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[chromium-blink-merge.git] / content / common / gpu / client / gl_helper_unittest.cc
blob4ab20f1ed1c4a07822cac57fb13a149df55af90e
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <stdio.h>
6 #include <cmath>
7 #include <string>
8 #include <vector>
10 #include <GLES2/gl2.h>
11 #include <GLES2/gl2ext.h>
12 #include <GLES2/gl2extchromium.h>
14 #include "base/at_exit.h"
15 #include "base/bind.h"
16 #include "base/command_line.h"
17 #include "base/files/file_util.h"
18 #include "base/json/json_reader.h"
19 #include "base/message_loop/message_loop.h"
20 #include "base/run_loop.h"
21 #include "base/strings/stringprintf.h"
22 #include "base/synchronization/waitable_event.h"
23 #include "base/test/launcher/unit_test_launcher.h"
24 #include "base/test/test_suite.h"
25 #include "base/time/time.h"
26 #include "base/trace_event/trace_event.h"
27 #include "content/common/gpu/client/gl_helper.h"
28 #include "content/common/gpu/client/gl_helper_readback_support.h"
29 #include "content/common/gpu/client/gl_helper_scaling.h"
30 #include "content/public/test/unittest_test_suite.h"
31 #include "content/test/content_test_suite.h"
32 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
33 #include "media/base/video_frame.h"
34 #include "testing/gtest/include/gtest/gtest.h"
35 #include "third_party/skia/include/core/SkBitmap.h"
36 #include "third_party/skia/include/core/SkTypes.h"
37 #include "ui/gl/gl_implementation.h"
39 #if defined(OS_MACOSX)
40 #include "base/mac/scoped_nsautorelease_pool.h"
41 #endif
43 namespace content {
45 using blink::WebGLId;
46 using blink::WebGraphicsContext3D;
47 using gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl;
49 content::GLHelper::ScalerQuality kQualities[] = {
50 content::GLHelper::SCALER_QUALITY_BEST,
51 content::GLHelper::SCALER_QUALITY_GOOD,
52 content::GLHelper::SCALER_QUALITY_FAST, };
54 const char* kQualityNames[] = {"best", "good", "fast", };
56 class GLHelperTest : public testing::Test {
57 protected:
58 void SetUp() override {
59 WebGraphicsContext3D::Attributes attributes;
60 bool lose_context_when_out_of_memory = false;
61 context_ =
62 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext(
63 attributes, lose_context_when_out_of_memory);
64 context_->InitializeOnCurrentThread();
65 context_support_ = context_->GetContextSupport();
66 helper_.reset(
67 new content::GLHelper(context_->GetGLInterface(), context_support_));
68 helper_scaling_.reset(new content::GLHelperScaling(
69 context_->GetGLInterface(), helper_.get()));
72 void TearDown() override {
73 helper_scaling_.reset(NULL);
74 helper_.reset(NULL);
75 context_.reset(NULL);
78 void StartTracing(const std::string& filter) {
79 base::trace_event::TraceLog::GetInstance()->SetEnabled(
80 base::trace_event::TraceConfig(filter,
81 base::trace_event::RECORD_UNTIL_FULL),
82 base::trace_event::TraceLog::RECORDING_MODE);
85 static void TraceDataCB(
86 const base::Callback<void()>& callback,
87 std::string* output,
88 const scoped_refptr<base::RefCountedString>& json_events_str,
89 bool has_more_events) {
90 if (output->size() > 1 && !json_events_str->data().empty()) {
91 output->append(",");
93 output->append(json_events_str->data());
94 if (!has_more_events) {
95 callback.Run();
99 // End tracing, return tracing data in a simple map
100 // of event name->counts.
101 void EndTracing(std::map<std::string, int>* event_counts) {
102 std::string json_data = "[";
103 base::trace_event::TraceLog::GetInstance()->SetDisabled();
104 base::RunLoop run_loop;
105 base::trace_event::TraceLog::GetInstance()->Flush(
106 base::Bind(&GLHelperTest::TraceDataCB,
107 run_loop.QuitClosure(),
108 base::Unretained(&json_data)));
109 run_loop.Run();
110 json_data.append("]");
112 std::string error_msg;
113 scoped_ptr<base::Value> trace_data(
114 base::JSONReader::DeprecatedReadAndReturnError(json_data, 0, NULL,
115 &error_msg));
116 CHECK(trace_data)
117 << "JSON parsing failed (" << error_msg << ") JSON data:" << std::endl
118 << json_data;
120 base::ListValue* list;
121 CHECK(trace_data->GetAsList(&list));
122 for (size_t i = 0; i < list->GetSize(); i++) {
123 base::Value* item = NULL;
124 if (list->Get(i, &item)) {
125 base::DictionaryValue* dict;
126 CHECK(item->GetAsDictionary(&dict));
127 std::string name;
128 CHECK(dict->GetString("name", &name));
129 std::string trace_type;
130 CHECK(dict->GetString("ph", &trace_type));
131 // Count all except END traces, as they come in BEGIN/END pairs.
132 if (trace_type != "E")
133 (*event_counts)[name]++;
134 VLOG(1) << "trace name: " << name;
139 // Bicubic filter kernel function.
140 static float Bicubic(float x) {
141 const float a = -0.5;
142 x = std::abs(x);
143 float x2 = x * x;
144 float x3 = x2 * x;
145 if (x <= 1) {
146 return (a + 2) * x3 - (a + 3) * x2 + 1;
147 } else if (x < 2) {
148 return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
149 } else {
150 return 0.0f;
154 // Look up a single channel value. Works for 4-channel and single channel
155 // bitmaps. Clamp x/y.
156 int Channel(SkBitmap* pixels, int x, int y, int c) {
157 if (pixels->bytesPerPixel() == 4) {
158 uint32* data =
159 pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
160 std::max(0, std::min(y, pixels->height() - 1)));
161 return (*data) >> (c * 8) & 0xff;
162 } else {
163 DCHECK_EQ(pixels->bytesPerPixel(), 1);
164 DCHECK_EQ(c, 0);
165 return *pixels->getAddr8(std::max(0, std::min(x, pixels->width() - 1)),
166 std::max(0, std::min(y, pixels->height() - 1)));
170 // Set a single channel value. Works for 4-channel and single channel
171 // bitmaps. Clamp x/y.
172 void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
173 DCHECK_GE(x, 0);
174 DCHECK_GE(y, 0);
175 DCHECK_LT(x, pixels->width());
176 DCHECK_LT(y, pixels->height());
177 if (pixels->bytesPerPixel() == 4) {
178 uint32* data = pixels->getAddr32(x, y);
179 v = std::max(0, std::min(v, 255));
180 *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
181 } else {
182 DCHECK_EQ(pixels->bytesPerPixel(), 1);
183 DCHECK_EQ(c, 0);
184 uint8* data = pixels->getAddr8(x, y);
185 v = std::max(0, std::min(v, 255));
186 *data = v;
190 // Print all the R, G, B or A values from an SkBitmap in a
191 // human-readable format.
192 void PrintChannel(SkBitmap* pixels, int c) {
193 for (int y = 0; y < pixels->height(); y++) {
194 std::string formatted;
195 for (int x = 0; x < pixels->width(); x++) {
196 formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
198 LOG(ERROR) << formatted;
202 // Print out the individual steps of a scaler pipeline.
203 std::string PrintStages(
204 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
205 std::string ret;
206 for (size_t i = 0; i < scaler_stages.size(); i++) {
207 ret.append(base::StringPrintf("%dx%d -> %dx%d ",
208 scaler_stages[i].src_size.width(),
209 scaler_stages[i].src_size.height(),
210 scaler_stages[i].dst_size.width(),
211 scaler_stages[i].dst_size.height()));
212 bool xy_matters = false;
213 switch (scaler_stages[i].shader) {
214 case GLHelperScaling::SHADER_BILINEAR:
215 ret.append("bilinear");
216 break;
217 case GLHelperScaling::SHADER_BILINEAR2:
218 ret.append("bilinear2");
219 xy_matters = true;
220 break;
221 case GLHelperScaling::SHADER_BILINEAR3:
222 ret.append("bilinear3");
223 xy_matters = true;
224 break;
225 case GLHelperScaling::SHADER_BILINEAR4:
226 ret.append("bilinear4");
227 xy_matters = true;
228 break;
229 case GLHelperScaling::SHADER_BILINEAR2X2:
230 ret.append("bilinear2x2");
231 break;
232 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
233 ret.append("bicubic upscale");
234 xy_matters = true;
235 break;
236 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
237 ret.append("bicubic 1/2");
238 xy_matters = true;
239 break;
240 case GLHelperScaling::SHADER_PLANAR:
241 ret.append("planar");
242 break;
243 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
244 ret.append("rgb2yuv pass 1");
245 break;
246 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
247 ret.append("rgb2yuv pass 2");
248 break;
251 if (xy_matters) {
252 if (scaler_stages[i].scale_x) {
253 ret.append(" X");
254 } else {
255 ret.append(" Y");
258 ret.append("\n");
260 return ret;
263 bool CheckScale(double scale, int samples, bool already_scaled) {
264 // 1:1 is valid if there is one sample.
