1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
8 #error This file should only be built on Windows.
9 #endif // !defined(OS_WIN)
17 #include <wmcodecdsp.h>
19 #include "base/base_paths_win.h"
20 #include "base/bind.h"
21 #include "base/callback.h"
22 #include "base/command_line.h"
23 #include "base/debug/alias.h"
24 #include "base/file_version_info.h"
25 #include "base/files/file_path.h"
26 #include "base/logging.h"
27 #include "base/memory/scoped_ptr.h"
28 #include "base/memory/shared_memory.h"
29 #include "base/message_loop/message_loop.h"
30 #include "base/path_service.h"
31 #include "base/trace_event/trace_event.h"
32 #include "base/win/windows_version.h"
33 #include "content/public/common/content_switches.h"
34 #include "media/base/win/mf_initializer.h"
35 #include "media/video/video_decode_accelerator.h"
36 #include "ui/gl/gl_bindings.h"
37 #include "ui/gl/gl_context.h"
38 #include "ui/gl/gl_surface_egl.h"
39 #include "ui/gl/gl_switches.h"
43 // Path is appended on to the PROGRAM_FILES base path.
44 const wchar_t kVPXDecoderDLLPath
[] = L
"Intel\\Media SDK\\";
46 const wchar_t kVP8DecoderDLLName
[] =
47 #if defined(ARCH_CPU_X86)
48 L
"mfx_mft_vp8vd_32.dll";
49 #elif defined(ARCH_CPU_X86_64)
50 L
"mfx_mft_vp8vd_64.dll";
52 #error Unsupported Windows CPU Architecture
55 const wchar_t kVP9DecoderDLLName
[] =
56 #if defined(ARCH_CPU_X86)
57 L
"mfx_mft_vp9vd_32.dll";
58 #elif defined(ARCH_CPU_X86_64)
59 L
"mfx_mft_vp9vd_64.dll";
61 #error Unsupported Windows CPU Architecture
64 const CLSID CLSID_WebmMfVp8Dec
= {
68 { 0x8e, 0x1d, 0x44, 0xb3, 0xc4, 0x1d, 0x09, 0x24 }
71 const CLSID CLSID_WebmMfVp9Dec
= {
75 { 0xa6, 0x97, 0xdf, 0x9a, 0xd1, 0x5b, 0x34, 0xfe }
78 const CLSID MEDIASUBTYPE_VP80
= {
82 { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 }
85 const CLSID MEDIASUBTYPE_VP90
= {
89 { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 }
92 // The CLSID of the video processor media foundation transform which we use for
93 // texture color conversion in DX11.
94 // Defined in mfidl.h in the Windows 10 SDK. ntverp.h provides VER_PRODUCTBUILD
95 // to detect which SDK we are compiling with.
96 #if VER_PRODUCTBUILD < 10011 // VER_PRODUCTBUILD for 10.0.10158.0 SDK.
97 DEFINE_GUID(CLSID_VideoProcessorMFT
,
98 0x88753b26, 0x5b24, 0x49bd, 0xb2, 0xe7, 0xc, 0x44, 0x5c, 0x78,
102 // MF_XVP_PLAYBACK_MODE
103 // Data type: UINT32 (treat as BOOL)
104 // If this attribute is TRUE, the video processor will run in playback mode
105 // where it allows callers to allocate output samples and allows last frame
106 // regeneration (repaint).
107 DEFINE_GUID(MF_XVP_PLAYBACK_MODE
, 0x3c5d293f, 0xad67, 0x4e29, 0xaf, 0x12,
108 0xcf, 0x3e, 0x23, 0x8a, 0xcc, 0xe9);
114 static const media::VideoCodecProfile kSupportedProfiles
[] = {
115 media::H264PROFILE_BASELINE
,
116 media::H264PROFILE_MAIN
,
117 media::H264PROFILE_HIGH
,
118 media::VP8PROFILE_ANY
,
119 media::VP9PROFILE_ANY
122 CreateDXGIDeviceManager
DXVAVideoDecodeAccelerator::create_dxgi_device_manager_
125 #define RETURN_ON_FAILURE(result, log, ret) \
128 DLOG(ERROR) << log; \
133 #define RETURN_ON_HR_FAILURE(result, log, ret) \
134 RETURN_ON_FAILURE(SUCCEEDED(result), \
135 log << ", HRESULT: 0x" << std::hex << result, \
138 #define RETURN_AND_NOTIFY_ON_FAILURE(result, log, error_code, ret) \
142 StopOnError(error_code); \
147 #define RETURN_AND_NOTIFY_ON_HR_FAILURE(result, log, error_code, ret) \
148 RETURN_AND_NOTIFY_ON_FAILURE(SUCCEEDED(result), \
149 log << ", HRESULT: 0x" << std::hex << result, \
153 // Maximum number of iterations we allow before aborting the attempt to flush
154 // the batched queries to the driver and allow torn/corrupt frames to be
156 kFlushDecoderSurfaceTimeoutMs
= 1,
157 // Maximum iterations where we try to flush the d3d device.
158 kMaxIterationsForD3DFlush
= 4,
159 // We only request 5 picture buffers from the client which are used to hold
160 // the decoded samples. These buffers are then reused when the client tells
161 // us that it is done with the buffer.
162 kNumPictureBuffers
= 5,
165 static IMFSample
* CreateEmptySample() {
166 base::win::ScopedComPtr
<IMFSample
> sample
;
167 HRESULT hr
= MFCreateSample(sample
.Receive());
168 RETURN_ON_HR_FAILURE(hr
, "MFCreateSample failed", NULL
);
169 return sample
.Detach();
172 // Creates a Media Foundation sample with one buffer of length |buffer_length|
173 // on a |align|-byte boundary. Alignment must be a perfect power of 2 or 0.
174 static IMFSample
* CreateEmptySampleWithBuffer(int buffer_length
, int align
) {
175 CHECK_GT(buffer_length
, 0);
177 base::win::ScopedComPtr
<IMFSample
> sample
;
178 sample
.Attach(CreateEmptySample());
180 base::win::ScopedComPtr
<IMFMediaBuffer
> buffer
;
183 // Note that MFCreateMemoryBuffer is same as MFCreateAlignedMemoryBuffer
184 // with the align argument being 0.
185 hr
= MFCreateMemoryBuffer(buffer_length
, buffer
.Receive());
187 hr
= MFCreateAlignedMemoryBuffer(buffer_length
,
191 RETURN_ON_HR_FAILURE(hr
, "Failed to create memory buffer for sample", NULL
);
193 hr
= sample
->AddBuffer(buffer
.get());
194 RETURN_ON_HR_FAILURE(hr
, "Failed to add buffer to sample", NULL
);
196 buffer
->SetCurrentLength(0);
197 return sample
.Detach();
200 // Creates a Media Foundation sample with one buffer containing a copy of the
201 // given Annex B stream data.
202 // If duration and sample time are not known, provide 0.
203 // |min_size| specifies the minimum size of the buffer (might be required by
204 // the decoder for input). If no alignment is required, provide 0.
205 static IMFSample
* CreateInputSample(const uint8
* stream
, int size
,
206 int min_size
, int alignment
) {
209 base::win::ScopedComPtr
<IMFSample
> sample
;
210 sample
.Attach(CreateEmptySampleWithBuffer(std::max(min_size
, size
),
212 RETURN_ON_FAILURE(sample
.get(), "Failed to create empty sample", NULL
);
214 base::win::ScopedComPtr
<IMFMediaBuffer
> buffer
;
215 HRESULT hr
= sample
->GetBufferByIndex(0, buffer
.Receive());
216 RETURN_ON_HR_FAILURE(hr
, "Failed to get buffer from sample", NULL
);
218 DWORD max_length
= 0;
219 DWORD current_length
= 0;
220 uint8
* destination
= NULL
;
221 hr
= buffer
->Lock(&destination
, &max_length
, ¤t_length
);
222 RETURN_ON_HR_FAILURE(hr
, "Failed to lock buffer", NULL
);
224 CHECK_EQ(current_length
, 0u);
225 CHECK_GE(static_cast<int>(max_length
), size
);
226 memcpy(destination
, stream
, size
);
228 hr
= buffer
->Unlock();
229 RETURN_ON_HR_FAILURE(hr
, "Failed to unlock buffer", NULL
);
231 hr
= buffer
->SetCurrentLength(size
);
232 RETURN_ON_HR_FAILURE(hr
, "Failed to set buffer length", NULL
);
234 return sample
.Detach();
237 static IMFSample
* CreateSampleFromInputBuffer(
238 const media::BitstreamBuffer
& bitstream_buffer
,
241 base::SharedMemory
shm(bitstream_buffer
.handle(), true);
242 RETURN_ON_FAILURE(shm
.Map(bitstream_buffer
.size()),
243 "Failed in base::SharedMemory::Map", NULL
);
245 return CreateInputSample(reinterpret_cast<const uint8
*>(shm
.memory()),
246 bitstream_buffer
.size(),
251 // Helper function to create a COM object instance from a DLL. The alternative
252 // is to use the CoCreateInstance API which requires the COM apartment to be
253 // initialized which is not the case on the GPU main thread. We want to avoid
254 // initializing COM as it may have sideeffects.
255 HRESULT
CreateCOMObjectFromDll(HMODULE dll
, const CLSID
& clsid
, const IID
& iid
,
260 using GetClassObject
= HRESULT (WINAPI
*)(
261 const CLSID
& clsid
, const IID
& iid
, void** object
);
263 GetClassObject get_class_object
= reinterpret_cast<GetClassObject
>(
264 GetProcAddress(dll
, "DllGetClassObject"));
266 get_class_object
, "Failed to get DllGetClassObject pointer", E_FAIL
);
268 base::win::ScopedComPtr
<IClassFactory
> factory
;
269 HRESULT hr
= get_class_object(
271 __uuidof(IClassFactory
),
272 factory
.ReceiveVoid());
273 RETURN_ON_HR_FAILURE(hr
, "DllGetClassObject failed", hr
);
275 hr
= factory
->CreateInstance(NULL
, iid
, object
);
279 // Maintains information about a DXVA picture buffer, i.e. whether it is
280 // available for rendering, the texture information, etc.
281 struct DXVAVideoDecodeAccelerator::DXVAPictureBuffer
{
283 static linked_ptr
<DXVAPictureBuffer
> Create(
284 const DXVAVideoDecodeAccelerator
& decoder
,
285 const media::PictureBuffer
& buffer
,
286 EGLConfig egl_config
);
287 ~DXVAPictureBuffer();
289 void ReusePictureBuffer();
290 // Copies the output sample data to the picture buffer provided by the
292 // The dest_surface parameter contains the decoded bits.
