Restore variadic macros in DevToolsEmbedderMessageDispatcher
[chromium-blink-merge.git] / chrome / browser / spellchecker / feedback.cc
blobfc2c4141823ed21dcdd1d04daf799b00de349592
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // The |Feedback| object keeps track of each instance of user feedback in a map
6 // |misspellings_|. This is a map from uint32 hashes to |Misspelling| objects.
7 //
8 // Each misspelling should be present in only one renderer process. The
9 // |Feedback| objects keeps track of misspelling-renderer relationship in the
10 // |renderers_| map of renderer process identifiers to a set of hashes.
12 // When the user adds a misspelling to their custom dictionary, all of the
13 // |Misspelling| objects with the same misspelled string are updated. The
14 // |Feedback| object facilitates efficient access to these misspellings through
15 // a |text_| map of misspelled strings to a set of hashes.
17 #include "chrome/browser/spellchecker/feedback.h"
19 #include <algorithm>
20 #include <iterator>
21 #include <limits>
23 #include "base/logging.h"
24 #include "base/stl_util.h"
26 namespace spellcheck {
28 Feedback::Feedback(size_t max_total_text_size)
29 : max_total_text_size_(max_total_text_size), total_text_size_(0) {
30 DCHECK_GE(max_total_text_size, 1024U);
33 Feedback::~Feedback() {}
35 Misspelling* Feedback::GetMisspelling(uint32 hash) {
36 HashMisspellingMap::iterator misspelling_it = misspellings_.find(hash);
37 if (misspelling_it == misspellings_.end())
38 return NULL;
39 return &misspelling_it->second;
42 void Feedback::FinalizeRemovedMisspellings(
43 int renderer_process_id,
44 const std::vector<uint32>& remaining_markers) {
45 RendererHashesMap::iterator renderer_it =
46 renderers_.find(renderer_process_id);
47 if (renderer_it == renderers_.end() || renderer_it->second.empty())
48 return;
49 HashCollection& renderer_hashes = renderer_it->second;
50 HashCollection remaining_hashes(remaining_markers.begin(),
51 remaining_markers.end());
52 std::vector<uint32> removed_hashes =
53 base::STLSetDifference<std::vector<uint32>>(renderer_hashes,
54 remaining_hashes);
55 for (std::vector<uint32>::const_iterator hash_it = removed_hashes.begin();
56 hash_it != removed_hashes.end(); ++hash_it) {
57 HashMisspellingMap::iterator misspelling_it = misspellings_.find(*hash_it);
58 if (misspelling_it != misspellings_.end() &&
59 !misspelling_it->second.action.IsFinal()) {
60 misspelling_it->second.action.Finalize();
65 bool Feedback::RendererHasMisspellings(int renderer_process_id) const {
66 RendererHashesMap::const_iterator renderer_it =
67 renderers_.find(renderer_process_id);
68 return renderer_it != renderers_.end() && !renderer_it->second.empty();
71 std::vector<Misspelling> Feedback::GetMisspellingsInRenderer(
72 int renderer_process_id) const {
73 std::vector<Misspelling> misspellings_in_renderer;
74 RendererHashesMap::const_iterator renderer_it =
75 renderers_.find(renderer_process_id);
76 if (renderer_it == renderers_.end() || renderer_it->second.empty())
77 return misspellings_in_renderer;
78 const HashCollection& renderer_hashes = renderer_it->second;
79 for (HashCollection::const_iterator hash_it = renderer_hashes.begin();
80 hash_it != renderer_hashes.end(); ++hash_it) {
81 HashMisspellingMap::const_iterator misspelling_it =
82 misspellings_.find(*hash_it);
83 if (misspelling_it != misspellings_.end())
84 misspellings_in_renderer.push_back(misspelling_it->second);
86 return misspellings_in_renderer;
89 void Feedback::EraseFinalizedMisspellings(int renderer_process_id) {
90 RendererHashesMap::iterator renderer_it =
91 renderers_.find(renderer_process_id);
92 if (renderer_it == renderers_.end())
93 return;
94 HashCollection& renderer_hashes = renderer_it->second;
95 for (HashCollection::const_iterator hash_it = renderer_hashes.begin();
96 hash_it != renderer_hashes.end();) {
97 HashMisspellingMap::iterator misspelling_it = misspellings_.find(*hash_it);
98 HashCollection::iterator erasable_hash_it = hash_it;
99 ++hash_it;
100 if (misspelling_it == misspellings_.end())
101 continue;
102 const Misspelling& misspelling = misspelling_it->second;
103 if (!misspelling.action.IsFinal())
104 continue;
105 renderer_hashes.erase(erasable_hash_it);
106 text_[GetMisspelledString(misspelling)].erase(misspelling.hash);
107 size_t approximate_size = ApproximateSerializedSize(misspelling_it->second);
108 // Prevent underlfow.
