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[chromium-blink-merge.git] / media / base / android / media_codec_decoder.h
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_
6 #define MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_
8 #include "base/android/scoped_java_ref.h"
9 #include "base/callback.h"
10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/single_thread_task_runner.h"
14 #include "base/synchronization/lock.h"
15 #include "base/threading/thread.h"
16 #include "base/time/time.h"
17 #include "media/base/android/access_unit_queue.h"
18 #include "media/base/android/demuxer_stream_player_params.h"
20 namespace media {
22 class MediaCodecBridge;
24 // The decoder for MediaCodecPlayer.
25 // This class accepts the incoming data into AccessUnitQueue and works with
26 // MediaCodecBridge for decoding and rendering the frames. The MediaCodecPlayer
27 // has two decoder objects: audio and video.
29 // The decoder works on two threads. The data from demuxer comes on Media
30 // thread. The commands from MediaCodecPlayer, such as Prefetch, Start,
31 // RequestToStop also come on the Media thread. The operations with MediaCodec
32 // buffers and rendering happen on a separate thread called Decoder thread.
33 // This class creates, starts and stops it as necessary.
35 // Decoder's internal state machine goes through the following states:
37 // [ Stopped ] <------------------- (any state except Error)
38 // | | |
39 // | Prefetch |--- internal ------|
40 // v | transition v
41 // [ Prefetching ] | [ Error ]
42 // | |
43 // | internal transition |
44 // v | Error recovery:
45 // [ Prefetched ] |
46 // | | (any state including Error)
47 // | Configure and Start | |
48 // v | | ReleaseDecoderResources
49 // [ Running ] | v
50 // | | [ Stopped ]
51 // | RequestToStop |
52 // v |
53 // [ Stopping ] -------------------
56 // [ Stopped ] --------------------
57 // ^ |
58 // | Flush |
59 // ---------------------------
61 // Here is the workflow that is expected to be maintained by a caller, which is
62 // MediaCodecPlayer currently.
64 // [ Stopped ]
65 // |
66 // | Prefetch
67 // v
68 // [ Prefetching ]
69 // |
70 // | (Enough data received)
71 // v
72 // [ Prefetched ]
73 // |
74 // | <---------- SetDemuxerConfigs (*)
75 // |
76 // | <---------- SetVideoSurface (**)
77 // |
78 // | Configure --------------------------------------------+
79 // | |
80 // v v
81 // ( Config Succeeded ) ( Key frame required )
82 // | |
83 // | Start |
84 // v |
85 // [ Running ] ------------------------------+ |
86 // | | |
87 // | | |
88 // | RequestToStop | SyncStop | SyncStop
89 // | | |
90 // [ Stopping ] | |
91 // | | |
92 // | ( Last frame rendered ) | |
93 // | | |
94 // | | |
95 // v | |
96 // [ Stopped ] <-----------------------------+-----------------+
99 // (*) Demuxer configs is a precondition to Configure(), but MediaCodecPlayer
100 // has stricter requirements and they are set before Prefetch().
102 // (**) VideoSurface is a precondition to video decoder Configure(), can be set
103 // any time before Configure().
105 class MediaCodecDecoder {
106 public:
107 // The result of MediaCodec configuration, used by MediaCodecPlayer.
108 enum ConfigStatus {
109 CONFIG_FAILURE = 0,
110 CONFIG_OK,
111 CONFIG_KEY_FRAME_REQUIRED,
114 // The decoder reports current playback time to the MediaCodecPlayer.
115 // For audio, the parameters designate the beginning and end of a time
116 // interval. The beginning is the estimated time that is playing right now.
117 // The end is the playback time of the last buffered data. During normal
118 // playback the subsequent intervals overlap.
119 // For video both values are PTS of the corresponding frame, i.e. the interval
120 // has zero width.
121 typedef base::Callback<void(base::TimeDelta, base::TimeDelta)>
122 SetTimeCallback;
124 // MediaCodecDecoder constructor.
