1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/mac/audio_manager_mac.h"
9 #include "base/command_line.h"
10 #include "base/mac/mac_logging.h"
11 #include "base/mac/scoped_cftyperef.h"
12 #include "base/power_monitor/power_monitor.h"
13 #include "base/power_monitor/power_observer.h"
14 #include "base/strings/sys_string_conversions.h"
15 #include "base/threading/thread_checker.h"
16 #include "media/audio/audio_parameters.h"
17 #include "media/audio/mac/audio_auhal_mac.h"
18 #include "media/audio/mac/audio_input_mac.h"
19 #include "media/audio/mac/audio_low_latency_input_mac.h"
20 #include "media/base/bind_to_current_loop.h"
21 #include "media/base/channel_layout.h"
22 #include "media/base/limits.h"
23 #include "media/base/media_switches.h"
27 // Maximum number of output streams that can be open simultaneously.
28 static const int kMaxOutputStreams
= 50;
30 // Define bounds for for low-latency input and output streams.
31 static const int kMinimumInputOutputBufferSize
= 128;
32 static const int kMaximumInputOutputBufferSize
= 4096;
34 // Default sample-rate on most Apple hardware.
35 static const int kFallbackSampleRate
= 44100;
37 static bool HasAudioHardware(AudioObjectPropertySelector selector
) {
38 AudioDeviceID output_device_id
= kAudioObjectUnknown
;
39 const AudioObjectPropertyAddress property_address
= {
41 kAudioObjectPropertyScopeGlobal
, // mScope
42 kAudioObjectPropertyElementMaster
// mElement
44 UInt32 output_device_id_size
= static_cast<UInt32
>(sizeof(output_device_id
));
45 OSStatus err
= AudioObjectGetPropertyData(kAudioObjectSystemObject
,
47 0, // inQualifierDataSize
48 NULL
, // inQualifierData
49 &output_device_id_size
,
51 return err
== kAudioHardwareNoError
&&
52 output_device_id
!= kAudioObjectUnknown
;
55 // Retrieves information on audio devices, and prepends the default
56 // device to the list if the list is non-empty.
57 static void GetAudioDeviceInfo(bool is_input
,
58 media::AudioDeviceNames
* device_names
) {
59 // Query the number of total devices.
60 AudioObjectPropertyAddress property_address
= {
61 kAudioHardwarePropertyDevices
,
62 kAudioObjectPropertyScopeGlobal
,
63 kAudioObjectPropertyElementMaster
66 OSStatus result
= AudioObjectGetPropertyDataSize(kAudioObjectSystemObject
,
74 int device_count
= size
/ sizeof(AudioDeviceID
);
76 // Get the array of device ids for all the devices, which includes both
77 // input devices and output devices.
78 scoped_ptr
<AudioDeviceID
, base::FreeDeleter
>
79 devices(static_cast<AudioDeviceID
*>(malloc(size
)));
80 AudioDeviceID
* device_ids
= devices
.get();
81 result
= AudioObjectGetPropertyData(kAudioObjectSystemObject
,
90 // Iterate over all available devices to gather information.
91 for (int i
= 0; i
< device_count
; ++i
) {
92 // Get the number of input or output channels of the device.
93 property_address
.mScope
= is_input
?
94 kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput
;
95 property_address
.mSelector
= kAudioDevicePropertyStreams
;
97 result
= AudioObjectGetPropertyDataSize(device_ids
[i
],
106 CFStringRef uid
= NULL
;
108 property_address
.mSelector
= kAudioDevicePropertyDeviceUID
;
109 property_address
.mScope
= kAudioObjectPropertyScopeGlobal
;
110 result
= AudioObjectGetPropertyData(device_ids
[i
],
120 CFStringRef name
= NULL
;
121 property_address
.mSelector
= kAudioObjectPropertyName
;
122 property_address
.mScope
= kAudioObjectPropertyScopeGlobal
;
123 result
= AudioObjectGetPropertyData(device_ids
[i
],
135 // Store the device name and UID.
136 media::AudioDeviceName device_name
;
137 device_name
.device_name
= base::SysCFStringRefToUTF8(name
);
138 device_name
.unique_id
= base::SysCFStringRefToUTF8(uid
);
139 device_names
->push_back(device_name
);
141 // We are responsible for releasing the returned CFObject. See the
142 // comment in the AudioHardware.h for constant
143 // kAudioDevicePropertyDeviceUID.