109 if (total_text_size_ >= approximate_size)
110 total_text_size_ -= approximate_size;
111 else
112 total_text_size_ = 0;
113 misspellings_.erase(misspelling_it);
115 if (renderer_hashes.empty())
116 renderers_.erase(renderer_it);
119 bool Feedback::HasMisspelling(uint32 hash) const {
120 return !!misspellings_.count(hash);
123 void Feedback::AddMisspelling(int renderer_process_id,
124 const Misspelling& misspelling) {
125 HashMisspellingMap::iterator misspelling_it =
126 misspellings_.find(misspelling.hash);
127 if (misspelling_it != misspellings_.end()) {
128 const Misspelling& existing_misspelling = misspelling_it->second;
129 text_[GetMisspelledString(existing_misspelling)].erase(misspelling.hash);
130 for (RendererHashesMap::iterator renderer_it = renderers_.begin();
131 renderer_it != renderers_.end();) {
132 HashCollection& renderer_hashes = renderer_it->second;
133 RendererHashesMap::iterator erasable_renderer_it = renderer_it;
134 ++renderer_it;
135 renderer_hashes.erase(misspelling.hash);
136 if (renderer_hashes.empty())
137 renderers_.erase(erasable_renderer_it);
139 } else {
140 size_t approximate_size = ApproximateSerializedSize(misspelling);
141 // Prevent overflow.
142 if (total_text_size_ <=
143 std::numeric_limits<size_t>::max() - approximate_size) {
144 total_text_size_ += approximate_size;
146 if (total_text_size_ >= max_total_text_size_)
147 return;
149 misspellings_[misspelling.hash] = misspelling;
150 text_[GetMisspelledString(misspelling)].insert(misspelling.hash);
151 renderers_[renderer_process_id].insert(misspelling.hash);
154 bool Feedback::Empty() const {
155 return misspellings_.empty();
158 std::vector<int> Feedback::GetRendersWithMisspellings() const {
159 std::vector<int> renderers_with_misspellings;
160 for (RendererHashesMap::const_iterator renderer_it = renderers_.begin();
161 renderer_it != renderers_.end(); ++renderer_it) {
162 if (!renderer_it->second.empty())
163 renderers_with_misspellings.push_back(renderer_it->first);
165 return renderers_with_misspellings;
168 void Feedback::FinalizeAllMisspellings() {
169 for (HashMisspellingMap::iterator misspelling_it = misspellings_.begin();
170 misspelling_it != misspellings_.end(); ++misspelling_it) {
171 if (!misspelling_it->second.action.IsFinal())
172 misspelling_it->second.action.Finalize();
176 std::vector<Misspelling> Feedback::GetAllMisspellings() const {
177 std::vector<Misspelling> all_misspellings;
178 for (HashMisspellingMap::const_iterator misspelling_it =
179 misspellings_.begin();
180 misspelling_it != misspellings_.end(); ++misspelling_it) {
181 all_misspellings.push_back(misspelling_it->second);
183 return all_misspellings;
186 void Feedback::Clear() {
187 total_text_size_ = 0;
188 misspellings_.clear();
189 text_.clear();
190 renderers_.clear();
193 const std::set<uint32>& Feedback::FindMisspellings(
194 const base::string16& misspelled_text) const {
195 const TextHashesMap::const_iterator text_it = text_.find(misspelled_text);
196 return text_it == text_.end() ? empty_hash_collection_ : text_it->second;
199 } // namespace spellcheck