293 bool CopyOutputSampleDataToPictureBuffer(
294 DXVAVideoDecodeAccelerator
* decoder
,
295 IDirect3DSurface9
* dest_surface
,
296 ID3D11Texture2D
* dx11_texture
,
297 int input_buffer_id
);
299 bool available() const {
303 void set_available(bool available
) {
304 available_
= available
;
308 return picture_buffer_
.id();
311 gfx::Size
size() const {
312 return picture_buffer_
.size();
315 // Called when the source surface |src_surface| is copied to the destination
317 void CopySurfaceComplete(IDirect3DSurface9
* src_surface
,
318 IDirect3DSurface9
* dest_surface
);
321 explicit DXVAPictureBuffer(const media::PictureBuffer
& buffer
);
324 media::PictureBuffer picture_buffer_
;
325 EGLSurface decoding_surface_
;
326 base::win::ScopedComPtr
<IDirect3DTexture9
> decoding_texture_
;
327 base::win::ScopedComPtr
<ID3D11Texture2D
> dx11_decoding_texture_
;
329 // The following |IDirect3DSurface9| interface pointers are used to hold
330 // references on the surfaces during the course of a StretchRect operation
331 // to copy the source surface to the target. The references are released
332 // when the StretchRect operation i.e. the copy completes.
333 base::win::ScopedComPtr
<IDirect3DSurface9
> decoder_surface_
;
334 base::win::ScopedComPtr
<IDirect3DSurface9
> target_surface_
;
336 // This ID3D11Texture2D interface pointer is used to hold a reference to the
337 // decoder texture during the course of a copy operation. This reference is
338 // released when the copy completes.
339 base::win::ScopedComPtr
<ID3D11Texture2D
> decoder_dx11_texture_
;
341 // Set to true if RGB is supported by the texture.
345 DISALLOW_COPY_AND_ASSIGN(DXVAPictureBuffer
);
349 linked_ptr
<DXVAVideoDecodeAccelerator::DXVAPictureBuffer
>
350 DXVAVideoDecodeAccelerator::DXVAPictureBuffer::Create(
351 const DXVAVideoDecodeAccelerator
& decoder
,
352 const media::PictureBuffer
& buffer
,
353 EGLConfig egl_config
) {
354 linked_ptr
<DXVAPictureBuffer
> picture_buffer(new DXVAPictureBuffer(buffer
));
356 EGLDisplay egl_display
= gfx::GLSurfaceEGL::GetHardwareDisplay();
359 eglGetConfigAttrib(egl_display
, egl_config
, EGL_BIND_TO_TEXTURE_RGB
,
362 EGLint attrib_list
[] = {
363 EGL_WIDTH
, buffer
.size().width(),
364 EGL_HEIGHT
, buffer
.size().height(),
365 EGL_TEXTURE_FORMAT
, use_rgb
? EGL_TEXTURE_RGB
: EGL_TEXTURE_RGBA
,
366 EGL_TEXTURE_TARGET
, EGL_TEXTURE_2D
,
370 picture_buffer
->decoding_surface_
= eglCreatePbufferSurface(
374 RETURN_ON_FAILURE(picture_buffer
->decoding_surface_
,
375 "Failed to create surface",
376 linked_ptr
<DXVAPictureBuffer
>(NULL
));
378 HANDLE share_handle
= NULL
;
379 EGLBoolean ret
= eglQuerySurfacePointerANGLE(
381 picture_buffer
->decoding_surface_
,
382 EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE
,
385 RETURN_ON_FAILURE(share_handle
&& ret
== EGL_TRUE
,
386 "Failed to query ANGLE surface pointer",
387 linked_ptr
<DXVAPictureBuffer
>(NULL
));
390 if (decoder
.d3d11_device_
) {
391 base::win::ScopedComPtr
<ID3D11Resource
> resource
;
392 hr
= decoder
.d3d11_device_
->OpenSharedResource(
394 __uuidof(ID3D11Resource
),
395 reinterpret_cast<void**>(resource
.Receive()));
396 RETURN_ON_HR_FAILURE(hr
, "Failed to open shared resource",
397 linked_ptr
<DXVAPictureBuffer
>(NULL
));
398 hr
= picture_buffer
->dx11_decoding_texture_
.QueryFrom(resource
.get());
400 hr
= decoder
.d3d9_device_ex_
->CreateTexture(
401 buffer
.size().width(),
402 buffer
.size().height(),
404 D3DUSAGE_RENDERTARGET
,
405 use_rgb
? D3DFMT_X8R8G8B8
: D3DFMT_A8R8G8B8
,
407 picture_buffer
->decoding_texture_
.Receive(),
410 RETURN_ON_HR_FAILURE(hr
, "Failed to create texture",
411 linked_ptr
<DXVAPictureBuffer
>(NULL
));
412 picture_buffer
->use_rgb_
= !!use_rgb
;
413 return picture_buffer
;
416 DXVAVideoDecodeAccelerator::DXVAPictureBuffer::DXVAPictureBuffer(
417 const media::PictureBuffer
& buffer
)
419 picture_buffer_(buffer
),
420 decoding_surface_(NULL
),
424 DXVAVideoDecodeAccelerator::DXVAPictureBuffer::~DXVAPictureBuffer() {
425 if (decoding_surface_
) {
426 EGLDisplay egl_display
= gfx::GLSurfaceEGL::GetHardwareDisplay();
436 decoding_surface_
= NULL
;
440 void DXVAVideoDecodeAccelerator::DXVAPictureBuffer::ReusePictureBuffer() {
441 DCHECK(decoding_surface_
);
442 EGLDisplay egl_display
= gfx::GLSurfaceEGL::GetHardwareDisplay();
447 decoder_surface_
.Release();
448 target_surface_
.Release();
449 decoder_dx11_texture_
.Release();
453 bool DXVAVideoDecodeAccelerator::DXVAPictureBuffer::
454 CopyOutputSampleDataToPictureBuffer(
455 DXVAVideoDecodeAccelerator
* decoder
,
456 IDirect3DSurface9
* dest_surface
,
457 ID3D11Texture2D
* dx11_texture
,
458 int input_buffer_id
) {
459 DCHECK(dest_surface
|| dx11_texture
);
461 // Grab a reference on the decoder texture. This reference will be released
462 // when we receive a notification that the copy was completed or when the
463 // DXVAPictureBuffer instance is destroyed.
464 decoder_dx11_texture_
= dx11_texture
;
465 decoder
->CopyTexture(dx11_texture
, dx11_decoding_texture_
.get(), NULL
,
466 id(), input_buffer_id
);
469 D3DSURFACE_DESC surface_desc
;
470 HRESULT hr
= dest_surface
->GetDesc(&surface_desc
);
471 RETURN_ON_HR_FAILURE(hr
, "Failed to get surface description", false);
473 D3DSURFACE_DESC texture_desc
;
474 decoding_texture_
->GetLevelDesc(0, &texture_desc
);
476 if (texture_desc
.Width
!= surface_desc
.Width
||
477 texture_desc
.Height
!= surface_desc
.Height
) {
478 NOTREACHED() << "Decode surface of different dimension than texture";
482 hr
= decoder
->d3d9_
->CheckDeviceFormatConversion(
483 D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, surface_desc
.Format
,
484 use_rgb_
? D3DFMT_X8R8G8B8
: D3DFMT_A8R8G8B8
);
485 RETURN_ON_HR_FAILURE(hr
, "Device does not support format converision", false);
487 // The same picture buffer can be reused for a different frame. Release the
488 // target surface and the decoder references here.
489 target_surface_
.Release();
490 decoder_surface_
.Release();
492 // Grab a reference on the decoder surface and the target surface. These
493 // references will be released when we receive a notification that the
494 // copy was completed or when the DXVAPictureBuffer instance is destroyed.
495 // We hold references here as it is easier to manage their lifetimes.
496 hr
= decoding_texture_
->GetSurfaceLevel(0, target_surface_
.Receive());
497 RETURN_ON_HR_FAILURE(hr
, "Failed to get surface from texture", false);
499 decoder_surface_
= dest_surface
;
501 decoder
->CopySurface(decoder_surface_
.get(), target_surface_
.get(), id(),
506 void DXVAVideoDecodeAccelerator::DXVAPictureBuffer::CopySurfaceComplete(
507 IDirect3DSurface9
* src_surface
,
508 IDirect3DSurface9
* dest_surface
) {
509 DCHECK(!available());
511 GLint current_texture
= 0;
512 glGetIntegerv(GL_TEXTURE_BINDING_2D
, ¤t_texture
);
514 glBindTexture(GL_TEXTURE_2D
, picture_buffer_
.texture_id());
516 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
518 if (src_surface
&& dest_surface
) {
519 DCHECK_EQ(src_surface
, decoder_surface_
.get());
520 DCHECK_EQ(dest_surface
, target_surface_
.get());
521 decoder_surface_
.Release();
522 target_surface_
.Release();
524 DCHECK(decoder_dx11_texture_
.get());
525 decoder_dx11_texture_
.Release();
528 EGLDisplay egl_display
= gfx::GLSurfaceEGL::GetHardwareDisplay();
534 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
535 glBindTexture(GL_TEXTURE_2D
, current_texture
);
538 DXVAVideoDecodeAccelerator::PendingSampleInfo::PendingSampleInfo(
539 int32 buffer_id
, IMFSample
* sample
)
540 : input_buffer_id(buffer_id
),
541 picture_buffer_id(-1) {
542 output_sample
.Attach(sample
);
545 DXVAVideoDecodeAccelerator::PendingSampleInfo::~PendingSampleInfo() {}
547 DXVAVideoDecodeAccelerator::DXVAVideoDecodeAccelerator(
548 const base::Callback
<bool(void)>& make_context_current
,
549 gfx::GLContext
* gl_context
)
551 dev_manager_reset_token_(0),
552 dx11_dev_manager_reset_token_(0),
554 state_(kUninitialized
),
555 pictures_requested_(false),
556 inputs_before_decode_(0),
557 sent_drain_message_(false),
558 make_context_current_(make_context_current
),
559 codec_(media::kUnknownVideoCodec
),
560 decoder_thread_("DXVAVideoDecoderThread"),
561 pending_flush_(false),
563 dx11_video_format_converter_media_type_needs_init_(true),
564 gl_context_(gl_context
),
565 weak_this_factory_(this) {
566 weak_ptr_
= weak_this_factory_
.GetWeakPtr();
567 memset(&input_stream_info_
, 0, sizeof(input_stream_info_
));
568 memset(&output_stream_info_
, 0, sizeof(output_stream_info_
));
571 DXVAVideoDecodeAccelerator::~DXVAVideoDecodeAccelerator() {
575 bool DXVAVideoDecodeAccelerator::Initialize(media::VideoCodecProfile profile
,
579 main_thread_task_runner_
= base::MessageLoop::current()->task_runner();
581 bool profile_supported
= false;
582 for (const auto& supported_profile
: kSupportedProfiles
) {
583 if (profile
== supported_profile
) {
584 profile_supported
= true;
588 if (!profile_supported
) {
589 RETURN_AND_NOTIFY_ON_FAILURE(false,
590 "Unsupported h.264, vp8, or vp9 profile", PLATFORM_FAILURE
, false);
593 // Not all versions of Windows 7 and later include Media Foundation DLLs.
594 // Instead of crashing while delay loading the DLL when calling MFStartup()
595 // below, probe whether we can successfully load the DLL now.
596 // See http://crbug.com/339678 for details.
