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[chromium-blink-merge.git] / content / common / gpu / gpu_channel_manager.cc
blob71d0f9c358cf709fe6526c89d4cd64095fd2d61a
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/gpu/gpu_channel_manager.h"
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/location.h"
10 #include "base/single_thread_task_runner.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "content/common/gpu/gpu_channel.h"
13 #include "content/common/gpu/gpu_memory_buffer_factory.h"
14 #include "content/common/gpu/gpu_memory_manager.h"
15 #include "content/common/gpu/gpu_messages.h"
16 #include "content/common/message_router.h"
17 #include "gpu/command_buffer/common/value_state.h"
18 #include "gpu/command_buffer/service/feature_info.h"
19 #include "gpu/command_buffer/service/gpu_switches.h"
20 #include "gpu/command_buffer/service/mailbox_manager.h"
21 #include "gpu/command_buffer/service/memory_program_cache.h"
22 #include "gpu/command_buffer/service/shader_translator_cache.h"
23 #include "gpu/command_buffer/service/sync_point_manager.h"
24 #include "ipc/message_filter.h"
25 #include "ui/gl/gl_bindings.h"
26 #include "ui/gl/gl_share_group.h"
27 #if defined(USE_OZONE)
28 #include "ui/ozone/public/gpu_platform_support.h"
29 #include "ui/ozone/public/ozone_platform.h"
30 #endif
32 namespace content {
34 GpuChannelManager::GpuChannelManager(
35 MessageRouter* router,
36 GpuWatchdog* watchdog,
37 base::SingleThreadTaskRunner* io_task_runner,
38 base::WaitableEvent* shutdown_event,
39 IPC::SyncChannel* channel,
40 IPC::AttachmentBroker* broker,
41 gpu::SyncPointManager* sync_point_manager,
42 GpuMemoryBufferFactory* gpu_memory_buffer_factory)
43 : io_task_runner_(io_task_runner),
44 shutdown_event_(shutdown_event),
45 router_(router),
46 gpu_memory_manager_(
47 this,
48 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit),
49 watchdog_(watchdog),
50 sync_point_manager_(sync_point_manager),
51 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
52 channel_(channel),
53 relinquish_resources_pending_(false),
54 attachment_broker_(broker),
55 weak_factory_(this) {
56 DCHECK(router_);
57 DCHECK(io_task_runner);
58 DCHECK(shutdown_event);
61 GpuChannelManager::~GpuChannelManager() {
62 gpu_channels_.clear();
63 if (default_offscreen_surface_.get()) {
64 default_offscreen_surface_->Destroy();
65 default_offscreen_surface_ = NULL;
69 gpu::gles2::ProgramCache* GpuChannelManager::program_cache() {
70 if (!program_cache_.get() &&
71 (gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
72 gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) &&
73 !base::CommandLine::ForCurrentProcess()->HasSwitch(
74 switches::kDisableGpuProgramCache)) {
75 program_cache_.reset(new gpu::gles2::MemoryProgramCache());
77 return program_cache_.get();
80 gpu::gles2::ShaderTranslatorCache*
81 GpuChannelManager::shader_translator_cache() {
82 if (!shader_translator_cache_.get())
83 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache;
84 return shader_translator_cache_.get();
87 void GpuChannelManager::RemoveChannel(int client_id) {
88 Send(new GpuHostMsg_DestroyChannel(client_id));
89 gpu_channels_.erase(client_id);
90 CheckRelinquishGpuResources();
93 int GpuChannelManager::GenerateRouteID() {
94 static int last_id = 0;
95 return ++last_id;
98 void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) {
99 router_->AddRoute(routing_id, listener);
102 void GpuChannelManager::RemoveRoute(int32 routing_id) {
103 router_->RemoveRoute(routing_id);
106 GpuChannel* GpuChannelManager::LookupChannel(int32 client_id) {
107 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
108 if (iter == gpu_channels_.end())
109 return NULL;
110 else
111 return iter->second;
114 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
115 bool handled = true;
116 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
117 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
118 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
119 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
120 OnCreateViewCommandBuffer)
121 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
122 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
123 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources, OnRelinquishResources)
124 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
125 IPC_MESSAGE_UNHANDLED(handled = false)
126 IPC_END_MESSAGE_MAP()
127 return handled;
130 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); }
132 void GpuChannelManager::OnEstablishChannel(int client_id,
133 bool share_context,
134 bool allow_future_sync_points) {
135 IPC::ChannelHandle channel_handle;
137 gfx::GLShareGroup* share_group = NULL;
138 gpu::gles2::MailboxManager* mailbox_manager = NULL;
139 if (share_context) {
140 if (!share_group_.get()) {
141 share_group_ = new gfx::GLShareGroup;
142 DCHECK(!mailbox_manager_.get());
143 mailbox_manager_ = gpu::gles2::MailboxManager::Create();
145 share_group = share_group_.get();
146 mailbox_manager = mailbox_manager_.get();
149 scoped_ptr<GpuChannel> channel(new GpuChannel(this,
150 watchdog_,
151 share_group,
152 mailbox_manager,
153 client_id,
154 false,
155 allow_future_sync_points));
156 channel->Init(io_task_runner_.get(), shutdown_event_, attachment_broker_);
157 channel_handle.name = channel->GetChannelName();
159 #if defined(OS_POSIX)
160 // On POSIX, pass the renderer-side FD. Also mark it as auto-close so
161 // that it gets closed after it has been sent.