265 if (samples == 1 && scale == 1.0) {
266 return true;
268 // Is it an exact down-scale (50%, 25%, etc.?)
269 if (scale == 2.0 * samples) {
270 return true;
272 // Upscales, only valid if we haven't already scaled in this dimension.
273 if (!already_scaled) {
274 // Is it a valid bilinear upscale?
275 if (samples == 1 && scale <= 1.0) {
276 return true;
278 // Multi-sample upscale-downscale combination?
279 if (scale > samples / 2.0 && scale < samples) {
280 return true;
283 return false;
286 // Make sure that the stages of the scaler pipeline are sane.
287 void ValidateScalerStages(
288 content::GLHelper::ScalerQuality quality,
289 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
290 const gfx::Size& dst_size,
291 const std::string& message) {
292 bool previous_error = HasFailure();
293 // First, check that the input size for each stage is equal to
294 // the output size of the previous stage.
295 for (size_t i = 1; i < scaler_stages.size(); i++) {
296 EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
297 scaler_stages[i].src_size.width());
298 EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
299 scaler_stages[i].src_size.height());
300 EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
301 EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
302 EXPECT_EQ(scaler_stages[i].src_subrect.width(),
303 scaler_stages[i].src_size.width());
304 EXPECT_EQ(scaler_stages[i].src_subrect.height(),
305 scaler_stages[i].src_size.height());
308 // Check the output size matches the destination of the last stage
309 EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.width(),
310 dst_size.width());
311 EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.height(),
312 dst_size.height());
314 // Used to verify that up-scales are not attempted after some
315 // other scale.
316 bool scaled_x = false;
317 bool scaled_y = false;
319 for (size_t i = 0; i < scaler_stages.size(); i++) {
320 // Note: 2.0 means scaling down by 50%
321 double x_scale =
322 static_cast<double>(scaler_stages[i].src_subrect.width()) /
323 static_cast<double>(scaler_stages[i].dst_size.width());
324 double y_scale =
325 static_cast<double>(scaler_stages[i].src_subrect.height()) /
326 static_cast<double>(scaler_stages[i].dst_size.height());
328 int x_samples = 0;
329 int y_samples = 0;
331 // Codify valid scale operations.
332 switch (scaler_stages[i].shader) {
333 case GLHelperScaling::SHADER_PLANAR:
334 case GLHelperScaling::SHADER_YUV_MRT_PASS1:
335 case GLHelperScaling::SHADER_YUV_MRT_PASS2:
336 EXPECT_TRUE(false) << "Invalid shader.";
337 break;
339 case GLHelperScaling::SHADER_BILINEAR:
340 if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
341 x_samples = 1;
342 y_samples = 1;
344 break;
345 case GLHelperScaling::SHADER_BILINEAR2:
346 x_samples = 2;
347 y_samples = 1;
348 break;
349 case GLHelperScaling::SHADER_BILINEAR3:
350 x_samples = 3;
351 y_samples = 1;
352 break;
353 case GLHelperScaling::SHADER_BILINEAR4:
354 x_samples = 4;
355 y_samples = 1;
356 break;
357 case GLHelperScaling::SHADER_BILINEAR2X2:
358 x_samples = 2;
359 y_samples = 2;
360 break;
361 case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
362 if (scaler_stages[i].scale_x) {
363 EXPECT_LT(x_scale, 1.0);
364 EXPECT_EQ(y_scale, 1.0);
365 } else {
366 EXPECT_EQ(x_scale, 1.0);
367 EXPECT_LT(y_scale, 1.0);
369 break;
370 case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
371 if (scaler_stages[i].scale_x) {
372 EXPECT_EQ(x_scale, 2.0);
373 EXPECT_EQ(y_scale, 1.0);
374 } else {
375 EXPECT_EQ(x_scale, 1.0);
376 EXPECT_EQ(y_scale, 2.0);
378 break;
381 if (!scaler_stages[i].scale_x) {
382 std::swap(x_samples, y_samples);
385 if (x_samples) {
386 EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x))
387 << "x_scale = " << x_scale;
389 if (y_samples) {
390 EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y))
391 << "y_scale = " << y_scale;
394 if (x_scale != 1.0) {
395 scaled_x = true;
397 if (y_scale != 1.0) {
398 scaled_y = true;
402 if (HasFailure() && !previous_error) {
403 LOG(ERROR) << "Invalid scaler stages: " << message;
404 LOG(ERROR) << "Scaler stages:";
405 LOG(ERROR) << PrintStages(scaler_stages);
409 // Compares two bitmaps taking color types into account. Checks whether each
410 // component of each pixel is no more than |maxdiff| apart. If bitmaps are not
411 // similar enough, prints out |truth|, |other|, |source|, |scaler_stages|
412 // and |message|.
413 void Compare(SkBitmap* truth,
414 SkBitmap* other,
415 int maxdiff,
416 SkBitmap* source,
417 const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
418 std::string message) {
419 EXPECT_EQ(truth->width(), other->width());
420 EXPECT_EQ(truth->height(), other->height());
421 bool swizzle = (truth->colorType() == kRGBA_8888_SkColorType &&
422 other->colorType() == kBGRA_8888_SkColorType) ||
423 (truth->colorType() == kBGRA_8888_SkColorType &&
424 other->colorType() == kRGBA_8888_SkColorType);
425 EXPECT_TRUE(swizzle || truth->colorType() == other->colorType());
426 int bpp = truth->bytesPerPixel();
427 for (int x = 0; x < truth->width(); x++) {
428 for (int y = 0; y < truth->height(); y++) {
429 for (int c = 0; c < bpp; c++) {
430 int a = Channel(truth, x, y, c);
431 // swizzle when comparing if needed
432 int b = swizzle && (c == 0 || c == 2)
433 ? Channel(other, x, y, (c + 2) & 2)
434 : Channel(other, x, y, c);
435 EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
436 << " " << message;
437 if (std::abs(a - b) > maxdiff) {
438 LOG(ERROR) << "-------expected--------";
439 for (int i = 0; i < bpp; i++) {
440 LOG(ERROR) << "Channel " << i << ":";
441 PrintChannel(truth, i);
443 LOG(ERROR) << "-------actual--------";
444 for (int i = 0; i < bpp; i++) {
445 LOG(ERROR) << "Channel " << i << ":";
446 PrintChannel(other, i);
448 if (source) {
449 LOG(ERROR) << "-------original--------";
450 for (int i = 0; i < source->bytesPerPixel(); i++) {
451 LOG(ERROR) << "Channel " << i << ":";
452 PrintChannel(source, i);
455 LOG(ERROR) << "-----Scaler stages------";
456 LOG(ERROR) << PrintStages(scaler_stages);
457 return;
464 // Get a single R, G, B or A value as a float.
465 float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
466 return Channel(pixels, x, y, c) / 255.0;
469 // Works like a GL_LINEAR lookup on an SkBitmap.
470 float Bilinear(SkBitmap* pixels, float x, float y, int c) {
471 x -= 0.5;
472 y -= 0.5;
473 int base_x = static_cast<int>(floorf(x));
474 int base_y = static_cast<int>(floorf(y));
475 x -= base_x;
476 y -= base_y;
477 return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
478 ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
479 ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
480 ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
483 // Encodes an RGBA bitmap to grayscale.
484 // Reference implementation for
485 // GLHelper::CopyToTextureImpl::EncodeTextureAsGrayscale.
486 void EncodeToGrayscaleSlow(SkBitmap* input, SkBitmap* output) {
487 const float kRGBtoGrayscaleColorWeights[3] = {0.213f, 0.715f, 0.072f};
488 CHECK_EQ(kAlpha_8_SkColorType, output->colorType());
489 CHECK_EQ(input->width(), output->width());
490 CHECK_EQ(input->height(), output->height());
491 CHECK_EQ(input->colorType(), kRGBA_8888_SkColorType);
493 for (int dst_y = 0; dst_y < output->height(); dst_y++) {
494 for (int dst_x = 0; dst_x < output->width(); dst_x++) {
495 float c0 = ChannelAsFloat(input, dst_x, dst_y, 0);
496 float c1 = ChannelAsFloat(input, dst_x, dst_y, 1);
497 float c2 = ChannelAsFloat(input, dst_x, dst_y, 2);
498 float value = c0 * kRGBtoGrayscaleColorWeights[0] +
499 c1 * kRGBtoGrayscaleColorWeights[1] +
500 c2 * kRGBtoGrayscaleColorWeights[2];
501 SetChannel(
502 output, dst_x, dst_y, 0, static_cast<int>(value * 255.0f + 0.5f));
507 // Very slow bicubic / bilinear scaler for reference.