597 HMODULE dxgi_manager_dll
= NULL
;
598 if ((dxgi_manager_dll
= ::GetModuleHandle(L
"MFPlat.dll")) == NULL
) {
599 HMODULE mfplat_dll
= ::LoadLibrary(L
"MFPlat.dll");
600 RETURN_ON_FAILURE(mfplat_dll
, "MFPlat.dll is required for decoding",
602 // On Windows 8+ mfplat.dll provides the MFCreateDXGIDeviceManager API.
603 // On Windows 7 mshtmlmedia.dll provides it.
604 dxgi_manager_dll
= mfplat_dll
;
608 // The code below works, as in we can create the DX11 device manager for
609 // Windows 7. However the IMFTransform we use for texture conversion and
610 // copy does not exist on Windows 7. Look into an alternate approach
611 // and enable the code below.
612 #if defined ENABLE_DX11_FOR_WIN7
613 if ((base::win::GetVersion() == base::win::VERSION_WIN7
) &&
614 ((dxgi_manager_dll
= ::GetModuleHandle(L
"mshtmlmedia.dll")) == NULL
)) {
615 HMODULE mshtml_media_dll
= ::LoadLibrary(L
"mshtmlmedia.dll");
616 if (mshtml_media_dll
)
617 dxgi_manager_dll
= mshtml_media_dll
;
620 // If we don't find the MFCreateDXGIDeviceManager API we fallback to D3D9
622 if (dxgi_manager_dll
&& !create_dxgi_device_manager_
) {
623 create_dxgi_device_manager_
= reinterpret_cast<CreateDXGIDeviceManager
>(
624 ::GetProcAddress(dxgi_manager_dll
, "MFCreateDXGIDeviceManager"));
627 RETURN_AND_NOTIFY_ON_FAILURE(
628 gfx::g_driver_egl
.ext
.b_EGL_ANGLE_surface_d3d_texture_2d_share_handle
,
629 "EGL_ANGLE_surface_d3d_texture_2d_share_handle unavailable",
633 State state
= GetState();
634 RETURN_AND_NOTIFY_ON_FAILURE((state
== kUninitialized
),
635 "Initialize: invalid state: " << state
, ILLEGAL_STATE
, false);
637 media::InitializeMediaFoundation();
639 RETURN_AND_NOTIFY_ON_FAILURE(InitDecoder(profile
),
640 "Failed to initialize decoder", PLATFORM_FAILURE
, false);
642 RETURN_AND_NOTIFY_ON_FAILURE(GetStreamsInfoAndBufferReqs(),
643 "Failed to get input/output stream info.", PLATFORM_FAILURE
, false);
645 RETURN_AND_NOTIFY_ON_FAILURE(
646 SendMFTMessage(MFT_MESSAGE_NOTIFY_BEGIN_STREAMING
, 0),
647 "Send MFT_MESSAGE_NOTIFY_BEGIN_STREAMING notification failed",
648 PLATFORM_FAILURE
, false);
650 RETURN_AND_NOTIFY_ON_FAILURE(
651 SendMFTMessage(MFT_MESSAGE_NOTIFY_START_OF_STREAM
, 0),
652 "Send MFT_MESSAGE_NOTIFY_START_OF_STREAM notification failed",
653 PLATFORM_FAILURE
, false);
657 StartDecoderThread();
661 bool DXVAVideoDecodeAccelerator::CreateD3DDevManager() {
662 TRACE_EVENT0("gpu", "DXVAVideoDecodeAccelerator_CreateD3DDevManager");
664 HRESULT hr
= Direct3DCreate9Ex(D3D_SDK_VERSION
, d3d9_
.Receive());
665 RETURN_ON_HR_FAILURE(hr
, "Direct3DCreate9Ex failed", false);
667 D3DPRESENT_PARAMETERS present_params
= {0};
668 present_params
.BackBufferWidth
= 1;
669 present_params
.BackBufferHeight
= 1;
670 present_params
.BackBufferFormat
= D3DFMT_UNKNOWN
;
671 present_params
.BackBufferCount
= 1;
672 present_params
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
673 present_params
.hDeviceWindow
= ::GetShellWindow();
674 present_params
.Windowed
= TRUE
;
675 present_params
.Flags
= D3DPRESENTFLAG_VIDEO
;
676 present_params
.FullScreen_RefreshRateInHz
= 0;
677 present_params
.PresentationInterval
= 0;
679 hr
= d3d9_
->CreateDeviceEx(D3DADAPTER_DEFAULT
,
682 D3DCREATE_FPU_PRESERVE
|
683 D3DCREATE_SOFTWARE_VERTEXPROCESSING
|
684 D3DCREATE_DISABLE_PSGP_THREADING
|
685 D3DCREATE_MULTITHREADED
,
688 d3d9_device_ex_
.Receive());
689 RETURN_ON_HR_FAILURE(hr
, "Failed to create D3D device", false);
691 hr
= DXVA2CreateDirect3DDeviceManager9(&dev_manager_reset_token_
,
692 device_manager_
.Receive());
693 RETURN_ON_HR_FAILURE(hr
, "DXVA2CreateDirect3DDeviceManager9 failed", false);
695 hr
= device_manager_
->ResetDevice(d3d9_device_ex_
.get(),
696 dev_manager_reset_token_
);
697 RETURN_ON_HR_FAILURE(hr
, "Failed to reset device", false);
699 hr
= d3d9_device_ex_
->CreateQuery(D3DQUERYTYPE_EVENT
, query_
.Receive());
700 RETURN_ON_HR_FAILURE(hr
, "Failed to create D3D device query", false);
701 // Ensure query_ API works (to avoid an infinite loop later in
702 // CopyOutputSampleDataToPictureBuffer).
703 hr
= query_
->Issue(D3DISSUE_END
);
704 RETURN_ON_HR_FAILURE(hr
, "Failed to issue END test query", false);
708 bool DXVAVideoDecodeAccelerator::CreateDX11DevManager() {
709 HRESULT hr
= create_dxgi_device_manager_(&dx11_dev_manager_reset_token_
,
710 d3d11_device_manager_
.Receive());
711 RETURN_ON_HR_FAILURE(hr
, "MFCreateDXGIDeviceManager failed", false);
713 // This array defines the set of DirectX hardware feature levels we support.
714 // The ordering MUST be preserved. All applications are assumed to support
715 // 9.1 unless otherwise stated by the application, which is not our case.
716 D3D_FEATURE_LEVEL feature_levels
[] = {
717 D3D_FEATURE_LEVEL_11_1
,
718 D3D_FEATURE_LEVEL_11_0
,
719 D3D_FEATURE_LEVEL_10_1
,
720 D3D_FEATURE_LEVEL_10_0
,
721 D3D_FEATURE_LEVEL_9_3
,
722 D3D_FEATURE_LEVEL_9_2
,
723 D3D_FEATURE_LEVEL_9_1
};
725 UINT flags
= D3D11_CREATE_DEVICE_VIDEO_SUPPORT
;
728 flags
|= D3D11_CREATE_DEVICE_DEBUG
;
731 D3D_FEATURE_LEVEL feature_level_out
= D3D_FEATURE_LEVEL_11_0
;
732 hr
= D3D11CreateDevice(NULL
,
733 D3D_DRIVER_TYPE_HARDWARE
,
737 arraysize(feature_levels
),
739 d3d11_device_
.Receive(),
741 d3d11_device_context_
.Receive());
742 RETURN_ON_HR_FAILURE(hr
, "Failed to create DX11 device", false);
744 // Enable multithreaded mode on the context. This ensures that accesses to
745 // context are synchronized across threads. We have multiple threads
746 // accessing the context, the media foundation decoder threads and the
747 // decoder thread via the video format conversion transform.
748 base::win::ScopedComPtr
<ID3D10Multithread
> multi_threaded
;
749 hr
= multi_threaded
.QueryFrom(d3d11_device_context_
.get());
750 RETURN_ON_HR_FAILURE(hr
, "Failed to query ID3D10Multithread", false);
751 multi_threaded
->SetMultithreadProtected(TRUE
);
753 hr
= d3d11_device_manager_
->ResetDevice(d3d11_device_
.get(),
754 dx11_dev_manager_reset_token_
);
755 RETURN_ON_HR_FAILURE(hr
, "Failed to reset device", false);
757 D3D11_QUERY_DESC query_desc
;
758 query_desc
.Query
= D3D11_QUERY_EVENT
;
759 query_desc
.MiscFlags
= 0;
760 hr
= d3d11_device_
->CreateQuery(
762 d3d11_query_
.Receive());
763 RETURN_ON_HR_FAILURE(hr
, "Failed to create DX11 device query", false);
765 HMODULE video_processor_dll
= ::LoadLibrary(L
"msvproc.dll");
766 RETURN_ON_FAILURE(video_processor_dll
, "Failed to load video processor",
769 hr
= CreateCOMObjectFromDll(
771 CLSID_VideoProcessorMFT
,
772 __uuidof(IMFTransform
),
773 video_format_converter_mft_
.ReceiveVoid());
775 base::debug::Alias(&hr
);
777 // Remove this CHECK when the change to use DX11 for H/W decoding
782 RETURN_ON_HR_FAILURE(hr
, "Failed to create video format converter", false);
786 void DXVAVideoDecodeAccelerator::Decode(
787 const media::BitstreamBuffer
& bitstream_buffer
) {
788 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
790 State state
= GetState();
791 RETURN_AND_NOTIFY_ON_FAILURE((state
== kNormal
|| state
== kStopped
||
793 "Invalid state: " << state
, ILLEGAL_STATE
,);
795 base::win::ScopedComPtr
<IMFSample
> sample
;
796 sample
.Attach(CreateSampleFromInputBuffer(bitstream_buffer
,
797 input_stream_info_
.cbSize
,
798 input_stream_info_
.cbAlignment
));
799 RETURN_AND_NOTIFY_ON_FAILURE(sample
.get(), "Failed to create input sample",
802 RETURN_AND_NOTIFY_ON_HR_FAILURE(sample
->SetSampleTime(bitstream_buffer
.id()),
803 "Failed to associate input buffer id with sample", PLATFORM_FAILURE
,);
805 decoder_thread_task_runner_
->PostTask(
807 base::Bind(&DXVAVideoDecodeAccelerator::DecodeInternal
,
808 base::Unretained(this), sample
));
811 void DXVAVideoDecodeAccelerator::AssignPictureBuffers(
812 const std::vector
<media::PictureBuffer
>& buffers
) {
813 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
815 State state
= GetState();
816 RETURN_AND_NOTIFY_ON_FAILURE((state
!= kUninitialized
),
817 "Invalid state: " << state
, ILLEGAL_STATE
,);
818 RETURN_AND_NOTIFY_ON_FAILURE((kNumPictureBuffers
== buffers
.size()),
819 "Failed to provide requested picture buffers. (Got " << buffers
.size() <<
820 ", requested " << kNumPictureBuffers
<< ")", INVALID_ARGUMENT
,);
822 // Copy the picture buffers provided by the client to the available list,
823 // and mark these buffers as available for use.