150 if (!device_names
->empty()) {
151 // Prepend the default device to the list since we always want it to be
152 // on the top of the list for all platforms. There is no duplicate
153 // counting here since the default device has been abstracted out before.
154 media::AudioDeviceName name
;
155 name
.device_name
= AudioManagerBase::kDefaultDeviceName
;
156 name
.unique_id
= AudioManagerBase::kDefaultDeviceId
;
157 device_names
->push_front(name
);
161 static AudioDeviceID
GetAudioDeviceIdByUId(bool is_input
,
162 const std::string
& device_id
) {
163 AudioObjectPropertyAddress property_address
= {
164 kAudioHardwarePropertyDevices
,
165 kAudioObjectPropertyScopeGlobal
,
166 kAudioObjectPropertyElementMaster
168 AudioDeviceID audio_device_id
= kAudioObjectUnknown
;
169 UInt32 device_size
= sizeof(audio_device_id
);
170 OSStatus result
= -1;
172 if (device_id
== AudioManagerBase::kDefaultDeviceId
|| device_id
.empty()) {
174 property_address
.mSelector
= is_input
?
175 kAudioHardwarePropertyDefaultInputDevice
:
176 kAudioHardwarePropertyDefaultOutputDevice
;
178 result
= AudioObjectGetPropertyData(kAudioObjectSystemObject
,
185 // Non-default device.
186 base::ScopedCFTypeRef
<CFStringRef
> uid(
187 base::SysUTF8ToCFStringRef(device_id
));
188 AudioValueTranslation value
;
189 value
.mInputData
= &uid
;
190 value
.mInputDataSize
= sizeof(CFStringRef
);
191 value
.mOutputData
= &audio_device_id
;
192 value
.mOutputDataSize
= device_size
;
193 UInt32 translation_size
= sizeof(AudioValueTranslation
);
195 property_address
.mSelector
= kAudioHardwarePropertyDeviceForUID
;
196 result
= AudioObjectGetPropertyData(kAudioObjectSystemObject
,
205 OSSTATUS_DLOG(WARNING
, result
) << "Unable to query device " << device_id
206 << " for AudioDeviceID";
209 return audio_device_id
;
213 void StopStreams(std::list
<T
*>* streams
) {
214 for (typename
std::list
<T
*>::iterator it
= streams
->begin();
215 it
!= streams
->end();
217 // Stop() is safe to call multiple times, so it doesn't matter if a stream
218 // has already been stopped.
224 class AudioManagerMac::AudioPowerObserver
: public base::PowerObserver
{
227 : is_suspending_(false),
228 is_monitoring_(base::PowerMonitor::Get()) {
229 // The PowerMonitor requires signifcant setup (a CFRunLoop and preallocated
230 // IO ports) so it's not available under unit tests. See the OSX impl of
231 // base::PowerMonitorDeviceSource for more details.
234 base::PowerMonitor::Get()->AddObserver(this);
237 ~AudioPowerObserver() override
{
238 DCHECK(thread_checker_
.CalledOnValidThread());
241 base::PowerMonitor::Get()->RemoveObserver(this);
244 bool ShouldDeferStreamStart() {
245 DCHECK(thread_checker_
.CalledOnValidThread());
246 // Start() should be deferred if the system is in the middle of a suspend or
247 // has recently started the process of resuming.
248 return is_suspending_
|| base::TimeTicks::Now() < earliest_start_time_
;
252 void OnSuspend() override
{
253 DCHECK(thread_checker_
.CalledOnValidThread());
254 is_suspending_
= true;
257 void OnResume() override
{
258 DCHECK(thread_checker_
.CalledOnValidThread());
259 is_suspending_
= false;
260 earliest_start_time_
= base::TimeTicks::Now() +
261 base::TimeDelta::FromSeconds(kStartDelayInSecsForPowerEvents
);
265 const bool is_monitoring_
;
266 base::TimeTicks earliest_start_time_
;
267 base::ThreadChecker thread_checker_
;
269 DISALLOW_COPY_AND_ASSIGN(AudioPowerObserver
);
272 AudioManagerMac::AudioManagerMac(AudioLogFactory
* audio_log_factory
)
273 : AudioManagerBase(audio_log_factory
),
274 current_sample_rate_(0),
275 current_output_device_(kAudioDeviceUnknown
) {
276 SetMaxOutputStreamsAllowed(kMaxOutputStreams
);
278 // Task must be posted last to avoid races from handing out "this" to the
279 // audio thread. Always PostTask even if we're on the right thread since
280 // AudioManager creation is on the startup path and this may be slow.