508 void ScaleSlow(SkBitmap* input,
509 SkBitmap* output,
510 content::GLHelper::ScalerQuality quality) {
511 float xscale = static_cast<float>(input->width()) / output->width();
512 float yscale = static_cast<float>(input->height()) / output->height();
513 float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
514 float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
515 for (int dst_y = 0; dst_y < output->height(); dst_y++) {
516 for (int dst_x = 0; dst_x < output->width(); dst_x++) {
517 for (int channel = 0; channel < 4; channel++) {
518 float dst_x_in_src = (dst_x + 0.5f) * xscale;
519 float dst_y_in_src = (dst_y + 0.5f) * yscale;
521 float value = 0.0f;
522 float sum = 0.0f;
523 switch (quality) {
524 case content::GLHelper::SCALER_QUALITY_BEST:
525 for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
526 float coeff_y =
527 Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
528 if (coeff_y == 0.0f) {
529 continue;
531 for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
532 float coeff =
533 coeff_y *
534 Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
535 if (coeff == 0.0f) {
536 continue;
538 sum += coeff;
539 float c = ChannelAsFloat(input, src_x, src_y, channel);
540 value += c * coeff;
543 break;
545 case content::GLHelper::SCALER_QUALITY_GOOD: {
546 int xshift = 0, yshift = 0;
547 while ((output->width() << xshift) < input->width()) {
548 xshift++;
550 while ((output->height() << yshift) < input->height()) {
551 yshift++;
553 int xmag = 1 << xshift;
554 int ymag = 1 << yshift;
555 if (xmag == 4 && output->width() * 3 >= input->width()) {
556 xmag = 3;
558 if (ymag == 4 && output->height() * 3 >= input->height()) {
559 ymag = 3;
561 for (int x = 0; x < xmag; x++) {
562 for (int y = 0; y < ymag; y++) {
563 value += Bilinear(input,
564 (dst_x * xmag + x + 0.5) * xscale / xmag,
565 (dst_y * ymag + y + 0.5) * yscale / ymag,
566 channel);
567 sum += 1.0;
570 break;
573 case content::GLHelper::SCALER_QUALITY_FAST:
574 value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
575 sum = 1.0;
577 value /= sum;
578 SetChannel(output,
579 dst_x,
580 dst_y,
581 channel,
582 static_cast<int>(value * 255.0f + 0.5f));
588 void FlipSKBitmap(SkBitmap* bitmap) {
589 int bpp = bitmap->bytesPerPixel();
590 DCHECK(bpp == 4 || bpp == 1);
591 int top_line = 0;
592 int bottom_line = bitmap->height() - 1;
593 while (top_line < bottom_line) {
594 for (int x = 0; x < bitmap->width(); x++) {
595 bpp == 4 ? std::swap(*bitmap->getAddr32(x, top_line),
596 *bitmap->getAddr32(x, bottom_line))
597 : std::swap(*bitmap->getAddr8(x, top_line),
598 *bitmap->getAddr8(x, bottom_line));
600 top_line++;
601 bottom_line--;
605 // Swaps red and blue channels in each pixel in a 32-bit bitmap.
606 void SwizzleSKBitmap(SkBitmap* bitmap) {
607 int bpp = bitmap->bytesPerPixel();
608 DCHECK(bpp == 4);
609 for (int y = 0; y < bitmap->height(); y++) {
610 for (int x = 0; x < bitmap->width(); x++) {
611 // Swap channels 0 and 2 (red and blue)
612 int c0 = Channel(bitmap, x, y, 0);
613 int c2 = Channel(bitmap, x, y, 2);
614 SetChannel(bitmap, x, y, 2, c0);
615 SetChannel(bitmap, x, y, 0, c2);
620 // gl_helper scales recursively, so we'll need to do that
621 // in the reference implementation too.
622 void ScaleSlowRecursive(SkBitmap* input,
623 SkBitmap* output,
624 content::GLHelper::ScalerQuality quality) {
625 if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
626 quality == content::GLHelper::SCALER_QUALITY_GOOD) {
627 ScaleSlow(input, output, quality);
628 return;
631 float xscale = static_cast<float>(output->width()) / input->width();
633 // This corresponds to all the operations we can do directly.
634 float yscale = static_cast<float>(output->height()) / input->height();
635 if ((xscale == 1.0f && yscale == 1.0f) ||
636 (xscale == 0.5f && yscale == 1.0f) ||
637 (xscale == 1.0f && yscale == 0.5f) ||
638 (xscale >= 1.0f && yscale == 1.0f) ||
639 (xscale == 1.0f && yscale >= 1.0f)) {
640 ScaleSlow(input, output, quality);
641 return;
644 // Now we break the problem down into smaller pieces, using the
645 // operations available.
646 int xtmp = input->width();
647 int ytmp = input->height();
649 if (output->height() != input->height()) {
650 ytmp = output->height();
651 while (ytmp < input->height() && ytmp * 2 != input->height()) {
652 ytmp += ytmp;
654 } else {
655 xtmp = output->width();
656 while (xtmp < input->width() && xtmp * 2 != input->width()) {
657 xtmp += xtmp;
661 SkBitmap tmp;
662 tmp.allocN32Pixels(xtmp, ytmp);
664 ScaleSlowRecursive(input, &tmp, quality);
665 ScaleSlowRecursive(&tmp, output, quality);
668 // Creates an RGBA SkBitmap
669 scoped_ptr<SkBitmap> CreateTestBitmap(int width,
670 int height,
671 int test_pattern) {
672 scoped_ptr<SkBitmap> bitmap(new SkBitmap);
673 bitmap->allocPixels(SkImageInfo::Make(
674 width, height, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
676 for (int x = 0; x < width; ++x) {
677 for (int y = 0; y < height; ++y) {
678 switch (test_pattern) {
679 case 0: // Smooth test pattern
680 SetChannel(bitmap.get(), x, y, 0, x * 10);
681 SetChannel(bitmap.get(), x, y, 0, y == 0 ? x * 50 : x * 10);
682 SetChannel(bitmap.get(), x, y, 1, y * 10);
683 SetChannel(bitmap.get(), x, y, 2, (x + y) * 10);
684 SetChannel(bitmap.get(), x, y, 3, 255);
685 break;
686 case 1: // Small blocks
687 SetChannel(bitmap.get(), x, y, 0, x & 1 ? 255 : 0);
688 SetChannel(bitmap.get(), x, y, 1, y & 1 ? 255 : 0);
689 SetChannel(bitmap.get(), x, y, 2, (x + y) & 1 ? 255 : 0);
690 SetChannel(bitmap.get(), x, y, 3, 255);
691 break;
692 case 2: // Medium blocks
693 SetChannel(bitmap.get(), x, y, 0, 10 + x / 2 * 50);
694 SetChannel(bitmap.get(), x, y, 1, 10 + y / 3 * 50);
695 SetChannel(bitmap.get(), x, y, 2, (x + y) / 5 * 50 + 5);
696 SetChannel(bitmap.get(), x, y, 3, 255);
697 break;
701 return bitmap.Pass();
704 // Binds texture and framebuffer and loads the bitmap pixels into the texture.
705 void BindTextureAndFrameBuffer(WebGLId texture,
706 WebGLId framebuffer,
707 SkBitmap* bitmap,
708 int width,
709 int height) {
710 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
711 context_->bindTexture(GL_TEXTURE_2D, texture);
712 context_->texImage2D(GL_TEXTURE_2D,
714 GL_RGBA,
715 width,
716 height,
718 GL_RGBA,
719 GL_UNSIGNED_BYTE,
720 bitmap->getPixels());
723 // Create a test image, transform it using
724 // GLHelper::CropScaleReadbackAndCleanTexture and a reference implementation
725 // and compare the results.