824 for (size_t buffer_index
= 0; buffer_index
< buffers
.size();
826 linked_ptr
<DXVAPictureBuffer
> picture_buffer
=
827 DXVAPictureBuffer::Create(*this, buffers
[buffer_index
], egl_config_
);
828 RETURN_AND_NOTIFY_ON_FAILURE(picture_buffer
.get(),
829 "Failed to allocate picture buffer", PLATFORM_FAILURE
,);
831 bool inserted
= output_picture_buffers_
.insert(std::make_pair(
832 buffers
[buffer_index
].id(), picture_buffer
)).second
;
836 ProcessPendingSamples();
837 if (pending_flush_
) {
838 decoder_thread_task_runner_
->PostTask(
840 base::Bind(&DXVAVideoDecodeAccelerator::FlushInternal
,
841 base::Unretained(this)));
845 void DXVAVideoDecodeAccelerator::ReusePictureBuffer(
846 int32 picture_buffer_id
) {
847 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
849 State state
= GetState();
850 RETURN_AND_NOTIFY_ON_FAILURE((state
!= kUninitialized
),
851 "Invalid state: " << state
, ILLEGAL_STATE
,);
853 if (output_picture_buffers_
.empty() && stale_output_picture_buffers_
.empty())
856 OutputBuffers::iterator it
= output_picture_buffers_
.find(picture_buffer_id
);
857 // If we didn't find the picture id in the |output_picture_buffers_| map we
858 // try the |stale_output_picture_buffers_| map, as this may have been an
859 // output picture buffer from before a resolution change, that at resolution
860 // change time had yet to be displayed. The client is calling us back to tell
861 // us that we can now recycle this picture buffer, so if we were waiting to
862 // dispose of it we now can.
863 if (it
== output_picture_buffers_
.end()) {
864 it
= stale_output_picture_buffers_
.find(picture_buffer_id
);
865 RETURN_AND_NOTIFY_ON_FAILURE(it
!= stale_output_picture_buffers_
.end(),
866 "Invalid picture id: " << picture_buffer_id
, INVALID_ARGUMENT
,);
867 main_thread_task_runner_
->PostTask(
869 base::Bind(&DXVAVideoDecodeAccelerator::DeferredDismissStaleBuffer
,
870 weak_this_factory_
.GetWeakPtr(), picture_buffer_id
));
874 it
->second
->ReusePictureBuffer();
875 ProcessPendingSamples();
876 if (pending_flush_
) {
877 decoder_thread_task_runner_
->PostTask(
879 base::Bind(&DXVAVideoDecodeAccelerator::FlushInternal
,
880 base::Unretained(this)));
884 void DXVAVideoDecodeAccelerator::Flush() {
885 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
887 DVLOG(1) << "DXVAVideoDecodeAccelerator::Flush";
889 State state
= GetState();
890 RETURN_AND_NOTIFY_ON_FAILURE((state
== kNormal
|| state
== kStopped
),
891 "Unexpected decoder state: " << state
, ILLEGAL_STATE
,);
895 pending_flush_
= true;
897 decoder_thread_task_runner_
->PostTask(
899 base::Bind(&DXVAVideoDecodeAccelerator::FlushInternal
,
900 base::Unretained(this)));
903 void DXVAVideoDecodeAccelerator::Reset() {
904 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
906 DVLOG(1) << "DXVAVideoDecodeAccelerator::Reset";
908 State state
= GetState();
909 RETURN_AND_NOTIFY_ON_FAILURE((state
== kNormal
|| state
== kStopped
),
910 "Reset: invalid state: " << state
, ILLEGAL_STATE
,);
912 decoder_thread_
.Stop();
914 SetState(kResetting
);
916 // If we have pending output frames waiting for display then we drop those
917 // frames and set the corresponding picture buffer as available.
918 PendingOutputSamples::iterator index
;
919 for (index
= pending_output_samples_
.begin();
920 index
!= pending_output_samples_
.end();
922 if (index
->picture_buffer_id
!= -1) {
923 OutputBuffers::iterator it
= output_picture_buffers_
.find(
924 index
->picture_buffer_id
);
925 if (it
!= output_picture_buffers_
.end()) {
926 DXVAPictureBuffer
* picture_buffer
= it
->second
.get();
927 picture_buffer
->ReusePictureBuffer();
932 pending_output_samples_
.clear();
934 NotifyInputBuffersDropped();
936 RETURN_AND_NOTIFY_ON_FAILURE(SendMFTMessage(MFT_MESSAGE_COMMAND_FLUSH
, 0),
937 "Reset: Failed to send message.", PLATFORM_FAILURE
,);
939 main_thread_task_runner_
->PostTask(
941 base::Bind(&DXVAVideoDecodeAccelerator::NotifyResetDone
,
942 weak_this_factory_
.GetWeakPtr()));
944 StartDecoderThread();
948 void DXVAVideoDecodeAccelerator::Destroy() {
949 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
954 bool DXVAVideoDecodeAccelerator::CanDecodeOnIOThread() {
958 GLenum
DXVAVideoDecodeAccelerator::GetSurfaceInternalFormat() const {
963 media::VideoDecodeAccelerator::SupportedProfiles
964 DXVAVideoDecodeAccelerator::GetSupportedProfiles() {
965 // TODO(henryhsu): Need to ensure the profiles are actually supported.
966 SupportedProfiles profiles
;
967 for (const auto& supported_profile
: kSupportedProfiles
) {
968 SupportedProfile profile
;
969 profile
.profile
= supported_profile
;
970 // Windows Media Foundation H.264 decoding does not support decoding videos
971 // with any dimension smaller than 48 pixels:
972 // http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815
973 profile
.min_resolution
.SetSize(48, 48);
974 // Use 1088 to account for 16x16 macroblocks.
975 profile
.max_resolution
.SetSize(1920, 1088);
976 profiles
.push_back(profile
);
981 bool DXVAVideoDecodeAccelerator::InitDecoder(media::VideoCodecProfile profile
) {
982 HMODULE decoder_dll
= NULL
;
986 // Profile must fall within the valid range for one of the supported codecs.
987 if (profile
>= media::H264PROFILE_MIN
&& profile
<= media::H264PROFILE_MAX
) {
988 // We mimic the steps CoCreateInstance uses to instantiate the object. This
989 // was previously done because it failed inside the sandbox, and now is done
990 // as a more minimal approach to avoid other side-effects CCI might have (as
991 // we are still in a reduced sandbox).
992 decoder_dll
= ::LoadLibrary(L
"msmpeg2vdec.dll");
993 RETURN_ON_FAILURE(decoder_dll
,
994 "msmpeg2vdec.dll required for decoding is not loaded",
997 // Check version of DLL, version 6.7.7140 is blacklisted due to high crash
998 // rates in browsers loading that DLL. If that is the version installed we
999 // fall back to software decoding. See crbug/403440.
1000 FileVersionInfo
* version_info
=
1001 FileVersionInfo::CreateFileVersionInfoForModule(decoder_dll
);
1002 RETURN_ON_FAILURE(version_info
,
1003 "unable to get version of msmpeg2vdec.dll",
1005 base::string16 file_version
= version_info
->file_version();
1006 RETURN_ON_FAILURE(file_version
.find(L
"6.1.7140") == base::string16::npos
,
1007 "blacklisted version of msmpeg2vdec.dll 6.7.7140",
1009 codec_
= media::kCodecH264
;
1010 clsid
= __uuidof(CMSH264DecoderMFT
);
1011 } else if ((profile
== media::VP8PROFILE_ANY
||
1012 profile
== media::VP9PROFILE_ANY
) &&
1013 base::CommandLine::ForCurrentProcess()->HasSwitch(
1014 switches::kEnableAcceleratedVpxDecode
)) {
1015 int program_files_key
= base::DIR_PROGRAM_FILES
;
1016 if (base::win::OSInfo::GetInstance()->wow64_status() ==
1017 base::win::OSInfo::WOW64_ENABLED
) {
1018 program_files_key
= base::DIR_PROGRAM_FILES6432
;
1021 base::FilePath dll_path
;
1022 RETURN_ON_FAILURE(PathService::Get(program_files_key
, &dll_path
),
1023 "failed to get path for Program Files", false);
1025 dll_path
= dll_path
.Append(kVPXDecoderDLLPath
);
1026 if (profile
== media::VP8PROFILE_ANY
) {
1027 codec_
= media::kCodecVP8
;
1028 dll_path
= dll_path
.Append(kVP8DecoderDLLName
);
1029 clsid
= CLSID_WebmMfVp8Dec
;
1031 codec_
= media::kCodecVP9
;
1032 dll_path
= dll_path
.Append(kVP9DecoderDLLName
);
1033 clsid
= CLSID_WebmMfVp9Dec
;
1035 decoder_dll
= ::LoadLibraryEx(dll_path
.value().data(), NULL
,
1036 LOAD_WITH_ALTERED_SEARCH_PATH
);
1037 RETURN_ON_FAILURE(decoder_dll
, "vpx decoder dll is not loaded", false);
1039 RETURN_ON_FAILURE(false, "Unsupported codec.", false);
1042 HRESULT hr
= CreateCOMObjectFromDll(decoder_dll
,
1044 __uuidof(IMFTransform
),
1045 decoder_
.ReceiveVoid());
1046 RETURN_ON_HR_FAILURE(hr
, "Failed to create decoder instance", false);
1048 RETURN_ON_FAILURE(CheckDecoderDxvaSupport(),
1049 "Failed to check decoder DXVA support", false);
1051 ULONG_PTR device_manager_to_use
= NULL
;
1053 CHECK(create_dxgi_device_manager_
);
1054 RETURN_AND_NOTIFY_ON_FAILURE(CreateDX11DevManager(),
1055 "Failed to initialize DX11 device and manager",
1058 device_manager_to_use
= reinterpret_cast<ULONG_PTR
>(
1059 d3d11_device_manager_
.get());
1061 RETURN_AND_NOTIFY_ON_FAILURE(CreateD3DDevManager(),
1062 "Failed to initialize D3D device and manager",
1065 device_manager_to_use
= reinterpret_cast<ULONG_PTR
>(device_manager_
.get());
1068 hr
= decoder_
->ProcessMessage(
1069 MFT_MESSAGE_SET_D3D_MANAGER
,
1070 device_manager_to_use
);
1072 RETURN_ON_HR_FAILURE(hr
, "Failed to pass DX11 manager to decoder", false);
1074 RETURN_ON_HR_FAILURE(hr
, "Failed to pass D3D manager to decoder", false);
1077 EGLDisplay egl_display
= gfx::GLSurfaceEGL::GetHardwareDisplay();
1079 EGLint config_attribs
[] = {
1080 EGL_BUFFER_SIZE
, 32,
1084 EGL_SURFACE_TYPE
, EGL_PBUFFER_BIT
,
1091 if (!eglChooseConfig(
1099 return SetDecoderMediaTypes();
1102 bool DXVAVideoDecodeAccelerator::CheckDecoderDxvaSupport() {
1103 base::win::ScopedComPtr
<IMFAttributes
> attributes
;
1104 HRESULT hr
= decoder_
->GetAttributes(attributes
.Receive());
1105 RETURN_ON_HR_FAILURE(hr
, "Failed to get decoder attributes", false);
1108 hr
= attributes
->GetUINT32(MF_SA_D3D_AWARE
, &dxva
);
1109 RETURN_ON_HR_FAILURE(hr
, "Failed to check if decoder supports DXVA", false);
1111 if (codec_
== media::kCodecH264
) {
1112 hr
= attributes
->SetUINT32(CODECAPI_AVDecVideoAcceleration_H264
, TRUE
);
1113 RETURN_ON_HR_FAILURE(hr
, "Failed to enable DXVA H/W decoding", false);
1116 hr
= attributes
->SetUINT32(CODECAPI_AVLowLatencyMode
, TRUE
);
1117 if (SUCCEEDED(hr
)) {
1118 DVLOG(1) << "Successfully set Low latency mode on decoder.";
1120 DVLOG(1) << "Failed to set Low latency mode on decoder. Error: " << hr
;
1123 // The decoder should use DX11 iff
1124 // 1. The underlying H/W decoder supports it.