281 GetTaskRunner()->PostTask(FROM_HERE
, base::Bind(
282 &AudioManagerMac::InitializeOnAudioThread
, base::Unretained(this)));
285 AudioManagerMac::~AudioManagerMac() {
286 if (GetTaskRunner()->BelongsToCurrentThread()) {
287 ShutdownOnAudioThread();
289 // It's safe to post a task here since Shutdown() will wait for all tasks to
290 // complete before returning.
291 GetTaskRunner()->PostTask(FROM_HERE
, base::Bind(
292 &AudioManagerMac::ShutdownOnAudioThread
, base::Unretained(this)));
298 bool AudioManagerMac::HasAudioOutputDevices() {
299 return HasAudioHardware(kAudioHardwarePropertyDefaultOutputDevice
);
302 bool AudioManagerMac::HasAudioInputDevices() {
303 return HasAudioHardware(kAudioHardwarePropertyDefaultInputDevice
);
306 // TODO(xians): There are several places on the OSX specific code which
307 // could benefit from these helper functions.
308 bool AudioManagerMac::GetDefaultInputDevice(AudioDeviceID
* device
) {
309 return GetDefaultDevice(device
, true);
312 bool AudioManagerMac::GetDefaultOutputDevice(AudioDeviceID
* device
) {
313 return GetDefaultDevice(device
, false);
316 bool AudioManagerMac::GetDefaultDevice(AudioDeviceID
* device
, bool input
) {
319 // Obtain the current output device selected by the user.
320 AudioObjectPropertyAddress pa
;
321 pa
.mSelector
= input
? kAudioHardwarePropertyDefaultInputDevice
:
322 kAudioHardwarePropertyDefaultOutputDevice
;
323 pa
.mScope
= kAudioObjectPropertyScopeGlobal
;
324 pa
.mElement
= kAudioObjectPropertyElementMaster
;
326 UInt32 size
= sizeof(*device
);
327 OSStatus result
= AudioObjectGetPropertyData(kAudioObjectSystemObject
,
334 if ((result
!= kAudioHardwareNoError
) || (*device
== kAudioDeviceUnknown
)) {
335 DLOG(ERROR
) << "Error getting default AudioDevice.";
342 bool AudioManagerMac::GetDefaultOutputChannels(int* channels
) {
343 AudioDeviceID device
;
344 if (!GetDefaultOutputDevice(&device
))
346 return GetDeviceChannels(device
, kAudioDevicePropertyScopeOutput
, channels
);
349 bool AudioManagerMac::GetDeviceChannels(AudioDeviceID device
,
350 AudioObjectPropertyScope scope
,
354 // Get stream configuration.
355 AudioObjectPropertyAddress pa
;
356 pa
.mSelector
= kAudioDevicePropertyStreamConfiguration
;
358 pa
.mElement
= kAudioObjectPropertyElementMaster
;
361 OSStatus result
= AudioObjectGetPropertyDataSize(device
, &pa
, 0, 0, &size
);
362 if (result
!= noErr
|| !size
)
366 scoped_ptr
<uint8
[]> list_storage(new uint8
[size
]);
367 AudioBufferList
& buffer_list
=
368 *reinterpret_cast<AudioBufferList
*>(list_storage
.get());
370 result
= AudioObjectGetPropertyData(device
, &pa
, 0, 0, &size
, &buffer_list
);
374 // Determine number of input channels.
375 int channels_per_frame
= buffer_list
.mNumberBuffers
> 0 ?
