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[chromium-blink-merge.git] / net / base / backoff_entry.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/base/backoff_entry.h"
7 #include <algorithm>
8 #include <cmath>
9 #include <limits>
11 #include "base/basictypes.h"
12 #include "base/logging.h"
13 #include "base/numerics/safe_math.h"
14 #include "base/rand_util.h"
15 #include "base/time/tick_clock.h"
17 namespace net {
19 BackoffEntry::BackoffEntry(const BackoffEntry::Policy* policy)
20 : BackoffEntry(policy, nullptr) {}
22 BackoffEntry::BackoffEntry(const BackoffEntry::Policy* policy,
23 base::TickClock* clock)
24 : policy_(policy), clock_(clock) {
25 DCHECK(policy_);
26 Reset();
29 BackoffEntry::~BackoffEntry() {
30 // TODO(joi): Remove this once our clients (e.g. URLRequestThrottlerManager)
31 // always destroy from the I/O thread.
32 DetachFromThread();
35 void BackoffEntry::InformOfRequest(bool succeeded) {
36 if (!succeeded) {
37 ++failure_count_;
38 exponential_backoff_release_time_ = CalculateReleaseTime();
39 } else {
40 // We slowly decay the number of times delayed instead of
41 // resetting it to 0 in order to stay stable if we receive
42 // successes interleaved between lots of failures. Note that in
43 // the normal case, the calculated release time (in the next
44 // statement) will be in the past once the method returns.
45 if (failure_count_ > 0)
46 --failure_count_;
48 // The reason why we are not just cutting the release time to
49 // GetTimeTicksNow() is on the one hand, it would unset a release
50 // time set by SetCustomReleaseTime and on the other we would like
51 // to push every request up to our "horizon" when dealing with
52 // multiple in-flight requests. Ex: If we send three requests and
53 // we receive 2 failures and 1 success. The success that follows
54 // those failures will not reset the release time, further
55 // requests will then need to wait the delay caused by the 2
56 // failures.
57 base::TimeDelta delay;
58 if (policy_->always_use_initial_delay)
59 delay = base::TimeDelta::FromMilliseconds(policy_->initial_delay_ms);
60 exponential_backoff_release_time_ = std::max(
61 GetTimeTicksNow() + delay, exponential_backoff_release_time_);
65 bool BackoffEntry::ShouldRejectRequest() const {
66 return exponential_backoff_release_time_ > GetTimeTicksNow();
69 base::TimeDelta BackoffEntry::GetTimeUntilRelease() const {
70 base::TimeTicks now = GetTimeTicksNow();
71 if (exponential_backoff_release_time_ <= now)
72 return base::TimeDelta();
73 return exponential_backoff_release_time_ - now;
76 base::TimeTicks BackoffEntry::GetReleaseTime() const {
77 return exponential_backoff_release_time_;
80 void BackoffEntry::SetCustomReleaseTime(const base::TimeTicks& release_time) {
81 exponential_backoff_release_time_ = release_time;
84 bool BackoffEntry::CanDiscard() const {
85 if (policy_->entry_lifetime_ms == -1)
86 return false;
88 base::TimeTicks now = GetTimeTicksNow();
90 int64_t unused_since_ms =
91 (now - exponential_backoff_release_time_).InMilliseconds();
93 // Release time is further than now, we are managing it.
94 if (unused_since_ms < 0)
95 return false;
97 if (failure_count_ > 0) {
98 // Need to keep track of failures until maximum back-off period
99 // has passed (since further failures can add to back-off).
100 return unused_since_ms >= std::max(policy_->maximum_backoff_ms,
101 policy_->entry_lifetime_ms);
104 // Otherwise, consider the entry is outdated if it hasn't been used for the
105 // specified lifetime period.
106 return unused_since_ms >= policy_->entry_lifetime_ms;
109 void BackoffEntry::Reset() {
110 failure_count_ = 0;
111 // For legacy reasons, we reset exponential_backoff_release_time_ to the
112 // uninitialized state. It would also be reasonable to reset it to
113 // GetTimeTicksNow(). The effects are the same, i.e. ShouldRejectRequest()
114 // will return false right after Reset().
115 exponential_backoff_release_time_ = base::TimeTicks();
118 base::TimeTicks BackoffEntry::CalculateReleaseTime() const {
119 int effective_failure_count =
120 std::max(0, failure_count_ - policy_->num_errors_to_ignore);
122 // If always_use_initial_delay is true, it's equivalent to
123 // the effective_failure_count always being one greater than when it's false.
124 if (policy_->always_use_initial_delay)
125 ++effective_failure_count;
127 if (effective_failure_count == 0) {
128 // Never reduce previously set release horizon, e.g. due to Retry-After
129 // header.
130 return std::max(GetTimeTicksNow(), exponential_backoff_release_time_);
133 // The delay is calculated with this formula:
134 // delay = initial_backoff * multiply_factor^(
135 // effective_failure_count - 1) * Uniform(1 - jitter_factor, 1]
136 // Note: if the failure count is too high, |delay_ms| will become infinity
137 // after the exponential calculation, and then NaN after the jitter is
138 // accounted for. Both cases are handled by using CheckedNumeric<int64_t> to
139 // perform the conversion to integers.
140 double delay_ms = policy_->initial_delay_ms;
141 delay_ms *= pow(policy_->multiply_factor, effective_failure_count - 1);
142 delay_ms -= base::RandDouble() * policy_->jitter_factor * delay_ms;
144 // Do overflow checking in microseconds, the internal unit of TimeTicks.
145 base::internal::CheckedNumeric<int64_t> backoff_duration_us = delay_ms + 0.5;
146 backoff_duration_us *= base::Time::kMicrosecondsPerMillisecond;
147 base::TimeDelta backoff_duration = base::TimeDelta::FromMicroseconds(
148 backoff_duration_us.ValueOrDefault(kint64max));
149 base::TimeTicks release_time = BackoffDurationToReleaseTime(backoff_duration);
151 // Never reduce previously set release horizon, e.g. due to Retry-After
152 // header.
153 return std::max(release_time, exponential_backoff_release_time_);
156 base::TimeTicks BackoffEntry::BackoffDurationToReleaseTime(
157 base::TimeDelta backoff_duration) const {
158 const int64_t kTimeTicksNowUs =
159 (GetTimeTicksNow() - base::TimeTicks()).InMicroseconds();
160 // Do overflow checking in microseconds, the internal unit of TimeTicks.
161 base::internal::CheckedNumeric<int64_t> calculated_release_time_us =
162 backoff_duration.InMicroseconds();
163 calculated_release_time_us += kTimeTicksNowUs;
165 base::internal::CheckedNumeric<int64_t> maximum_release_time_us = kint64max;
166 if (policy_->maximum_backoff_ms >= 0) {
167 maximum_release_time_us = policy_->maximum_backoff_ms;
168 maximum_release_time_us *= base::Time::kMicrosecondsPerMillisecond;
169 maximum_release_time_us += kTimeTicksNowUs;
172 // Decide between maximum release time and calculated release time, accounting
173 // for overflow with both.
174 int64_t release_time_us =
175 std::min(calculated_release_time_us.ValueOrDefault(kint64max),
176 maximum_release_time_us.ValueOrDefault(kint64max));
178 return base::TimeTicks() + base::TimeDelta::FromMicroseconds(release_time_us);
181 base::TimeTicks BackoffEntry::GetTimeTicksNow() const {
182 return clock_ ? clock_->NowTicks() : base::TimeTicks::Now();
185 } // namespace net