1125 // 2. We have a pointer to the MFCreateDXGIDeviceManager function needed for
1126 // this. This should always be true for Windows 8+.
1127 // 3. ANGLE is using DX11.
1128 DCHECK(gl_context_
);
1129 if (create_dxgi_device_manager_
&&
1130 (gl_context_
->GetGLRenderer().find("Direct3D11") !=
1131 std::string::npos
)) {
1132 UINT32 dx11_aware
= 0;
1133 attributes
->GetUINT32(MF_SA_D3D11_AWARE
, &dx11_aware
);
1134 use_dx11_
= !!dx11_aware
;
1139 bool DXVAVideoDecodeAccelerator::SetDecoderMediaTypes() {
1140 RETURN_ON_FAILURE(SetDecoderInputMediaType(),
1141 "Failed to set decoder input media type", false);
1142 return SetDecoderOutputMediaType(MFVideoFormat_NV12
);
1145 bool DXVAVideoDecodeAccelerator::SetDecoderInputMediaType() {
1146 base::win::ScopedComPtr
<IMFMediaType
> media_type
;
1147 HRESULT hr
= MFCreateMediaType(media_type
.Receive());
1148 RETURN_ON_HR_FAILURE(hr
, "MFCreateMediaType failed", false);
1150 hr
= media_type
->SetGUID(MF_MT_MAJOR_TYPE
, MFMediaType_Video
);
1151 RETURN_ON_HR_FAILURE(hr
, "Failed to set major input type", false);
1153 if (codec_
== media::kCodecH264
) {
1154 hr
= media_type
->SetGUID(MF_MT_SUBTYPE
, MFVideoFormat_H264
);
1155 } else if (codec_
== media::kCodecVP8
) {
1156 hr
= media_type
->SetGUID(MF_MT_SUBTYPE
, MEDIASUBTYPE_VP80
);
1157 } else if (codec_
== media::kCodecVP9
) {
1158 hr
= media_type
->SetGUID(MF_MT_SUBTYPE
, MEDIASUBTYPE_VP90
);
1161 RETURN_ON_FAILURE(false, "Unsupported codec on input media type.", false);
1163 RETURN_ON_HR_FAILURE(hr
, "Failed to set subtype", false);
1165 // Not sure about this. msdn recommends setting this value on the input
1167 hr
= media_type
->SetUINT32(MF_MT_INTERLACE_MODE
,
1168 MFVideoInterlace_MixedInterlaceOrProgressive
);
1169 RETURN_ON_HR_FAILURE(hr
, "Failed to set interlace mode", false);
1171 hr
= decoder_
->SetInputType(0, media_type
.get(), 0); // No flags
1172 RETURN_ON_HR_FAILURE(hr
, "Failed to set decoder input type", false);
1176 bool DXVAVideoDecodeAccelerator::SetDecoderOutputMediaType(
1177 const GUID
& subtype
) {
1178 base::win::ScopedComPtr
<IMFMediaType
> out_media_type
;
1181 SUCCEEDED(decoder_
->GetOutputAvailableType(0, i
,
1182 out_media_type
.Receive()));
1184 GUID out_subtype
= {0};
1185 HRESULT hr
= out_media_type
->GetGUID(MF_MT_SUBTYPE
, &out_subtype
);
1186 RETURN_ON_HR_FAILURE(hr
, "Failed to get output major type", false);
1188 if (out_subtype
== subtype
) {
1189 hr
= decoder_
->SetOutputType(0, out_media_type
.get(), 0); // No flags
1190 RETURN_ON_HR_FAILURE(hr
, "Failed to set decoder output type", false);
1193 out_media_type
.Release();
1198 bool DXVAVideoDecodeAccelerator::SendMFTMessage(MFT_MESSAGE_TYPE msg
,
1200 HRESULT hr
= decoder_
->ProcessMessage(msg
, param
);
1201 return SUCCEEDED(hr
);
1204 // Gets the minimum buffer sizes for input and output samples. The MFT will not
1205 // allocate buffer for input nor output, so we have to do it ourselves and make
1206 // sure they're the correct size. We only provide decoding if DXVA is enabled.
1207 bool DXVAVideoDecodeAccelerator::GetStreamsInfoAndBufferReqs() {
1208 HRESULT hr
= decoder_
->GetInputStreamInfo(0, &input_stream_info_
);
1209 RETURN_ON_HR_FAILURE(hr
, "Failed to get input stream info", false);
1211 hr
= decoder_
->GetOutputStreamInfo(0, &output_stream_info_
);
1212 RETURN_ON_HR_FAILURE(hr
, "Failed to get decoder output stream info", false);
1214 DVLOG(1) << "Input stream info: ";
1215 DVLOG(1) << "Max latency: " << input_stream_info_
.hnsMaxLatency
;
1216 if (codec_
== media::kCodecH264
) {
1217 // There should be three flags, one for requiring a whole frame be in a
1218 // single sample, one for requiring there be one buffer only in a single
1219 // sample, and one that specifies a fixed sample size. (as in cbSize)
1220 CHECK_EQ(input_stream_info_
.dwFlags
, 0x7u
);
1223 DVLOG(1) << "Min buffer size: " << input_stream_info_
.cbSize
;
1224 DVLOG(1) << "Max lookahead: " << input_stream_info_
.cbMaxLookahead
;
1225 DVLOG(1) << "Alignment: " << input_stream_info_
.cbAlignment
;
1227 DVLOG(1) << "Output stream info: ";
1228 // The flags here should be the same and mean the same thing, except when
1229 // DXVA is enabled, there is an extra 0x100 flag meaning decoder will
1230 // allocate its own sample.
1231 DVLOG(1) << "Flags: "
1232 << std::hex
<< std::showbase
<< output_stream_info_
.dwFlags
;
1233 if (codec_
== media::kCodecH264
) {
1234 CHECK_EQ(output_stream_info_
.dwFlags
, 0x107u
);
1236 DVLOG(1) << "Min buffer size: " << output_stream_info_
.cbSize
;
1237 DVLOG(1) << "Alignment: " << output_stream_info_
.cbAlignment
;
1241 void DXVAVideoDecodeAccelerator::DoDecode() {
1242 DCHECK(decoder_thread_task_runner_
->BelongsToCurrentThread());
1243 // This function is also called from FlushInternal in a loop which could
1244 // result in the state transitioning to kStopped due to no decoded output.
1245 State state
= GetState();
1246 RETURN_AND_NOTIFY_ON_FAILURE(
1247 (state
== kNormal
|| state
== kFlushing
|| state
== kStopped
),
1248 "DoDecode: not in normal/flushing/stopped state", ILLEGAL_STATE
,);
1250 MFT_OUTPUT_DATA_BUFFER output_data_buffer
= {0};
1253 HRESULT hr
= decoder_
->ProcessOutput(0, // No flags
1254 1, // # of out streams to pull from
1255 &output_data_buffer
,
1257 IMFCollection
* events
= output_data_buffer
.pEvents
;
1258 if (events
!= NULL
) {
1259 DVLOG(1) << "Got events from ProcessOuput, but discarding";
1263 // A stream change needs further ProcessInput calls to get back decoder
1264 // output which is why we need to set the state to stopped.
1265 if (hr
== MF_E_TRANSFORM_STREAM_CHANGE
) {
1266 if (!SetDecoderOutputMediaType(MFVideoFormat_NV12
)) {
1267 // Decoder didn't let us set NV12 output format. Not sure as to why
1268 // this can happen. Give up in disgust.
1269 NOTREACHED() << "Failed to set decoder output media type to NV12";
1272 DVLOG(1) << "Received output format change from the decoder."
1273 " Recursively invoking DoDecode";
1277 } else if (hr
== MF_E_TRANSFORM_NEED_MORE_INPUT
) {
1278 // No more output from the decoder. Stop playback.
1282 NOTREACHED() << "Unhandled error in DoDecode()";
1286 TRACE_EVENT_END_ETW("DXVAVideoDecodeAccelerator.Decoding", this, "");
1288 TRACE_COUNTER1("DXVA Decoding", "TotalPacketsBeforeDecode",
1289 inputs_before_decode_
);
1291 inputs_before_decode_
= 0;
1293 RETURN_AND_NOTIFY_ON_FAILURE(ProcessOutputSample(output_data_buffer
.pSample
),
1294 "Failed to process output sample.", PLATFORM_FAILURE
,);
1297 bool DXVAVideoDecodeAccelerator::ProcessOutputSample(IMFSample
* sample
) {
1298 RETURN_ON_FAILURE(sample
, "Decode succeeded with NULL output sample", false);
1300 LONGLONG input_buffer_id
= 0;
1301 RETURN_ON_HR_FAILURE(sample
->GetSampleTime(&input_buffer_id
),
1302 "Failed to get input buffer id associated with sample",
1306 base::AutoLock
lock(decoder_lock_
);
1307 DCHECK(pending_output_samples_
.empty());
1308 pending_output_samples_
.push_back(
1309 PendingSampleInfo(input_buffer_id
, sample
));
1312 if (pictures_requested_
) {
1313 DVLOG(1) << "Waiting for picture slots from the client.";
1314 main_thread_task_runner_
->PostTask(
1316 base::Bind(&DXVAVideoDecodeAccelerator::ProcessPendingSamples
,
1317 weak_this_factory_
.GetWeakPtr()));
1323 if (!GetVideoFrameDimensions(sample
, &width
, &height
)) {
1324 RETURN_ON_FAILURE(false, "Failed to get D3D surface from output sample",
1328 // Go ahead and request picture buffers.