376 buffer_list
.mBuffers
[0].mNumberChannels
: 0;
377 if (channels_per_frame
== 1 && buffer_list
.mNumberBuffers
> 1) {
379 *channels
= buffer_list
.mNumberBuffers
;
382 *channels
= channels_per_frame
;
388 int AudioManagerMac::HardwareSampleRateForDevice(AudioDeviceID device_id
) {
389 Float64 nominal_sample_rate
;
390 UInt32 info_size
= sizeof(nominal_sample_rate
);
392 static const AudioObjectPropertyAddress kNominalSampleRateAddress
= {
393 kAudioDevicePropertyNominalSampleRate
,
394 kAudioObjectPropertyScopeGlobal
,
395 kAudioObjectPropertyElementMaster
397 OSStatus result
= AudioObjectGetPropertyData(device_id
,
398 &kNominalSampleRateAddress
,
402 &nominal_sample_rate
);
403 if (result
!= noErr
) {
404 OSSTATUS_DLOG(WARNING
, result
)
405 << "Could not get default sample rate for device: " << device_id
;
409 return static_cast<int>(nominal_sample_rate
);
412 int AudioManagerMac::HardwareSampleRate() {
413 // Determine the default output device's sample-rate.
414 AudioDeviceID device_id
= kAudioObjectUnknown
;
415 if (!GetDefaultOutputDevice(&device_id
))
416 return kFallbackSampleRate
;
418 return HardwareSampleRateForDevice(device_id
);
421 void AudioManagerMac::GetAudioInputDeviceNames(
422 media::AudioDeviceNames
* device_names
) {
423 DCHECK(device_names
->empty());
424 GetAudioDeviceInfo(true, device_names
);
427 void AudioManagerMac::GetAudioOutputDeviceNames(
428 media::AudioDeviceNames
* device_names
) {
429 DCHECK(device_names
->empty());
430 GetAudioDeviceInfo(false, device_names
);
433 AudioParameters
AudioManagerMac::GetInputStreamParameters(
434 const std::string
& device_id
) {
435 AudioDeviceID device
= GetAudioDeviceIdByUId(true, device_id
);
436 if (device
== kAudioObjectUnknown
) {
437 DLOG(ERROR
) << "Invalid device " << device_id
;
438 return AudioParameters(
439 AudioParameters::AUDIO_PCM_LOW_LATENCY
, CHANNEL_LAYOUT_STEREO
,
440 kFallbackSampleRate
, 16, ChooseBufferSize(true, kFallbackSampleRate
));
444 ChannelLayout channel_layout
= CHANNEL_LAYOUT_STEREO
;
445 if (GetDeviceChannels(device
, kAudioDevicePropertyScopeInput
, &channels
) &&
447 channel_layout
= GuessChannelLayout(channels
);
449 DLOG(ERROR
) << "Failed to get the device channels, use stereo as default "
450 << "for device " << device_id
;
453 int sample_rate
= HardwareSampleRateForDevice(device
);
455 sample_rate
= kFallbackSampleRate
;
457 // Due to the sharing of the input and output buffer sizes, we need to choose
458 // the input buffer size based on the output sample rate. See
459 // http://crbug.com/154352.
460 const int buffer_size
= ChooseBufferSize(true, sample_rate
);
462 // TODO(xians): query the native channel layout for the specific device.
463 return AudioParameters(
464 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
,
465 sample_rate
, 16, buffer_size
);
468 std::string
AudioManagerMac::GetAssociatedOutputDeviceID(
469 const std::string
& input_device_id
) {
470 AudioDeviceID device
= GetAudioDeviceIdByUId(true, input_device_id
);
471 if (device
== kAudioObjectUnknown
)
472 return std::string();
475 AudioObjectPropertyAddress pa
= {
476 kAudioDevicePropertyRelatedDevices
,
477 kAudioDevicePropertyScopeOutput
,
478 kAudioObjectPropertyElementMaster
480 OSStatus result
= AudioObjectGetPropertyDataSize(device
, &pa
, 0, 0, &size
);
482 return std::string();
484 int device_count
= size
/ sizeof(AudioDeviceID
);
485 scoped_ptr
<AudioDeviceID
, base::FreeDeleter
>
486 devices(static_cast<AudioDeviceID
*>(malloc(size
)));
487 result
= AudioObjectGetPropertyData(
488 device
, &pa
, 0, NULL
, &size
, devices
.get());
490 return std::string();
492 std::vector
<std::string
> associated_devices
;
493 for (int i
= 0; i
< device_count
; ++i
) {
494 // Get the number of output channels of the device.
495 pa
.mSelector
= kAudioDevicePropertyStreams
;
497 result
= AudioObjectGetPropertyDataSize(devices
.get()[i
],
503 continue; // Skip if there aren't any output channels.
