1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
11 // This file is included by gles2_interface_stub.h.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
15 void ActiveTexture(GLenum texture
) override
;
16 void AttachShader(GLuint program
, GLuint shader
) override
;
17 void BindAttribLocation(GLuint program
,
19 const char* name
) override
;
20 void BindBuffer(GLenum target
, GLuint buffer
) override
;
21 void BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
) override
;
22 void BindBufferRange(GLenum target
,
26 GLsizeiptr size
) override
;
27 void BindFramebuffer(GLenum target
, GLuint framebuffer
) override
;
28 void BindRenderbuffer(GLenum target
, GLuint renderbuffer
) override
;
29 void BindSampler(GLuint unit
, GLuint sampler
) override
;
30 void BindTexture(GLenum target
, GLuint texture
) override
;
31 void BindTransformFeedback(GLenum target
, GLuint transformfeedback
) override
;
32 void BlendColor(GLclampf red
,
35 GLclampf alpha
) override
;
36 void BlendEquation(GLenum mode
) override
;
37 void BlendEquationSeparate(GLenum modeRGB
, GLenum modeAlpha
) override
;
38 void BlendFunc(GLenum sfactor
, GLenum dfactor
) override
;
39 void BlendFuncSeparate(GLenum srcRGB
,
42 GLenum dstAlpha
) override
;
43 void BufferData(GLenum target
,
46 GLenum usage
) override
;
47 void BufferSubData(GLenum target
,
50 const void* data
) override
;
51 GLenum
CheckFramebufferStatus(GLenum target
) override
;
52 void Clear(GLbitfield mask
) override
;
53 void ClearBufferfi(GLenum buffer
,
56 GLint stencil
) override
;
57 void ClearBufferfv(GLenum buffer
,
59 const GLfloat
* value
) override
;
60 void ClearBufferiv(GLenum buffer
,
62 const GLint
* value
) override
;
63 void ClearBufferuiv(GLenum buffer
,
65 const GLuint
* value
) override
;
66 void ClearColor(GLclampf red
,
69 GLclampf alpha
) override
;
70 void ClearDepthf(GLclampf depth
) override
;
71 void ClearStencil(GLint s
) override
;
72 GLenum
ClientWaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
73 void ColorMask(GLboolean red
,
76 GLboolean alpha
) override
;
77 void CompileShader(GLuint shader
) override
;
78 void CompressedTexImage2D(GLenum target
,
80 GLenum internalformat
,
85 const void* data
) override
;
86 void CompressedTexSubImage2D(GLenum target
,
94 const void* data
) override
;
95 void CompressedTexImage3D(GLenum target
,
97 GLenum internalformat
,
103 const void* data
) override
;
104 void CompressedTexSubImage3D(GLenum target
,
114 const void* data
) override
;
115 void CopyBufferSubData(GLenum readtarget
,
118 GLintptr writeoffset
,
119 GLsizeiptr size
) override
;
120 void CopyTexImage2D(GLenum target
,
122 GLenum internalformat
,
127 GLint border
) override
;
128 void CopyTexSubImage2D(GLenum target
,
135 GLsizei height
) override
;
136 void CopyTexSubImage3D(GLenum target
,
144 GLsizei height
) override
;
145 GLuint
CreateProgram() override
;
146 GLuint
CreateShader(GLenum type
) override
;
147 void CullFace(GLenum mode
) override
;
148 void DeleteBuffers(GLsizei n
, const GLuint
* buffers
) override
;
149 void DeleteFramebuffers(GLsizei n
, const GLuint
* framebuffers
) override
;
150 void DeleteProgram(GLuint program
) override
;
151 void DeleteRenderbuffers(GLsizei n
, const GLuint
* renderbuffers
) override
;
152 void DeleteSamplers(GLsizei n
, const GLuint
* samplers
) override
;
153 void DeleteSync(GLsync sync
) override
;