1329 main_thread_task_runner_
->PostTask(
1331 base::Bind(&DXVAVideoDecodeAccelerator::RequestPictureBuffers
,
1332 weak_this_factory_
.GetWeakPtr(),
1336 pictures_requested_
= true;
1340 void DXVAVideoDecodeAccelerator::ProcessPendingSamples() {
1341 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1343 if (!output_picture_buffers_
.size())
1346 RETURN_AND_NOTIFY_ON_FAILURE(make_context_current_
.Run(),
1347 "Failed to make context current", PLATFORM_FAILURE
,);
1349 OutputBuffers::iterator index
;
1351 for (index
= output_picture_buffers_
.begin();
1352 index
!= output_picture_buffers_
.end() &&
1353 OutputSamplesPresent();
1355 if (index
->second
->available()) {
1356 PendingSampleInfo
* pending_sample
= NULL
;
1358 base::AutoLock
lock(decoder_lock_
);
1360 PendingSampleInfo
& sample_info
= pending_output_samples_
.front();
1361 if (sample_info
.picture_buffer_id
!= -1)
1363 pending_sample
= &sample_info
;
1368 if (!GetVideoFrameDimensions(pending_sample
->output_sample
.get(),
1370 RETURN_AND_NOTIFY_ON_FAILURE(false,
1371 "Failed to get D3D surface from output sample", PLATFORM_FAILURE
,);
1374 if (width
!= index
->second
->size().width() ||
1375 height
!= index
->second
->size().height()) {
1376 HandleResolutionChanged(width
, height
);
1380 base::win::ScopedComPtr
<IMFMediaBuffer
> output_buffer
;
1381 HRESULT hr
= pending_sample
->output_sample
->GetBufferByIndex(
1382 0, output_buffer
.Receive());
1383 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1384 "Failed to get buffer from output sample", PLATFORM_FAILURE
,);
1386 base::win::ScopedComPtr
<IDirect3DSurface9
> surface
;
1387 base::win::ScopedComPtr
<ID3D11Texture2D
> d3d11_texture
;
1390 base::win::ScopedComPtr
<IMFDXGIBuffer
> dxgi_buffer
;
1391 hr
= dxgi_buffer
.QueryFrom(output_buffer
.get());
1392 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1393 "Failed to get DXGIBuffer from output sample", PLATFORM_FAILURE
,);
1394 hr
= dxgi_buffer
->GetResource(
1395 __uuidof(ID3D11Texture2D
),
1396 reinterpret_cast<void**>(d3d11_texture
.Receive()));
1398 hr
= MFGetService(output_buffer
.get(), MR_BUFFER_SERVICE
,
1399 IID_PPV_ARGS(surface
.Receive()));
1401 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1402 "Failed to get surface from output sample", PLATFORM_FAILURE
,);
1404 pending_sample
->picture_buffer_id
= index
->second
->id();
1406 RETURN_AND_NOTIFY_ON_FAILURE(
1407 index
->second
->CopyOutputSampleDataToPictureBuffer(
1410 d3d11_texture
.get(),
1411 pending_sample
->input_buffer_id
),
1412 "Failed to copy output sample", PLATFORM_FAILURE
,);
1414 index
->second
->set_available(false);
1419 void DXVAVideoDecodeAccelerator::StopOnError(
1420 media::VideoDecodeAccelerator::Error error
) {
1421 if (!main_thread_task_runner_
->BelongsToCurrentThread()) {
1422 main_thread_task_runner_
->PostTask(
1424 base::Bind(&DXVAVideoDecodeAccelerator::StopOnError
,
1425 weak_this_factory_
.GetWeakPtr(),
1431 client_
->NotifyError(error
);
1434 if (GetState() != kUninitialized
) {
1439 void DXVAVideoDecodeAccelerator::Invalidate() {
1440 if (GetState() == kUninitialized
)
1442 decoder_thread_
.Stop();
1443 weak_this_factory_
.InvalidateWeakPtrs();
1444 output_picture_buffers_
.clear();
1445 stale_output_picture_buffers_
.clear();
1446 pending_output_samples_
.clear();
1447 pending_input_buffers_
.clear();
1451 if (video_format_converter_mft_
.get()) {
1452 video_format_converter_mft_
->ProcessMessage(
1453 MFT_MESSAGE_NOTIFY_END_STREAMING
, 0);
1454 video_format_converter_mft_
.Release();
1456 d3d11_device_context_
.Release();
1457 d3d11_device_
.Release();
1458 d3d11_device_manager_
.Release();
1459 d3d11_query_
.Release();
1460 dx11_video_format_converter_media_type_needs_init_
= true;
1463 d3d9_device_ex_
.Release();
1464 device_manager_
.Release();
1468 SetState(kUninitialized
);
1471 void DXVAVideoDecodeAccelerator::NotifyInputBufferRead(int input_buffer_id
) {
1472 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1474 client_
->NotifyEndOfBitstreamBuffer(input_buffer_id
);
1477 void DXVAVideoDecodeAccelerator::NotifyFlushDone() {
1478 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1479 if (client_
&& pending_flush_
) {
1480 pending_flush_
= false;
1482 base::AutoLock
lock(decoder_lock_
);
1483 sent_drain_message_
= false;
1486 client_
->NotifyFlushDone();
1490 void DXVAVideoDecodeAccelerator::NotifyResetDone() {
1491 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1493 client_
->NotifyResetDone();
1496 void DXVAVideoDecodeAccelerator::RequestPictureBuffers(int width
, int height
) {
1497 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1498 // This task could execute after the decoder has been torn down.
1499 if (GetState() != kUninitialized
&& client_
) {
1500 client_
->ProvidePictureBuffers(
1502 gfx::Size(width
, height
),
1507 void DXVAVideoDecodeAccelerator::NotifyPictureReady(
1508 int picture_buffer_id
,
1509 int input_buffer_id
,
1510 const gfx::Rect
& picture_buffer_size
) {
1511 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1512 // This task could execute after the decoder has been torn down.
1513 if (GetState() != kUninitialized
&& client_
) {
1514 media::Picture
picture(picture_buffer_id
, input_buffer_id
,
1515 picture_buffer_size
, false);
1516 client_
->PictureReady(picture
);
1520 void DXVAVideoDecodeAccelerator::NotifyInputBuffersDropped() {
1521 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1525 for (PendingInputs::iterator it
= pending_input_buffers_
.begin();
1526 it
!= pending_input_buffers_
.end(); ++it
) {
1527 LONGLONG input_buffer_id
= 0;
1528 RETURN_ON_HR_FAILURE((*it
)->GetSampleTime(&input_buffer_id
),
1529 "Failed to get buffer id associated with sample",);
1530 client_
->NotifyEndOfBitstreamBuffer(input_buffer_id
);
1532 pending_input_buffers_
.clear();
1535 void DXVAVideoDecodeAccelerator::DecodePendingInputBuffers() {
1536 DCHECK(decoder_thread_task_runner_
->BelongsToCurrentThread());
1537 State state
= GetState();
1538 RETURN_AND_NOTIFY_ON_FAILURE((state
!= kUninitialized
),
1539 "Invalid state: " << state
, ILLEGAL_STATE
,);
1541 if (pending_input_buffers_
.empty() || OutputSamplesPresent())
1544 PendingInputs pending_input_buffers_copy
;
1545 std::swap(pending_input_buffers_
, pending_input_buffers_copy
);
1547 for (PendingInputs::iterator it
= pending_input_buffers_copy
.begin();
1548 it
!= pending_input_buffers_copy
.end(); ++it
) {
1549 DecodeInternal(*it
);
1553 void DXVAVideoDecodeAccelerator::FlushInternal() {
1554 DCHECK(decoder_thread_task_runner_
->BelongsToCurrentThread());
1556 // We allow only one output frame to be present at any given time. If we have
1557 // an output frame, then we cannot complete the flush at this time.
1558 if (OutputSamplesPresent())
1561 // First drain the pending input because once the drain message is sent below,
1562 // the decoder will ignore further input until it's drained.
1563 if (!pending_input_buffers_
.empty()) {
1564 decoder_thread_task_runner_
->PostTask(
1566 base::Bind(&DXVAVideoDecodeAccelerator::DecodePendingInputBuffers
,
1567 base::Unretained(this)));
1568 decoder_thread_task_runner_
->PostTask(
1570 base::Bind(&DXVAVideoDecodeAccelerator::FlushInternal
,
1571 base::Unretained(this)));
1576 base::AutoLock
lock(decoder_lock_
);
1577 if (!sent_drain_message_
) {
1578 RETURN_AND_NOTIFY_ON_FAILURE(SendMFTMessage(MFT_MESSAGE_COMMAND_DRAIN
, 0),
1579 "Failed to send drain message",
1581 sent_drain_message_
= true;
1585 // Attempt to retrieve an output frame from the decoder. If we have one,
1586 // return and proceed when the output frame is processed. If we don't have a
1587 // frame then we are done.
1589 if (OutputSamplesPresent())
1592 SetState(kFlushing
);
1594 main_thread_task_runner_
->PostTask(
1596 base::Bind(&DXVAVideoDecodeAccelerator::NotifyFlushDone
,
1597 weak_this_factory_
.GetWeakPtr()));
1602 void DXVAVideoDecodeAccelerator::DecodeInternal(
1603 const base::win::ScopedComPtr
<IMFSample
>& sample
) {
1604 DCHECK(decoder_thread_task_runner_
->BelongsToCurrentThread());
1606 if (GetState() == kUninitialized
)
1609 if (OutputSamplesPresent() || !pending_input_buffers_
.empty()) {
1610 pending_input_buffers_
.push_back(sample
);
1614 if (!inputs_before_decode_
) {
1615 TRACE_EVENT_BEGIN_ETW("DXVAVideoDecodeAccelerator.Decoding", this, "");
1617 inputs_before_decode_
++;
1619 HRESULT hr
= decoder_
->ProcessInput(0, sample
.get(), 0);
1620 // As per msdn if the decoder returns MF_E_NOTACCEPTING then it means that it
1621 // has enough data to produce one or more output samples. In this case the
1622 // recommended options are to
1623 // 1. Generate new output by calling IMFTransform::ProcessOutput until it
1624 // returns MF_E_TRANSFORM_NEED_MORE_INPUT.
1625 // 2. Flush the input data
1626 // We implement the first option, i.e to retrieve the output sample and then
1627 // process the input again. Failure in either of these steps is treated as a
1629 if (hr
== MF_E_NOTACCEPTING
) {
1631 // If the DoDecode call resulted in an output frame then we should not
1632 // process any more input until that frame is copied to the target surface.
1633 if (!OutputSamplesPresent()) {
1634 State state
= GetState();
1635 RETURN_AND_NOTIFY_ON_FAILURE((state
== kStopped
|| state
== kNormal
||
1636 state
== kFlushing
),
1637 "Failed to process output. Unexpected decoder state: " << state
,
1639 hr
= decoder_
->ProcessInput(0, sample
.get(), 0);
1641 // If we continue to get the MF_E_NOTACCEPTING error we do the following:-
1642 // 1. Add the input sample to the pending queue.
1643 // 2. If we don't have any output samples we post the
1644 // DecodePendingInputBuffers task to process the pending input samples.
1645 // If we have an output sample then the above task is posted when the
1646 // output samples are sent to the client.
1647 // This is because we only support 1 pending output sample at any
1648 // given time due to the limitation with the Microsoft media foundation
1649 // decoder where it recycles the output Decoder surfaces.