506 CFStringRef uid
= NULL
;
508 pa
.mSelector
= kAudioDevicePropertyDeviceUID
;
509 result
= AudioObjectGetPropertyData(devices
.get()[i
],
518 std::string
ret(base::SysCFStringRefToUTF8(uid
));
520 associated_devices
.push_back(ret
);
523 // No matching device found.
524 if (associated_devices
.empty())
525 return std::string();
527 // Return the device if there is only one associated device.
528 if (associated_devices
.size() == 1)
529 return associated_devices
[0];
531 // When there are multiple associated devices, we currently do not have a way
532 // to detect if a device (e.g. a digital output device) is actually connected
533 // to an endpoint, so we cannot randomly pick a device.
534 // We pick the device iff the associated device is the default output device.
535 const std::string default_device
= GetDefaultOutputDeviceID();
536 for (std::vector
<std::string
>::const_iterator iter
=
537 associated_devices
.begin();
538 iter
!= associated_devices
.end(); ++iter
) {
539 if (default_device
== *iter
)
543 // Failed to figure out which is the matching device, return an emtpy string.
544 return std::string();
547 AudioOutputStream
* AudioManagerMac::MakeLinearOutputStream(
548 const AudioParameters
& params
) {
549 return MakeLowLatencyOutputStream(params
, std::string());
552 AudioOutputStream
* AudioManagerMac::MakeLowLatencyOutputStream(
553 const AudioParameters
& params
,
554 const std::string
& device_id
) {
555 AudioDeviceID device
= GetAudioDeviceIdByUId(false, device_id
);
556 if (device
== kAudioObjectUnknown
) {
557 DLOG(ERROR
) << "Failed to open output device: " << device_id
;
561 // Lazily create the audio device listener on the first stream creation.
562 if (!output_device_listener_
) {
563 // NOTE: Use BindToCurrentLoop() to ensure the callback is always PostTask'd
564 // even if OSX calls us on the right thread. Some CoreAudio drivers will
565 // fire the callbacks during stream creation, leading to re-entrancy issues
566 // otherwise. See http://crbug.com/349604
567 output_device_listener_
.reset(
568 new AudioDeviceListenerMac(BindToCurrentLoop(base::Bind(
569 &AudioManagerMac::HandleDeviceChanges
, base::Unretained(this)))));
570 // Only set the current output device for the default device.
571 if (device_id
== AudioManagerBase::kDefaultDeviceId
|| device_id
.empty())
572 current_output_device_
= device
;
573 // Just use the current sample rate since we don't allow non-native sample
575 current_sample_rate_
= params
.sample_rate();
578 AUHALStream
* stream
= new AUHALStream(this, params
, device
);
579 output_streams_
.push_back(stream
);
583 std::string
AudioManagerMac::GetDefaultOutputDeviceID() {
584 AudioDeviceID device_id
= kAudioObjectUnknown
;
585 if (!GetDefaultOutputDevice(&device_id
))
586 return std::string();
588 const AudioObjectPropertyAddress property_address
= {
589 kAudioDevicePropertyDeviceUID
,
590 kAudioObjectPropertyScopeGlobal
,
591 kAudioObjectPropertyElementMaster
593 CFStringRef device_uid
= NULL
;
594 UInt32 size
= sizeof(device_uid
);
595 OSStatus status
= AudioObjectGetPropertyData(device_id
,
601 if (status
!= kAudioHardwareNoError
|| !device_uid
)
602 return std::string();
604 std::string
ret(base::SysCFStringRefToUTF8(device_uid
));
605 CFRelease(device_uid
);
610 AudioInputStream
* AudioManagerMac::MakeLinearInputStream(
611 const AudioParameters
& params
, const std::string
& device_id
) {
612 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR
, params
.format());
613 AudioInputStream
* stream
= new PCMQueueInAudioInputStream(this, params
);
614 basic_input_streams_
.push_back(stream
);
618 AudioInputStream
* AudioManagerMac::MakeLowLatencyInputStream(
619 const AudioParameters
& params
, const std::string
& device_id
) {
620 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY
, params
.format());
621 // Gets the AudioDeviceID that refers to the AudioInputDevice with the device
622 // unique id. This AudioDeviceID is used to set the device for Audio Unit.