154 void DeleteShader(GLuint shader
) override
;
155 void DeleteTextures(GLsizei n
, const GLuint
* textures
) override
;
156 void DeleteTransformFeedbacks(GLsizei n
, const GLuint
* ids
) override
;
157 void DepthFunc(GLenum func
) override
;
158 void DepthMask(GLboolean flag
) override
;
159 void DepthRangef(GLclampf zNear
, GLclampf zFar
) override
;
160 void DetachShader(GLuint program
, GLuint shader
) override
;
161 void Disable(GLenum cap
) override
;
162 void DisableVertexAttribArray(GLuint index
) override
;
163 void DrawArrays(GLenum mode
, GLint first
, GLsizei count
) override
;
164 void DrawElements(GLenum mode
,
167 const void* indices
) override
;
168 void DrawRangeElements(GLenum mode
,
173 const void* indices
) override
;
174 void Enable(GLenum cap
) override
;
175 void EnableVertexAttribArray(GLuint index
) override
;
176 GLsync
FenceSync(GLenum condition
, GLbitfield flags
) override
;
177 void Finish() override
;
178 void Flush() override
;
179 void FramebufferRenderbuffer(GLenum target
,
181 GLenum renderbuffertarget
,
182 GLuint renderbuffer
) override
;
183 void FramebufferTexture2D(GLenum target
,
187 GLint level
) override
;
188 void FramebufferTextureLayer(GLenum target
,
192 GLint layer
) override
;
193 void FrontFace(GLenum mode
) override
;
194 void GenBuffers(GLsizei n
, GLuint
* buffers
) override
;
195 void GenerateMipmap(GLenum target
) override
;
196 void GenFramebuffers(GLsizei n
, GLuint
* framebuffers
) override
;
197 void GenRenderbuffers(GLsizei n
, GLuint
* renderbuffers
) override
;
198 void GenSamplers(GLsizei n
, GLuint
* samplers
) override
;
199 void GenTextures(GLsizei n
, GLuint
* textures
) override
;
200 void GenTransformFeedbacks(GLsizei n
, GLuint
* ids
) override
;
201 void GetActiveAttrib(GLuint program
,
207 char* name
) override
;
208 void GetActiveUniform(GLuint program
,
214 char* name
) override
;
215 void GetActiveUniformBlockiv(GLuint program
,
218 GLint
* params
) override
;
219 void GetActiveUniformBlockName(GLuint program
,
223 char* name
) override
;
224 void GetActiveUniformsiv(GLuint program
,
226 const GLuint
* indices
,
228 GLint
* params
) override
;
229 void GetAttachedShaders(GLuint program
,
232 GLuint
* shaders
) override
;
233 GLint
GetAttribLocation(GLuint program
, const char* name
) override
;
234 void GetBooleanv(GLenum pname
, GLboolean
* params
) override
;
235 void GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
236 GLenum
GetError() override
;
237 void GetFloatv(GLenum pname
, GLfloat
* params
) override
;
238 GLint
GetFragDataLocation(GLuint program
, const char* name
) override
;
239 void GetFramebufferAttachmentParameteriv(GLenum target
,
242 GLint
* params
) override
;
243 void GetInteger64v(GLenum pname
, GLint64
* params
) override
;
244 void GetIntegeri_v(GLenum pname
, GLuint index
, GLint
* data
) override
;
245 void GetInteger64i_v(GLenum pname
, GLuint index
, GLint64
* data
) override
;
246 void GetIntegerv(GLenum pname
, GLint
* params
) override
;
247 void GetInternalformativ(GLenum target
,
251 GLint
* params
) override
;
252 void GetProgramiv(GLuint program
, GLenum pname
, GLint
* params
) override
;
253 void GetProgramInfoLog(GLuint program
,
256 char* infolog
) override
;
257 void GetRenderbufferParameteriv(GLenum target
,
259 GLint
* params
) override
;
260 void GetSamplerParameterfv(GLuint sampler
,
262 GLfloat
* params
) override
;