1650 if (hr
== MF_E_NOTACCEPTING
) {
1651 pending_input_buffers_
.push_back(sample
);
1652 decoder_thread_task_runner_
->PostTask(
1654 base::Bind(&DXVAVideoDecodeAccelerator::DecodePendingInputBuffers
,
1655 base::Unretained(this)));
1659 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to process input sample",
1664 State state
= GetState();
1665 RETURN_AND_NOTIFY_ON_FAILURE((state
== kStopped
|| state
== kNormal
||
1666 state
== kFlushing
),
1667 "Failed to process output. Unexpected decoder state: " << state
,
1670 LONGLONG input_buffer_id
= 0;
1671 RETURN_ON_HR_FAILURE(sample
->GetSampleTime(&input_buffer_id
),
1672 "Failed to get input buffer id associated with sample",);
1673 // The Microsoft Media foundation decoder internally buffers up to 30 frames
1674 // before returning a decoded frame. We need to inform the client that this
1675 // input buffer is processed as it may stop sending us further input.
1676 // Note: This may break clients which expect every input buffer to be
1677 // associated with a decoded output buffer.
1679 // Do some more investigation into whether it is possible to get the MFT
1680 // decoder to emit an output packet for every input packet.
1681 // http://code.google.com/p/chromium/issues/detail?id=108121
1682 // http://code.google.com/p/chromium/issues/detail?id=150925
1683 main_thread_task_runner_
->PostTask(
1685 base::Bind(&DXVAVideoDecodeAccelerator::NotifyInputBufferRead
,
1686 weak_this_factory_
.GetWeakPtr(),
1690 void DXVAVideoDecodeAccelerator::HandleResolutionChanged(int width
,
1692 dx11_video_format_converter_media_type_needs_init_
= true;
1694 main_thread_task_runner_
->PostTask(
1696 base::Bind(&DXVAVideoDecodeAccelerator::DismissStaleBuffers
,
1697 weak_this_factory_
.GetWeakPtr()));
1699 main_thread_task_runner_
->PostTask(
1701 base::Bind(&DXVAVideoDecodeAccelerator::RequestPictureBuffers
,
1702 weak_this_factory_
.GetWeakPtr(),
1707 void DXVAVideoDecodeAccelerator::DismissStaleBuffers() {
1708 OutputBuffers::iterator index
;
1710 for (index
= output_picture_buffers_
.begin();
1711 index
!= output_picture_buffers_
.end();
1713 if (index
->second
->available()) {
1714 DVLOG(1) << "Dismissing picture id: " << index
->second
->id();
1715 client_
->DismissPictureBuffer(index
->second
->id());
1717 // Move to |stale_output_picture_buffers_| for deferred deletion.
1718 stale_output_picture_buffers_
.insert(
1719 std::make_pair(index
->first
, index
->second
));
1723 output_picture_buffers_
.clear();
1726 void DXVAVideoDecodeAccelerator::DeferredDismissStaleBuffer(
1727 int32 picture_buffer_id
) {
1728 OutputBuffers::iterator it
= stale_output_picture_buffers_
.find(
1730 DCHECK(it
!= stale_output_picture_buffers_
.end());
1731 DVLOG(1) << "Dismissing picture id: " << it
->second
->id();
1732 client_
->DismissPictureBuffer(it
->second
->id());
1733 stale_output_picture_buffers_
.erase(it
);
1736 DXVAVideoDecodeAccelerator::State
1737 DXVAVideoDecodeAccelerator::GetState() {
1738 static_assert(sizeof(State
) == sizeof(long), "mismatched type sizes");
1739 State state
= static_cast<State
>(
1740 InterlockedAdd(reinterpret_cast<volatile long*>(&state_
), 0));
1744 void DXVAVideoDecodeAccelerator::SetState(State new_state
) {
1745 if (!main_thread_task_runner_
->BelongsToCurrentThread()) {
1746 main_thread_task_runner_
->PostTask(
1748 base::Bind(&DXVAVideoDecodeAccelerator::SetState
,
1749 weak_this_factory_
.GetWeakPtr(),
1754 static_assert(sizeof(State
) == sizeof(long), "mismatched type sizes");
1755 ::InterlockedExchange(reinterpret_cast<volatile long*>(&state_
),
1757 DCHECK_EQ(state_
, new_state
);
1760 void DXVAVideoDecodeAccelerator::StartDecoderThread() {
1761 decoder_thread_
.init_com_with_mta(false);
1762 decoder_thread_
.Start();
1763 decoder_thread_task_runner_
= decoder_thread_
.task_runner();
1766 bool DXVAVideoDecodeAccelerator::OutputSamplesPresent() {
1767 base::AutoLock
lock(decoder_lock_
);
1768 return !pending_output_samples_
.empty();
1771 void DXVAVideoDecodeAccelerator::CopySurface(IDirect3DSurface9
* src_surface
,
1772 IDirect3DSurface9
* dest_surface
,
1773 int picture_buffer_id
,
1774 int input_buffer_id
) {
1775 if (!decoder_thread_task_runner_
->BelongsToCurrentThread()) {
1776 decoder_thread_task_runner_
->PostTask(
1778 base::Bind(&DXVAVideoDecodeAccelerator::CopySurface
,
1779 base::Unretained(this),
1787 HRESULT hr
= d3d9_device_ex_
->StretchRect(src_surface
, NULL
, dest_surface
,
1788 NULL
, D3DTEXF_NONE
);
1789 RETURN_ON_HR_FAILURE(hr
, "Colorspace conversion via StretchRect failed",);
1791 // Ideally, this should be done immediately before the draw call that uses
1792 // the texture. Flush it once here though.
1793 hr
= query_
->Issue(D3DISSUE_END
);
1794 RETURN_ON_HR_FAILURE(hr
, "Failed to issue END",);
1796 // Flush the decoder device to ensure that the decoded frame is copied to the
1798 decoder_thread_task_runner_
->PostDelayedTask(
1800 base::Bind(&DXVAVideoDecodeAccelerator::FlushDecoder
,
1801 base::Unretained(this), 0, src_surface
, dest_surface
,
1802 picture_buffer_id
, input_buffer_id
),
1803 base::TimeDelta::FromMilliseconds(kFlushDecoderSurfaceTimeoutMs
));
1806 void DXVAVideoDecodeAccelerator::CopySurfaceComplete(
1807 IDirect3DSurface9
* src_surface
,
1808 IDirect3DSurface9
* dest_surface
,
1809 int picture_buffer_id
,
1810 int input_buffer_id
) {
1811 DCHECK(main_thread_task_runner_
->BelongsToCurrentThread());
1813 // The output buffers may have changed in the following scenarios:-
1814 // 1. A resolution change.
1815 // 2. Decoder instance was destroyed.
1816 // Ignore copy surface notifications for such buffers.
1817 // copy surface notifications for such buffers.
1818 OutputBuffers::iterator it
= output_picture_buffers_
.find(picture_buffer_id
);
1819 if (it
== output_picture_buffers_
.end())
1822 // If the picture buffer is marked as available it probably means that there
1823 // was a Reset operation which dropped the output frame.
1824 DXVAPictureBuffer
* picture_buffer
= it
->second
.get();
1825 if (picture_buffer
->available())
1828 RETURN_AND_NOTIFY_ON_FAILURE(make_context_current_
.Run(),
1829 "Failed to make context current", PLATFORM_FAILURE
,);
1831 DCHECK(!output_picture_buffers_
.empty());
1833 picture_buffer
->CopySurfaceComplete(src_surface
,
1836 NotifyPictureReady(picture_buffer
->id(),
1838 gfx::Rect(picture_buffer
->size()));
1841 base::AutoLock
lock(decoder_lock_
);
1842 if (!pending_output_samples_
.empty())
1843 pending_output_samples_
.pop_front();
1846 if (pending_flush_
) {
1847 decoder_thread_task_runner_
->PostTask(
1849 base::Bind(&DXVAVideoDecodeAccelerator::FlushInternal
,
1850 base::Unretained(this)));
1853 decoder_thread_task_runner_
->PostTask(
1855 base::Bind(&DXVAVideoDecodeAccelerator::DecodePendingInputBuffers
,
1856 base::Unretained(this)));
1859 void DXVAVideoDecodeAccelerator::CopyTexture(ID3D11Texture2D
* src_texture
,
1860 ID3D11Texture2D
* dest_texture
,
1861 IMFSample
* video_frame
,
1862 int picture_buffer_id
,
1863 int input_buffer_id
) {
1864 HRESULT hr
= E_FAIL
;
1868 if (!decoder_thread_task_runner_
->BelongsToCurrentThread()) {
1869 // The media foundation H.264 decoder outputs YUV12 textures which we
1870 // cannot copy into ANGLE as they expect ARGB textures. In D3D land
1871 // the StretchRect API in the IDirect3DDevice9Ex interface did the color
1872 // space conversion for us. Sadly in DX11 land the API does not provide
1873 // a straightforward way to do this.
1874 // We use the video processor MFT.
1875 // https://msdn.microsoft.com/en-us/library/hh162913(v=vs.85).aspx
1876 // This object implements a media foundation transform (IMFTransform)
1877 // which follows the same contract as the decoder. The color space
1878 // conversion as per msdn is done in the GPU.
1880 D3D11_TEXTURE2D_DESC source_desc
;
1881 src_texture
->GetDesc(&source_desc
);
1883 // Set up the input and output types for the video processor MFT.
1884 if (!InitializeDX11VideoFormatConverterMediaType(source_desc
.Width
,
1885 source_desc
.Height
)) {
1886 RETURN_AND_NOTIFY_ON_FAILURE(
1887 false, "Failed to initialize media types for convesion.",
1891 // The input to the video processor is the output sample.
1892 base::win::ScopedComPtr
<IMFSample
> input_sample_for_conversion
;
1894 base::AutoLock
lock(decoder_lock_
);
1895 PendingSampleInfo
& sample_info
= pending_output_samples_
.front();
1896 input_sample_for_conversion
= sample_info
.output_sample
;
1899 decoder_thread_task_runner_
->PostTask(
1901 base::Bind(&DXVAVideoDecodeAccelerator::CopyTexture
,
1902 base::Unretained(this),
1905 input_sample_for_conversion
.Detach(),
1911 DCHECK(video_frame
);
1913 base::win::ScopedComPtr
<IMFSample
> input_sample
;
1914 input_sample
.Attach(video_frame
);
1916 DCHECK(video_format_converter_mft_
.get());
1918 // d3d11_device_context_->Begin(d3d11_query_.get());
1920 hr
= video_format_converter_mft_
->ProcessInput(0, video_frame
, 0);
1923 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1924 "Failed to convert output sample format.", PLATFORM_FAILURE
,);
1927 // The video processor MFT requires output samples to be allocated by the
1928 // caller. We create a sample with a buffer backed with the ID3D11Texture2D
1929 // interface exposed by ANGLE. This works nicely as this ensures that the
1930 // video processor coverts the color space of the output frame and copies
1931 // the result into the ANGLE texture.
