1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_button.h"
9 #include "ash/ash_constants.h"
10 #include "ash/ash_switches.h"
11 #include "ash/shelf/shelf_button_host.h"
12 #include "ash/shelf/shelf_layout_manager.h"
13 #include "grit/ash_resources.h"
14 #include "skia/ext/image_operations.h"
15 #include "ui/accessibility/ax_view_state.h"
16 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/events/event_constants.h"
20 #include "ui/gfx/animation/animation_delegate.h"
21 #include "ui/gfx/animation/throb_animation.h"
22 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/image/image.h"
24 #include "ui/gfx/image/image_skia_operations.h"
25 #include "ui/gfx/skbitmap_operations.h"
26 #include "ui/views/controls/image_view.h"
30 // Size of the bar. This is along the opposite axis of the shelf. For example,
31 // if the shelf is aligned horizontally then this is the height of the bar.
32 const int kBarSize
= 3;
33 const int kIconSize
= 32;
34 const int kIconPad
= 5;
35 const int kIconPadVertical
= 6;
36 const int kAttentionThrobDurationMS
= 800;
38 // Simple AnimationDelegate that owns a single ThrobAnimation instance to
39 // keep all Draw Attention animations in sync.
40 class ShelfButtonAnimation
: public gfx::AnimationDelegate
{
44 virtual void AnimationProgressed() = 0;
47 virtual ~Observer() {}
50 static ShelfButtonAnimation
* GetInstance() {
51 static ShelfButtonAnimation
* s_instance
= new ShelfButtonAnimation();
55 void AddObserver(Observer
* observer
) {
56 observers_
.AddObserver(observer
);
59 void RemoveObserver(Observer
* observer
) {
60 observers_
.RemoveObserver(observer
);
61 if (!observers_
.might_have_observers())
66 return GetThrobAnimation().CurrentValueBetween(0, 255);
69 double GetAnimation() {
70 return GetThrobAnimation().GetCurrentValue();
74 ShelfButtonAnimation()
76 animation_
.SetThrobDuration(kAttentionThrobDurationMS
);
77 animation_
.SetTweenType(gfx::Tween::SMOOTH_IN_OUT
);
80 virtual ~ShelfButtonAnimation() {
83 gfx::ThrobAnimation
& GetThrobAnimation() {
84 if (!animation_
.is_animating()) {
86 animation_
.StartThrobbing(-1 /*throb indefinitely*/);
91 // gfx::AnimationDelegate
92 virtual void AnimationProgressed(const gfx::Animation
* animation
) OVERRIDE
{
93 if (animation
!= &animation_
)
95 if (!animation_
.is_animating())
97 FOR_EACH_OBSERVER(Observer
, observers_
, AnimationProgressed());
100 gfx::ThrobAnimation animation_
;
101 ObserverList
<Observer
> observers_
;
103 DISALLOW_COPY_AND_ASSIGN(ShelfButtonAnimation
);
110 ////////////////////////////////////////////////////////////////////////////////
111 // ShelfButton::BarView
113 class ShelfButton::BarView
: public views::ImageView
,
114 public ShelfButtonAnimation::Observer
{
116 BarView(ShelfButton
* host
)
118 show_attention_(false) {
123 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
127 virtual bool CanProcessEventsWithinSubtree() const OVERRIDE
{
128 // Send events to the parent view for handling.