263 void GetSamplerParameteriv(GLuint sampler
,
265 GLint
* params
) override
;
266 void GetShaderiv(GLuint shader
, GLenum pname
, GLint
* params
) override
;
267 void GetShaderInfoLog(GLuint shader
,
270 char* infolog
) override
;
271 void GetShaderPrecisionFormat(GLenum shadertype
,
272 GLenum precisiontype
,
274 GLint
* precision
) override
;
275 void GetShaderSource(GLuint shader
,
278 char* source
) override
;
279 const GLubyte
* GetString(GLenum name
) override
;
280 void GetSynciv(GLsync sync
,
284 GLint
* values
) override
;
285 void GetTexParameterfv(GLenum target
, GLenum pname
, GLfloat
* params
) override
;
286 void GetTexParameteriv(GLenum target
, GLenum pname
, GLint
* params
) override
;
287 void GetTransformFeedbackVarying(GLuint program
,
293 char* name
) override
;
294 GLuint
GetUniformBlockIndex(GLuint program
, const char* name
) override
;
295 void GetUniformfv(GLuint program
, GLint location
, GLfloat
* params
) override
;
296 void GetUniformiv(GLuint program
, GLint location
, GLint
* params
) override
;
297 void GetUniformuiv(GLuint program
, GLint location
, GLuint
* params
) override
;
298 void GetUniformIndices(GLuint program
,
300 const char* const* names
,
301 GLuint
* indices
) override
;
302 GLint
GetUniformLocation(GLuint program
, const char* name
) override
;
303 void GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
* params
) override
;
304 void GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
* params
) override
;
305 void GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
* params
) override
;
306 void GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
* params
) override
;
307 void GetVertexAttribPointerv(GLuint index
,
309 void** pointer
) override
;
310 void Hint(GLenum target
, GLenum mode
) override
;
311 void InvalidateFramebuffer(GLenum target
,
313 const GLenum
* attachments
) override
;
314 void InvalidateSubFramebuffer(GLenum target
,
316 const GLenum
* attachments
,
320 GLsizei height
) override
;
321 GLboolean
IsBuffer(GLuint buffer
) override
;
322 GLboolean
IsEnabled(GLenum cap
) override
;
323 GLboolean
IsFramebuffer(GLuint framebuffer
) override
;
324 GLboolean
IsProgram(GLuint program
) override
;
325 GLboolean
IsRenderbuffer(GLuint renderbuffer
) override
;
326 GLboolean
IsSampler(GLuint sampler
) override
;
327 GLboolean
IsShader(GLuint shader
) override
;
328 GLboolean
IsSync(GLsync sync
) override
;
329 GLboolean
IsTexture(GLuint texture
) override
;
330 GLboolean
IsTransformFeedback(GLuint transformfeedback
) override
;
331 void LineWidth(GLfloat width
) override
;
332 void LinkProgram(GLuint program
) override
;
333 void PauseTransformFeedback() override
;
334 void PixelStorei(GLenum pname
, GLint param
) override
;
335 void PolygonOffset(GLfloat factor
, GLfloat units
) override
;
336 void ReadBuffer(GLenum src
) override
;
337 void ReadPixels(GLint x
,
343 void* pixels
) override
;
344 void ReleaseShaderCompiler() override
;
345 void RenderbufferStorage(GLenum target
,
346 GLenum internalformat
,
348 GLsizei height
) override
;
349 void ResumeTransformFeedback() override
;
350 void SampleCoverage(GLclampf value
, GLboolean invert
) override
;
351 void SamplerParameterf(GLuint sampler
, GLenum pname
, GLfloat param
) override
;
352 void SamplerParameterfv(GLuint sampler
,
354 const GLfloat
* params
) override
;
355 void SamplerParameteri(GLuint sampler
