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[chromium-blink-merge.git] / content / browser / renderer_host / input / input_router_impl.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_
8 #include <queue>
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/time/time.h"
13 #include "content/browser/renderer_host/input/gesture_event_queue.h"
14 #include "content/browser/renderer_host/input/input_router.h"
15 #include "content/browser/renderer_host/input/touch_action_filter.h"
16 #include "content/browser/renderer_host/input/touch_event_queue.h"
17 #include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
18 #include "content/common/input/input_event_stream_validator.h"
19 #include "content/public/browser/native_web_keyboard_event.h"
21 namespace IPC {
22 class Sender;
25 namespace ui {
26 struct LatencyInfo;
29 namespace content {
31 class InputAckHandler;
32 class InputRouterClient;
33 class OverscrollController;
34 struct DidOverscrollParams;
35 struct InputEventAck;
37 // A default implementation for browser input event routing.
38 class CONTENT_EXPORT InputRouterImpl
39 : public NON_EXPORTED_BASE(InputRouter),
40 public NON_EXPORTED_BASE(GestureEventQueueClient),
41 public NON_EXPORTED_BASE(TouchEventQueueClient),
42 public NON_EXPORTED_BASE(TouchpadTapSuppressionControllerClient) {
43 public:
44 struct CONTENT_EXPORT Config {
45 Config();
46 GestureEventQueue::Config gesture_config;
47 TouchEventQueue::Config touch_config;
50 InputRouterImpl(IPC::Sender* sender,
51 InputRouterClient* client,
52 InputAckHandler* ack_handler,
53 int routing_id,
54 const Config& config);
55 ~InputRouterImpl() override;
57 // InputRouter
58 bool SendInput(scoped_ptr<IPC::Message> message) override;
59 void SendMouseEvent(const MouseEventWithLatencyInfo& mouse_event) override;
60 void SendWheelEvent(
61 const MouseWheelEventWithLatencyInfo& wheel_event) override;
62 void SendKeyboardEvent(const NativeWebKeyboardEvent& key_event,
63 const ui::LatencyInfo& latency_info,
64 bool is_keyboard_shortcut) override;
65 void SendGestureEvent(
66 const GestureEventWithLatencyInfo& gesture_event) override;
67 void SendTouchEvent(const TouchEventWithLatencyInfo& touch_event) override;
68 const NativeWebKeyboardEvent* GetLastKeyboardEvent() const override;
69 void NotifySiteIsMobileOptimized(bool is_mobile_optimized) override;
70 void RequestNotificationWhenFlushed() override;
71 bool HasPendingEvents() const override;
73 // IPC::Listener
74 bool OnMessageReceived(const IPC::Message& message) override;
76 private:
77 friend class InputRouterImplTest;
79 // TouchpadTapSuppressionControllerClient
80 void SendMouseEventImmediately(
81 const MouseEventWithLatencyInfo& mouse_event) override;
83 // TouchEventQueueClient
84 void SendTouchEventImmediately(
85 const TouchEventWithLatencyInfo& touch_event) override;
86 void OnTouchEventAck(const TouchEventWithLatencyInfo& event,
87 InputEventAckState ack_result) override;
89 // GetureEventFilterClient
90 void SendGestureEventImmediately(
91 const GestureEventWithLatencyInfo& gesture_event) override;
92 void OnGestureEventAck(const GestureEventWithLatencyInfo& event,
93 InputEventAckState ack_result) override;
95 bool SendMoveCaret(scoped_ptr<IPC::Message> message);
96 bool SendSelectMessage(scoped_ptr<IPC::Message> message);
97 bool Send(IPC::Message* message);
99 // Filters and forwards |input_event| to the appropriate handler.
100 void FilterAndSendWebInputEvent(const blink::WebInputEvent& input_event,
101 const ui::LatencyInfo& latency_info,
102 bool is_keyboard_shortcut);
104 // Utility routine for filtering and forwarding |input_event| to the
105 // appropriate handler. |input_event| will be offered to the overscroll
106 // controller, client and renderer, in that order.
107 void OfferToHandlers(const blink::WebInputEvent& input_event,
108 const ui::LatencyInfo& latency_info,
109 bool is_keyboard_shortcut);
111 // Returns true if |input_event| was consumed by the overscroll controller.
112 bool OfferToOverscrollController(const blink::WebInputEvent& input_event,
113 const ui::LatencyInfo& latency_info);
115 // Returns true if |input_event| was consumed by the client.
116 bool OfferToClient(const blink::WebInputEvent& input_event,
117 const ui::LatencyInfo& latency_info);
119 // Returns true if |input_event| was successfully sent to the renderer
120 // as an async IPC Message.
121 bool OfferToRenderer(const blink::WebInputEvent& input_event,
122 const ui::LatencyInfo& latency_info,
123 bool is_keyboard_shortcut);
125 // IPC message handlers
126 void OnInputEventAck(const InputEventAck& ack);
127 void OnDidOverscroll(const DidOverscrollParams& params);
128 void OnMsgMoveCaretAck();
129 void OnSelectMessageAck();
130 void OnHasTouchEventHandlers(bool has_handlers);
131 void OnSetTouchAction(TouchAction touch_action);
132 void OnDidStopFlinging();
134 // Indicates the source of an ack provided to |ProcessInputEventAck()|.
135 // The source is tracked by |current_ack_source_|, which aids in ack routing.
136 enum AckSource {
137 RENDERER,
138 CLIENT,
139 IGNORING_DISPOSITION,
140 ACK_SOURCE_NONE
142 // Note: This function may result in |this| being deleted, and as such
143 // should be the last method called in any internal chain of event handling.