132 virtual void OnPaint(gfx::Canvas
* canvas
) OVERRIDE
{
133 if (show_attention_
) {
134 int alpha
= ShelfButtonAnimation::GetInstance()->GetAlpha();
135 canvas
->SaveLayerAlpha(alpha
);
136 views::ImageView::OnPaint(canvas
);
139 views::ImageView::OnPaint(canvas
);
143 // ShelfButtonAnimation::Observer
144 virtual void AnimationProgressed() OVERRIDE
{
149 void SetBarBoundsRect(const gfx::Rect
& bounds
) {
150 base_bounds_
= bounds
;
154 void ShowAttention(bool show
) {
155 if (show_attention_
!= show
) {
156 show_attention_
= show
;
158 ShelfButtonAnimation::GetInstance()->AddObserver(this);
160 ShelfButtonAnimation::GetInstance()->RemoveObserver(this);
166 void UpdateBounds() {
167 gfx::Rect bounds
= base_bounds_
;
168 if (show_attention_
) {
169 // Scale from .35 to 1.0 of the total width (which is wider than the
170 // visible width of the image, so the animation "rests" briefly at full
172 double animation
= ShelfButtonAnimation::GetInstance()->GetAnimation();
173 double scale
= (.35 + .65 * animation
);
174 if (host_
->shelf_layout_manager()->GetAlignment() ==
175 SHELF_ALIGNMENT_BOTTOM
) {
176 bounds
.set_width(base_bounds_
.width() * scale
);
177 int x_offset
= (base_bounds_
.width() - bounds
.width()) / 2;
178 bounds
.set_x(base_bounds_
.x() + x_offset
);
180 bounds
.set_height(base_bounds_
.height() * scale
);
181 int y_offset
= (base_bounds_
.height() - bounds
.height()) / 2;
182 bounds
.set_y(base_bounds_
.y() + y_offset
);
185 SetBoundsRect(bounds
);
189 bool show_attention_
;
190 gfx::Rect base_bounds_
;
192 DISALLOW_COPY_AND_ASSIGN(BarView
);
195 ////////////////////////////////////////////////////////////////////////////////
196 // ShelfButton::IconView
198 ShelfButton::IconView::IconView() : icon_size_(kIconSize
) {
201 ShelfButton::IconView::~IconView() {
204 bool ShelfButton::IconView::CanProcessEventsWithinSubtree() const {
205 // Return false so that events are sent to ShelfView for handling.
209 ////////////////////////////////////////////////////////////////////////////////
212 ShelfButton
* ShelfButton::Create(views::ButtonListener
* listener
,
213 ShelfButtonHost
* host
,
214 ShelfLayoutManager
* shelf_layout_manager
) {
215 ShelfButton
* button
= new ShelfButton(listener
, host
, shelf_layout_manager
);
220 ShelfButton::ShelfButton(views::ButtonListener
* listener
,
221 ShelfButtonHost
* host
,
222 ShelfLayoutManager
* shelf_layout_manager
)
223 : CustomButton(listener
),
226 bar_(new BarView(this)),
227 state_(STATE_NORMAL
),
228 shelf_layout_manager_(shelf_layout_manager
),
229 destroyed_flag_(NULL
) {
230 SetAccessibilityFocusable(true);
232 const gfx::ShadowValue kShadows
[] = {
233 gfx::ShadowValue(gfx::Point(0, 2), 0, SkColorSetARGB(0x1A, 0, 0, 0)),
234 gfx::ShadowValue(gfx::Point(0, 3), 1, SkColorSetARGB(0x1A, 0, 0, 0)),
235 gfx::ShadowValue(gfx::Point(0, 0), 1, SkColorSetARGB(0x54, 0, 0, 0)),
237 icon_shadows_
.assign(kShadows
, kShadows
+ arraysize(kShadows
));
242 ShelfButton::~ShelfButton() {
244 *destroyed_flag_
= true;
247 void ShelfButton::SetShadowedImage(const gfx::ImageSkia
& image
) {
248 icon_view_
->SetImage(gfx::ImageSkiaOperations::CreateImageWithDropShadow(
249 image
, icon_shadows_
));
252 void ShelfButton::SetImage(const gfx::ImageSkia
& image
) {
253 if (image
.isNull()) {
254 // TODO: need an empty image.
255 icon_view_
->SetImage(image
);
259 if (icon_view_
->icon_size() == 0) {
260 SetShadowedImage(image
);
264 // Resize the image maintaining our aspect ratio.