, GLenum pname
, GLint param
) override
;
356 void SamplerParameteriv(GLuint sampler
,
358 const GLint
* params
) override
;
359 void Scissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
360 void ShaderBinary(GLsizei n
,
361 const GLuint
* shaders
,
364 GLsizei length
) override
;
365 void ShaderSource(GLuint shader
,
367 const GLchar
* const* str
,
368 const GLint
* length
) override
;
369 void ShallowFinishCHROMIUM() override
;
370 void ShallowFlushCHROMIUM() override
;
371 void OrderingBarrierCHROMIUM() override
;
372 void StencilFunc(GLenum func
, GLint ref
, GLuint mask
) override
;
373 void StencilFuncSeparate(GLenum face
,
376 GLuint mask
) override
;
377 void StencilMask(GLuint mask
) override
;
378 void StencilMaskSeparate(GLenum face
, GLuint mask
) override
;
379 void StencilOp(GLenum fail
, GLenum zfail
, GLenum zpass
) override
;
380 void StencilOpSeparate(GLenum face
,
383 GLenum zpass
) override
;
384 void TexImage2D(GLenum target
,
386 GLint internalformat
,
392 const void* pixels
) override
;
393 void TexImage3D(GLenum target
,
395 GLint internalformat
,
402 const void* pixels
) override
;
403 void TexParameterf(GLenum target
, GLenum pname
, GLfloat param
) override
;
404 void TexParameterfv(GLenum target
,
406 const GLfloat
* params
) override
;
407 void TexParameteri(GLenum target
, GLenum pname
, GLint param
) override
;
408 void TexParameteriv(GLenum target
, GLenum pname
, const GLint
* params
) override
;
409 void TexStorage3D(GLenum target
,
411 GLenum internalFormat
,
414 GLsizei depth
) override
;
415 void TexSubImage2D(GLenum target
,
423 const void* pixels
) override
;
424 void TexSubImage3D(GLenum target
,
434 const void* pixels
) override
;
435 void TransformFeedbackVaryings(GLuint program
,
437 const char* const* varyings
,
438 GLenum buffermode
) override
;
439 void Uniform1f(GLint location
, GLfloat x
) override
;
440 void Uniform1fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
441 void Uniform1i(GLint location
, GLint x
) override
;
442 void Uniform1iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
443 void Uniform1ui(GLint location
, GLuint x
) override
;
444 void Uniform1uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
445 void Uniform2f(GLint location
, GLfloat x
, GLfloat y
) override
;
446 void Uniform2fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
447 void Uniform2i(GLint location
, GLint x
, GLint y
) override
;
448 void Uniform2iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
449 void Uniform2ui(GLint location
, GLuint x
, GLuint y
) override
;
450 void Uniform2uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
451 void Uniform3f(GLint location
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
452 void Uniform3fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
453 void Uniform3i(GLint location
, GLint x
, GLint y
, GLint z
) override
;
454 void Uniform3iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
455 void Uniform3ui(GLint location
, GLuint x
, GLuint y
, GLuint z
) override
;
456 void Uniform3uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
457 void Uniform4f(GLint location
,
462 void Uniform4fv(GLint location
, GLsizei count
, const GLfloat
* v
) override
;
463 void Uniform4i(GLint location
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
464 void Uniform4iv(GLint location
, GLsizei count
, const GLint
* v
) override
;