1932 base::win::ScopedComPtr
<IMFSample
> output_sample
;
1933 hr
= MFCreateSample(output_sample
.Receive());
1935 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1936 "Failed to create output sample.", PLATFORM_FAILURE
,);
1939 base::win::ScopedComPtr
<IMFMediaBuffer
> output_buffer
;
1940 hr
= MFCreateDXGISurfaceBuffer(
1941 __uuidof(ID3D11Texture2D
), dest_texture
, 0, FALSE
,
1942 output_buffer
.Receive());
1944 base::debug::Alias(&hr
);
1946 // Remove this CHECK when the change to use DX11 for H/W decoding
1949 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1950 "Failed to create output sample.", PLATFORM_FAILURE
,);
1953 output_sample
->AddBuffer(output_buffer
.get());
1956 MFT_OUTPUT_DATA_BUFFER format_converter_output
= {};
1957 format_converter_output
.pSample
= output_sample
.get();
1958 hr
= video_format_converter_mft_
->ProcessOutput(
1960 1, // # of out streams to pull from
1961 &format_converter_output
,
1964 d3d11_device_context_
->Flush();
1965 d3d11_device_context_
->End(d3d11_query_
.get());
1968 base::debug::Alias(&hr
);
1970 // Remove this CHECK when the change to use DX11 for H/W decoding
1973 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
1974 "Failed to convert output sample format.", PLATFORM_FAILURE
,);
1977 decoder_thread_task_runner_
->PostDelayedTask(
1979 base::Bind(&DXVAVideoDecodeAccelerator::FlushDecoder
,
1980 base::Unretained(this), 0,
1981 reinterpret_cast<IDirect3DSurface9
*>(NULL
),
1982 reinterpret_cast<IDirect3DSurface9
*>(NULL
),
1983 picture_buffer_id
, input_buffer_id
),
1984 base::TimeDelta::FromMilliseconds(
1985 kFlushDecoderSurfaceTimeoutMs
));
1988 void DXVAVideoDecodeAccelerator::FlushDecoder(
1990 IDirect3DSurface9
* src_surface
,
1991 IDirect3DSurface9
* dest_surface
,
1992 int picture_buffer_id
,
1993 int input_buffer_id
) {
1994 DCHECK(decoder_thread_task_runner_
->BelongsToCurrentThread());
1996 // The DXVA decoder has its own device which it uses for decoding. ANGLE
1997 // has its own device which we don't have access to.
1998 // The above code attempts to copy the decoded picture into a surface
1999 // which is owned by ANGLE. As there are multiple devices involved in
2000 // this, the StretchRect call above is not synchronous.
2001 // We attempt to flush the batched operations to ensure that the picture is
2002 // copied to the surface owned by ANGLE.
2003 // We need to do this in a loop and call flush multiple times.
2004 // We have seen the GetData call for flushing the command buffer fail to
2005 // return success occassionally on multi core machines, leading to an
2007 // Workaround is to have an upper limit of 4 on the number of iterations to
2008 // wait for the Flush to finish.
2009 HRESULT hr
= E_FAIL
;
2012 BOOL query_data
= 0;
2013 hr
= d3d11_device_context_
->GetData(d3d11_query_
.get(), &query_data
,
2016 base::debug::Alias(&hr
);
2018 // Remove this CHECK when the change to use DX11 for H/W decoding
2023 hr
= query_
->GetData(NULL
, 0, D3DGETDATA_FLUSH
);
2025 if ((hr
== S_FALSE
) && (++iterations
< kMaxIterationsForD3DFlush
)) {
2026 decoder_thread_task_runner_
->PostDelayedTask(
2028 base::Bind(&DXVAVideoDecodeAccelerator::FlushDecoder
,
2029 base::Unretained(this), iterations
, src_surface
,
2030 dest_surface
, picture_buffer_id
, input_buffer_id
),
2031 base::TimeDelta::FromMilliseconds(kFlushDecoderSurfaceTimeoutMs
));
2035 main_thread_task_runner_
->PostTask(
2037 base::Bind(&DXVAVideoDecodeAccelerator::CopySurfaceComplete
,
2038 weak_this_factory_
.GetWeakPtr(),
2045 bool DXVAVideoDecodeAccelerator::InitializeDX11VideoFormatConverterMediaType(
2046 int width
, int height
) {
2047 if (!dx11_video_format_converter_media_type_needs_init_
)
2050 CHECK(video_format_converter_mft_
.get());
2052 HRESULT hr
= video_format_converter_mft_
->ProcessMessage(
2053 MFT_MESSAGE_SET_D3D_MANAGER
,
2054 reinterpret_cast<ULONG_PTR
>(
2055 d3d11_device_manager_
.get()));
2058 base::debug::Alias(&hr
);
2060 // Remove this CHECK when the change to use DX11 for H/W decoding
2064 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2065 "Failed to initialize video format converter", PLATFORM_FAILURE
, false);
2067 video_format_converter_mft_
->ProcessMessage(
2068 MFT_MESSAGE_NOTIFY_END_STREAMING
, 0);
2070 base::win::ScopedComPtr
<IMFMediaType
> media_type
;
2071 hr
= MFCreateMediaType(media_type
.Receive());
2072 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "MFCreateMediaType failed",
2073 PLATFORM_FAILURE
, false);
2075 hr
= media_type
->SetGUID(MF_MT_MAJOR_TYPE
, MFMediaType_Video
);
2076 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set major input type",
2077 PLATFORM_FAILURE
, false);
2079 hr
= media_type
->SetGUID(MF_MT_SUBTYPE
, MFVideoFormat_NV12
);
2080 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set input sub type",
2081 PLATFORM_FAILURE
, false);
2083 hr
= media_type
->SetUINT32(MF_MT_ALL_SAMPLES_INDEPENDENT
, TRUE
);
2084 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2085 "Failed to set attributes on media type", PLATFORM_FAILURE
, false);
2087 hr
= media_type
->SetUINT32(MF_MT_INTERLACE_MODE
,
2088 MFVideoInterlace_Progressive
);
2089 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2090 "Failed to set attributes on media type", PLATFORM_FAILURE
, false);
2092 base::win::ScopedComPtr
<IMFAttributes
> converter_attributes
;
2093 hr
= video_format_converter_mft_
->GetAttributes(
2094 converter_attributes
.Receive());
2095 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to get converter attributes",
2096 PLATFORM_FAILURE
, false);
2098 hr
= converter_attributes
->SetUINT32(MF_XVP_PLAYBACK_MODE
, TRUE
);
2099 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set converter attributes",
2100 PLATFORM_FAILURE
, false);
2102 hr
= converter_attributes
->SetUINT32(MF_LOW_LATENCY
, FALSE
);
2103 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set converter attributes",
2104 PLATFORM_FAILURE
, false);
2106 hr
= MFSetAttributeSize(media_type
.get(), MF_MT_FRAME_SIZE
, width
, height
);
2107 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set media type attributes",
2108 PLATFORM_FAILURE
, false);
2110 hr
= video_format_converter_mft_
->SetInputType(0, media_type
.get(), 0);
2112 base::debug::Alias(&hr
);
2114 // Remove this CHECK when the change to use DX11 for H/W decoding
2118 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to set converter input type",
2119 PLATFORM_FAILURE
, false);
2121 base::win::ScopedComPtr
<IMFMediaType
> out_media_type
;
2124 SUCCEEDED(video_format_converter_mft_
->GetOutputAvailableType(0, i
,
2125 out_media_type
.Receive()));
2127 GUID out_subtype
= {0};
2128 hr
= out_media_type
->GetGUID(MF_MT_SUBTYPE
, &out_subtype
);
2129 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
, "Failed to get output major type",
2130 PLATFORM_FAILURE
, false);
2132 if (out_subtype
== MFVideoFormat_ARGB32
) {
2133 hr
= out_media_type
->SetUINT32(MF_MT_ALL_SAMPLES_INDEPENDENT
, TRUE
);
2134 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2135 "Failed to set attributes on media type", PLATFORM_FAILURE
, false);
2137 hr
= out_media_type
->SetUINT32(MF_MT_INTERLACE_MODE
,
2138 MFVideoInterlace_Progressive
);
2139 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2140 "Failed to set attributes on media type", PLATFORM_FAILURE
, false);
2142 hr
= MFSetAttributeSize(out_media_type
.get(), MF_MT_FRAME_SIZE
, width
,
2144 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2145 "Failed to set media type attributes", PLATFORM_FAILURE
, false);
2147 hr
= video_format_converter_mft_
->SetOutputType(
2148 0, out_media_type
.get(), 0); // No flags
2150 base::debug::Alias(&hr
);
2152 // Remove this CHECK when the change to use DX11 for H/W decoding
2156 RETURN_AND_NOTIFY_ON_HR_FAILURE(hr
,
2157 "Failed to set converter output type", PLATFORM_FAILURE
, false);
2159 hr
= video_format_converter_mft_
->ProcessMessage(
2160 MFT_MESSAGE_NOTIFY_BEGIN_STREAMING
, 0);
2163 // Remove this CHECK when the change to use DX11 for H/W decoding
2165 RETURN_AND_NOTIFY_ON_FAILURE(
2166 false, "Failed to initialize video converter.", PLATFORM_FAILURE
,
2169 dx11_video_format_converter_media_type_needs_init_
= false;
2172 out_media_type
.Release();
2177 bool DXVAVideoDecodeAccelerator::GetVideoFrameDimensions(
2181 base::win::ScopedComPtr
<IMFMediaBuffer
> output_buffer
;
2182 HRESULT hr
= sample
->GetBufferByIndex(0, output_buffer
.Receive());
2183 RETURN_ON_HR_FAILURE(hr
, "Failed to get buffer from output sample", false);
2186 base::win::ScopedComPtr
<IMFDXGIBuffer
> dxgi_buffer
;
2187 base::win::ScopedComPtr
<ID3D11Texture2D
> d3d11_texture
;
2188 hr
= dxgi_buffer
.QueryFrom(output_buffer
.get());
2189 RETURN_ON_HR_FAILURE(hr
, "Failed to get DXGIBuffer from output sample",
2191 hr
= dxgi_buffer
->GetResource(
2192 __uuidof(ID3D11Texture2D
),
2193 reinterpret_cast<void**>(d3d11_texture
.Receive()));
2194 RETURN_ON_HR_FAILURE(hr
, "Failed to get D3D11Texture from output buffer",
2196 D3D11_TEXTURE2D_DESC d3d11_texture_desc
;
2197 d3d11_texture
->GetDesc(&d3d11_texture_desc
);
2198 *width
= d3d11_texture_desc
.Width
;
2199 *height
= d3d11_texture_desc
.Height
;
2201 base::win::ScopedComPtr
<IDirect3DSurface9
> surface
;
2202 hr
= MFGetService(output_buffer
.get(), MR_BUFFER_SERVICE
,
2203 IID_PPV_ARGS(surface
.Receive()));
2204 RETURN_ON_HR_FAILURE(hr
, "Failed to get D3D surface from output sample",
2206 D3DSURFACE_DESC surface_desc
;
2207 hr
= surface
->GetDesc(&surface_desc
);
2208 RETURN_ON_HR_FAILURE(hr
, "Failed to get surface description", false);
2209 *width
= surface_desc
.Width
;
2210 *height
= surface_desc
.Height
;
2215 } // namespace content