1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_implementation.h to declare the
13 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
14 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
16 void ActiveTexture(GLenum texture
) override
;
18 void AttachShader(GLuint program
, GLuint shader
) override
;
20 void BindAttribLocation(GLuint program
,
22 const char* name
) override
;
24 void BindBuffer(GLenum target
, GLuint buffer
) override
;
26 void BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
) override
;
28 void BindBufferRange(GLenum target
,
32 GLsizeiptr size
) override
;
34 void BindFramebuffer(GLenum target
, GLuint framebuffer
) override
;
36 void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) override
;
38 void BindSampler(GLuint unit
, GLuint sampler
) override
;
40 void BindTexture(GLenum target
, GLuint texture
) override
;
42 void BindTransformFeedback(GLenum target
, GLuint transformfeedback
) override
;
44 void BlendColor(GLclampf red
,
47 GLclampf alpha
) override
;
49 void BlendEquation(GLenum mode
) override
;
51 void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) override
;
53 void BlendFunc(GLenum sfactor
, GLenum dfactor
) override
;
55 void BlendFuncSeparate(GLenum srcRGB
,
58 GLenum dstAlpha
) override
;
60 void BufferData(GLenum target
,
63 GLenum usage
) override
;
65 void BufferSubData(GLenum target
,
68 const void* data
) override
;
70 GLenum
CheckFramebufferStatus(GLenum target
) override
;
72 void Clear(GLbitfield mask
) override
;
74 void ClearBufferfi(GLenum buffer
,
77 GLint stencil
) override
;
79 void ClearBufferfv(GLenum buffer
,
81 const GLfloat
* value
) override
;
83 void ClearBufferiv(GLenum buffer
,
85 const GLint
* value
) override
;
87 void ClearBufferuiv(GLenum buffer
,
89 const GLuint
* value
) override
;
91 void ClearColor(GLclampf red
,
94 GLclampf alpha
) override
;
96 void ClearDepthf(GLclampf depth
) override
;
98 void ClearStencil(GLint s
) override
;
100 GLenum
ClientWaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
102 void ColorMask(GLboolean red
,
105 GLboolean alpha
) override
;
107 void CompileShader(GLuint shader
) override
;
109 void CompressedTexImage2D(GLenum target
,
111 GLenum internalformat
,
116 const void* data
) override
;
118 void CompressedTexSubImage2D(GLenum target
,
126 const void* data
) override
;
128 void CompressedTexImage3D(GLenum target
,
130 GLenum internalformat
,
136 const void* data
) override
;
138 void CompressedTexSubImage3D(GLenum target
,
148 const void* data
) override
;
150 void CopyBufferSubData(GLenum readtarget
,
153 GLintptr writeoffset
,
154 GLsizeiptr size
) override
;
156 void CopyTexImage2D(GLenum target
,
158 GLenum internalformat
,
163 GLint border
) override
;
165 void CopyTexSubImage2D(GLenum target
,
172 GLsizei height
) override
;
174 void CopyTexSubImage3D(GLenum target
,
182 GLsizei height
) override
;
184 GLuint
CreateProgram() override
;
186 GLuint
CreateShader(GLenum type
) override
;
188 void CullFace(GLenum mode
) override
;
190 void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) override
;
192 void DeleteFramebuffers(GLsizei n
, const GLuint
* framebuffers
) override
;
194 void DeleteProgram(GLuint program
) override
;
196 void DeleteRenderbuffers(GLsizei n
, const GLuint
* renderbuffers
) override
;
198 void DeleteSamplers(GLsizei n
, const GLuint
* samplers
) override
;
200 void DeleteSync(GLsync sync
) override
;
202 void DeleteShader(GLuint shader
) override
;
204 void DeleteTextures(GLsizei n
, const GLuint
* textures
) override
;
206 void DeleteTransformFeedbacks(GLsizei n
, const GLuint
* ids
) override
;
208 void DepthFunc(GLenum func
) override
;
210 void DepthMask(GLboolean flag
) override
;
212 void DepthRangef(GLclampf zNear
, GLclampf zFar
) override
;
214 void DetachShader(GLuint program
, GLuint shader
) override
;
216 void Disable(GLenum cap