465 void Uniform4ui(GLint location
,
470 void Uniform4uiv(GLint location
, GLsizei count
, const GLuint
* v
) override
;
471 void UniformBlockBinding(GLuint program
, GLuint index
, GLuint binding
) override
;
472 void UniformMatrix2fv(GLint location
,
475 const GLfloat
* value
) override
;
476 void UniformMatrix2x3fv(GLint location
,
479 const GLfloat
* value
) override
;
480 void UniformMatrix2x4fv(GLint location
,
483 const GLfloat
* value
) override
;
484 void UniformMatrix3fv(GLint location
,
487 const GLfloat
* value
) override
;
488 void UniformMatrix3x2fv(GLint location
,
491 const GLfloat
* value
) override
;
492 void UniformMatrix3x4fv(GLint location
,
495 const GLfloat
* value
) override
;
496 void UniformMatrix4fv(GLint location
,
499 const GLfloat
* value
) override
;
500 void UniformMatrix4x2fv(GLint location
,
503 const GLfloat
* value
) override
;
504 void UniformMatrix4x3fv(GLint location
,
507 const GLfloat
* value
) override
;
508 void UseProgram(GLuint program
) override
;
509 void ValidateProgram(GLuint program
) override
;
510 void VertexAttrib1f(GLuint indx
, GLfloat x
) override
;
511 void VertexAttrib1fv(GLuint indx
, const GLfloat
* values
) override
;
512 void VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
) override
;
513 void VertexAttrib2fv(GLuint indx
, const GLfloat
* values
) override
;
514 void VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
) override
;
515 void VertexAttrib3fv(GLuint indx
, const GLfloat
* values
) override
;
516 void VertexAttrib4f(GLuint indx
,
521 void VertexAttrib4fv(GLuint indx
, const GLfloat
* values
) override
;
522 void VertexAttribI4i(GLuint indx
, GLint x
, GLint y
, GLint z
, GLint w
) override
;
523 void VertexAttribI4iv(GLuint indx
, const GLint
* values
) override
;
524 void VertexAttribI4ui(GLuint indx
,
529 void VertexAttribI4uiv(GLuint indx
, const GLuint
* values
) override
;
530 void VertexAttribIPointer(GLuint indx
,
534 const void* ptr
) override
;
535 void VertexAttribPointer(GLuint indx
,
538 GLboolean normalized
,
540 const void* ptr
) override
;
541 void Viewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
) override
;
542 void WaitSync(GLsync sync
, GLbitfield flags
, GLuint64 timeout
) override
;
543 void BlitFramebufferCHROMIUM(GLint srcX0
,
552 GLenum filter
) override
;
553 void RenderbufferStorageMultisampleCHROMIUM(GLenum target
,
555 GLenum internalformat
,
557 GLsizei height
) override
;
558 void RenderbufferStorageMultisampleEXT(GLenum target
,
560 GLenum internalformat
,
562 GLsizei height
) override
;
563 void FramebufferTexture2DMultisampleEXT(GLenum target
,
568 GLsizei samples
) override
;
569 void TexStorage2DEXT(GLenum target
,
571 GLenum internalFormat
,
573 GLsizei height
) override
;
574 void GenQueriesEXT(GLsizei n
, GLuint
* queries
) override
;
575 void DeleteQueriesEXT(GLsizei n
, const GLuint
* queries
) override
;
576 void QueryCounterEXT(GLuint id
, GLenum target
) override
;
577 GLboolean
IsQueryEXT(GLuint id
) override
;
578 void BeginQueryEXT(GLenum target
, GLuint id
) override
;
579 void BeginTransformFeedback(GLenum primitivemode
) override
;
580 void EndQueryEXT(GLenum target
) override
;
581 void EndTransformFeedback() override
;
582 void GetQueryivEXT(GLenum target
, GLenum pname
, GLint
* params
) override
;
583 void GetQueryObjectuivEXT(GLuint id
, GLenum pname
, GLuint
* params
) override
;
