Respond with QuotaExceededError when IndexedDB has no disk space on open.
[chromium-blink-merge.git] / content / common / gpu / media / vaapi_h264_decoder.h
blobdebac3f8816fb7c4ecb7478d56d891c95c89a6b1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains an implementation of a class that provides H264 decode
6 // support for use with VAAPI hardware video decode acceleration on Intel
7 // systems.
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
12 #include <vector>
14 #include "base/callback_forward.h"
15 #include "base/memory/linked_ptr.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "content/common/gpu/media/h264_dpb.h"
19 #include "content/common/gpu/media/h264_parser.h"
20 #include "content/common/gpu/media/vaapi_wrapper.h"
21 #include "media/base/limits.h"
23 namespace content {
25 // An H264 decoder that utilizes VA-API. Provides features not supported by
26 // the VA-API userspace library (libva), including stream parsing, reference
27 // picture management and other operations not supported by the HW codec.
29 // Provides functionality to allow plugging VAAPI HW acceleration into the
30 // VDA framework.
32 // Clients of this class are expected to pass H264 Annex-B byte stream and
33 // will receive decoded surfaces via client-provided |OutputPicCB|.
35 // This class must be created, called and destroyed on a single thread, and
36 // does nothing internally on any other thread.
37 class VaapiH264Decoder {
38 public:
39 // Callback invoked on the client when a surface is to be displayed.
40 // Arguments: input buffer id provided at the time of Decode()
41 // and VASurface to output.
42 typedef base::Callback<
43 void(int32, const scoped_refptr<VASurface>&)> OutputPicCB;
45 enum VAVDAH264DecoderFailure {
46 FRAME_MBS_ONLY_FLAG_NOT_ONE = 0,
47 GAPS_IN_FRAME_NUM = 1,
48 MID_STREAM_RESOLUTION_CHANGE = 2,
49 INTERLACED_STREAM = 3,
50 VAAPI_ERROR = 4,
51 VAVDA_H264_DECODER_FAILURES_MAX,
54 // Callback to report errors for UMA purposes, not used to return errors
55 // to clients.
56 typedef base::Callback<void(VAVDAH264DecoderFailure error)>
57 ReportErrorToUmaCB;
59 // Decode result codes.
60 enum DecResult {
61 kDecodeError, // Error while decoding.
62 // TODO posciak: unsupported streams are currently treated as error
63 // in decoding; in future it could perhaps be possible to fall back
64 // to software decoding instead.
65 // kStreamError, // Error in stream.
66 kAllocateNewSurfaces, // Need a new set of surfaces to be allocated.
67 kRanOutOfStreamData, // Need more stream data to proceed.
68 kRanOutOfSurfaces, // Waiting for the client to free up output surfaces.
71 // |vaapi_wrapper| should be initialized.
72 // |output_pic_cb| notifies the client a surface is to be displayed.
73 // |report_error_to_uma_cb| called on errors for UMA purposes, not used
74 // to report errors to clients.
75 VaapiH264Decoder(VaapiWrapper* vaapi_wrapper,
76 const OutputPicCB& output_pic_cb,
77 const ReportErrorToUmaCB& report_error_to_uma_cb);
79 ~VaapiH264Decoder();
81 // Have the decoder flush its state and trigger output of all previously
82 // decoded surfaces via OutputPicCB. Return false on failure.
83 bool Flush() WARN_UNUSED_RESULT;
85 // To be called during decoding.
86 // Stop (pause) decoding, discarding all remaining inputs and outputs,
87 // but do not flush decoder state, so that the playback can be resumed later,
88 // possibly from a different location.
89 void Reset();
91 // Set current stream data pointer to |ptr| and |size|. Output surfaces
92 // that are decoded from data in this stream chunk are to be returned along
93 // with the given |input_id|.
94 void SetStream(uint8* ptr, size_t size, int32 input_id);
96 // Try to decode more of the stream, returning decoded frames asynchronously
97 // via output_pic_cb_. Return when more stream is needed, when we run out
98 // of free surfaces, when we need a new set of them, or when an error occurs.
99 DecResult Decode() WARN_UNUSED_RESULT;
101 // Return dimensions/required number of output surfaces that client should
102 // be ready to provide for the decoder to function properly.
103 // To be used after Decode() returns kNeedNewSurfaces.
104 gfx::Size GetPicSize() { return pic_size_; }
105 size_t GetRequiredNumOfPictures();
107 // To be used by the client to feed decoder with output surfaces.
108 void ReuseSurface(const scoped_refptr<VASurface>& va_surface);
110 private:
111 // We need to keep at most kDPBMaxSize pictures in DPB for
112 // reference/to display later and an additional one for the one currently
113 // being decoded. We also ask for some additional ones since VDA needs
114 // to accumulate a few ready-to-output pictures before it actually starts
115 // displaying and giving them back. +2 instead of +1 because of subjective
116 // smoothness improvement during testing.
117 enum {
118 kPicsInPipeline = media::limits::kMaxVideoFrames + 2,
119 kMaxNumReqPictures = H264DPB::kDPBMaxSize + kPicsInPipeline,
122 // Internal state of the decoder.
123 enum State {
124 kNeedStreamMetadata, // After initialization, need an SPS.
125 kDecoding, // Ready to decode from any point.
126 kAfterReset, // After Reset(), need a resume point.
127 kError, // Error in decode, can't continue.
130 // Process H264 stream structures.
131 bool ProcessSPS(int sps_id, bool* need_new_buffers);
132 bool ProcessPPS(int pps_id);
133 bool ProcessSlice(H264SliceHeader* slice_hdr);
135 // Initialize the current picture according to data in |slice_hdr|.