) override
;
218 void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) override
;
220 void DrawElements(GLenum mode
,
223 const void* indices
) override
;
225 void DrawRangeElements(GLenum mode
,
230 const void* indices
) override
;
232 void Enable(GLenum cap
) override
;
234 GLsync
FenceSync(GLenum condition
, GLbitfield flags
) override
;
236 void Finish() override
;
238 void Flush() override
;
240 void FramebufferRenderbuffer(GLenum target
,
242 GLenum renderbuffertarget
,
243 GLuint renderbuffer
) override
;
245 void FramebufferTexture2D(GLenum target
,
249 GLint level
) override
;
251 void FramebufferTextureLayer(GLenum target
,
255 GLint layer
) override
;
257 void FrontFace(GLenum mode
) override
;
259 void GenBuffers(GLsizei n
, GLuint
* buffers
) override
;
261 void GenerateMipmap(GLenum target
) override
;
263 void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) override
;
265 void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) override
;
267 void GenSamplers(GLsizei n
, GLuint
* samplers
) override
;
269 void GenTextures(GLsizei n
, GLuint
* textures
) override
;
271 void GenTransformFeedbacks(GLsizei n
, GLuint
* ids
) override
;
273 void GetActiveAttrib(GLuint program
,
279 char* name
) override
;
281 void GetActiveUniform(GLuint program
,
287 char* name
) override
;
289 void GetActiveUniformBlockiv(GLuint program
,
292 GLint
* params
) override
;
294 void GetActiveUniformBlockName(GLuint program
,
298 char* name
) override
;
300 void GetActiveUniformsiv(GLuint program
,
302 const GLuint
* indices
,
304 GLint
* params
) override
;
306 void GetAttachedShaders(GLuint program
,
309 GLuint
* shaders
) override
;
311 GLint
GetAttribLocation(GLuint program
, const char* name
) override
;
313 void GetBooleanv(GLenum pname
, GLboolean
* params
) override
;
315 void GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
317 GLenum
GetError() override
;
319 void GetFloatv(GLenum pname
, GLfloat
* params
) override
;
321 GLint
GetFragDataLocation(GLuint program
, const char* name
) override
;
323 void GetFramebufferAttachmentParameteriv(GLenum target
,
326 GLint
* params
) override
;
328 void GetInteger64v(GLenum pname
, GLint64
* params
) override
;
330 void GetIntegeri_v(GLenum pname
, GLuint index
, GLint
* data
) override
;
332 void GetInteger64i_v(GLenum pname
, GLuint index
, GLint64
* data
) override
;
334 void GetIntegerv(GLenum pname
, GLint
* params
) override
;
336 void GetInternalformativ(GLenum target
,
340 GLint
* params
) override
;
342 void GetProgramiv(GLuint program
, GLenum pname
, GLint
* params
) override
;
344 void GetProgramInfoLog(GLuint program
,
347 char* infolog
) override
;
349 void GetRenderbufferParameteriv(GLenum target
,
351 GLint
* params
) override
;
353 void GetSamplerParameterfv(GLuint sampler
,
355 GLfloat
* params
) override
;
357 void GetSamplerParameteriv(GLuint sampler
,
359 GLint
* params
) override
;
361 void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) override
;
363 void GetShaderInfoLog(GLuint shader
,
366 char* infolog
) override
;
368 void GetShaderPrecisionFormat(GLenum shadertype
,
369 GLenum precisiontype
,
371 GLint
* precision
) override
;
373 void GetShaderSource(GLuint shader
,
376 char* source
) override
;
378 const GLubyte
* GetString(GLenum name
) override
;
380 void GetSynciv(GLsync sync
,
384 GLint
* values
) override
;
386 void GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
) override
;
388 void GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
390 void GetTransformFeedbackVarying(GLuint program
,
396 char* name
) override
;
398 GLuint
GetUniformBlockIndex(GLuint program
, const char* name
) override
;
400 void GetUniformfv(GLuint program
, GLint location
, GLfloat
* params
) override
;
402 void GetUniformiv(GLuint program
, GLint location
, GLint
* params
) override
;