144 void ProcessInputEventAck(blink::WebInputEvent::Type event_type,
145 InputEventAckState ack_result,
146 const ui::LatencyInfo& latency_info,
147 uint32 unique_touch_event_id,
148 AckSource ack_source);
150 // Dispatches the ack'ed event to |ack_handler_|.
151 void ProcessKeyboardAck(blink::WebInputEvent::Type type,
152 InputEventAckState ack_result);
154 // Forwards a valid |next_mouse_move_| if |type| is MouseMove.
155 void ProcessMouseAck(blink::WebInputEvent::Type type,
156 InputEventAckState ack_result);
158 // Dispatches the ack'ed event to |ack_handler_|, forwarding queued events
159 // from |coalesced_mouse_wheel_events_|.
160 void ProcessWheelAck(InputEventAckState ack_result,
161 const ui::LatencyInfo& latency);
163 // Forwards the event ack to |gesture_event_queue|, potentially triggering
164 // dispatch of queued gesture events.
165 void ProcessGestureAck(blink::WebInputEvent::Type type,
166 InputEventAckState ack_result,
167 const ui::LatencyInfo& latency);
169 // Forwards the event ack to |touch_event_queue_|, potentially triggering
170 // dispatch of queued touch events, or the creation of gesture events.
171 void ProcessTouchAck(InputEventAckState ack_result,
172 const ui::LatencyInfo& latency,
173 uint32 unique_touch_event_id);
175 // Called when a touch timeout-affecting bit has changed, in turn toggling the
176 // touch ack timeout feature of the |touch_event_queue_| as appropriate. Input
177 // to that determination includes current view properties and the allowed
178 // touch action. Note that this will only affect platforms that have a
179 // non-zero touch timeout configuration.
180 void UpdateTouchAckTimeoutEnabled();
182 // If a flush has been requested, signals a completed flush to the client if
183 // all events have been dispatched (i.e., |HasPendingEvents()| is false).
184 void SignalFlushedIfNecessary();
186 int routing_id() const { return routing_id_; }
189 IPC::Sender* sender_;
190 InputRouterClient* client_;
191 InputAckHandler* ack_handler_;
192 int routing_id_;
194 // (Similar to |mouse_move_pending_|.) True while waiting for SelectRange_ACK
195 // or MoveRangeSelectionExtent_ACK.
196 bool select_message_pending_;
198 // Queue of pending select messages to send after receving the next select
199 // message ack.
200 std::deque<IPC::Message*> pending_select_messages_;
202 // (Similar to |mouse_move_pending_|.) True while waiting for MoveCaret_ACK.
203 bool move_caret_pending_;
205 // (Similar to |next_mouse_move_|.) The next MoveCaret to send, if any.
206 scoped_ptr<IPC::Message> next_move_caret_;
208 // True if a mouse move event was sent to the render view and we are waiting
209 // for a corresponding InputHostMsg_HandleInputEvent_ACK message.
210 bool mouse_move_pending_;
212 // The next mouse move event to send (only non-null while mouse_move_pending_
213 // is true).
214 scoped_ptr<MouseEventWithLatencyInfo> next_mouse_move_;
216 // (Similar to |mouse_move_pending_|.) True if a mouse wheel event was sent
217 // and we are waiting for a corresponding ack.
218 bool mouse_wheel_pending_;
219 MouseWheelEventWithLatencyInfo current_wheel_event_;
221 // (Similar to |next_mouse_move_|.) The next mouse wheel events to send.
222 // Unlike mouse moves, mouse wheel events received while one is pending are
223 // coalesced (by accumulating deltas) if they match the previous event in
224 // modifiers. On the Mac, in particular, mouse wheel events are received at a
225 // high rate; not waiting for the ack results in jankiness, and using the same
226 // mechanism as for mouse moves (just dropping old events when multiple ones
227 // would be queued) results in very slow scrolling.
228 typedef std::deque<MouseWheelEventWithLatencyInfo> WheelEventQueue;
229 WheelEventQueue coalesced_mouse_wheel_events_;
231 // A queue of keyboard events. We can't trust data from the renderer so we
232 // stuff key events into a queue and pop them out on ACK, feeding our copy
233 // back to whatever unhandled handler instead of the returned version.
234 typedef std::deque<NativeWebKeyboardEvent> KeyQueue;
235 KeyQueue key_queue_;
237 // The time when an input event was sent to the client.
238 base::TimeTicks input_event_start_time_;
240 // The source of the ack within the scope of |ProcessInputEventAck()|.
241 // Defaults to ACK_SOURCE_NONE.
242 AckSource current_ack_source_;
244 // Whether a call to |Flush()| has yet been accompanied by a |DidFlush()| call
245 // to the client_ after all events have been dispatched/acked.
246 bool flush_requested_;
248 // Whether there are any active flings in the renderer. As the fling
249 // end notification is asynchronous, we use a count rather than a boolean
250 // to avoid races in bookkeeping when starting a new fling.
251 int active_renderer_fling_count_;
253 TouchEventQueue touch_event_queue_;
254 GestureEventQueue gesture_event_queue_;
255 TouchActionFilter touch_action_filter_;
256 InputEventStreamValidator input_stream_validator_;
257 InputEventStreamValidator output_stream_validator_;
259 DISALLOW_COPY_AND_ASSIGN(InputRouterImpl);
262 } // namespace content
264 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_INPUT_ROUTER_IMPL_H_