623 AudioDeviceID audio_device_id
= GetAudioDeviceIdByUId(true, device_id
);
624 AUAudioInputStream
* stream
= NULL
;
625 if (audio_device_id
!= kAudioObjectUnknown
) {
626 stream
= new AUAudioInputStream(this, params
, audio_device_id
);
627 low_latency_input_streams_
.push_back(stream
);
633 AudioParameters
AudioManagerMac::GetPreferredOutputStreamParameters(
634 const std::string
& output_device_id
,
635 const AudioParameters
& input_params
) {
636 const AudioDeviceID device
= GetAudioDeviceIdByUId(false, output_device_id
);
637 if (device
== kAudioObjectUnknown
) {
638 DLOG(ERROR
) << "Invalid output device " << output_device_id
;
639 return input_params
.IsValid() ? input_params
: AudioParameters(
640 AudioParameters::AUDIO_PCM_LOW_LATENCY
, CHANNEL_LAYOUT_STEREO
,
641 kFallbackSampleRate
, 16, ChooseBufferSize(false, kFallbackSampleRate
));
644 const bool has_valid_input_params
= input_params
.IsValid();
645 const int hardware_sample_rate
= HardwareSampleRateForDevice(device
);
647 // Allow pass through buffer sizes. If concurrent input and output streams
648 // exist, they will use the smallest buffer size amongst them. As such, each
649 // stream must be able to FIFO requests appropriately when this happens.
650 int buffer_size
= ChooseBufferSize(false, hardware_sample_rate
);
651 if (has_valid_input_params
) {
653 std::min(kMaximumInputOutputBufferSize
,
654 std::max(input_params
.frames_per_buffer(), buffer_size
));
657 int hardware_channels
;
658 if (!GetDeviceChannels(device
, kAudioDevicePropertyScopeOutput
,
659 &hardware_channels
)) {
660 hardware_channels
= 2;
663 // Use the input channel count and channel layout if possible. Let OSX take
664 // care of remapping the channels; this lets user specified channel layouts
666 int output_channels
= input_params
.channels();
667 ChannelLayout channel_layout
= input_params
.channel_layout();
668 if (!has_valid_input_params
|| output_channels
> hardware_channels
) {
669 output_channels
= hardware_channels
;
670 channel_layout
= GuessChannelLayout(output_channels
);
671 if (channel_layout
== CHANNEL_LAYOUT_UNSUPPORTED
)
672 channel_layout
= CHANNEL_LAYOUT_DISCRETE
;
675 return AudioParameters(
676 AudioParameters::AUDIO_PCM_LOW_LATENCY
, channel_layout
, output_channels
,
677 hardware_sample_rate
, 16, buffer_size
, AudioParameters::NO_EFFECTS
);
680 void AudioManagerMac::InitializeOnAudioThread() {
681 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
682 power_observer_
.reset(new AudioPowerObserver());
685 void AudioManagerMac::ShutdownOnAudioThread() {
686 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
687 output_device_listener_
.reset();
688 power_observer_
.reset();
690 // Since CoreAudio calls have to run on the UI thread and browser shutdown
691 // doesn't wait for outstanding tasks to complete, we may have input/output
692 // streams still running at shutdown.
694 // To avoid calls into destructed classes, we need to stop the OS callbacks
695 // by stopping the streams. Note: The streams are leaked since process
696 // destruction is imminent.
698 // See http://crbug.com/354139 for crash details.
699 StopStreams(&basic_input_streams_
);
700 StopStreams(&low_latency_input_streams_
);
701 StopStreams(&output_streams_
);
704 void AudioManagerMac::HandleDeviceChanges() {
705 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
706 const int new_sample_rate
= HardwareSampleRate();
707 AudioDeviceID new_output_device
;
708 GetDefaultOutputDevice(&new_output_device
);
710 if (current_sample_rate_
== new_sample_rate
&&
711 current_output_device_
== new_output_device
)
714 current_sample_rate_
= new_sample_rate
;
715 current_output_device_
= new_output_device
;
716 NotifyAllOutputDeviceChangeListeners();
719 int AudioManagerMac::ChooseBufferSize(bool is_input
, int sample_rate
) {
720 // kMinimumInputOutputBufferSize is too small for the output side because
721 // CoreAudio can get into under-run if the renderer fails delivering data
722 // to the browser within the allowed time by the OS. The workaround is to
723 // use 256 samples as the default output buffer size for sample rates
724 // smaller than 96KHz.