404 void GetUniformuiv(GLuint program
, GLint location
, GLuint
* params
) override
;
406 void GetUniformIndices(GLuint program
,
408 const char* const* names
,
409 GLuint
* indices
) override
;
411 GLint
GetUniformLocation(GLuint program
, const char* name
) override
;
413 void GetVertexAttribPointerv(GLuint index
,
415 void** pointer
) override
;
417 void Hint(GLenum target
, GLenum mode
) override
;
419 void InvalidateFramebuffer(GLenum target
,
421 const GLenum
* attachments
) override
;
423 void InvalidateSubFramebuffer(GLenum target
,
425 const GLenum
* attachments
,
429 GLsizei height
) override
;
431 GLboolean
IsBuffer(GLuint buffer
) override
;
433 GLboolean
IsEnabled(GLenum cap
) override
;
435 GLboolean
IsFramebuffer(GLuint framebuffer
) override
;
437 GLboolean
IsProgram(GLuint program
) override
;
439 GLboolean
IsRenderbuffer(GLuint renderbuffer
) override
;
441 GLboolean
IsSampler(GLuint sampler
) override
;
443 GLboolean
IsShader(GLuint shader
) override
;
445 GLboolean
IsSync(GLsync sync
) override
;
447 GLboolean
IsTexture(GLuint texture
) override
;
449 GLboolean
IsTransformFeedback(GLuint transformfeedback
) override
;
451 void LineWidth(GLfloat width
) override
;
453 void LinkProgram(GLuint program
) override
;
455 void PauseTransformFeedback() override
;
457 void PixelStorei(GLenum pname
, GLint param
) override
;
459 void PolygonOffset(GLfloat factor
, GLfloat units
) override
;
461 void ReadBuffer(GLenum src
) override
;
463 void ReadPixels(GLint x
,
469 void* pixels
) override
;
471 void ReleaseShaderCompiler() override
;
473 void RenderbufferStorage(GLenum target
,
474 GLenum internalformat
,
476 GLsizei height
) override
;
478 void ResumeTransformFeedback() override
;
480 void SampleCoverage(GLclampf value
, GLboolean invert
) override
;
482 void SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
) override
;
484 void SamplerParameterfv(GLuint sampler
,
486 const GLfloat
* params
) override
;
488 void SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
) override
;
490 void SamplerParameteriv(GLuint sampler
,
492 const GLint
* params
) override
;
494 void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
496 void ShaderBinary(GLsizei n
,
497 const GLuint
* shaders
,
500 GLsizei length
) override
;
502 void ShaderSource(GLuint shader
,
504 const GLchar
* const* str
,
505 const GLint
* length
) override
;
507 void ShallowFinishCHROMIUM() override
;
509 void ShallowFlushCHROMIUM() override
;
511 void OrderingBarrierCHROMIUM() override
;
513 void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) override
;
515 void StencilFuncSeparate(GLenum face
,
518 GLuint mask
) override
;
520 void StencilMask(GLuint mask
) override
;
522 void StencilMaskSeparate(GLenum face
, GLuint mask
) override
;
524 void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) override
;
526 void StencilOpSeparate(GLenum face
,
529 GLenum zpass
) override
;
531 void TexImage2D(GLenum target
,
533 GLint internalformat
,
539 const void* pixels
) override
;
541 void TexImage3D(GLenum target
,
543 GLint internalformat
,
550 const void* pixels
) override
;
552 void TexParameterf(GLenum target
, GLenum pname
, GLfloat param
) override
;
554 void TexParameterfv(GLenum target
,
556 const GLfloat
* params
) override
;
558 void TexParameteri(GLenum target
, GLenum pname
, GLint param
) override
;
560 void TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
) override
;
562 void TexStorage3D(GLenum target
,
564 GLenum internalFormat
,
567 GLsizei depth
) override
;
569 void TexSubImage2D(GLenum target
,
577 const void* pixels
) override
;
579 void TexSubImage3D(GLenum target
,
589 const void* pixels
) override
;
591 void TransformFeedbackVaryings(GLuint program
,
593 const char* const* varyings
,
594 GLenum buffermode
) override
;
596 void Uniform1f(GLint location
, GLfloat x
) override
;