265 int pref
= icon_view_
->icon_size();
267 static_cast<float>(image
.width()) / static_cast<float>(image
.height());
269 int width
= static_cast<int>(aspect_ratio
* height
);
272 height
= static_cast<int>(width
/ aspect_ratio
);
275 if (width
== image
.width() && height
== image
.height()) {
276 SetShadowedImage(image
);
280 SetShadowedImage(gfx::ImageSkiaOperations::CreateResizedImage(image
,
281 skia::ImageOperations::RESIZE_BEST
, gfx::Size(width
, height
)));
284 const gfx::ImageSkia
& ShelfButton::GetImage() const {
285 return icon_view_
->GetImage();
288 void ShelfButton::AddState(State state
) {
289 if (!(state_
& state
)) {
292 if (state
& STATE_ATTENTION
)
293 bar_
->ShowAttention(true);
297 void ShelfButton::ClearState(State state
) {
298 if (state_
& state
) {
301 if (state
& STATE_ATTENTION
)
302 bar_
->ShowAttention(false);
306 gfx::Rect
ShelfButton::GetIconBounds() const {
307 return icon_view_
->bounds();
310 void ShelfButton::ShowContextMenu(const gfx::Point
& p
,
311 ui::MenuSourceType source_type
) {
312 if (!context_menu_controller())
315 bool destroyed
= false;
316 destroyed_flag_
= &destroyed
;
318 CustomButton::ShowContextMenu(p
, source_type
);
321 destroyed_flag_
= NULL
;
322 // The menu will not propagate mouse events while its shown. To address,
323 // the hover state gets cleared once the menu was shown (and this was not
325 ClearState(STATE_HOVERED
);
329 bool ShelfButton::OnMousePressed(const ui::MouseEvent
& event
) {
330 CustomButton::OnMousePressed(event
);
331 host_
->PointerPressedOnButton(this, ShelfButtonHost::MOUSE
, event
);
335 void ShelfButton::OnMouseReleased(const ui::MouseEvent
& event
) {
336 CustomButton::OnMouseReleased(event
);
337 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, false);
340 void ShelfButton::OnMouseCaptureLost() {
341 ClearState(STATE_HOVERED
);
342 host_
->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE
, true);
343 CustomButton::OnMouseCaptureLost();
346 bool ShelfButton::OnMouseDragged(const ui::MouseEvent
& event
) {
347 CustomButton::OnMouseDragged(event
);
348 host_
->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE
, event
);
352 void ShelfButton::OnMouseMoved(const ui::MouseEvent
& event
) {
353 CustomButton::OnMouseMoved(event
);
354 host_
->MouseMovedOverButton(this);
357 void ShelfButton::OnMouseEntered(const ui::MouseEvent
& event
) {
358 AddState(STATE_HOVERED
);
359 CustomButton::OnMouseEntered(event
);
360 host_
->MouseEnteredButton(this);
363 void ShelfButton::OnMouseExited(const ui::MouseEvent
& event
) {
364 ClearState(STATE_HOVERED
);
365 CustomButton::OnMouseExited(event
);
366 host_
->MouseExitedButton(this);
369 void ShelfButton::GetAccessibleState(ui::AXViewState
* state
) {
370 state
->role
= ui::AX_ROLE_BUTTON
;
371 state
->name
= host_
->GetAccessibleName(this);
374 void ShelfButton::Layout() {
375 const gfx::Rect
button_bounds(GetContentsBounds());
377 shelf_layout_manager_
->GetAlignment() != SHELF_ALIGNMENT_BOTTOM
?
378 kIconPadVertical
: kIconPad
;
379 int x_offset
= shelf_layout_manager_
->PrimaryAxisValue(0, icon_pad
);
380 int y_offset
= shelf_layout_manager_
->PrimaryAxisValue(icon_pad
, 0);
382 int icon_width
= std::min(kIconSize
,
383 button_bounds
.width() - x_offset
);
384 int icon_height
= std::min(kIconSize
,
385 button_bounds
.height() - y_offset
);
387 // If on the left or top 'invert' the inset so the constant gap is on
388 // the interior (towards the center of display) edge of the shelf.
389 if (SHELF_ALIGNMENT_LEFT
== shelf_layout_manager_
->GetAlignment())
390 x_offset
= button_bounds
.width() - (kIconSize
+ icon_pad
);
392 if (SHELF_ALIGNMENT_TOP
== shelf_layout_manager_
->GetAlignment())
393 y_offset
= button_bounds
.height() - (kIconSize
+ icon_pad
);
395 // Center icon with respect to the secondary axis, and ensure
396 // that the icon doesn't occlude the bar highlight.
397 if (shelf_layout_manager_
->IsHorizontalAlignment()) {
398 x_offset
= std::max(0, button_bounds
.width() - icon_width
) / 2;
399 if (y_offset
+ icon_height
+ kBarSize
> button_bounds
.height())
400 icon_height
= button_bounds
.height() - (y_offset
+ kBarSize
);
402 y_offset
= std::max(0, button_bounds
.height() - icon_height
) / 2;
403 if (x_offset
+ icon_width
+ kBarSize
> button_bounds
.width())
404 icon_width
= button_bounds
.width() - (x_offset
+ kBarSize
);
407 icon_view_
->SetBoundsRect(gfx::Rect(
408 button_bounds
.x() + x_offset
,
409 button_bounds
.y() + y_offset
,
413 // Icon size has been incorrect when running
414 // PanelLayoutManagerTest.PanelAlignmentSecondDisplay on valgrind bot, see
415 // http://crbug.com/234854.