125 // Parameters:
126 // media_task_runner:
127 // A task runner for the controlling thread. All public methods should be
128 // called on this thread, and callbacks are delivered on this thread.
129 // The MediaCodecPlayer uses a dedicated (Media) thread for this.
130 // external_request_data_cb:
131 // Called periodically as the amount of internally stored data decreases.
132 // The receiver should call OnDemuxerDataAvailable() with more data.
133 // starvation_cb:
134 // Called when starvation is detected. The decoder state does not change.
135 // The player is supposed to stop and then prefetch the decoder.
136 // stop_done_cb:
137 // Called when async stop request is completed.
138 // error_cb:
139 // Called when a MediaCodec error occurred. If this happens, a player has
140 // to either call ReleaseDecoderResources() or destroy the decoder object.
141 // decoder_thread_name:
142 // The thread name to be passed to decoder thread constructor.
143 MediaCodecDecoder(
144 const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
145 const base::Closure& external_request_data_cb,
146 const base::Closure& starvation_cb,
147 const base::Closure& stop_done_cb,
148 const base::Closure& error_cb,
149 const char* decoder_thread_name);
150 virtual ~MediaCodecDecoder();
152 virtual const char* class_name() const;
154 // MediaCodecDecoder exists through the whole lifetime of the player
155 // to support dynamic addition and removal of the streams.
156 // This method returns true if the current stream (audio or video)
157 // is currently active.
158 virtual bool HasStream() const = 0;
160 // Stores configuration for the use of upcoming Configure()
161 virtual void SetDemuxerConfigs(const DemuxerConfigs& configs) = 0;
163 // Stops decoder thread, releases the MediaCodecBridge and other resources.
164 virtual void ReleaseDecoderResources();
166 // Flushes the MediaCodec, after that resets the AccessUnitQueue and blocks
167 // the input. Decoder thread should not be running.
168 virtual void Flush();
170 // Releases MediaCodecBridge.
171 void ReleaseMediaCodec();
173 // Returns corresponding conditions.
174 bool IsPrefetchingOrPlaying() const;
175 bool IsStopped() const;
176 bool IsCompleted() const;
178 base::android::ScopedJavaLocalRef<jobject> GetMediaCrypto();
180 // Starts prefetching: accumulates enough data in AccessUnitQueue.
181 // Decoder thread is not running.
182 void Prefetch(const base::Closure& prefetch_done_cb);
184 // Configures MediaCodec.
185 ConfigStatus Configure();
187 // Starts the decoder thread and resumes the playback.
188 bool Start(base::TimeDelta current_time);
190 // Stops the playback process synchronously. This method stops the decoder
191 // thread synchronously, and then releases all MediaCodec buffers.
192 void SyncStop();
194 // Requests to stop the playback and returns.
195 // Decoder will stop asynchronously after all the dequeued output buffers
196 // are rendered.
197 void RequestToStop();
199 // Notification posted when asynchronous stop is done or playback completed.
200 void OnLastFrameRendered(bool completed);
202 // Puts the incoming data into AccessUnitQueue.
203 void OnDemuxerDataAvailable(const DemuxerData& data);
205 protected:
206 // Returns true if the new DemuxerConfigs requires MediaCodec
207 // reconfiguration.
208 virtual bool IsCodecReconfigureNeeded(const DemuxerConfigs& curr,
209 const DemuxerConfigs& next) const = 0;
211 // Does the part of MediaCodecBridge configuration that is specific
212 // to audio or video.
213 virtual ConfigStatus ConfigureInternal() = 0;
215 // Associates PTS with device time so we can calculate delays.
216 // We use delays for video decoder only.
217 virtual void SynchronizePTSWithTime(base::TimeDelta current_time) {}
219 // Processes the change of the output format, varies by stream.
220 virtual void OnOutputFormatChanged() = 0;
222 // Renders the decoded frame and releases output buffer, or posts
223 // a delayed task to do it at a later time,
224 virtual void Render(int buffer_index,
225 size_t size,
226 bool render_output,
227 base::TimeDelta pts,
228 bool eos_encountered) = 0;
230 // Returns the number of delayed task (we might have them for video).