584 void GetQueryObjectui64vEXT(GLuint id
, GLenum pname
, GLuint64
* params
) override
;
585 void InsertEventMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
586 void PushGroupMarkerEXT(GLsizei length
, const GLchar
* marker
) override
;
587 void PopGroupMarkerEXT() override
;
588 void GenVertexArraysOES(GLsizei n
, GLuint
* arrays
) override
;
589 void DeleteVertexArraysOES(GLsizei n
, const GLuint
* arrays
) override
;
590 GLboolean
IsVertexArrayOES(GLuint array
) override
;
591 void BindVertexArrayOES(GLuint array
) override
;
592 void SwapBuffers() override
;
593 GLuint
GetMaxValueInBufferCHROMIUM(GLuint buffer_id
,
596 GLuint offset
) override
;
597 GLboolean
EnableFeatureCHROMIUM(const char* feature
) override
;
598 void* MapBufferCHROMIUM(GLuint target
, GLenum access
) override
;
599 GLboolean
UnmapBufferCHROMIUM(GLuint target
) override
;
600 void* MapBufferSubDataCHROMIUM(GLuint target
,
603 GLenum access
) override
;
604 void UnmapBufferSubDataCHROMIUM(const void* mem
) override
;
605 void* MapBufferRange(GLenum target
,
608 GLbitfield access
) override
;
609 GLboolean
UnmapBuffer(GLenum target
) override
;
610 void* MapTexSubImage2DCHROMIUM(GLenum target
,
618 GLenum access
) override
;
619 void UnmapTexSubImage2DCHROMIUM(const void* mem
) override
;
620 void ResizeCHROMIUM(GLuint width
, GLuint height
, GLfloat scale_factor
) override
;
621 const GLchar
* GetRequestableExtensionsCHROMIUM() override
;
622 void RequestExtensionCHROMIUM(const char* extension
) override
;
623 void RateLimitOffscreenContextCHROMIUM() override
;
624 void GetProgramInfoCHROMIUM(GLuint program
,
627 void* info
) override
;
628 void GetUniformBlocksCHROMIUM(GLuint program
,
631 void* info
) override
;
632 void GetTransformFeedbackVaryingsCHROMIUM(GLuint program
,
635 void* info
) override
;
636 void GetUniformsES3CHROMIUM(GLuint program
,
639 void* info
) override
;
640 GLuint
CreateStreamTextureCHROMIUM(GLuint texture
) override
;
641 GLuint
CreateImageCHROMIUM(ClientBuffer buffer
,
644 GLenum internalformat
) override
;
645 void DestroyImageCHROMIUM(GLuint image_id
) override
;
646 GLuint
CreateGpuMemoryBufferImageCHROMIUM(GLsizei width
,
648 GLenum internalformat
,
649 GLenum usage
) override
;
650 void GetTranslatedShaderSourceANGLE(GLuint shader
,
653 char* source
) override
;
654 void PostSubBufferCHROMIUM(GLint x
,
657 GLint height
) override
;
658 void TexImageIOSurface2DCHROMIUM(GLenum target
,
662 GLuint plane
) override
;
663 void CopyTextureCHROMIUM(GLenum target
,
666 GLint internalformat
,
668 GLboolean unpack_flip_y
,
669 GLboolean unpack_premultiply_alpha
,
670 GLboolean unpack_unmultiply_alpha
) override
;
671 void CopySubTextureCHROMIUM(GLenum target
,
680 GLboolean unpack_flip_y
,
681 GLboolean unpack_premultiply_alpha
,
682 GLboolean unpack_unmultiply_alpha
) override
;
683 void CompressedCopyTextureCHROMIUM(GLenum target
,
685 GLenum dest_id
) override
;
686 void DrawArraysInstancedANGLE(GLenum mode
,
689 GLsizei primcount
) override
;
690 void DrawElementsInstancedANGLE(GLenum mode
,
694 GLsizei primcount
) override
;
695 void VertexAttribDivisorANGLE(GLuint index
, GLuint divisor
) override
;
696 void GenMailboxCHROMIUM(GLbyte
* mailbox
) override
;
697 void ProduceTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
698 void ProduceTextureDirectCHROMIUM(GLuint texture
,
700 const GLbyte
* mailbox
) override
;