416 DCHECK_LE(icon_width
, kIconSize
);
417 DCHECK_LE(icon_height
, kIconSize
);
419 bar_
->SetBarBoundsRect(button_bounds
);
424 void ShelfButton::ChildPreferredSizeChanged(views::View
* child
) {
428 void ShelfButton::OnFocus() {
429 AddState(STATE_FOCUSED
);
430 CustomButton::OnFocus();
433 void ShelfButton::OnBlur() {
434 ClearState(STATE_FOCUSED
);
435 CustomButton::OnBlur();
438 void ShelfButton::OnPaint(gfx::Canvas
* canvas
) {
439 CustomButton::OnPaint(canvas
);
441 gfx::Rect
paint_bounds(GetLocalBounds());
442 paint_bounds
.Inset(1, 1, 1, 1);
443 canvas
->DrawSolidFocusRect(paint_bounds
, kFocusBorderColor
);
447 void ShelfButton::OnGestureEvent(ui::GestureEvent
* event
) {
448 switch (event
->type()) {
449 case ui::ET_GESTURE_TAP_DOWN
:
450 AddState(STATE_HOVERED
);
451 return CustomButton::OnGestureEvent(event
);
452 case ui::ET_GESTURE_END
:
453 ClearState(STATE_HOVERED
);
454 return CustomButton::OnGestureEvent(event
);
455 case ui::ET_GESTURE_SCROLL_BEGIN
:
456 host_
->PointerPressedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
459 case ui::ET_GESTURE_SCROLL_UPDATE
:
460 host_
->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH
, *event
);
463 case ui::ET_GESTURE_SCROLL_END
:
464 case ui::ET_SCROLL_FLING_START
:
465 host_
->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH
, false);
469 return CustomButton::OnGestureEvent(event
);
473 void ShelfButton::Init() {
474 icon_view_
= CreateIconView();
476 // TODO: refactor the layers so each button doesn't require 2.
477 icon_view_
->SetPaintToLayer(true);
478 icon_view_
->SetFillsBoundsOpaquely(false);
479 icon_view_
->SetHorizontalAlignment(views::ImageView::CENTER
);
480 icon_view_
->SetVerticalAlignment(views::ImageView::LEADING
);
482 AddChildView(icon_view_
);
485 ShelfButton::IconView
* ShelfButton::CreateIconView() {
489 bool ShelfButton::IsShelfHorizontal() const {
490 return shelf_layout_manager_
->IsHorizontalAlignment();
493 void ShelfButton::UpdateState() {
496 icon_view_
->SetHorizontalAlignment(
497 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::CENTER
,
498 views::ImageView::LEADING
));
499 icon_view_
->SetVerticalAlignment(
500 shelf_layout_manager_
->PrimaryAxisValue(views::ImageView::LEADING
,
501 views::ImageView::CENTER
));
505 void ShelfButton::UpdateBar() {
506 if (state_
& STATE_HIDDEN
) {
507 bar_
->SetVisible(false);
512 if (state_
& STATE_ACTIVE
)
513 bar_id
= IDR_ASH_SHELF_UNDERLINE_ACTIVE
;
514 else if (state_
& STATE_RUNNING
)
515 bar_id
= IDR_ASH_SHELF_UNDERLINE_RUNNING
;
518 ResourceBundle
& rb
= ResourceBundle::GetSharedInstance();
519 const gfx::ImageSkia
* image
= rb
.GetImageNamed(bar_id
).ToImageSkia();
520 if (shelf_layout_manager_
->GetAlignment() == SHELF_ALIGNMENT_BOTTOM
) {
521 bar_
->SetImage(*image
);
523 bar_
->SetImage(gfx::ImageSkiaOperations::CreateRotatedImage(*image
,
524 shelf_layout_manager_
->SelectValueForShelfAlignment(
525 SkBitmapOperations::ROTATION_90_CW
,
526 SkBitmapOperations::ROTATION_90_CW
,
527 SkBitmapOperations::ROTATION_270_CW
,
528 SkBitmapOperations::ROTATION_180_CW
)));
530 bar_
->SetHorizontalAlignment(
531 shelf_layout_manager_
->SelectValueForShelfAlignment(
532 views::ImageView::CENTER
,
533 views::ImageView::LEADING
,
534 views::ImageView::TRAILING
,
535 views::ImageView::CENTER
));
536 bar_
->SetVerticalAlignment(
537 shelf_layout_manager_
->SelectValueForShelfAlignment(
538 views::ImageView::TRAILING
,
539 views::ImageView::CENTER
,
540 views::ImageView::CENTER
,
541 views::ImageView::LEADING
));
542 bar_
->SchedulePaint();
545 bar_
->SetVisible(bar_id
!= 0 && state_
!= STATE_NORMAL
);