726 void TestCropScaleReadbackAndCleanTexture(int xsize,
727 int ysize,
728 int scaled_xsize,
729 int scaled_ysize,
730 int test_pattern,
731 SkColorType out_color_type,
732 bool swizzle,
733 size_t quality_index) {
734 DCHECK(out_color_type == kAlpha_8_SkColorType ||
735 out_color_type == kRGBA_8888_SkColorType ||
736 out_color_type == kBGRA_8888_SkColorType);
737 WebGLId src_texture = context_->createTexture();
738 WebGLId framebuffer = context_->createFramebuffer();
739 scoped_ptr<SkBitmap> input_pixels =
740 CreateTestBitmap(xsize, ysize, test_pattern).Pass();
741 BindTextureAndFrameBuffer(
742 src_texture, framebuffer, input_pixels.get(), xsize, ysize);
744 std::string message = base::StringPrintf(
745 "input size: %dx%d "
746 "output size: %dx%d "
747 "pattern: %d , quality: %s, "
748 "out_color_type: %d",
749 xsize,
750 ysize,
751 scaled_xsize,
752 scaled_ysize,
753 test_pattern,
754 kQualityNames[quality_index],
755 out_color_type);
757 // Transform the bitmap using GLHelper::CropScaleReadbackAndCleanTexture.
758 SkBitmap output_pixels;
759 output_pixels.allocPixels(SkImageInfo::Make(
760 scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
761 base::RunLoop run_loop;
762 gfx::Size encoded_texture_size;
763 helper_->CropScaleReadbackAndCleanTexture(
764 src_texture,
765 gfx::Size(xsize, ysize),
766 gfx::Rect(xsize, ysize),
767 gfx::Size(scaled_xsize, scaled_ysize),
768 static_cast<unsigned char*>(output_pixels.getPixels()),
769 out_color_type,
770 base::Bind(&callcallback, run_loop.QuitClosure()),
771 kQualities[quality_index]);
772 run_loop.Run();
773 // CropScaleReadbackAndCleanTexture flips the pixels. Flip them back.
774 FlipSKBitmap(&output_pixels);
776 // If the bitmap shouldn't have changed - compare against input.
777 if (xsize == scaled_xsize && ysize == scaled_ysize &&
778 out_color_type != kAlpha_8_SkColorType) {
779 const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
780 Compare(input_pixels.get(),
781 &output_pixels,
783 NULL,
784 dummy_stages,
785 message + " comparing against input");
786 return;
789 // Now transform the bitmap using the reference implementation.
790 SkBitmap scaled_pixels;
791 scaled_pixels.allocPixels(SkImageInfo::Make(scaled_xsize,
792 scaled_ysize,
793 kRGBA_8888_SkColorType,
794 kPremul_SkAlphaType));
795 SkBitmap truth_pixels;
796 // Step 1: Scale
797 ScaleSlowRecursive(
798 input_pixels.get(), &scaled_pixels, kQualities[quality_index]);
799 // Step 2: Encode to grayscale if needed.
800 if (out_color_type == kAlpha_8_SkColorType) {
801 truth_pixels.allocPixels(SkImageInfo::Make(
802 scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
803 EncodeToGrayscaleSlow(&scaled_pixels, &truth_pixels);
804 } else {
805 truth_pixels = scaled_pixels;
808 // Now compare the results.
809 SkAutoLockPixels lock_input(truth_pixels);
810 const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
811 Compare(&truth_pixels,
812 &output_pixels,
814 input_pixels.get(),
815 dummy_stages,
816 message + " comparing against transformed/scaled");
818 context_->deleteTexture(src_texture);
819 context_->deleteFramebuffer(framebuffer);
822 // Scaling test: Create a test image, scale it using GLHelperScaling
823 // and a reference implementation and compare the results.
824 void TestScale(int xsize,
825 int ysize,
826 int scaled_xsize,
827 int scaled_ysize,
828 int test_pattern,
829 size_t quality_index,
830 bool flip) {
831 WebGLId src_texture = context_->createTexture();
832 WebGLId framebuffer = context_->createFramebuffer();
833 scoped_ptr<SkBitmap> input_pixels =
834 CreateTestBitmap(xsize, ysize, test_pattern).Pass();
835 BindTextureAndFrameBuffer(
836 src_texture, framebuffer, input_pixels.get(), xsize, ysize);
838 std::string message = base::StringPrintf(
839 "input size: %dx%d "
840 "output size: %dx%d "
841 "pattern: %d quality: %s",
842 xsize,
843 ysize,
844 scaled_xsize,
845 scaled_ysize,
846 test_pattern,
847 kQualityNames[quality_index]);
849 std::vector<GLHelperScaling::ScalerStage> stages;
850 helper_scaling_->ComputeScalerStages(kQualities[quality_index],
851 gfx::Size(xsize, ysize),
852 gfx::Rect(0, 0, xsize, ysize),
853 gfx::Size(scaled_xsize, scaled_ysize),
854 flip,
855 false,
856 &stages);
857 ValidateScalerStages(kQualities[quality_index],
858 stages,
859 gfx::Size(scaled_xsize, scaled_ysize),
860 message);
862 WebGLId dst_texture =
863 helper_->CopyAndScaleTexture(src_texture,
864 gfx::Size(xsize, ysize),
865 gfx::Size(scaled_xsize, scaled_ysize),
866 flip,
867 kQualities[quality_index]);
869 SkBitmap output_pixels;
870 output_pixels.allocPixels(SkImageInfo::Make(scaled_xsize,
871 scaled_ysize,
872 kRGBA_8888_SkColorType,
873 kPremul_SkAlphaType));
875 helper_->ReadbackTextureSync(
876 dst_texture,
877 gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
878 static_cast<unsigned char*>(output_pixels.getPixels()),
879 kRGBA_8888_SkColorType);
880 if (flip) {
881 // Flip the pixels back.
882 FlipSKBitmap(&output_pixels);
885 // If the bitmap shouldn't have changed - compare against input.
886 if (xsize == scaled_xsize && ysize == scaled_ysize) {
887 Compare(input_pixels.get(),
888 &output_pixels,
890 NULL,
891 stages,
892 message + " comparing against input");
893 return;
896 // Now scale the bitmap using the reference implementation.
897 SkBitmap truth_pixels;
898 truth_pixels.allocPixels(SkImageInfo::Make(scaled_xsize,
899 scaled_ysize,
900 kRGBA_8888_SkColorType,
901 kPremul_SkAlphaType));
902 ScaleSlowRecursive(
903 input_pixels.get(), &truth_pixels, kQualities[quality_index]);
904 Compare(&truth_pixels,
905 &output_pixels,
907 input_pixels.get(),
908 stages,
909 message + " comparing against scaled");
911 context_->deleteTexture(src_texture);
912 context_->deleteTexture(dst_texture);
913 context_->deleteFramebuffer(framebuffer);
916 // Create a scaling pipeline and check that it is made up of
917 // valid scaling operations.
918 void TestScalerPipeline(size_t quality,
919 int xsize,
920 int ysize,
921 int dst_xsize,
922 int dst_ysize) {
923 std::vector<GLHelperScaling::ScalerStage> stages;
924 helper_scaling_->ComputeScalerStages(kQualities[quality],
925 gfx::Size(xsize, ysize),
926 gfx::Rect(0, 0, xsize, ysize),
927 gfx::Size(dst_xsize, dst_ysize),
928 false,
929 false,
930 &stages);
931 ValidateScalerStages(kQualities[quality],
932 stages,
933 gfx::Size(dst_xsize, dst_ysize),
934 base::StringPrintf(
935 "input size: %dx%d "
936 "output size: %dx%d "
937 "quality: %s",
938 xsize,
939 ysize,
940 dst_xsize,
941 dst_ysize,
942 kQualityNames[quality]));
945 // Create a scaling pipeline and make sure that the steps
946 // are exactly the steps we expect.
947 void CheckPipeline(content::GLHelper::ScalerQuality quality,
948 int xsize,
949 int ysize,
950 int dst_xsize,
951 int dst_ysize,
952 const std::string& description) {
953 std::vector<GLHelperScaling::ScalerStage> stages;
954 helper_scaling_->ComputeScalerStages(quality,
955 gfx::Size(xsize, ysize),
956 gfx::Rect(0, 0, xsize, ysize),
957 gfx::Size(dst_xsize, dst_ysize),
958 false,
959 false,
960 &stages);
961 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD,
962 stages,
963 gfx::Size(dst_xsize, dst_ysize),
964 "");
965 EXPECT_EQ(PrintStages(stages), description);
968 // Note: Left/Right means Top/Bottom when used for Y dimension.