598 void Uniform1fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
600 void Uniform1i(GLint location
, GLint x
) override
;
602 void Uniform1iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
604 void Uniform1ui(GLint location
, GLuint x
) override
;
606 void Uniform1uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
608 void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) override
;
610 void Uniform2fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
612 void Uniform2i(GLint location
, GLint x
, GLint y
) override
;
614 void Uniform2iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
616 void Uniform2ui(GLint location
, GLuint x
, GLuint y
) override
;
618 void Uniform2uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
620 void Uniform3f(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
622 void Uniform3fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
624 void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) override
;
626 void Uniform3iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
628 void Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
) override
;
630 void Uniform3uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
632 void Uniform4f(GLint location
,
638 void Uniform4fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
640 void Uniform4i(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
642 void Uniform4iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
644 void Uniform4ui(GLint location
,
650 void Uniform4uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
652 void UniformBlockBinding(GLuint program
, GLuint index
, GLuint binding
) override
;
654 void UniformMatrix2fv(GLint location
,
657 const GLfloat
* value
) override
;
659 void UniformMatrix2x3fv(GLint location
,
662 const GLfloat
* value
) override
;
664 void UniformMatrix2x4fv(GLint location
,
667 const GLfloat
* value
) override
;
669 void UniformMatrix3fv(GLint location
,
672 const GLfloat
* value
) override
;
674 void UniformMatrix3x2fv(GLint location
,
677 const GLfloat
* value
) override
;
679 void UniformMatrix3x4fv(GLint location
,
682 const GLfloat
* value
) override
;
684 void UniformMatrix4fv(GLint location
,
687 const GLfloat
* value
) override
;
689 void UniformMatrix4x2fv(GLint location
,
692 const GLfloat
* value
) override
;
694 void UniformMatrix4x3fv(GLint location
,
697 const GLfloat
* value
) override
;
699 void UseProgram(GLuint program
) override
;
701 void ValidateProgram(GLuint program
) override
;
703 void VertexAttrib1f(GLuint indx
, GLfloat x
) override
;
705 void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) override
;
707 void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) override
;
709 void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) override
;
711 void VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
713 void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) override
;
715 void VertexAttrib4f(GLuint indx
,
721 void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) override
;
723 void VertexAttribI4i(GLuint indx
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
725 void VertexAttribI4iv(GLuint indx
, const GLint
* values
) override
;
727 void VertexAttribI4ui(GLuint indx
,
733 void VertexAttribI4uiv(GLuint indx
, const GLuint
* values
) override
;
735 void VertexAttribIPointer(GLuint indx
,
739 const void* ptr
) override
;
741 void VertexAttribPointer(GLuint indx
,
744 GLboolean normalized
,
746 const void* ptr
) override
;
748 void Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
750 void WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
752 void BlitFramebufferCHROMIUM(GLint srcX0
,
761 GLenum filter
) override
;
763 void RenderbufferStorageMultisampleCHROMIUM(GLenum target
,
765 GLenum internalformat
,
767 GLsizei height
) override
;
769 void RenderbufferStorageMultisampleEXT(GLenum target
,
