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[chromium-blink-merge.git] / content / common / gpu / image_transport_surface_calayer_mac.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_
8 #include "base/mac/scoped_nsobject.h"
9 #include "content/common/gpu/image_transport_surface_fbo_mac.h"
10 #include "ui/base/cocoa/remote_layer_api.h"
11 #include "ui/gl/gpu_switching_observer.h"
12 #include "ui/gl/scoped_cgl.h"
14 @class ImageTransportCAOpenGLLayer;
15 @class ImageTransportIOSurface;
17 namespace content {
19 // Allocate CAOpenGLLayer-backed storage for an FBO image transport surface.
20 class CALayerStorageProvider
21 : public ImageTransportSurfaceFBO::StorageProvider,
22 public ui::GpuSwitchingObserver {
23 public:
24 CALayerStorageProvider(ImageTransportSurfaceFBO* transport_surface);
25 ~CALayerStorageProvider() override;
27 // ImageTransportSurfaceFBO::StorageProvider implementation:
28 gfx::Size GetRoundedSize(gfx::Size size) override;
29 bool AllocateColorBufferStorage(
30 CGLContextObj context, const base::Closure& context_dirtied_callback,
31 GLuint texture, gfx::Size pixel_size, float scale_factor) override;
32 void FreeColorBufferStorage() override;
33 void FrameSizeChanged(
34 const gfx::Size& pixel_size, float scale_factor) override;
35 void SwapBuffers(const gfx::Rect& dirty_rect) override;
36 void WillWriteToBackbuffer() override;
37 void DiscardBackbuffer() override;
38 void SwapBuffersAckedByBrowser(bool disable_throttling) override;
40 // Interface to the CALayer.
41 CGLContextObj LayerShareGroupContext();
42 base::Closure LayerShareGroupContextDirtiedCallback();
43 bool LayerHasPendingDraw() const;
44 void LayerDoDraw(const gfx::Rect& dirty_rect, bool flipped);
45 void LayerUnblockBrowserIfNeeded();
46 CAContext* LayerCAContext() { return context_.get(); }
48 // ui::GpuSwitchingObserver implementation.
49 void OnGpuSwitched() override;
51 private:
52 void CreateLayerAndRequestDraw(bool should_draw_immediately,
53 const gfx::Rect& dirty_rect);
54 void DrawImmediatelyAndUnblockBrowser();
56 // The browser will be blocked while there is a frame that was sent to it but
57 // hasn't drawn yet. This call will un-block the browser.
58 void UnblockBrowserIfNeeded();
60 // Inform the layer that it is no longer being used, and reset the layer.
61 void ResetLayer();
63 ImageTransportSurfaceFBO* transport_surface_;
65 // Used to determine if we should use setNeedsDisplay or setAsynchronous to
66 // animate. If vsync is disabled, an immediate setNeedsDisplay and
67 // displayIfNeeded are called.
68 const bool gpu_vsync_disabled_;
70 // Used also to determine if we should wait for CoreAnimation to call our
71 // drawInCGLContext, or if we should force it with displayIfNeeded.
72 bool throttling_disabled_;
74 // Set when a new swap occurs, and un-set when the frame is acked to the
75 // browser. This is when the CAOpenGLLayer draws or when then IOSurface
76 // is committed.
77 bool has_pending_ack_;
79 // The texture with the pixels to draw, and the share group it is allocated
80 // in.
81 base::ScopedTypeRef<CGLContextObj> share_group_context_;
82 base::Closure share_group_context_dirtied_callback_;
83 GLuint fbo_texture_;
84 gfx::Size fbo_pixel_size_;
85 float fbo_scale_factor_;
87 // State for the Core Profile code path.
88 GLuint program_;
89 GLuint vertex_shader_;
90 GLuint fragment_shader_;
91 GLuint position_location_;
92 GLuint tex_location_;
93 GLuint vertex_buffer_;
94 GLuint vertex_array_;
96 // The CALayer that the current frame is being drawn into.
97 base::scoped_nsobject<CAContext> context_;
98 base::scoped_nsobject<ImageTransportCAOpenGLLayer> ca_opengl_layer_;
99 base::scoped_nsobject<ImageTransportIOSurface> io_surface_layer_;
101 // When a CAContext is destroyed in the GPU process, it will become a blank
102 // CALayer in the browser process. Put retains on these contexts in this queue
103 // when they are discarded, and remove one item from the queue as each frame
104 // is acked.
105 std::list<base::scoped_nsobject<CAContext>> previously_discarded_contexts_;
107 // Indicates that the CALayer should be recreated at the next swap. This is
108 // to ensure that the CGLContext created for the CALayer be on the right GPU.
109 bool recreate_layer_after_gpu_switch_;
111 // Weak factory against which a timeout task for forcing a draw is created.
112 base::WeakPtrFactory<CALayerStorageProvider> pending_draw_weak_factory_;
114 DISALLOW_COPY_AND_ASSIGN(CALayerStorageProvider);
117 } // namespace content
119 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_