162 base::ScopedFD renderer_fd = channel->TakeRendererFileDescriptor();
163 DCHECK(renderer_fd.is_valid());
164 channel_handle.socket = base::FileDescriptor(renderer_fd.Pass());
165 #endif
167 gpu_channels_.set(client_id, channel.Pass());
169 Send(new GpuHostMsg_ChannelEstablished(channel_handle));
172 void GpuChannelManager::OnCloseChannel(
173 const IPC::ChannelHandle& channel_handle) {
174 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
175 iter != gpu_channels_.end(); ++iter) {
176 if (iter->second->GetChannelName() == channel_handle.name) {
177 gpu_channels_.erase(iter);
178 CheckRelinquishGpuResources();
179 return;
184 void GpuChannelManager::OnCreateViewCommandBuffer(
185 const gfx::GLSurfaceHandle& window,
186 int32 surface_id,
187 int32 client_id,
188 const GPUCreateCommandBufferConfig& init_params,
189 int32 route_id) {
190 DCHECK(surface_id);
191 CreateCommandBufferResult result = CREATE_COMMAND_BUFFER_FAILED;
193 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
194 if (iter != gpu_channels_.end()) {
195 result = iter->second->CreateViewCommandBuffer(
196 window, surface_id, init_params, route_id);
199 Send(new GpuHostMsg_CommandBufferCreated(result));
202 void GpuChannelManager::DestroyGpuMemoryBuffer(
203 gfx::GpuMemoryBufferId id,
204 int client_id) {
205 io_task_runner_->PostTask(
206 FROM_HERE, base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO,
207 base::Unretained(this), id, client_id));
210 void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
211 gfx::GpuMemoryBufferId id,
212 int client_id) {
213 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id);
216 void GpuChannelManager::OnDestroyGpuMemoryBuffer(
217 gfx::GpuMemoryBufferId id,
218 int client_id,
219 int32 sync_point) {
220 if (!sync_point) {
221 DestroyGpuMemoryBuffer(id, client_id);
222 } else {
223 sync_point_manager()->AddSyncPointCallback(
224 sync_point,
225 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
226 base::Unretained(this),
228 client_id));
232 void GpuChannelManager::OnUpdateValueState(
233 int client_id, unsigned int target, const gpu::ValueState& state) {
234 // Only pass updated state to the channel corresponding to the
235 // render_widget_host where the event originated.
236 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
237 if (iter != gpu_channels_.end()) {
238 iter->second->HandleUpdateValueState(target, state);
242 void GpuChannelManager::OnLoadedShader(std::string program_proto) {
243 if (program_cache())
244 program_cache()->LoadProgram(program_proto);
247 bool GpuChannelManager::HandleMessagesScheduled() {
248 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
249 iter != gpu_channels_.end(); ++iter) {
250 if (iter->second->handle_messages_scheduled())
251 return true;
253 return false;
256 uint64 GpuChannelManager::MessagesProcessed() {
257 uint64 messages_processed = 0;
259 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
260 iter != gpu_channels_.end(); ++iter) {
261 messages_processed += iter->second->messages_processed();
263 return messages_processed;
266 void GpuChannelManager::LoseAllContexts() {
267 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
268 iter != gpu_channels_.end(); ++iter) {
269 iter->second->MarkAllContextsLost();
271 base::ThreadTaskRunnerHandle::Get()->PostTask(
272 FROM_HERE, base::Bind(&GpuChannelManager::OnLoseAllContexts,
273 weak_factory_.GetWeakPtr()));
276 void GpuChannelManager::OnLoseAllContexts() {
277 gpu_channels_.clear();
278 CheckRelinquishGpuResources();
281 gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() {
282 if (!default_offscreen_surface_.get()) {
283 default_offscreen_surface_ =
284 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size());
286 return default_offscreen_surface_.get();
289 void GpuChannelManager::OnRelinquishResources() {
290 relinquish_resources_pending_ = true;
291 CheckRelinquishGpuResources();
294 void GpuChannelManager::CheckRelinquishGpuResources() {
295 if (relinquish_resources_pending_ && gpu_channels_.size() <= 1) {
296 relinquish_resources_pending_ = false;
297 if (default_offscreen_surface_.get()) {
298 default_offscreen_surface_->DestroyAndTerminateDisplay();
299 default_offscreen_surface_ = NULL;
301 #if defined(USE_OZONE)
302 ui::OzonePlatform::GetInstance()
303 ->GetGpuPlatformSupport()
304 ->RelinquishGpuResources(
305 base::Bind(&GpuChannelManager::OnResourcesRelinquished,
306 weak_factory_.GetWeakPtr()));
307 #else
308 OnResourcesRelinquished();
309 #endif
313 void GpuChannelManager::OnResourcesRelinquished() {
314 Send(new GpuHostMsg_ResourcesRelinquished());
317 } // namespace content