1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_
6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_
10 #include "base/callback.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/thread_checker.h"
18 // This class manages the sync points, which allow cross-channel
20 class SyncPointManager
: public base::RefCountedThreadSafe
<SyncPointManager
> {
24 // Generates a sync point, returning its ID. This can me called on any thread.
26 uint32
GenerateSyncPoint();
28 // Retires a sync point. This will call all the registered callbacks for this
29 // sync point. This can only be called on the main thread.
30 void RetireSyncPoint(uint32 sync_point
);
32 // Adds a callback to the sync point. The callback will be called when the
33 // sync point is retired, or immediately (from within that function) if the
34 // sync point was already retired (or not created yet). This can only be
35 // called on the main thread.
36 void AddSyncPointCallback(uint32 sync_point
, const base::Closure
& callback
);
39 friend class base::RefCountedThreadSafe
<SyncPointManager
>;
40 typedef std::vector
<base::Closure
> ClosureList
;
41 typedef base::hash_map
<uint32
, ClosureList
> SyncPointMap
;
45 base::ThreadChecker thread_checker_
;
47 // Protects the 2 fields below. Note: callbacks shouldn't be called with this
50 SyncPointMap sync_point_map_
;
51 uint32 next_sync_point_
;
53 DISALLOW_COPY_AND_ASSIGN(SyncPointManager
);
56 } // namespace content
58 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_