771 GLenum internalformat
,
773 GLsizei height
) override
;
775 void FramebufferTexture2DMultisampleEXT(GLenum target
,
780 GLsizei samples
) override
;
782 void TexStorage2DEXT(GLenum target
,
784 GLenum internalFormat
,
786 GLsizei height
) override
;
788 void GenQueriesEXT(GLsizei n
, GLuint
* queries
) override
;
790 void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) override
;
792 void QueryCounterEXT(GLuint id
, GLenum target
) override
;
794 GLboolean
IsQueryEXT(GLuint id
) override
;
796 void BeginQueryEXT(GLenum target
, GLuint id
) override
;
798 void BeginTransformFeedback(GLenum primitivemode
) override
;
800 void EndQueryEXT(GLenum target
) override
;
802 void EndTransformFeedback() override
;
804 void GetQueryivEXT(GLenum target
, GLenum pname
, GLint
* params
) override
;
806 void GetQueryObjectuivEXT(GLuint id
, GLenum pname
, GLuint
* params
) override
;
808 void GetQueryObjectui64vEXT(GLuint id
, GLenum pname
, GLuint64
* params
) override
;
810 void InsertEventMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
812 void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
814 void PopGroupMarkerEXT() override
;
816 void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) override
;
818 void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) override
;
820 GLboolean
IsVertexArrayOES(GLuint array
) override
;
822 void BindVertexArrayOES(GLuint array
) override
;
824 void SwapBuffers() override
;
826 GLuint
GetMaxValueInBufferCHROMIUM(GLuint buffer_id
,
829 GLuint offset
) override
;
831 GLboolean
EnableFeatureCHROMIUM(const char* feature
) override
;
833 void* MapBufferCHROMIUM(GLuint target
, GLenum access
) override
;
835 GLboolean
UnmapBufferCHROMIUM(GLuint target
) override
;
837 void* MapBufferSubDataCHROMIUM(GLuint target
,
840 GLenum access
) override
;
842 void UnmapBufferSubDataCHROMIUM(const void* mem
) override
;
844 void* MapBufferRange(GLenum target
,
847 GLbitfield access
) override
;
849 GLboolean
UnmapBuffer(GLenum target
) override
;
851 void* MapTexSubImage2DCHROMIUM(GLenum target
,
859 GLenum access
) override
;
861 void UnmapTexSubImage2DCHROMIUM(const void* mem
) override
;
863 void ResizeCHROMIUM(GLuint width
, GLuint height
, GLfloat scale_factor
) override
;
865 const GLchar
* GetRequestableExtensionsCHROMIUM() override
;
867 void RequestExtensionCHROMIUM(const char* extension
) override
;
869 void RateLimitOffscreenContextCHROMIUM() override
;
871 void GetProgramInfoCHROMIUM(GLuint program
,
874 void* info
) override
;
876 void GetUniformBlocksCHROMIUM(GLuint program
,
879 void* info
) override
;
881 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program
,
884 void* info
) override
;
886 void GetUniformsES3CHROMIUM(GLuint program
,
889 void* info
) override
;
891 GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) override
;
893 GLuint
CreateImageCHROMIUM(ClientBuffer buffer
,
896 GLenum internalformat
) override
;
898 void DestroyImageCHROMIUM(GLuint image_id
) override
;
900 GLuint
CreateGpuMemoryBufferImageCHROMIUM(GLsizei width
,
902 GLenum internalformat
,
903 GLenum usage
) override
;
905 void GetTranslatedShaderSourceANGLE(GLuint shader
,
908 char* source
) override
;
910 void PostSubBufferCHROMIUM(GLint x
,
913 GLint height
) override
;
915 void TexImageIOSurface2DCHROMIUM(GLenum target
,
919 GLuint plane
) override
;
921 void CopyTextureCHROMIUM(GLenum target
,
924 GLint internalformat
,
926 GLboolean unpack_flip_y
,
927 GLboolean unpack_premultiply_alpha
,
928 GLboolean unpack_unmultiply_alpha
) override
;
930 void CopySubTextureCHROMIUM(GLenum target
,
939 GLboolean unpack_flip_y
,
940 GLboolean unpack_premultiply_alpha
,
941 GLboolean unpack_unmultiply_alpha
) override
;
943 void CompressedCopyTextureCHROMIUM(GLenum target
,
945 GLenum dest_id
) override
;
947 void DrawArraysInstancedANGLE(GLenum mode
,
950 GLsizei primcount