725 // TODO(xians): Remove this workaround after WebAudio supports user defined
726 // buffer size. See https://github.com/WebAudio/web-audio-api/issues/348
728 int buffer_size
= is_input
?
729 kMinimumInputOutputBufferSize
: 2 * kMinimumInputOutputBufferSize
;
730 const int user_buffer_size
= GetUserBufferSize();
731 if (user_buffer_size
) {
732 buffer_size
= user_buffer_size
;
733 } else if (sample_rate
> 48000) {
734 // The default buffer size is too small for higher sample rates and may lead
735 // to glitching. Adjust upwards by multiples of the default size.
736 if (sample_rate
<= 96000)
737 buffer_size
= 2 * kMinimumInputOutputBufferSize
;
738 else if (sample_rate
<= 192000)
739 buffer_size
= 4 * kMinimumInputOutputBufferSize
;
745 bool AudioManagerMac::ShouldDeferStreamStart() {
746 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
747 return power_observer_
->ShouldDeferStreamStart();
750 bool AudioManagerMac::MaybeChangeBufferSize(AudioDeviceID device_id
,
751 AudioUnit audio_unit
,
752 AudioUnitElement element
,
753 size_t desired_buffer_size
) {
754 UInt32 buffer_size
= 0;
755 UInt32 property_size
= sizeof(buffer_size
);
756 OSStatus result
= AudioUnitGetProperty(audio_unit
,
757 kAudioDevicePropertyBufferFrameSize
,
758 kAudioUnitScope_Output
,
762 if (result
!= noErr
) {
763 OSSTATUS_DLOG(ERROR
, result
)
764 << "AudioUnitGetProperty(kAudioDevicePropertyBufferFrameSize) failed.";
768 // The lowest buffer size always wins. For larger buffer sizes, we have
769 // to perform some checks to see if the size can actually be changed.
770 // If there is any other active streams on the same device, either input or
771 // output, a larger size than their requested buffer size can't be set.
772 // The reason is that an existing stream can't handle buffer size larger
773 // than its requested buffer size.
775 // See http://crbug.com/428706 for a reason why.
776 if (desired_buffer_size
> buffer_size
) {
777 // Do NOT set the buffer size if there is another output stream using
778 // the same device with a smaller requested buffer size.
779 // Note, for the caller stream, its requested_buffer_size() will be the same
780 // as |desired_buffer_size|, so it won't return true due to comparing with
782 for (auto* stream
: output_streams_
) {
783 if (stream
->device_id() == device_id
&&
784 stream
->requested_buffer_size() < desired_buffer_size
) {
789 // Do NOT set the buffer size if there is another input stream using
790 // the same device with a smaller buffer size.
791 for (auto* stream
: low_latency_input_streams_
) {
792 if (stream
->device_id() == device_id
&&
793 stream
->requested_buffer_size() < desired_buffer_size
) {
799 buffer_size
= desired_buffer_size
;
800 result
= AudioUnitSetProperty(audio_unit
,
801 kAudioDevicePropertyBufferFrameSize
,
802 kAudioUnitScope_Output
,
805 sizeof(buffer_size
));
806 OSSTATUS_DLOG_IF(ERROR
, result
!= noErr
, result
)
807 << "AudioUnitSetProperty(kAudioDevicePropertyBufferFrameSize) failed. "
808 << "Size:: " << buffer_size
;
810 return (result
== noErr
);
813 void AudioManagerMac::ReleaseOutputStream(AudioOutputStream
* stream
) {
814 output_streams_
.remove(static_cast<AUHALStream
*>(stream
));
815 AudioManagerBase::ReleaseOutputStream(stream
);
818 void AudioManagerMac::ReleaseInputStream(AudioInputStream
* stream
) {
819 auto stream_it
= std::find(basic_input_streams_
.begin(),
820 basic_input_streams_
.end(),
822 if (stream_it
== basic_input_streams_
.end())
823 low_latency_input_streams_
.remove(static_cast<AUAudioInputStream
*>(stream
));
825 basic_input_streams_
.erase(stream_it
);
827 AudioManagerBase::ReleaseInputStream(stream
);
830 AudioManager
* CreateAudioManager(AudioLogFactory
* audio_log_factory
) {
831 return new AudioManagerMac(audio_log_factory
);