969 enum Margin {
970 MarginLeft,
971 MarginMiddle,
972 MarginRight,
973 MarginInvalid,
976 static Margin NextMargin(Margin m) {
977 switch (m) {
978 case MarginLeft:
979 return MarginMiddle;
980 case MarginMiddle:
981 return MarginRight;
982 case MarginRight:
983 return MarginInvalid;
984 default:
985 return MarginInvalid;
989 int compute_margin(int insize, int outsize, Margin m) {
990 int available = outsize - insize;
991 switch (m) {
992 default:
993 EXPECT_TRUE(false) << "This should not happen.";
994 return 0;
995 case MarginLeft:
996 return 0;
997 case MarginMiddle:
998 return (available / 2) & ~1;
999 case MarginRight:
1000 return available;
1004 // Convert 0.0 - 1.0 to 0 - 255
1005 int float_to_byte(float v) {
1006 int ret = static_cast<int>(floorf(v * 255.0f + 0.5f));
1007 if (ret < 0) {
1008 return 0;
1010 if (ret > 255) {
1011 return 255;
1013 return ret;
1016 static void callcallback(const base::Callback<void()>& callback,
1017 bool result) {
1018 callback.Run();
1021 void PrintPlane(unsigned char* plane, int xsize, int stride, int ysize) {
1022 for (int y = 0; y < ysize; y++) {
1023 std::string formatted;
1024 for (int x = 0; x < xsize; x++) {
1025 formatted.append(base::StringPrintf("%3d, ", plane[y * stride + x]));
1027 LOG(ERROR) << formatted << " (" << (plane + y * stride) << ")";
1031 // Compare two planes make sure that each component of each pixel
1032 // is no more than |maxdiff| apart.
1033 void ComparePlane(unsigned char* truth,
1034 int truth_stride,
1035 unsigned char* other,
1036 int other_stride,
1037 int maxdiff,
1038 int xsize,
1039 int ysize,
1040 SkBitmap* source,
1041 std::string message) {
1042 for (int x = 0; x < xsize; x++) {
1043 for (int y = 0; y < ysize; y++) {
1044 int a = other[y * other_stride + x];
1045 int b = truth[y * truth_stride + x];
1046 EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " "
1047 << message;
1048 if (std::abs(a - b) > maxdiff) {
1049 LOG(ERROR) << "-------expected--------";
1050 PrintPlane(truth, xsize, truth_stride, ysize);
1051 LOG(ERROR) << "-------actual--------";
1052 PrintPlane(other, xsize, other_stride, ysize);
1053 if (source) {
1054 LOG(ERROR) << "-------before yuv conversion: red--------";
1055 PrintChannel(source, 0);
1056 LOG(ERROR) << "-------before yuv conversion: green------";
1057 PrintChannel(source, 1);
1058 LOG(ERROR) << "-------before yuv conversion: blue-------";
1059 PrintChannel(source, 2);
1061 return;
1067 void DrawGridToBitmap(int w, int h,
1068 SkColor background_color,
1069 SkColor grid_color,
1070 int grid_pitch,
1071 int grid_width,
1072 SkBitmap& bmp) {
1073 ASSERT_GT(grid_pitch, 0);
1074 ASSERT_GT(grid_width, 0);
1075 ASSERT_NE(background_color, grid_color);
1077 for (int y = 0; y < h; ++y) {
1078 bool y_on_grid = ((y % grid_pitch) < grid_width);
1080 for (int x = 0; x < w; ++x) {
1081 bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
1083 if (bmp.colorType() == kRGBA_8888_SkColorType ||
1084 bmp.colorType() == kBGRA_8888_SkColorType) {
1085 *bmp.getAddr32(x, y) = (on_grid ? grid_color : background_color);
1086 } else if (bmp.colorType() == kRGB_565_SkColorType) {
1087 *bmp.getAddr16(x, y) = (on_grid ? grid_color : background_color);
1093 void DrawCheckerToBitmap(int w, int h,
1094 SkColor color1, SkColor color2,
1095 int rect_w, int rect_h,
1096 SkBitmap& bmp) {
1097 ASSERT_GT(rect_w, 0);
1098 ASSERT_GT(rect_h, 0);
1099 ASSERT_NE(color1, color2);
1101 for (int y = 0; y < h; ++y) {
1102 bool y_bit = (((y / rect_h) & 0x1) == 0);
1104 for (int x = 0; x < w; ++x) {
1105 bool x_bit = (((x / rect_w) & 0x1) == 0);
1107 bool use_color2 = (x_bit != y_bit); // xor
1108 if (bmp.colorType() == kRGBA_8888_SkColorType ||
1109 bmp.colorType() == kBGRA_8888_SkColorType) {
1110 *bmp.getAddr32(x, y) = (use_color2 ? color2 : color1);
1111 } else if (bmp.colorType() == kRGB_565_SkColorType) {
1112 *bmp.getAddr16(x, y) = (use_color2 ? color2 : color1);
1118 bool ColorComponentsClose(SkColor component1,
1119 SkColor component2,
1120 SkColorType color_type) {
1121 int c1 = static_cast<int>(component1);
1122 int c2 = static_cast<int>(component2);
1123 bool result = false;
1124 switch (color_type) {
1125 case kRGBA_8888_SkColorType:
1126 case kBGRA_8888_SkColorType:
1127 result = (std::abs(c1 - c2) == 0);
1128 break;
1129 case kRGB_565_SkColorType:
1130 result = (std::abs(c1 - c2) <= 7);
1131 break;
1132 default:
1133 break;
1135 return result;
1138 bool ColorsClose(SkColor color1, SkColor color2, SkColorType color_type) {
1139 bool red = ColorComponentsClose(SkColorGetR(color1),
1140 SkColorGetR(color2), color_type);
1141 bool green = ColorComponentsClose(SkColorGetG(color1),
1142 SkColorGetG(color2), color_type);
1143 bool blue = ColorComponentsClose(SkColorGetB(color1),
1144 SkColorGetB(color2), color_type);
1145 bool alpha = ColorComponentsClose(SkColorGetA(color1),
1146 SkColorGetA(color2), color_type);
1147 if (color_type == kRGB_565_SkColorType) {
1148 return red && blue && green;
1150 return red && blue && green && alpha;
1153 bool IsEqual(const SkBitmap& bmp1, const SkBitmap& bmp2) {
1154 if (bmp1.isNull() && bmp2.isNull())
1155 return true;
1156 if (bmp1.width() != bmp2.width() ||
1157 bmp1.height() != bmp2.height()) {
1158 LOG(ERROR) << "Bitmap geometry check failure";
1159 return false;
1161 if (bmp1.colorType() != bmp2.colorType())
1162 return false;
1164 SkAutoLockPixels lock1(bmp1);
1165 SkAutoLockPixels lock2(bmp2);
1166 if (!bmp1.getPixels() || !bmp2.getPixels()) {
1167 LOG(ERROR) << "Empty Bitmap!";
1168 return false;
1170 for (int y = 0; y < bmp1.height(); ++y) {
1171 for (int x = 0; x < bmp1.width(); ++x) {
1172 if (!ColorsClose(bmp1.getColor(x,y),
1173 bmp2.getColor(x,y),
1174 bmp1.colorType())) {
1175 LOG(ERROR) << "Bitmap color comparision failure";
1176 return false;
1180 return true;
1183 void BindAndAttachTextureWithPixels(GLuint src_texture,
1184 SkColorType color_type,
1185 const gfx::Size& src_size,
1186 const SkBitmap& input_pixels) {
1187 context_->bindTexture(GL_TEXTURE_2D, src_texture);
1188 GLenum format = 0;
1189 switch (color_type) {
1190 case kBGRA_8888_SkColorType:
1191 format = GL_BGRA_EXT;
1192 break;
1193 case kRGBA_8888_SkColorType:
1194 format = GL_RGBA;
1195 break;
1196 case kRGB_565_SkColorType:
1197 format = GL_RGB;
1198 break;
1199 default:
1200 NOTREACHED();
1202 GLenum type = (color_type == kRGB_565_SkColorType) ?
1203 GL_UNSIGNED_SHORT_5_6_5 : GL_UNSIGNED_BYTE;
1204 context_->texImage2D(GL_TEXTURE_2D,
1206 format,
1207 src_size.width(),
1208 src_size.height(),
1210 format,
1211 type,
1212 input_pixels.getPixels());
1215 void ReadBackTexture(GLuint src_texture,
1216 const gfx::Size& src_size,
1217 unsigned char* pixels,
1218 SkColorType color_type,
1219 bool async) {
1220 if (async) {
1221 base::RunLoop run_loop;
1222 helper_->ReadbackTextureAsync(src_texture,
1223 src_size,
1224 pixels,
1225 color_type,
1226 base::Bind(&callcallback,
1227 run_loop.QuitClosure()));
1228 run_loop.Run();
1229 } else {
1230 helper_->ReadbackTextureSync(src_texture,
1231 gfx::Rect(src_size),
1232 pixels,
1233 color_type);
1236 // Test basic format readback.