) override
;
952 void DrawElementsInstancedANGLE(GLenum mode
,
956 GLsizei primcount
) override
;
958 void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) override
;
960 void GenMailboxCHROMIUM(GLbyte
* mailbox
) override
;
962 void ProduceTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
964 void ProduceTextureDirectCHROMIUM(GLuint texture
,
966 const GLbyte
* mailbox
) override
;
968 void ConsumeTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
970 GLuint
CreateAndConsumeTextureCHROMIUM(GLenum target
,
971 const GLbyte
* mailbox
) override
;
973 void BindUniformLocationCHROMIUM(GLuint program
,
975 const char* name
) override
;
977 void GenValuebuffersCHROMIUM(GLsizei n
, GLuint
* buffers
) override
;
979 void DeleteValuebuffersCHROMIUM(GLsizei n
, const GLuint
* valuebuffers
) override
;
981 GLboolean
IsValuebufferCHROMIUM(GLuint valuebuffer
) override
;
983 void BindValuebufferCHROMIUM(GLenum target
, GLuint valuebuffer
) override
;
985 void SubscribeValueCHROMIUM(GLenum target
, GLenum subscription
) override
;
987 void PopulateSubscribedValuesCHROMIUM(GLenum target
) override
;
989 void UniformValuebufferCHROMIUM(GLint location
,
991 GLenum subscription
) override
;
993 void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
995 void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
997 void TraceBeginCHROMIUM(const char* category_name
,
998 const char* trace_name
) override
;
1000 void TraceEndCHROMIUM() override
;
1002 void AsyncTexSubImage2DCHROMIUM(GLenum target
,
1010 const void* data
) override
;
1012 void AsyncTexImage2DCHROMIUM(GLenum target
,
1014 GLenum internalformat
,
1020 const void* pixels
) override
;
1022 void WaitAsyncTexImage2DCHROMIUM(GLenum target
) override
;
1024 void WaitAllAsyncTexImage2DCHROMIUM() override
;
1026 void DiscardFramebufferEXT(GLenum target
,
1028 const GLenum
* attachments
) override
;
1030 void LoseContextCHROMIUM(GLenum current
, GLenum other
) override
;
1032 GLuint
InsertSyncPointCHROMIUM() override
;
1034 void WaitSyncPointCHROMIUM(GLuint sync_point
) override
;
1036 void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) override
;
1038 void DiscardBackbufferCHROMIUM() override
;
1040 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order
,
1041 GLenum plane_transform
,
1042 GLuint overlay_texture_id
,
1046 GLint bounds_height
,
1050 GLfloat uv_height
) override
;
1052 void SwapInterval(GLint interval
) override
;
1054 void FlushDriverCachesCHROMIUM() override
;
1056 void MatrixLoadfCHROMIUM(GLenum matrixMode
, const GLfloat
* m
) override
;
1058 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode
) override
;
1060 GLuint
GenPathsCHROMIUM(GLsizei range
) override
;
1062 void DeletePathsCHROMIUM(GLuint path
, GLsizei range
) override
;
1064 GLboolean
IsPathCHROMIUM(GLuint path
) override
;
1066 void PathCommandsCHROMIUM(GLuint path
,
1067 GLsizei numCommands
,
1068 const GLubyte
* commands
,
1071 const GLvoid
* coords
) override
;
1073 void PathParameterfCHROMIUM(GLuint path
, GLenum pname
, GLfloat value
) override
;
1075 void PathParameteriCHROMIUM(GLuint path
, GLenum pname
, GLint value
) override
;
1077 void PathStencilFuncCHROMIUM(GLenum func
, GLint ref
, GLuint mask
) override
;
1079 void StencilFillPathCHROMIUM(GLuint path
,
1081 GLuint mask
) override
;
1083 void StencilStrokePathCHROMIUM(GLuint path
,
1085 GLuint mask
) override
;
1087 void CoverFillPathCHROMIUM(GLuint path
, GLenum coverMode
) override
;
1089 void CoverStrokePathCHROMIUM(GLuint path
, GLenum coverMode
) override
;
1091 void StencilThenCoverFillPathCHROMIUM(GLuint path
,
1094 GLenum coverMode
) override
;
1096 void StencilThenCoverStrokePathCHROMIUM(GLuint path
,
1099 GLenum coverMode
) override
;
1101 GLenum
GetGraphicsResetStatusKHR() override
;
1103 void BlendBarrierKHR() override
;
1105 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_