tracking_groups_
;
226 base::CancelableClosure delayed_manage_callback_
;
227 bool manage_immediate_scheduled_
;
229 uint64 max_surfaces_with_frontbuffer_soft_limit_
;
231 // The maximum amount of memory that may be allocated for GPU resources
232 uint64 bytes_available_gpu_memory_
;
233 bool bytes_available_gpu_memory_overridden_
;
235 // Whether or not clients can be allocated memory when nonvisible.
236 bool allow_nonvisible_memory_
;
238 // The minimum and default allocations for a single client.
239 uint64 bytes_minimum_per_client_
;
240 uint64 bytes_default_per_client_
;
242 // The current total memory usage, and historical maximum memory usage
243 uint64 bytes_allocated_managed_current_
;
244 uint64 bytes_allocated_managed_visible_
;
245 uint64 bytes_allocated_managed_nonvisible_
;
246 uint64 bytes_allocated_unmanaged_current_
;
247 uint64 bytes_allocated_historical_max_
;
249 // If bytes_allocated_unmanaged_current_ leaves the interval [low_, high_),
250 // then ScheduleManage to take the change into account.
251 uint64 bytes_allocated_unmanaged_high_
;
252 uint64 bytes_allocated_unmanaged_low_
;
254 // Update bytes_allocated_unmanaged_low/high_ in intervals of step_.
255 uint64 bytes_unmanaged_limit_step_
;
257 // Used to disable automatic changes to Manage() in testing.
258 bool disable_schedule_manage_
;
260 DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager
);
263 } // namespace content
265 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_