701 void ConsumeTextureCHROMIUM(GLenum target
, const GLbyte
* mailbox
) override
;
702 GLuint
CreateAndConsumeTextureCHROMIUM(GLenum target
,
703 const GLbyte
* mailbox
) override
;
704 void BindUniformLocationCHROMIUM(GLuint program
,
706 const char* name
) override
;
707 void GenValuebuffersCHROMIUM(GLsizei n
, GLuint
* buffers
) override
;
708 void DeleteValuebuffersCHROMIUM(GLsizei n
, const GLuint
* valuebuffers
) override
;
709 GLboolean
IsValuebufferCHROMIUM(GLuint valuebuffer
) override
;
710 void BindValuebufferCHROMIUM(GLenum target
, GLuint valuebuffer
) override
;
711 void SubscribeValueCHROMIUM(GLenum target
, GLenum subscription
) override
;
712 void PopulateSubscribedValuesCHROMIUM(GLenum target
) override
;
713 void UniformValuebufferCHROMIUM(GLint location
,
715 GLenum subscription
) override
;
716 void BindTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
717 void ReleaseTexImage2DCHROMIUM(GLenum target
, GLint imageId
) override
;
718 void TraceBeginCHROMIUM(const char* category_name
,
719 const char* trace_name
) override
;
720 void TraceEndCHROMIUM() override
;
721 void AsyncTexSubImage2DCHROMIUM(GLenum target
,
729 const void* data
) override
;
730 void AsyncTexImage2DCHROMIUM(GLenum target
,
732 GLenum internalformat
,
738 const void* pixels
) override
;
739 void WaitAsyncTexImage2DCHROMIUM(GLenum target
) override
;
740 void WaitAllAsyncTexImage2DCHROMIUM() override
;
741 void DiscardFramebufferEXT(GLenum target
,
743 const GLenum
* attachments
) override
;
744 void LoseContextCHROMIUM(GLenum current
, GLenum other
) override
;
745 GLuint
InsertSyncPointCHROMIUM() override
;
746 void WaitSyncPointCHROMIUM(GLuint sync_point
) override
;
747 void DrawBuffersEXT(GLsizei count
, const GLenum
* bufs
) override
;
748 void DiscardBackbufferCHROMIUM() override
;
749 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order
,
750 GLenum plane_transform
,
751 GLuint overlay_texture_id
,
759 GLfloat uv_height
) override
;
760 void SwapInterval(GLint interval
) override
;
761 void FlushDriverCachesCHROMIUM() override
;
762 void MatrixLoadfCHROMIUM(GLenum matrixMode
, const GLfloat
* m
) override
;
763 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode
) override
;
764 GLuint
GenPathsCHROMIUM(GLsizei range
) override
;
765 void DeletePathsCHROMIUM(GLuint path
, GLsizei range
) override
;
766 GLboolean
IsPathCHROMIUM(GLuint path
) override
;
767 void PathCommandsCHROMIUM(GLuint path
,
769 const GLubyte
* commands
,
772 const GLvoid
* coords
) override
;
773 void PathParameterfCHROMIUM(GLuint path
, GLenum pname
, GLfloat value
) override
;
774 void PathParameteriCHROMIUM(GLuint path
, GLenum pname
, GLint value
) override
;
775 void PathStencilFuncCHROMIUM(GLenum func
, GLint ref
, GLuint mask
) override
;
776 void StencilFillPathCHROMIUM(GLuint path
,
778 GLuint mask
) override
;
779 void StencilStrokePathCHROMIUM(GLuint path
,
781 GLuint mask
) override
;
782 void CoverFillPathCHROMIUM(GLuint path
, GLenum coverMode
) override
;
783 void CoverStrokePathCHROMIUM(GLuint path
, GLenum coverMode
) override
;
784 void StencilThenCoverFillPathCHROMIUM(GLuint path
,
787 GLenum coverMode
) override
;
788 void StencilThenCoverStrokePathCHROMIUM(GLuint path
,
791 GLenum coverMode
) override
;
792 GLenum
GetGraphicsResetStatusKHR() override
;
793 void BlendBarrierKHR() override
;
794 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_