1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_
11 #include "base/memory/linked_ptr.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/single_thread_task_runner.h"
15 #include "base/threading/thread.h"
16 #include "content/common/content_export.h"
17 #include "content/common/gpu/media/v4l2_device.h"
18 #include "media/base/bitstream_buffer.h"
19 #include "media/base/video_frame.h"
20 #include "media/video/jpeg_decode_accelerator.h"
24 class CONTENT_EXPORT V4L2JpegDecodeAccelerator
25 : public media::JpegDecodeAccelerator
{
27 V4L2JpegDecodeAccelerator(
28 const scoped_refptr
<V4L2Device
>& device
,
29 const scoped_refptr
<base::SingleThreadTaskRunner
>& io_task_runner
);
30 ~V4L2JpegDecodeAccelerator() override
;
32 // media::JpegDecodeAccelerator implementation.
33 bool Initialize(Client
* client
) override
;
34 void Decode(const media::BitstreamBuffer
& bitstream_buffer
,
35 const scoped_refptr
<media::VideoFrame
>& video_frame
) override
;
36 bool IsSupported() override
;
39 // Record for input/output buffers.
43 void* address
; // mmap() address.
44 size_t length
; // mmap() length.
46 // Set true during QBUF and DQBUF. |address| will be accessed by hardware.
50 // Job record. Jobs are processed in a FIFO order. This is separate from
51 // BufferRecord of input, because a BufferRecord of input may be returned
52 // before we dequeue the corresponding output buffer. It can't always be
53 // associated with a BufferRecord of output immediately either, because at
54 // the time of submission we may not have one available (and don't need one
55 // to submit input to the device).
57 JobRecord(media::BitstreamBuffer bitstream_buffer
,
58 scoped_refptr
<media::VideoFrame
> video_frame
);
61 // Input image buffer.
62 media::BitstreamBuffer bitstream_buffer
;
63 // Output frame buffer.
64 scoped_refptr
<media::VideoFrame
> out_frame
;
65 // Memory mapped from |bitstream_buffer|.
66 scoped_ptr
<base::SharedMemory
> shm
;
72 bool EnqueueInputRecord();
73 bool EnqueueOutputRecord();
74 bool CreateInputBuffers();
75 bool CreateOutputBuffers();
76 void DestroyInputBuffers();
77 void DestroyOutputBuffers();
80 // Return the number of input/output buffers enqueued to the device.
81 size_t InputBufferQueuedCount();
82 size_t OutputBufferQueuedCount();
84 // Return true if input buffer should be re-created.
85 bool ShouldRecreateInputBuffers();
86 // Return true if output buffer should be re-created.
87 bool ShouldRecreateOutputBuffers();
88 // Create input and output buffer if needed. Return false means that an error
90 bool CreateBuffersIfNecessary();
92 void VideoFrameReady(int32_t bitstream_buffer_id
);
93 void NotifyError(int32_t bitstream_buffer_id
, Error error
);
94 void PostNotifyError(int32_t bitstream_buffer_id
, Error error
);
96 // Run on |decoder_thread_| to enqueue the coming frame.
97 void DecodeTask(scoped_ptr
<JobRecord
> job_record
);
99 // Run on |decoder_thread_| to dequeue last frame and enqueue next frame.
100 // This task is triggered by DevicePollTask.
101 void ServiceDeviceTask();
103 // Start/Stop |device_poll_thread_|.
104 void StartDevicePoll();
105 bool StopDevicePoll();
107 // Run on |device_poll_thread_| to wait for device events.
108 void DevicePollTask();
110 // Run on |decoder_thread_| to destroy input and output buffers.
113 // The number of input buffers and output buffers.
114 const size_t kBufferCount
= 2;
116 // Current image size used for checking the size is changed.
117 gfx::Size image_coded_size_
;
119 // Set true when input or output buffers have to be re-allocated.
120 bool recreate_input_buffers_pending_
;
121 bool recreate_output_buffers_pending_
;
123 // ChildThread's task runner.
124 scoped_refptr
<base::SingleThreadTaskRunner
> child_task_runner_
;
126 // GPU IO task runner.
127 scoped_refptr
<base::SingleThreadTaskRunner
> io_task_runner_
;
129 // The client of this class.
132 // The V4L2Device this class is operating upon.
133 scoped_refptr
<V4L2Device
> device_
;
135 // Thread to communicate with the device.
136 base::Thread decoder_thread_
;
137 // Decode task runner.
138 scoped_refptr
<base::SingleThreadTaskRunner
> decoder_task_runner_
;
139 // Thread used to poll the V4L2 for events only.
140 base::Thread device_poll_thread_
;
141 // Device poll task runner.
142 scoped_refptr
<base::SingleThreadTaskRunner
> device_poll_task_runner_
;
144 // All the below members except |weak_factory_| are accessed from
145 // |decoder_thread_| only (if it's running).
146 std::queue
<linked_ptr
<JobRecord
>> input_jobs_
;
147 std::queue
<linked_ptr
<JobRecord
>> running_jobs_
;
149 // Input queue state.
150 bool input_streamon_
;
151 // Mapping of int index to an input buffer record.
152 std::vector
<BufferRecord
> input_buffer_map_
;
153 // Indices of input buffers ready to use; LIFO since we don't care about
155 std::vector
<int> free_input_buffers_
;
157 // Output queue state.
158 bool output_streamon_
;
159 // Mapping of int index to an output buffer record.
160 std::vector
<BufferRecord
> output_buffer_map_
;
161 // Indices of output buffers ready to use; LIFO since we don't care about
163 std::vector
<int> free_output_buffers_
;
165 // Weak factory for producing weak pointers on the child thread.
166 base::WeakPtrFactory
<V4L2JpegDecodeAccelerator
> weak_factory_
;
167 // Point to |this| for use in posting tasks from the decoder thread back to
169 base::WeakPtr
<V4L2JpegDecodeAccelerator
> weak_ptr_
;
171 DISALLOW_COPY_AND_ASSIGN(V4L2JpegDecodeAccelerator
);
174 } // namespace content
176 #endif // CONTENT_COMMON_GPU_MEDIA_V4L2_JPEG_DECODE_ACCELERATOR_H_