1237 bool TestTextureFormatReadback(const gfx::Size& src_size,
1238 SkColorType color_type,
1239 bool async) {
1240 SkImageInfo info =
1241 SkImageInfo::Make(src_size.width(),
1242 src_size.height(),
1243 color_type,
1244 kPremul_SkAlphaType);
1245 if (!helper_->IsReadbackConfigSupported(color_type)) {
1246 LOG(INFO) << "Skipping test format not supported" << color_type;
1247 return true;
1249 WebGLId src_texture = context_->createTexture();
1250 SkBitmap input_pixels;
1251 input_pixels.allocPixels(info);
1252 // Test Pattern-1, Fill with Plain color pattern.
1253 // Erase the input bitmap with red color.
1254 input_pixels.eraseColor(SK_ColorRED);
1255 BindAndAttachTextureWithPixels(src_texture,
1256 color_type,
1257 src_size,
1258 input_pixels);
1259 SkBitmap output_pixels;
1260 output_pixels.allocPixels(info);
1261 // Initialize the output bitmap with Green color.
1262 // When the readback is over output bitmap should have the red color.
1263 output_pixels.eraseColor(SK_ColorGREEN);
1264 uint8* pixels = static_cast<uint8*>(output_pixels.getPixels());
1265 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1266 bool result = IsEqual(input_pixels, output_pixels);
1267 if (!result) {
1268 LOG(ERROR) << "Bitmap comparision failure Pattern-1";
1269 return false;
1271 const int rect_w = 10, rect_h = 4, src_grid_pitch = 10, src_grid_width = 4;
1272 const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
1273 // Test Pattern-2, Fill with Grid Pattern.
1274 DrawGridToBitmap(src_size.width(), src_size.height(),
1275 color2, color1,
1276 src_grid_pitch, src_grid_width,
1277 input_pixels);
1278 BindAndAttachTextureWithPixels(src_texture,
1279 color_type,
1280 src_size,
1281 input_pixels);
1282 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1283 result = IsEqual(input_pixels, output_pixels);
1284 if (!result) {
1285 LOG(ERROR) << "Bitmap comparision failure Pattern-2";
1286 return false;
1288 // Test Pattern-3, Fill with CheckerBoard Pattern.
1289 DrawCheckerToBitmap(src_size.width(),
1290 src_size.height(),
1291 color1,
1292 color2, rect_w, rect_h, input_pixels);
1293 BindAndAttachTextureWithPixels(src_texture,
1294 color_type,
1295 src_size,
1296 input_pixels);
1297 ReadBackTexture(src_texture, src_size, pixels, color_type, async);
1298 result = IsEqual(input_pixels, output_pixels);
1299 if (!result) {
1300 LOG(ERROR) << "Bitmap comparision failure Pattern-3";
1301 return false;
1303 context_->deleteTexture(src_texture);
1304 if (HasFailure()) {
1305 return false;
1307 return true;
1310 // YUV readback test. Create a test pattern, convert to YUV
1311 // with reference implementation and compare to what gl_helper
1312 // returns.
1313 void TestYUVReadback(int xsize,
1314 int ysize,
1315 int output_xsize,
1316 int output_ysize,
1317 int xmargin,
1318 int ymargin,
1319 int test_pattern,
1320 bool flip,
1321 bool use_mrt,
1322 content::GLHelper::ScalerQuality quality) {
1323 WebGLId src_texture = context_->createTexture();
1324 SkBitmap input_pixels;
1325 input_pixels.allocN32Pixels(xsize, ysize);
1327 for (int x = 0; x < xsize; ++x) {
1328 for (int y = 0; y < ysize; ++y) {
1329 switch (test_pattern) {
1330 case 0: // Smooth test pattern
1331 SetChannel(&input_pixels, x, y, 0, x * 10);
1332 SetChannel(&input_pixels, x, y, 1, y * 10);
1333 SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
1334 SetChannel(&input_pixels, x, y, 3, 255);
1335 break;
1336 case 1: // Small blocks
1337 SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
1338 SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
1339 SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
1340 SetChannel(&input_pixels, x, y, 3, 255);
1341 break;
1342 case 2: // Medium blocks
1343 SetChannel(&input_pixels, x, y, 0, 10 + x / 2 * 50);
1344 SetChannel(&input_pixels, x, y, 1, 10 + y / 3 * 50);
1345 SetChannel(&input_pixels, x, y, 2, (x + y) / 5 * 50 + 5);
1346 SetChannel(&input_pixels, x, y, 3, 255);
1347 break;
1352 context_->bindTexture(GL_TEXTURE_2D, src_texture);
1353 context_->texImage2D(GL_TEXTURE_2D,
1355 GL_RGBA,
1356 xsize,
1357 ysize,
1359 GL_RGBA,
1360 GL_UNSIGNED_BYTE,
1361 input_pixels.getPixels());
1363 gpu::Mailbox mailbox;
1364 context_->genMailboxCHROMIUM(mailbox.name);
1365 EXPECT_FALSE(mailbox.IsZero());
1366 context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
1367 uint32 sync_point = context_->insertSyncPoint();
1369 std::string message = base::StringPrintf(
1370 "input size: %dx%d "
1371 "output size: %dx%d "
1372 "margin: %dx%d "
1373 "pattern: %d %s %s",
1374 xsize,
1375 ysize,
1376 output_xsize,
1377 output_ysize,
1378 xmargin,
1379 ymargin,
1380 test_pattern,
1381 flip ? "flip" : "noflip",
1382 flip ? "mrt" : "nomrt");
1383 scoped_ptr<ReadbackYUVInterface> yuv_reader(
1384 helper_->CreateReadbackPipelineYUV(
1385 quality,
1386 gfx::Size(xsize, ysize),
1387 gfx::Rect(0, 0, xsize, ysize),
1388 gfx::Size(xsize, ysize),
1389 flip,
1390 use_mrt));
1392 scoped_refptr<media::VideoFrame> output_frame =
1393 media::VideoFrame::CreateFrame(
1394 media::PIXEL_FORMAT_YV12,
1395 // The coded size of the output frame is rounded up to the next
1396 // 16-byte boundary. This tests that the readback is being
1397 // positioned inside the frame's visible region, and not dependent
1398 // on its coded size.
1399 gfx::Size((output_xsize + 15) & ~15, (output_ysize + 15) & ~15),
1400 gfx::Rect(0, 0, output_xsize, output_ysize),
1401 gfx::Size(output_xsize, output_ysize),
1402 base::TimeDelta::FromSeconds(0));
1403 scoped_refptr<media::VideoFrame> truth_frame =
1404 media::VideoFrame::CreateFrame(
1405 media::PIXEL_FORMAT_YV12, gfx::Size(output_xsize, output_ysize),
1406 gfx::Rect(0, 0, output_xsize, output_ysize),
1407 gfx::Size(output_xsize, output_ysize),
1408 base::TimeDelta::FromSeconds(0));
1410 base::RunLoop run_loop;
1411 yuv_reader->ReadbackYUV(mailbox,
1412 sync_point,
1413 output_frame.get(),
1414 gfx::Point(xmargin, ymargin),
1415 base::Bind(&callcallback, run_loop.QuitClosure()));
1416 run_loop.Run();
1418 if (flip) {
1419 FlipSKBitmap(&input_pixels);
1422 unsigned char* Y = truth_frame->visible_data(media::VideoFrame::kYPlane);
1423 unsigned char* U = truth_frame->visible_data(media::VideoFrame::kUPlane);
1424 unsigned char* V = truth_frame->visible_data(media::VideoFrame::kVPlane);
1425 int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane);
1426 int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane);
1427 int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane);
1428 memset(Y, 0x00, y_stride * output_ysize);
1429 memset(U, 0x80, u_stride * output_ysize / 2);
1430 memset(V, 0x80, v_stride * output_ysize / 2);
1432 const float kRGBtoYColorWeights[] = {0.257f, 0.504f, 0.098f, 0.0625f};
1433 const float kRGBtoUColorWeights[] = {-0.148f, -0.291f, 0.439f, 0.5f};
1434 const float kRGBtoVColorWeights[] = {0.439f, -0.368f, -0.071f, 0.5f};
1436 for (int y = 0; y < ysize; y++) {
1437 for (int x = 0; x < xsize; x++) {
1438 Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte(
1439 ChannelAsFloat(&input_pixels, x, y, 0) * kRGBtoYColorWeights[0] +
1440 ChannelAsFloat(&input_pixels, x, y, 1) * kRGBtoYColorWeights[1] +
1441 ChannelAsFloat(&input_pixels, x, y, 2) * kRGBtoYColorWeights[2] +
1442 kRGBtoYColorWeights[3]);
1446 for (int y = 0; y < ysize / 2; y++) {
1447 for (int x = 0; x < xsize / 2; x++) {
1448 U[(y + ymargin / 2) * u_stride + x + xmargin / 2] =
1449 float_to_byte(Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) *
1450 kRGBtoUColorWeights[0] +
1451 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) *
1452 kRGBtoUColorWeights[1] +
1453 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) *
1454 kRGBtoUColorWeights[2] +
1455 kRGBtoUColorWeights[3]);
1456 V[(y + ymargin / 2) * v_stride + x + xmargin / 2] =
1457 float_to_byte(Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) *
1458 kRGBtoVColorWeights[0] +
1459 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) *
1460 kRGBtoVColorWeights[1] +
1461 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) *
1462 kRGBtoVColorWeights[2] +
1463 kRGBtoVColorWeights[3]);
1467 ComparePlane(Y,
1468 y_stride,
1469 output_frame->visible_data(media::VideoFrame::kYPlane),
1470 output_frame->stride(media::VideoFrame::kYPlane),
1472 output_xsize,
1473 output_ysize,
1474 &input_pixels,
1475 message + " Y plane");
1476 ComparePlane(U,
1477 u_stride,
1478 output_frame->visible_data(media::VideoFrame::kUPlane),
1479 output_frame->stride(media::VideoFrame::kUPlane),
1481 output_xsize / 2,
1482 output_ysize / 2,
1483 &input_pixels,
1484 message + " U plane");
1485 ComparePlane(V,
1486 v_stride,
1487 output_frame->visible_data(media::VideoFrame::kVPlane),
1488 output_frame->stride(media::VideoFrame::kVPlane),
1490 output_xsize / 2,
1491 output_ysize / 2,
1492 &input_pixels,
1493 message + " V plane");
1495 context_->deleteTexture(src_texture);
1498 void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
1499 std::deque<GLHelperScaling::ScaleOp> ops;
1500 GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
1501 // Scale factor 3 is a special case.