136 bool InitCurrPicture(H264SliceHeader* slice_hdr);
138 // Calculate picture order counts for the new picture
139 // on initialization of a new frame (see spec).
140 bool CalculatePicOrderCounts(H264SliceHeader* slice_hdr);
142 // Update PicNum values in pictures stored in DPB on creation of new
143 // frame (see spec).
144 void UpdatePicNums();
146 // Construct initial reference picture lists for use in decoding of
147 // P and B pictures (see 8.2.4 in spec).
148 void ConstructReferencePicListsP(H264SliceHeader* slice_hdr);
149 void ConstructReferencePicListsB(H264SliceHeader* slice_hdr);
151 // Helper functions for reference list construction, per spec.
152 int PicNumF(H264Picture *pic);
153 int LongTermPicNumF(H264Picture *pic);
155 // Perform the reference picture lists' modification (reordering), as
156 // specified in spec (8.2.4).
158 // |list| indicates list number and should be either 0 or 1.
159 bool ModifyReferencePicList(H264SliceHeader *slice_hdr, int list);
161 // Perform reference picture memory management operations (marking/unmarking
162 // of reference pictures, long term picture management, discarding, etc.).
163 // See 8.2.5 in spec.
164 bool HandleMemoryManagementOps();
165 void ReferencePictureMarking();
167 // Start processing a new frame.
168 bool StartNewFrame(H264SliceHeader* slice_hdr);
170 // All data for a frame received, process it and decode.
171 bool FinishPrevFrameIfPresent();
173 // Called after decoding, performs all operations to be done after decoding,
174 // including DPB management, reference picture marking and memory management
175 // operations.
176 // This will also output a picture if one is ready for output.
177 bool FinishPicture();
179 // Clear DPB contents and remove all surfaces in DPB from *in_use_ list.
180 // Cleared pictures will be made available for decode, unless they are
181 // at client waiting to be displayed.
182 void ClearDPB();
184 // These queue up data for HW decoder to be committed on running HW decode.
185 bool SendPPS();
186 bool SendIQMatrix();
187 bool SendVASliceParam(H264SliceHeader* slice_hdr);
188 bool SendSliceData(const uint8* ptr, size_t size);
189 bool QueueSlice(H264SliceHeader* slice_hdr);
191 // Helper methods for filling HW structures.
192 void FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic);
193 int FillVARefFramesFromDPB(VAPictureH264 *va_pics, int num_pics);
195 // Commits all pending data for HW decoder and starts HW decoder.
196 bool DecodePicture();
198 // Notifies client that a picture is ready for output.
199 bool OutputPic(H264Picture* pic);
201 // Output all pictures in DPB that have not been outputted yet.
202 bool OutputAllRemainingPics();
204 // Represents a frame being decoded. Will always have a VASurface
205 // assigned to it, which will eventually contain decoded picture data.
206 class DecodeSurface;
208 // Assign an available surface to the given PicOrderCnt |poc|,
209 // removing it from the available surfaces pool. Return true if a surface
210 // has been found, false otherwise.
211 bool AssignSurfaceToPoC(int32 input_id, int poc);
213 // Indicate that a surface is no longer needed by decoder.
214 void UnassignSurfaceFromPoC(int poc);
216 // Return DecodeSurface assigned to |poc|.
217 DecodeSurface* DecodeSurfaceByPoC(int poc);
219 // Decoder state.
220 State state_;
222 // Parser in use.
223 H264Parser parser_;
225 // DPB in use.
226 H264DPB dpb_;
228 // Picture currently being processed/decoded.
229 scoped_ptr<H264Picture> curr_pic_;
231 // Reference picture lists, constructed for each picture before decoding.
232 // Those lists are not owners of the pointers (DPB is).
233 H264Picture::PtrVector ref_pic_list0_;
234 H264Picture::PtrVector ref_pic_list1_;
236 // Global state values, needed in decoding. See spec.
237 int max_pic_order_cnt_lsb_;
238 int max_frame_num_;
239 int max_pic_num_;
240 int max_long_term_frame_idx_;
242 int frame_num_;
243 int prev_frame_num_;
244 int prev_frame_num_offset_;
245 bool prev_has_memmgmnt5_;
247 // Values related to previously decoded reference picture.
248 bool prev_ref_has_memmgmnt5_;
249 int prev_ref_top_field_order_cnt_;
250 int prev_ref_pic_order_cnt_msb_;
251 int prev_ref_pic_order_cnt_lsb_;
252 H264Picture::Field prev_ref_field_;
254 // Currently active SPS and PPS.
255 int curr_sps_id_;
256 int curr_pps_id_;
258 // Output picture size.
259 gfx::Size pic_size_;
261 // Maps H.264 PicOrderCount to currently used DecodeSurfaces;
262 typedef std::map<int, linked_ptr<DecodeSurface> > DecSurfacesInUse;
263 DecSurfacesInUse decode_surfaces_in_use_;
265 // Unused VA surfaces returned by client, ready to be reused.
266 std::vector<scoped_refptr<VASurface> > available_va_surfaces_;
268 // The id of current input buffer, which will be associated with an
269 // output surface when a frame is successfully decoded.
270 int32 curr_input_id_;
272 VaapiWrapper* vaapi_wrapper_;
274 // Called by decoder when a surface should be outputted.
275 OutputPicCB output_pic_cb_;
277 // Called to report decoding error to UMA, not used to indicate errors
278 // to clients.
279 ReportErrorToUmaCB report_error_to_uma_cb_;
281 // PicOrderCount of the previously outputted frame.
282 int last_output_poc_;
284 // Maximum size of DPB required by codec level.
285 int max_dpb_size_;
287 DISALLOW_COPY_AND_ASSIGN(VaapiH264Decoder);
290 } // namespace content
292 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_