231 virtual int NumDelayedRenderTasks() const;
233 // Releases output buffers that are dequeued and not released yet
234 // because their rendering is delayed (video).
235 virtual void ReleaseDelayedBuffers() {}
237 #ifndef NDEBUG
238 // For video, checks that access unit is the key frame or stand-alone EOS.
239 virtual void VerifyUnitIsKeyFrame(const AccessUnit* unit) const {}
240 #endif
242 // Helper methods.
244 // Notifies the decoder if the frame is the last one.
245 void CheckLastFrame(bool eos_encountered, bool has_delayed_tasks);
247 // Protected data.
249 // Object for posting tasks on Media thread.
250 scoped_refptr<base::SingleThreadTaskRunner> media_task_runner_;
252 // Controls Android MediaCodec
253 scoped_ptr<MediaCodecBridge> media_codec_bridge_;
255 // We call MediaCodecBridge on this thread for both
256 // input and output buffers.
257 base::Thread decoder_thread_;
259 // The queue of access units.
260 AccessUnitQueue au_queue_;
262 private:
263 enum DecoderState {
264 kStopped = 0,
265 kPrefetching,
266 kPrefetched,
267 kRunning,
268 kStopping,
269 kError,
272 // Helper method that processes an error from MediaCodec.
273 void OnCodecError();
275 // Requests data. Ensures there is no more than one request at a time.
276 void RequestData();
278 // Prefetching callback that is posted to Media thread
279 // in the kPrefetching state.
280 void PrefetchNextChunk();
282 // The callback to do actual playback. Posted to Decoder thread
283 // in the kRunning state.
284 void ProcessNextFrame();
286 // Helper method for ProcessNextFrame.
287 // Pushes one input buffer to the MediaCodec if the codec can accept it.
288 // Returns false if there was MediaCodec error.
289 bool EnqueueInputBuffer();
291 // Helper method for ProcessNextFrame.
292 // Pulls all currently available output frames and renders them.
293 // Returns false if there was MediaCodec error.
294 bool DepleteOutputBufferQueue(bool* eos_encountered);
296 DecoderState GetState() const;
297 void SetState(DecoderState state);
298 const char* AsString(DecoderState state);
300 // Private Data.
302 // External data request callback that is passed to decoder.
303 base::Closure external_request_data_cb_;
305 // These notifications are called on corresponding conditions.
306 base::Closure prefetch_done_cb_;
307 base::Closure starvation_cb_;
308 base::Closure stop_done_cb_;
309 base::Closure error_cb_;
311 // Data request callback that is posted by decoder internally.
312 base::Closure request_data_cb_;
314 // Callback used to post OnCodecError method.
315 base::Closure internal_error_cb_;
317 // Internal state.
318 DecoderState state_;
319 mutable base::Lock state_lock_;
321 // Flag is set when the EOS is enqueued into MediaCodec. Reset by Flush.
322 bool eos_enqueued_;
324 // Flag is set when the EOS is received in MediaCodec output. Reset by Flush.
325 bool completed_;
327 // Flag to ensure we post last frame notification once.
328 bool last_frame_posted_;
330 // Indicates whether the data request is in progress.
331 bool is_data_request_in_progress_;
333 // Indicates whether the incoming data should be ignored.
334 bool is_incoming_data_invalid_;
336 #ifndef NDEBUG
337 // When set, we check that the following video frame is the key frame.
338 bool verify_next_frame_is_key_;
339 #endif
341 // NOTE: Weak pointers must be invalidated before all other member variables.
342 base::WeakPtrFactory<MediaCodecDecoder> weak_factory_;
344 DISALLOW_COPY_AND_ASSIGN(MediaCodecDecoder);
347 } // namespace media
349 #endif // MEDIA_BASE_ANDROID_MEDIA_CODEC_DECODER_H_