1502 // It is currently only allowed by itself.
1503 if (allow3 && dst * 3 >= src && dst * 2 < src) {
1504 EXPECT_EQ(ops[0].scale_factor, 3);
1505 EXPECT_EQ(ops.size(), 1U);
1506 EXPECT_EQ(ops[0].scale_x, scale_x);
1507 EXPECT_EQ(ops[0].scale_size, dst);
1508 return;
1511 for (size_t i = 0; i < ops.size(); i++) {
1512 EXPECT_EQ(ops[i].scale_x, scale_x);
1513 if (i == 0) {
1514 // Only the first op is allowed to be a scale up.
1515 // (Scaling up *after* scaling down would make it fuzzy.)
1516 EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
1517 } else {
1518 // All other operations must be 50% downscales.
1519 EXPECT_EQ(ops[i].scale_factor, 2);
1522 // Check that the scale factors make sense and add up.
1523 int tmp = dst;
1524 for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
1525 EXPECT_EQ(tmp, ops[i].scale_size);
1526 if (ops[i].scale_factor == 0) {
1527 EXPECT_EQ(i, 0);
1528 EXPECT_GT(tmp, src);
1529 tmp = src;
1530 } else {
1531 tmp *= ops[i].scale_factor;
1534 EXPECT_EQ(tmp, src);
1537 void CheckPipeline2(int xsize,
1538 int ysize,
1539 int dst_xsize,
1540 int dst_ysize,
1541 const std::string& description) {
1542 std::vector<GLHelperScaling::ScalerStage> stages;
1543 helper_scaling_->ConvertScalerOpsToScalerStages(
1544 content::GLHelper::SCALER_QUALITY_GOOD,
1545 gfx::Size(xsize, ysize),
1546 gfx::Rect(0, 0, xsize, ysize),
1547 gfx::Size(dst_xsize, dst_ysize),
1548 false,
1549 false,
1550 &x_ops_,
1551 &y_ops_,
1552 &stages);
1553 EXPECT_EQ(x_ops_.size(), 0U);
1554 EXPECT_EQ(y_ops_.size(), 0U);
1555 ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD,
1556 stages,
1557 gfx::Size(dst_xsize, dst_ysize),
1558 "");
1559 EXPECT_EQ(PrintStages(stages), description);
1562 void CheckOptimizationsTest() {
1563 // Basic upscale. X and Y should be combined into one pass.
1564 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1565 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1566 CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
1568 // X scaled 1/2, Y upscaled, should still be one pass.
1569 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1570 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
1571 CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
1573 // X upscaled, Y scaled 1/2, one bilinear pass
1574 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
1575 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1576 CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
1578 // X scaled 1/2, Y scaled 1/2, one bilinear pass
1579 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
1580 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
1581 CheckPipeline2(1024, 768, 512, 384, "1024x768 -> 512x384 bilinear\n");
1583 // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
1584 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1585 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1586 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1587 CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
1589 // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
1590 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1591 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1592 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
1593 CheckPipeline2(100, 100, 60, 50, "100x100 -> 60x50 bilinear2 X\n");
1595 // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
1596 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1597 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1598 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1599 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1600 CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
1602 // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
1603 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1604 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1605 CheckPipeline2(100,
1606 100,
1609 "100x100 -> 100x40 bilinear3 Y\n"
1610 "100x40 -> 40x40 bilinear3 X\n");
1612 // X scaled to 60%, Y scaled 40%
1613 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1614 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1615 y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
1616 CheckPipeline2(100,
1617 100,
1620 "100x100 -> 100x40 bilinear3 Y\n"
1621 "100x40 -> 60x40 bilinear2 X\n");
1623 // X scaled to 40%, Y scaled 60%
1624 x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
1625 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1626 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1627 CheckPipeline2(100,
1628 100,
1631 "100x100 -> 100x60 bilinear2 Y\n"
1632 "100x60 -> 40x60 bilinear3 X\n");
1634 // X scaled to 30%, Y scaled 30%
1635 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
1636 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
1637 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
1638 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1639 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1640 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1641 CheckPipeline2(100,
1642 100,
1645 "100x100 -> 100x30 bilinear4 Y\n"
1646 "100x30 -> 30x30 bilinear4 X\n");
1648 // X scaled to 50%, Y scaled 30%
1649 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
1650 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1651 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1652 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1653 CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
1655 // X scaled to 150%, Y scaled 30%
1656 // Note that we avoid combinding X and Y passes
1657 // as that would probably be LESS efficient here.
1658 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
1659 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
1660 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
1661 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
1662 CheckPipeline2(100,
1663 100,
1664 150,
1666 "100x100 -> 100x30 bilinear4 Y\n"
1667 "100x30 -> 150x30 bilinear\n");
1669 // X scaled to 1%, Y scaled 1%
1670 x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
1671 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
1672 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
1673 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
1674 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
1675 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
1676 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
1677 x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
1678 y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
1679 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
1680 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
1681 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
1682 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
1683 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
1684 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
1685 y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
1686 CheckPipeline2(100,
1687 100,
1690 "100x100 -> 100x32 bilinear4 Y\n"
1691 "100x32 -> 100x4 bilinear4 Y\n"
1692 "100x4 -> 64x1 bilinear2x2\n"
1693 "64x1 -> 8x1 bilinear4 X\n"
1694 "8x1 -> 1x1 bilinear4 X\n");
1697 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context_;
1698 gpu::ContextSupport* context_support_;
1699 scoped_ptr<content::GLHelper> helper_;
1700 scoped_ptr<content::GLHelperScaling> helper_scaling_;
1701 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
1704 class GLHelperPixelTest : public GLHelperTest {
1705 private:
1706 gfx::DisableNullDrawGLBindings enable_pixel_output_;
1709 TEST_F(GLHelperTest, RGBASyncReadbackTest) {
1710 const int kTestSize = 64;
1711 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1712 kRGBA_8888_SkColorType,
1713 false);
1714 EXPECT_EQ(result, true);
1718 TEST_F(GLHelperTest, BGRASyncReadbackTest) {
1719 const int kTestSize = 64;
1720 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1721 kBGRA_8888_SkColorType,
1722 false);
1723 EXPECT_EQ(result, true);
1726 TEST_F(GLHelperTest, RGB565SyncReadbackTest) {
1727 const int kTestSize = 64;
1728 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1729 kRGB_565_SkColorType,
1730 false);
1731 EXPECT_EQ(result, true);
1734 TEST_F(GLHelperTest, RGBAASyncReadbackTest) {
1735 const int kTestSize = 64;
1736 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1737 kRGBA_8888_SkColorType,
1738 true);
1739 EXPECT_EQ(result, true);
1742 TEST_F(GLHelperTest, BGRAASyncReadbackTest) {
1743 const int kTestSize = 64;
1744 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1745 kBGRA_8888_SkColorType,
1746 true);
1747 EXPECT_EQ(result, true);
1750 TEST_F(GLHelperTest, RGB565ASyncReadbackTest) {
1751 const int kTestSize = 64;
1752 bool result = TestTextureFormatReadback(gfx::Size(kTestSize,kTestSize),
1753 kRGB_565_SkColorType,
1754 true);
1755 EXPECT_EQ(result, true);
1758 TEST_F(GLHelperPixelTest, YUVReadbackOptTest) {
1759 // This test uses the cb_command tracing events to detect how many
1760 // scaling passes are actually performed by the YUV readback pipeline.
1761 StartTracing(TRACE_DISABLED_BY_DEFAULT("cb_command"));
1763 TestYUVReadback(800,
1764 400,
1765 800,
1766 400,
1770 false,
1771 true,
1772 content::GLHelper::SCALER_QUALITY_FAST);
1774 std::map<std::string, int> event_counts;
1775 EndTracing(&event_counts);
1776 int draw_buffer_calls = event_counts["kDrawBuffersEXTImmediate"];
1777 int draw_arrays_calls = event_counts["kDrawArrays"];
1778 VLOG(1) << "Draw buffer calls: " << draw_buffer_calls;
1779 VLOG(1) << "DrawArrays calls: " << draw_arrays_calls;
1781 if (draw_buffer_calls) {
1782 // When using MRT, the YUV readback code should only
1783 // execute two draw arrays, and scaling should be integrated
1784 // into those two calls since we are using the FAST scalign
1785 // quality.
1786 EXPECT_EQ(2, draw_arrays_calls);
1787 } else {
1788 // When not using MRT, there are three passes for the YUV,
1789 // and one for the scaling.
1790 EXPECT_EQ(4, draw_arrays_calls);
1794 TEST_F(GLHelperPixelTest, YUVReadbackTest) {
1795 int sizes[] = {2, 4, 14};
1796 for (int flip = 0; flip <= 1; flip++) {
1797 for (int use_mrt = 0; use_mrt <= 1; use_mrt++) {
1798 for (unsigned int x = 0; x < arraysize(sizes); x++) {
1799 for (unsigned int y = 0; y < arraysize(sizes); y++) {
1800 for (unsigned int ox = x; ox < arraysize(sizes); ox++) {
1801 for (unsigned int oy = y; oy < arraysize(sizes); oy++) {
1802 // If output is a subsection of the destination frame, (letterbox)
1803 // then try different variations of where the subsection goes.
1804 for (Margin xm = x < ox ? MarginLeft : MarginRight;
1805 xm <= MarginRight;
1806 xm = NextMargin(xm)) {
1807 for (Margin ym = y < oy ? MarginLeft : MarginRight;
1808 ym <= MarginRight;
1809 ym = NextMargin(ym)) {
1810 for (int pattern = 0; pattern < 3; pattern++) {
1811 TestYUVReadback(sizes[x],
1812 sizes[y],
1813 sizes[ox],
1814 sizes[oy],
1815 compute_margin(sizes[x], sizes[ox], xm),
1816 compute_margin(sizes[y], sizes[oy], ym),
1817 pattern,
1818 flip == 1,
1819 use_mrt == 1,
1820 content::GLHelper::SCALER_QUALITY_GOOD);
1821 if (HasFailure()) {
1822 return;
1835 // Per pixel tests, all sizes are small so that we can print
1836 // out the generated bitmaps.
1837 TEST_F(GLHelperPixelTest, ScaleTest) {
1838 int sizes[] = {3, 6, 16};
1839 for (int flip = 0; flip <= 1; flip++) {
1840 for (size_t q_index = 0; q_index < arraysize(kQualities); q_index++) {
1841 for (int x = 0; x < 3; x++) {
1842 for (int y = 0; y < 3; y++) {
1843 for (int dst_x = 0; dst_x < 3; dst_x++) {
1844 for (int dst_y = 0; dst_y < 3; dst_y++) {
1845 for (int pattern = 0; pattern < 3; pattern++) {
1846 TestScale(sizes[x],
1847 sizes[y],
1848 sizes[dst_x],
1849 sizes[dst_y],
1850 pattern,
1851 q_index,
1852 flip == 1);
1853 if (HasFailure()) {
1854 return;
1865 // Per pixel tests, all sizes are small so that we can print
1866 // out the generated bitmaps.
1867 TEST_F(GLHelperPixelTest, CropScaleReadbackAndCleanTextureTest) {
1868 const int kSizes[] = {3, 6, 16};
1869 const SkColorType kColorTypes[] = {
1870 kAlpha_8_SkColorType, kRGBA_8888_SkColorType, kBGRA_8888_SkColorType};
1871 for (size_t color_type = 0; color_type < arraysize(kColorTypes);
1872 color_type++) {
1873 // Test BEST and FAST qualities, skip GOOD
1874 for (size_t q_index = 0; q_index < arraysize(kQualities); q_index += 2) {
1875 for (size_t x = 0; x < arraysize(kSizes); x++) {
1876 for (size_t y = 0; y < arraysize(kSizes); y++) {
1877 for (size_t dst_x = 0; dst_x < arraysize(kSizes); dst_x++) {
1878 for (size_t dst_y = 0; dst_y < arraysize(kSizes); dst_y++) {
1879 for (int pattern = 0; pattern < 3; pattern++) {
1880 TestCropScaleReadbackAndCleanTexture(kSizes[x],
1881 kSizes[y],
1882 kSizes[dst_x],
1883 kSizes[dst_y],
1884 pattern,
1885 kColorTypes[color_type],
1886 false,
1887 q_index);
1888 if (HasFailure())
1889 return;
1899 // Validate that all scaling generates valid pipelines.
1900 TEST_F(GLHelperTest, ValidateScalerPipelines) {
1901 int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
1902 for (size_t q = 0; q < arraysize(kQualities); q++) {
1903 for (size_t x = 0; x < arraysize(sizes); x++) {
1904 for (size_t y = 0; y < arraysize(sizes); y++) {
1905 for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
1906 for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
1907 TestScalerPipeline(
1908 q, sizes[x], sizes[y], sizes[dst_x], sizes[dst_y]);
1909 if (HasFailure()) {
1910 return;
1919 // Make sure we don't create overly complicated pipelines
1920 // for a few common use cases.
1921 TEST_F(GLHelperTest, CheckSpecificPipelines) {
1922 // Upscale should be single pass.
1923 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1924 1024,
1925 700,
1926 1280,
1927 720,
1928 "1024x700 -> 1280x720 bilinear\n");
1929 // Slight downscale should use BILINEAR2X2.
1930 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1931 1280,
1932 720,
1933 1024,
1934 700,
1935 "1280x720 -> 1024x700 bilinear2x2\n");
1936 // Most common tab capture pipeline on the Pixel.
1937 // Should be using two BILINEAR3 passes.
1938 CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
1939 2560,
1940 1476,
1941 1249,
1942 720,
1943 "2560x1476 -> 2560x720 bilinear3 Y\n"
1944 "2560x720 -> 1249x720 bilinear3 X\n");
1947 TEST_F(GLHelperTest, ScalerOpTest) {
1948 for (int allow3 = 0; allow3 <= 1; allow3++) {
1949 for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
1950 for (int src = 1; src < 2049; src++) {
1951 TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
1952 if (HasFailure()) {
1953 LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
1954 << " allow3=" << allow3;
1955 return;
1962 TEST_F(GLHelperTest, CheckOptimizations) {
1963 // Test in baseclass since it is friends with GLHelperScaling
1964 CheckOptimizationsTest();
1967 } // namespace content
1969 namespace {
1971 int RunHelper(base::TestSuite* test_suite) {
1972 content::UnitTestTestSuite runner(test_suite);
1973 base::MessageLoopForIO message_loop;
1974 return runner.Run();
1977 } // namespace
1979 // These tests needs to run against a proper GL environment, so we
1980 // need to set it up before we can run the tests.
1981 int main(int argc, char** argv) {
1982 base::CommandLine::Init(argc, argv);
1983 base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
1984 #if defined(OS_MACOSX)
1985 base::mac::ScopedNSAutoreleasePool pool;
1986 #endif
1988 return base::LaunchUnitTestsSerially(
1989 argc,
1990 argv,
1991 base::Bind(&RunHelper, base::Unretained(suite)));